def Process(self, atlas, outputFilename):
        hppOutputFilename = '{0}.{1}'.format(outputFilename, 'hpp')
        cppOutputFilename = '{0}.{1}'.format(outputFilename, 'cpp')

        className = IOUtil.GetFileNameWithoutExtension(outputFilename)

        hppContent = self.__BuildHPPContent(atlas, className)
        cppContent = self.__BuildCPPContent(atlas, className)
        IOUtil.WriteFileIfChanged(hppOutputFilename, hppContent)
        IOUtil.WriteFileIfChanged(cppOutputFilename, cppContent)
    def __init__(self, dict):
        super(TexturePackerFrame, self).__init__()
        self.Filename = dict["filename"]
        self.Frame = TexturePackerRectangle(dict["frame"])
        self.Rotated = dict["rotated"]
        self.Trimmed = dict["trimmed"]
        self.SpriteSourceSize = TexturePackerRectangle(dict["spriteSourceSize"])
        self.SourceSize = TexturePackerSize(dict["sourceSize"])
#        self.Pivot = TexturePackerVector2(dict["pivot"])

        self.FilenameWithoutExt = IOUtil.GetFileNameWithoutExtension(self.Filename)
        self.Path = IOUtil.ToUnixStylePath(os.path.dirname(self.Filename))
        self.FullFilenameWithoutExt = IOUtil.Join(self.Path, self.FilenameWithoutExt)
    def Process(self, atlas, outputFilename):
        pathInfo = self.__BuildPathDirectory(atlas.Entries)
        #self.__DebugPaths(atlas.Entries, pathInfo)

        entryDict = {}
        for entry in pathInfo[1]:
            entryDict[entry[2]+entry[1]] = entry

        list = []
        AddHeader(list, 2);
        # make room for a number of bytes written entry and store the offset where it was written so we can pacth it later
        offset = len(list)
        AddUInt32(list, 0);

        self.__AddPathList(list, pathInfo[0])

        AddEncodedUInt32(list, len(atlas.Entries))
        for entry in atlas.Entries:
            rectX = entry.Frame.X - entry.SpriteSourceSize.X
            rectY = entry.Frame.Y - entry.SpriteSourceSize.Y
            rectWidth = entry.SourceSize.Width
            rectHeight = entry.SourceSize.Height
            self.__AddEntry(list, rectX, rectY, rectWidth, rectHeight, entry.Frame.X, entry.Frame.Y, entry.Frame.Width, entry.Frame.Height, entryDict[entry.FullFilenameWithoutExt])

        # Write the number of bytes that were written to the extended header
        # -4 because we dont count the 'size' entry
        bytesWritten = len(list) - offset - 4
        SetUInt32(list, offset, bytesWritten)

        content = bytearray(list)
        outputFilename = '%s.%s' % (outputFilename, 'bta')
        IOUtil.WriteBinaryFileIfChanged(outputFilename, content)
    def Process(self, atlas: TexturePackerAtlas, outputFilename: str) -> None:
        dstList = []  # type: List[int]
        AddHeader(dstList, 1)
        # make room for a number of bytes written entry and store the offset where it was written so we can pacth it later
        offset = len(dstList)
        AddUInt32(dstList, 0)

        AddEncodedUInt32(dstList, len(atlas.Entries))
        for entry in atlas.Entries:
            rectX = entry.Frame.X - entry.SpriteSourceSize.X
            rectY = entry.Frame.Y - entry.SpriteSourceSize.Y
            rectWidth = entry.SourceSize.Width
            rectHeight = entry.SourceSize.Height
            self.__AddEntry(dstList, rectX, rectY, rectWidth, rectHeight,
                            entry.Frame.X, entry.Frame.Y, entry.Frame.Width,
                            entry.Frame.Height, entry.FullFilenameWithoutExt)

        # Write the number of bytes that were written to the extended header
        # -4 because we dont count the 'size' entry
        bytesWritten = len(dstList) - offset - 4
        SetUInt32(dstList, offset, bytesWritten)

        content = bytearray(dstList)
        outputFilename = '%s.%s' % (outputFilename, 'bta')
        IOUtil.WriteBinaryFileIfChanged(outputFilename, content)
    def Process(self, atlas: TexturePackerAtlas, outputFilename: str) -> None:
        pathInfo = self.__BuildPathDirectory(atlas.Entries)
        self.__DebugPaths(atlas.Entries, pathInfo)

        entryDict = {}  # type: Dict[str, Tuple[int,str,str]]
        for pathEntry in pathInfo[1]:
            entryDict[pathEntry[2]+pathEntry[1]] = pathEntry

        entryList = []                  # type: List[int]
        AddHeader(entryList, 0x1001);
        # make room for a number of bytes written entry and store the offset where it was written so we can pacth it later
        offset = len(entryList)
        AddUInt32(entryList, 0);

        self.__AddPathList(entryList, pathInfo[0])

        AddEncodedUInt32(entryList, len(atlas.Entries))
        for entry in atlas.Entries:
            rectX = entry.Frame.X - entry.SpriteSourceSize.X
            rectY = entry.Frame.Y - entry.SpriteSourceSize.Y
            rectWidth = entry.SourceSize.Width
            rectHeight = entry.SourceSize.Height
            self.__AddEntry(entryList, rectX, rectY, rectWidth, rectHeight, entry.Frame.X, entry.Frame.Y, entry.Frame.Width, entry.Frame.Height, 
                            entryDict[entry.FullFilenameWithoutExt])

        # Write the number of bytes that were written to the extended header
        # -4 because we dont count the 'size' entry
        bytesWritten = len(entryList) - offset - 4
        SetUInt32(entryList, offset, bytesWritten)

        content = bytearray(entryList)
        outputFilename = '{0}.{1}'.format(outputFilename, 'bta')
        IOUtil.WriteBinaryFileIfChanged(outputFilename, content)
Esempio n. 6
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    def __init__(self, dict):
        super(TexturePackerAtlas, self).__init__()

        if not "frames" in dict or not "meta" in dict:
            raise Exception("Unknown json format")

        self.Header = TexturePackerHeader(dict["meta"])
        self.Entries = ExtractEntries(dict["frames"])
        self.Name = IOUtil.GetFileNameWithoutExtension(self.Header.Image)
Esempio n. 7
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    def __init__(self, jsonDict: Dict[str, Any], defaultDP: int) -> None:
        super().__init__()
        self.Filename = jsonDict["filename"]
        self.Frame = TexturePackerRectangle(jsonDict["frame"])
        self.Rotated = jsonDict["rotated"]
        self.Trimmed = jsonDict["trimmed"]
        self.SpriteSourceSize = TexturePackerRectangle(
            jsonDict["spriteSourceSize"])
        self.SourceSize = TexturePackerSize(jsonDict["sourceSize"])
        #        self.Pivot = TexturePackerVector2(jsonDict["pivot"])

        self.FilenameWithoutExt = IOUtil.GetFileNameWithoutExtension(
            self.Filename)
        self.Path = IOUtil.ToUnixStylePath(os.path.dirname(self.Filename))
        self.FullFilenameWithoutExt = IOUtil.Join(self.Path,
                                                  self.FilenameWithoutExt)

        self.DP = self.__ParseDPI_Tag(self.FilenameWithoutExt, defaultDP)
    def Process(self, atlas: TexturePackerAtlas, outputFilename: str) -> None:
        enableScale = self.__EnableScaleMod
        list = []
        list.append('using System;')
        list.append('using System.Collections.Generic;')
        list.append('using Microsoft.Xna.Framework;')
        list.append('using MB.Base.Xna;')
        list.append('')
        list.append('namespace MB')
        list.append('{')
        list.append('  class %sTextureAtlas : ITextureAtlasInfo' %
                    (atlas.Name))
        list.append('  {')
        list.append('    public const string TheTextureName = "%s";' %
                    (atlas.Name))
        if enableScale:
            list.append('    public const int SCALE_X = 1;')
            list.append('    public const int SCALE_Y = 1;')
        list.append('')
        list.append(
            '    public static readonly Dictionary<string,AtlasTextureInfo> TheTextureInfo = new Dictionary<string,AtlasTextureInfo>()'
        )
        list.append('    {')

        for entry in atlas.Entries:
            rectX = entry.Frame.X - entry.SpriteSourceSize.X
            rectY = entry.Frame.Y - entry.SpriteSourceSize.Y
            rectWidth = entry.SourceSize.Width
            rectHeight = entry.SourceSize.Height
            if not enableScale:
                list.append(
                    '      { "%s", new AtlasTextureInfo(new Rectangle(%s, %s, %s, %s), new Rectangle(%s, %s, %s, %s)) },'
                    % (entry.FullFilenameWithoutExt, rectX, rectY, rectWidth,
                       rectHeight, entry.Frame.X, entry.Frame.Y,
                       entry.Frame.Width, entry.Frame.Height))
            else:
                list.append(
                    '      { "%s", new AtlasTextureInfo(new Rectangle(%s * SCALE_X, %s * SCALE_Y, %s * SCALE_X, %s * SCALE_Y), new Rectangle(%s * SCALE_X, %s * SCALE_Y, %s * SCALE_X, %s * SCALE_Y)) },'
                    % (entry.FullFilenameWithoutExt, rectX, rectY, rectWidth,
                       rectHeight, entry.Frame.X, entry.Frame.Y,
                       entry.Frame.Width, entry.Frame.Height))

        list.append('    };')
        list.append('')
        list.append(
            '    public string TextureName { get { return TheTextureName; } }')
        list.append(
            '    public Dictionary<string,AtlasTextureInfo> TextureInfo { get { return TheTextureInfo; } }'
        )
        list.append('  }')
        list.append('}')

        content = '\n'.join(list)

        outputFilename = '{0}.{1}'.format(outputFilename, 'cs')
        IOUtil.WriteFileIfChanged(outputFilename, content)
Esempio n. 9
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    def __init__(self, jsonDict: Dict[str, Any], defaultDPI: int) -> None:
        super().__init__()

        if not "frames" in jsonDict or not "meta" in jsonDict:
            raise Exception("Unknown json format")

        self.Header = TexturePackerHeader(jsonDict["meta"])
        self.Entries = ExtractEntries(
            jsonDict["frames"], defaultDPI)  # type: List[TexturePackerFrame]
        self.Name = IOUtil.GetFileNameWithoutExtension(self.Header.Image)
Esempio n. 10
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    def Process(self, atlas: TexturePackerAtlas, outputFilename: str) -> None:
        dateNow = datetime.datetime.now()
        list = []
        list.append('//****************************************************************************************************************************************************')
        list.append('//* File Description')
        list.append('//* ----------------')
        list.append('//*')
        list.append('//* (c) {0} company_name_here'.format(dateNow.year))
        list.append('//****************************************************************************************************************************************************')
        list.append('')
        list.append('using MB.Base.MathEx;')
        list.append('using MB.Graphics2.TextureAtlas;')
        list.append('using System.Collections.Generic;')
        list.append('')
        list.append('namespace MB')
        list.append('{')
        list.append('  class {0} : TextureAtlasBase'.format(atlas.Name))
        list.append('  {')
        list.append('    public const string SourceTextureName = "{0}";'.format(atlas.Name))
        list.append('')
        list.append('    public static readonly Dictionary<string, TextureAtlasImageInfo> SourceTextureInfo = new Dictionary<string, TextureAtlasImageInfo>()')
        list.append('    {')

        for entry in atlas.Entries:
            rectX = entry.Frame.X - entry.SpriteSourceSize.X
            rectY = entry.Frame.Y - entry.SpriteSourceSize.Y
            rectWidth = entry.SourceSize.Width
            rectHeight = entry.SourceSize.Height
            srcDP = entry.DP
            if srcDP == 160:
                list.append('      {{ "{0}", new TextureAtlasImageInfo(new Rectangle({1}, {2}, {3}, {4}), new Rectangle({5}, {6}, {7}, {8})) }},'.format(entry.FullFilenameWithoutExt, rectX, rectY, rectWidth, rectHeight, entry.Frame.X, entry.Frame.Y, entry.Frame.Width, entry.Frame.Height))
            else:
                list.append('      {{ "{0}", new TextureAtlasImageInfo(new Rectangle({1}, {2}, {3}, {4}), new Rectangle({5}, {6}, {7}, {8}), {9}) }},'.format(entry.FullFilenameWithoutExt, rectX, rectY, rectWidth, rectHeight, entry.Frame.X, entry.Frame.Y, entry.Frame.Width, entry.Frame.Height, srcDP))

        list.append('    };')
        list.append('')
        list.append('    public {0}()'.format(atlas.Name))
        list.append('      : base(SourceTextureName, SourceTextureInfo)')
        list.append('    {')
        list.append('    }')
        list.append('  }')
        list.append('}')
        list.append('')
        list.append('//****************************************************************************************************************************************************')

        content = '\n'.join(list)

        outputFilename = '{0}.{1}'.format(outputFilename, 'cs')
        IOUtil.WriteFileIfChanged(outputFilename, content)