def _create_body_ellipse(self): self._body_ellipse = Ellipse() self.set_default_body_brush() self._body_ellipse.Height = 1 self._body_ellipse.Width = 1 self._body_ellipse.RenderTransform = TranslateTransform(-0.5, -0.5) self._body_canvas.Children.Add(self._body_ellipse)
def _create_food_ellipse(self): self._food_ellipse = Ellipse() self._food_ellipse.Fill = Brushes.Gray self._food_ellipse.Height = 1 self._food_ellipse.Width = 1 self._food_ellipse.RenderTransform = TranslateTransform(-0.5, -0.5) self._body_canvas.Children.Add(self._food_ellipse) self._body_canvas.SetZIndex(self._food_ellipse, 1)
def _create_angle_line(self): self._angle_line = Line() self._angle_line.X1 = 0.5 self._angle_line.Y1 = 0.5 self._angle_line.X2 = 1 self._angle_line.Y2 = 0.5 self._angle_line.StrokeThickness = 0.1 self._angle_line.Stroke = Brushes.Black self._angle_line.RenderTransform = TranslateTransform(-0.5, -0.5) self._body_canvas.Children.Add(self._angle_line)
def _create_eat_distance_shape(self): self._eat_distance_canvas = Canvas() self._eat_distance_ellipse = Ellipse() self._eat_distance_ellipse.StrokeThickness = 0.007 self._eat_distance_ellipse.Stroke = Brushes.Gray self._eat_distance_ellipse.Height = 1 self._eat_distance_ellipse.Width = 1 self._eat_distance_ellipse.RenderTransform = TranslateTransform(-0.5, -0.5) self._eat_distance_canvas.Children.Add(self._eat_distance_ellipse)
def update_state(self): if self.draw_smell != self._renderer.draw_animal_smell: self.draw_smell = self._renderer.draw_animal_smell tg = TransformGroup() tg.Children.Add(ScaleTransform(self._animal.size, self._animal.size)) tg.Children.Add(RotateTransform(math.degrees(self._animal.angle))) self._body_canvas.RenderTransform = tg self.smell_size = self._animal.smell_size self.canvas.RenderTransform = TranslateTransform(self._animal.x, self._animal.y)
def update_state(self): if self.draw_smell != self._renderer.draw_food_smell: self.draw_smell = self._renderer.draw_food_smell if self.draw_eat_distance != self._renderer.draw_eat_distance: self.draw_eat_distance = self._renderer.draw_eat_distance self._body_canvas.RenderTransform = ScaleTransform(self._food.size, self._food.size) eat_distance_size = (self._renderer.world.constants.EATING_DISTANCE + self._food.size) * 2 self._eat_distance_canvas.RenderTransform = ScaleTransform(eat_distance_size, eat_distance_size) self.canvas.RenderTransform = TranslateTransform(self._food.x, self._food.y)
def _create_smell_shape(self): self._smell_ellipse = Ellipse() color1 = Color.FromArgb(40, 0, 220, 20) color2 = Color.FromArgb(0, 0, 220, 20) self._smell_ellipse.Fill = RadialGradientBrush(color1, color2) self._smell_ellipse.StrokeThickness = 0.03 self._smell_ellipse.Stroke = Brushes.Gray self._smell_ellipse.Height = self._renderer.world.constants.FOOD_SMELL_SIZE_RATIO * 2 self._smell_ellipse.Width = self._renderer.world.constants.FOOD_SMELL_SIZE_RATIO * 2 self._smell_ellipse.RenderTransform = TranslateTransform( -self._renderer.world.constants.FOOD_SMELL_SIZE_RATIO, -self._renderer.world.constants.FOOD_SMELL_SIZE_RATIO )
def onCompleted(task): global idList if task.Result.Key.Count > 0: sequenceList = List[Sequence]() for sequence in Script.Instance.Sequences: if sequence.Name.Equals("Weather"): sequenceList.Add(sequence) for s in task.Result.Key: Script.Instance.TryEnqueue(Script.Instance.Prepare(sequenceList, s)) if Application.Current.MainWindow.IsVisible and task.Result.Value.Value.Value.Value.Count > 0 and not Enumerable.SequenceEqual[Double](idList, task.Result.Value.Value.Value.Key): width = 128 height = 128 max = 4 window = Window() contentControl = ContentControl() grid = Grid() storyboard = Storyboard() def onCurrentStateInvalidated(sender, args): if sender.CurrentState == ClockState.Filling: window.Close() storyboard.CurrentStateInvalidated += onCurrentStateInvalidated def onLoaded(sender, args): time = 0 speed = task.Result.Value.Value.Key.Key * 1000 / 60 / 60 contentControl.Width = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5 contentControl.Height = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5 contentControl.RenderTransform.CenterX = contentControl.Width / 2 contentControl.RenderTransform.CenterY = contentControl.Height / 2 doubleAnimation1 = DoubleAnimation(contentControl.Opacity, 1, TimeSpan.FromMilliseconds(500)) doubleAnimation2 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500)) doubleAnimation3 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500)) doubleAnimation4 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(500)) doubleAnimation5 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500)) doubleAnimation6 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500)) sineEase1 = SineEase() sineEase2 = SineEase() sineEase1.EasingMode = EasingMode.EaseOut sineEase2.EasingMode = EasingMode.EaseIn doubleAnimation1.EasingFunction = doubleAnimation2.EasingFunction = doubleAnimation3.EasingFunction = sineEase1 doubleAnimation4.EasingFunction = doubleAnimation5.EasingFunction = doubleAnimation6.EasingFunction = sineEase2 doubleAnimation4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500)) doubleAnimation5.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500)) doubleAnimation6.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500)) storyboard.Children.Add(doubleAnimation1) storyboard.Children.Add(doubleAnimation2) storyboard.Children.Add(doubleAnimation3) storyboard.Children.Add(doubleAnimation4) storyboard.Children.Add(doubleAnimation5) storyboard.Children.Add(doubleAnimation6) Storyboard.SetTarget(doubleAnimation1, contentControl) Storyboard.SetTarget(doubleAnimation2, contentControl) Storyboard.SetTarget(doubleAnimation3, contentControl) Storyboard.SetTarget(doubleAnimation4, contentControl) Storyboard.SetTarget(doubleAnimation5, contentControl) Storyboard.SetTarget(doubleAnimation6, contentControl) Storyboard.SetTargetProperty(doubleAnimation1, PropertyPath(ContentControl.OpacityProperty)) Storyboard.SetTargetProperty(doubleAnimation2, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty)) Storyboard.SetTargetProperty(doubleAnimation3, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty)) Storyboard.SetTargetProperty(doubleAnimation4, PropertyPath(ContentControl.OpacityProperty)) Storyboard.SetTargetProperty(doubleAnimation5, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty)) Storyboard.SetTargetProperty(doubleAnimation6, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty)) for element1 in grid.Children: for element2 in element1.Children: w = element2.Width / 2 if speed > 15 else element2.Width / 2 * speed / 15; da1 = DoubleAnimation(element2.Opacity, 1, TimeSpan.FromMilliseconds(1000)) da2 = DoubleAnimation(-w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else w, 0, TimeSpan.FromMilliseconds(1000)) da3 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(1000)) da4 = DoubleAnimation(0, w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else -w, TimeSpan.FromMilliseconds(1000)) se1 = SineEase() se2 = SineEase() da1.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag)) da2.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag)) da3.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000)) da4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000)) se1.EasingMode = EasingMode.EaseOut se2.EasingMode = EasingMode.EaseIn da1.EasingFunction = da2.EasingFunction = se1 da3.EasingFunction = da4.EasingFunction = se2 storyboard.Children.Add(da1) storyboard.Children.Add(da2) storyboard.Children.Add(da3) storyboard.Children.Add(da4) Storyboard.SetTarget(da1, element2) Storyboard.SetTarget(da2, element2) Storyboard.SetTarget(da3, element2) Storyboard.SetTarget(da4, element2) Storyboard.SetTargetProperty(da1, PropertyPath(Rectangle.OpacityProperty)) Storyboard.SetTargetProperty(da2, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty)) Storyboard.SetTargetProperty(da3, PropertyPath(Rectangle.OpacityProperty)) Storyboard.SetTargetProperty(da4, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty)) time += 250 * (max - 1) + 1000 + 3000 storyboard.Begin() fs = None bi = BitmapImage() try: fs = FileStream("Assets\\Background-Popup.png", FileMode.Open, FileAccess.Read, FileShare.Read) bi.BeginInit() bi.StreamSource = fs bi.CacheOption = BitmapCacheOption.OnLoad bi.CreateOptions = BitmapCreateOptions.None bi.EndInit() finally: if fs is not None: fs.Close() window.Owner = Application.Current.MainWindow window.Title = Application.Current.MainWindow.Title window.WindowStartupLocation = WindowStartupLocation.CenterOwner window.AllowsTransparency = True window.WindowStyle = WindowStyle.None window.ResizeMode = ResizeMode.NoResize window.ShowActivated = False window.ShowInTaskbar = Application.Current.MainWindow.ContextMenu.Items[5].IsChecked window.Topmost = True window.SizeToContent = SizeToContent.WidthAndHeight window.Background = Brushes.Transparent window.Loaded += onLoaded contentControl.UseLayoutRounding = True contentControl.HorizontalAlignment = HorizontalAlignment.Stretch contentControl.VerticalAlignment = VerticalAlignment.Stretch contentControl.Opacity = 0 contentControl.RenderTransform = ScaleTransform(1, 1) window.Content = contentControl imageBrush = ImageBrush(bi) imageBrush.TileMode = TileMode.None imageBrush.Stretch = Stretch.Fill imageBrush.ViewboxUnits = BrushMappingMode.Absolute imageBrush.Viewbox = Rect(0, 0, bi.Width, bi.Height) imageBrush.AlignmentX = AlignmentX.Left imageBrush.AlignmentY = AlignmentY.Top imageBrush.Opacity = 0.5 dg = DrawingGroup() dc = dg.Open() dc.DrawRectangle(SolidColorBrush(Color.FromArgb(Byte.MaxValue * 50 / 100, 0, 0, 0)), None, Rect(0, 0, bi.Width, bi.Height)) dc.DrawRectangle(imageBrush, None, Rect(0, 0, bi.Width, bi.Height)) dc.Close() backgroundBrush = ImageBrush(DrawingImage(dg)) backgroundBrush.TileMode = TileMode.Tile backgroundBrush.ViewportUnits = BrushMappingMode.Absolute backgroundBrush.Viewport = Rect(0, 0, bi.Width, bi.Height) backgroundBrush.Stretch = Stretch.None if backgroundBrush.CanFreeze: backgroundBrush.Freeze() grid.HorizontalAlignment = HorizontalAlignment.Stretch grid.VerticalAlignment = VerticalAlignment.Stretch grid.Background = backgroundBrush grid.Width = 150 grid.Height = 150 grid.Clip = EllipseGeometry(Rect(0, 0, 150, 150)) dropShadowEffect = DropShadowEffect() dropShadowEffect.BlurRadius = 1 dropShadowEffect.Color = Colors.Black dropShadowEffect.Direction = 270 dropShadowEffect.Opacity = 0.5 dropShadowEffect.ShadowDepth = 1 if dropShadowEffect.CanFreeze: dropShadowEffect.Freeze() grid.Effect = dropShadowEffect contentControl.Content = grid solidColorBrush = SolidColorBrush(colorFromAhsb(Byte.MaxValue, 60, 1.0, 1.0) if task.Result.Value.Key < 0 else colorFromAhsb(Byte.MaxValue, 0, 1.0, 0.4) if task.Result.Value.Key > 37 else colorFromAhsb(Byte.MaxValue, 60 - 60 * task.Result.Value.Key / 37, 1.0, 0.4 + 0.6 * Math.Pow(Math.E, (37 / 5 - task.Result.Value.Key) - 37 / 5) if task.Result.Value.Key < 37 / 5 else 0.4)) if solidColorBrush.CanFreeze: solidColorBrush.Freeze() for stream in task.Result.Value.Value.Value.Value: try: bi = BitmapImage() bi.BeginInit() bi.StreamSource = stream bi.CacheOption = BitmapCacheOption.OnLoad bi.CreateOptions = BitmapCreateOptions.None bi.EndInit() finally: stream.Close() imageBrush = ImageBrush(bi) imageBrush.TileMode = TileMode.None imageBrush.ViewportUnits = BrushMappingMode.Absolute imageBrush.Viewport = Rect(0, 0, width, height) imageBrush.Stretch = Stretch.Uniform if imageBrush.CanFreeze: imageBrush.Freeze() g = Grid() g.HorizontalAlignment = HorizontalAlignment.Center g.VerticalAlignment = VerticalAlignment.Center g.Background = Brushes.Transparent g.Width = width g.Height = height grid.Children.Add(g) for i in range(max): rectangle = Rectangle() rectangle.HorizontalAlignment = HorizontalAlignment.Left rectangle.VerticalAlignment = VerticalAlignment.Top rectangle.Width = width rectangle.Height = height rectangle.Fill = solidColorBrush rectangle.Opacity = 0 rectangle.OpacityMask = imageBrush rectangle.Clip = RectangleGeometry(Rect(0, height / max * i, width, height / max)) rectangle.RenderTransform = TranslateTransform(0, 0) rectangle.Tag = i g.Children.Add(rectangle) window.Show() idList.Clear() idList.AddRange(task.Result.Value.Value.Value.Key)
def _set_smell_size(self, new_smell_size): self._smell_ellipse.Height = new_smell_size * 2 self._smell_ellipse.Width = new_smell_size * 2 self._smell_ellipse.RenderTransform = TranslateTransform(-new_smell_size, -new_smell_size)
def onLoaded(sender, args): global rectList, digits storyboard = Storyboard() def onCurrentStateInvalidated(sender, args): if sender.CurrentState == ClockState.Filling: for element in grid1.Children: element.Opacity = 1 storyboard.Remove(contentControl) if not grid1.Tag: closeTimer.Start() storyboard.CurrentStateInvalidated += onCurrentStateInvalidated r = Random(Environment.TickCount) dateTime = DateTime.Now digits[0] = dateTime.Hour / 10 digits[1] = dateTime.Hour % 10 digits[2] = dateTime.Minute / 10 digits[3] = dateTime.Minute % 10 digits[4] = dateTime.Second / 10 digits[5] = dateTime.Second % 10 for i in range(digits.Length): beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds( r.Next(500))) for element1 in grid1.Children: if Grid.GetColumn(element1) == i: doubleAnimation = DoubleAnimation( element1.Opacity, 1, TimeSpan.FromMilliseconds(500)) doubleAnimation.BeginTime = beginTime sineEase = SineEase() sineEase.EasingMode = EasingMode.EaseOut doubleAnimation.EasingFunction = sineEase storyboard.Children.Add(doubleAnimation) Storyboard.SetTarget(doubleAnimation, element1) Storyboard.SetTargetProperty( doubleAnimation, PropertyPath(UIElement.OpacityProperty)) if Grid.GetRow(element1) == 0: scale1 = Math.Max( element1.ActualWidth / maxWidth, element1.ActualHeight / maxHeight) if rectList[digits[Grid.GetColumn( element1 )]].Width > maxWidth and rectList[digits[ Grid.GetColumn( element1)]].Height > maxHeight: translateX = Math.Round( -(rectList[digits[Grid.GetColumn( element1)]].X + (rectList[digits[Grid.GetColumn( element1)]].Width - maxWidth) / 2.0)) translateY = Math.Round( -(rectList[digits[Grid.GetColumn( element1)]].Y + (rectList[digits[Grid.GetColumn( element1)]].Height - maxHeight) / 2.0)) elif rectList[digits[Grid.GetColumn( element1)]].Width > maxWidth: translateX = Math.Round( -(rectList[digits[Grid.GetColumn( element1)]].X + (rectList[digits[Grid.GetColumn( element1)]].Width - maxWidth) / 2.0)) translateY = Math.Round(-rectList[digits[ Grid.GetColumn(element1)]].Y) elif rectList[digits[Grid.GetColumn( element1)]].Height > maxHeight: translateX = Math.Round(-rectList[digits[ Grid.GetColumn(element1)]].X) translateY = Math.Round( -(rectList[digits[Grid.GetColumn( element1)]].Y + (rectList[digits[Grid.GetColumn( element1)]].Height - maxHeight) / 2.0)) else: translateX = Math.Round(-rectList[digits[ Grid.GetColumn(element1)]].X) translateY = Math.Round(-rectList[digits[ Grid.GetColumn(element1)]].Y) scale2 = Math.Max( maxWidth / rectList[digits[Grid.GetColumn( element1)]].Width, maxHeight / rectList[digits[Grid.GetColumn( element1)]].Height) if scale2 > 1: scale2 = 1 for element2 in element1.Child.Children: transformGroup1 = TransformGroup() transformGroup1.Children.Add( TranslateTransform( (element2.ActualWidth - maxWidth) / 2, (element2.ActualHeight - maxHeight) / 2)) transformGroup1.Children.Add( ScaleTransform( scale1, scale1, element2.ActualWidth / 2, element2.ActualHeight / 2)) element2.RenderTransform = transformGroup1 for element3 in element2.Children: transformGroup2 = TransformGroup() transformGroup2.Children.Add( TranslateTransform( translateX, translateY)) transformGroup2.Children.Add( ScaleTransform( scale2, scale2, maxWidth / 2, maxHeight / 2)) element3.RenderTransform = transformGroup2 contentControl.BeginStoryboard( storyboard, HandoffBehavior.SnapshotAndReplace, True) tickTimer.Start()