def __build_comicvinetab(self): ''' builds and returns the "ComicVine" Tab for the TabControl ''' tabpage = TabPage() tabpage.Text = i18n.get("ConfigFormComicVineTab") tabpage.Name = "comicvine" # 1. --- a description label for this tabpage label = Label() label.UseMnemonic = False label.AutoSize = False label.Location = Point(34, 80) label.Size = Size(315, 54) label.Text = i18n.get("ConfigFormComicVineText") # 2. --- the API key text box fired_update_gui = self.__fired_update_gui class ApiKeyTextBox(TextBox): def OnTextChanged(self, args): fired_update_gui() self.__api_key_tbox = ApiKeyTextBox() tbox = self.__api_key_tbox tbox.Location = Point(34, 135) tbox.Size = Size(315, 1) menu = ContextMenu() items = menu.MenuItems items.Add(MenuItem(i18n.get("TextCut"), lambda s, ea: tbox.Cut())) items.Add(MenuItem(i18n.get("TextCopy"), lambda s, ea: tbox.Copy())) items.Add(MenuItem(i18n.get("TextPaste"), lambda s, ea: tbox.Paste())) tbox.ContextMenu = menu # 3. --- add a clickable link to send the user to ComicVine linklabel = LinkLabel() linklabel.UseMnemonic = False linklabel.AutoSize = False linklabel.Location = Point(34, 170) linklabel.Size = Size(315, 34) linklabel.Text = i18n.get("ConfigFormComicVineClickHere") linklabel.LinkClicked += self.__fired_linkclicked # 4. --- add 'em all to this tabpage tabpage.Controls.Add(label) tabpage.Controls.Add(tbox) tabpage.Controls.Add(linklabel) return tabpage
def __build_comicvinetab(self): ''' builds and returns the "ComicVine" Tab for the TabControl ''' tabpage = TabPage() tabpage.Text = i18n.get("ConfigFormComicVineTab") tabpage.Name = "comicvine" # 1. --- a description label for this tabpage label = Label() label.UseMnemonic = False label.AutoSize = False label.Location = Point(34, 80) label.Size = Size(315, 54) label.Text = i18n.get("ConfigFormComicVineText") # 2. --- the API key text box fired_update_gui = self.__fired_update_gui class ApiKeyTextBox(TextBox): def OnTextChanged(self, args): fired_update_gui() self.__api_key_tbox = ApiKeyTextBox() tbox = self.__api_key_tbox tbox.Location = Point(34, 135) tbox.Size = Size(315, 1) menu = ContextMenu() items = menu.MenuItems items.Add( MenuItem(i18n.get("TextCut"), lambda s, ea : tbox.Cut() ) ) items.Add( MenuItem(i18n.get("TextCopy"), lambda s, ea : tbox.Copy() ) ) items.Add( MenuItem(i18n.get("TextPaste"), lambda s, ea : tbox.Paste() ) ) tbox.ContextMenu = menu # 3. --- add a clickable link to send the user to ComicVine linklabel = LinkLabel() linklabel.UseMnemonic = False linklabel.AutoSize = False linklabel.Location = Point(34, 170) linklabel.Size = Size(315, 34) linklabel.Text = i18n.get("ConfigFormComicVineClickHere") linklabel.LinkClicked += self.__fired_linkclicked # 4. --- add 'em all to this tabpage tabpage.Controls.Add(label) tabpage.Controls.Add(tbox) tabpage.Controls.Add(linklabel) return tabpage
def __init__(self): #the __init__ method inside a class is its constructor self.Text = "AU London" #text that appears in the GUI titlebar self.Icon = Icon.FromHandle( icon.GetHicon() ) #takes a bitmap image and converts to a file that can be used as a Icon for the titlebar self.BackColor = Color.FromArgb(255, 255, 255) self.WindowState = FormWindowState.Normal # set maximised minimised or normal size GUI self.CenterToScreen() # centres GUI to the middle of your screen self.BringToFront() #brings the GUI to the front of all opens windows. self.Topmost = True # true to display the GUI infront of any other active forms screenSize = Screen.GetWorkingArea( self ) #get the size of the computers main screen, as the form will scale differently to different sized screens self.Width = screenSize.Width / 4 #set the size of the form based on the size of the users screen. this helps to ensure consistant look across different res screens. self.Height = screenSize.Height / 4 uiWidth = self.DisplayRectangle.Width #get the size of the form to use to scale form elements uiHeight = self.DisplayRectangle.Height self.FormBorderStyle = FormBorderStyle.FixedDialog # fixed dialog stops the user from adjusting the form size. Recomended disabling this when testing to see if elements are in the wrong place. self.userOutput = userOutputDefaultStr #create a container to store the output from the form self.runNextOutput = False #set these default values #############-------------\-------------############# spacing = 10 #spacing size for GUI elements to form a consistent border # creates the text box for a info message userMessage = Label() #label displays texts font = Font("Helvetica ", 10) userMessage.Text = message userMessage.Font = font userMessage.Location = Point( spacing, spacing ) #all location require a point object from system.Drawing to set the location. userMessage.Size = Size( uiWidth - (spacing * 2), (uiHeight / 4) ) #size the control with the width of the GUI to ensure it scales with different screen self.Controls.Add(userMessage) #this adds control element to the GUI #############-------------\-------------############# #logo file logo = PictureBox() logo.Image = logoFile ratio = float(logo.Height) / float( logo.Width ) #needs to be a float as int will round to the nearest whole number logo.Size = Size( uiWidth / 4, (uiHeight / 4) * ratio ) #scale the image by the ratio between the images height & width logo.Location = Point(spacing, (uiHeight - logo.Height) - spacing) logo.SizeMode = PictureBoxSizeMode.Zoom # zooms the image to fit the extent logo.Anchor = ( AnchorStyles.Bottom | AnchorStyles.Left ) #anchor styles lock elements to a given corner of the GUI if you allow users change size self.Controls.Add(logo) #logo.BorderStyle = BorderStyle.Fixed3D #gives a border to the panel to test its location #############-------------\-------------############# #combox drop down cBox = ComboBox() #dropdown control form cBox.Location = Point(spacing, uiHeight / 3) cBox.Width = uiWidth - (spacing * 2) cBox.Items.AddRange( listInput ) # Adds an array of items to the list of items for a ComboBox. cBox.DropDownStyle = ComboBoxStyle.DropDownList #setting to dropdown list prevents users from being able to add aditional text values cBox.SelectedIndexChanged += self.dropDownOutput #.Click+= registers the press of the button to register the event handler and determine what action takes place when button clicked self.Controls.Add(cBox) #############-------------\-------------############# #Create ok button btnOk = Button() #create a button control btnOk.Text = "Next" btnOk.Location = Point(uiWidth - ((btnOk.Width * 2) + spacing), uiHeight - (btnOk.Height + spacing)) btnOk.Anchor = (AnchorStyles.Bottom | AnchorStyles.Right) btnOk.Click += self.okButtonPressed #Register the event on the button bress to trigger the def okButtonPressed self.Controls.Add(btnOk) #Create Cancel Button btnCancel = Button() #btnCancel.Parent = self btnCancel.Text = "Cancel" btnCancel.Location = Point(uiWidth - (btnOk.Width + spacing), uiHeight - (btnOk.Height + spacing)) btnCancel.Anchor = (AnchorStyles.Bottom | AnchorStyles.Right) btnCancel.Click += self.CnlButtonPressed self.Controls.Add(btnCancel) #############-------------\-------------############# #Create a weblink helplink = LinkLabel() helplink.Text = "User Guide" helplink.Tag = linkaddress #tag is the web address helplink.Click += self.openLink #register click event with event handler helplink.Location = Point(uiWidth - ((btnOk.Width * 3) + spacing), uiHeight - (btnOk.Height + 5)) self.Controls.Add(helplink) helplink.Anchor = (AnchorStyles.Bottom | AnchorStyles.Left) colourPanel = Panel() colourPanel.Height = cBox.Height + spacing #locate the panel behind the combo box. colourPanel.Width = uiWidth colourPanel.Location = Point(0, (uiHeight / 3) - 5) colourPanel.BorderStyle = BorderStyle.Fixed3D # graphical style to pronounce the edge of the panel colourPanel.BackColor = Color.FromArgb( 1, 125, 199) #set background colour by RGB value self.Controls.Add(colourPanel)