Esempio n. 1
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    def __init__(self, scene, parent=None):
        try:
            if DEBUG: print("In __init__ of GraphicsScene")
            super().__init__(parent)

            self.scene = scene

            # settings
            self.gridSize = 20
            self.gridSquares = 5

            self._color_background = QColor("#393939")
            self._color_light = QColor("#2f2f2f")
            self._color_dark = QColor("#292929")

            self._pen_light = QPen(self._color_light)
            self._pen_light.setWidth(1)
            self._pen_dark = QPen(self._color_dark)
            self._pen_dark.setWidth(2)

            self.setBackgroundBrush(self._color_background)
        except Exception as ex:
            print("Exception caught in GraphicsScene - __init__()")
            print(ex)
            handleError(ex)
Esempio n. 2
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    def drawBackground(self, painter, rect):
        try:
            if DEBUG: print("drawing background")
            super().drawBackground(painter, rect)

            # here we create our grid
            left = int(math.floor(rect.left()))
            right = int(math.ceil(rect.right()))
            top = int(math.floor(rect.top()))
            bottom = int(math.ceil(rect.bottom()))

            first_left = left - (left % self.gridSize)
            first_top = top - (top % self.gridSize)

            # compute all lines to be drawn
            lines_light, lines_dark = [], []
            for x in range(first_left, right, self.gridSize):
                if (x % (self.gridSize*self.gridSquares) != 0): lines_light.append(QLine(x, top, x, bottom))
                else: lines_dark.append(QLine(x, top, x, bottom))

            for y in range(first_top, bottom, self.gridSize):
                if (y % (self.gridSize*self.gridSquares) != 0): lines_light.append(QLine(left, y, right, y))
                else: lines_dark.append(QLine(left, y, right, y))

            # draw the lines
            painter.setPen(self._pen_light)
            painter.drawLines(*lines_light)

            painter.setPen(self._pen_dark)
            painter.drawLines(*lines_dark)
            if DEBUG: print("finished drawing backgroud")
        except Exception as ex:
            print("Exception caught in GraphicsScene - drawBackground()")
            print(ex)
            handleError(ex)
Esempio n. 3
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 def setEditingFlag(self, value):
     try:
         self.node.scene.grScene.views()[0].editingFlag = value
     except Exception as ex:
         print("Exception caught in ContentWidget - seEditingFlag()")
         print(ex)
         handleError(ex)
Esempio n. 4
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 def categoryClicked(self):
     if DEBUG: print("slot in ContentWidget - categoryClicked()")
     if DEBUG: print(self.node.category)
     try:
         if self.node.category.cat_id == "":
             if DEBUG: print("id is empty string")
             cat_id = QUuid()
             cat_id = cat_id.createUuid()
             cat_id = cat_id.toString()
             self.node.category.cat_id = cat_id
             if DEBUG: print(self.node.category.cat_id)
             try:
                 self.catClicked.emit(self.node.category) # emitting signal up to Editor Widget
                 if DEBUG: print("signal emitted")
             except Exception as ex:
                 print("Exception caught in ContentWidget - categoryClicked()")
                 print(ex)
         else:
             if DEBUG: print("id exists")
             if DEBUG: print(self.node.category.cat_id)
             try:
                 self.catClicked.emit(self.node.category) # emitting signal up to Editor Widget
                 if DEBUG: print("signal emitted")
             except Exception as ex:
                 print("Exception caught in ContentWidget - categoryClicked()")
                 print(ex)
     except Exception as ex:
         print("Exception caught in ContentWidget - categoryClicked()")
         print(ex)
         handleError(ex)
Esempio n. 5
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    def initUI(self):
        try:
            self.layout = QVBoxLayout()
            self.layout.setContentsMargins(0, 0, 0, 0)
            self.setLayout(self.layout)

            # self.wdg_label = QLabel("Category")
            self.layout.addWidget(self.wdg_label)

            # add child button
            # self.addChild = QPushButton("Add child")
            # self.layout.addWidget(self.addChild)

            # connecting label to allow signals to be sent to slot
            self.wdg_label.templateLabel.catClicked.connect(self.categoryClicked)
            self.wdg_label.patternLabel.catClicked.connect(self.categoryClicked)
            self.wdg_label.thatLabel.catClicked.connect(self.categoryClicked)
            # self.addChild.clicked.connect(self.addChildClicked)

            # self.layout.addWidget(QLabel("What Ryan Hears:"))
            # self.layout.addWidget(QDMTextEdit(""))
            # self.layout.addWidget(QLabel("What Ryan Says:"))
            # self.layout.addWidget(QDMTextEdit(""))
        except Exception as ex:
            print("Exception caught in ContentWidget - initUI()")
            print(ex)
            handleError(ex)
Esempio n. 6
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    def __init__(self, socket, socket_type=1):
        if DEBUG: print("In Graphics Socket constructor")
        try:
            self.socket = socket
            super().__init__(socket.node.grNode)

            self.radius = 6.0
            self.outline_width = 1.0
            self._colors = [
                QColor("#FFFF7700"),
                QColor("#FF52e220"),
                QColor("#FF0056a6"),
                QColor("#FFa86db1"),
                QColor("#FFb54747"),
                QColor("#FFdbe220"),
            ]
            self._color_background = self._colors[socket_type]
            self._color_outline = QColor("#FF000000")

            self._pen = QPen(self._color_outline)
            self._pen.setWidthF(self.outline_width)
            self._brush = QBrush(self._color_background)
        except Exception as ex:
            print("Exception caught in GraphicsSocket - __init__()")
            print(ex)
            handleError(ex)
Esempio n. 7
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 def remove(self):
     try:
         if DEBUG:
             print("> Removing Node", self)
         if DEBUG:
             print(" - remove all edges from sockets")
         for socket in (self.inputs + self.outputs):
             if socket.hasEdge():
                 if DEBUG:
                     print("    - removing from socket:", socket, "edge:",
                           socket.edge)
                 socket.edge.remove()
         if DEBUG:
             print(" - remove grNode")
         self.scene.grScene.removeItem(self.grNode)
         self.grNode = None
         if DEBUG:
             print(" - remove node from the scene")
         self.scene.removeNode(self)
         if DEBUG:
             print(" - everything was done.")
     except Exception as ex:
         print("Exception caught in Node - remove()")
         print(ex)
         handleError(ex)
Esempio n. 8
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    def __init__(self, edge, parent=None):
        if DEBUG: print("In QDMGraphicsEdge constructor")
        try:
            super().__init__(parent)

            self.edge = edge

            self._color = QColor("#f5fc1e")
            self._color_selected = QColor("#00ff00")
            self._pen = QPen(self._color)
            self._pen_selected = QPen(self._color_selected)
            self._pen_dragging = QPen(self._color)
            self._pen_dragging.setStyle(Qt.DashLine)
            self._pen.setWidthF(2.0)
            self._pen_selected.setWidthF(2.0)
            self._pen_dragging.setWidthF(2.0)

            self.setFlag(QGraphicsItem.ItemIsSelectable)

            self.setZValue(-1)

            self.posSource = [0, 0]
            self.posDestination = [200, 100]
        except Exception as ex:
            print("Exception caught in GraphicsEdge - __init__()")
            print(ex)
            handleError(ex)
Esempio n. 9
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 def width(self, value):
     try:
         self.rect.setWidth(value)
     except Exception as ex:
         print("Exception caught in GraphicsNode - width() @setter")
         print(ex)
         handleError(ex)
Esempio n. 10
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    def wheelEvent(self, event):
        try:
            # calculate our zoom Factor
            zoomOutFactor = 1 / self.zoomInFactor

            # calculate zoom
            if event.angleDelta().y() > 0:
                zoomFactor = self.zoomInFactor
                self.zoom += self.zoomStep
            else:
                zoomFactor = zoomOutFactor
                self.zoom -= self.zoomStep

            clamped = False
            if self.zoom < self.zoomRange[0]:
                self.zoom, clamped = self.zoomRange[0], True
            if self.zoom > self.zoomRange[1]:
                self.zoom, clamped = self.zoomRange[1], True

            # set scene scale
            if not clamped or self.zoomClamp is False:
                self.scale(zoomFactor, zoomFactor)
        except Exception as ex:
            print("Exception caught in GraphicsView - wheelEvent()")
            print(ex)
            handleError(ex)
Esempio n. 11
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    def onFileExport(self):
        # Check for uncompiled changes
        retval = None
        if self.editSpace.up_to_date is False:
            if DEBUG: print("Code is not compiled. Compile before export.")
            retval = handleCompileMsg()

        if retval == QMessageBox.Cancel:
            return

        if retval == QMessageBox.Yes:
            if DEBUG: print('Compiling code before exporting')
            try:
                self.onCompile()
            except Exception as ex:
                print('Couldn\'t compile before exporting')
                return
        try:
            fname, filter = QFileDialog.getSaveFileName(self, 'Export to file')
            if fname == "":
                if DEBUG: print("Cancel clicked")
                return
            Storage.exportAIML(fname,
                               self.editSpace.aiml)  # save as an aiml file

            # Display Dialog
            exportSuccessful()
        except Exception as ex:
            print("Exception caught trying to export")
            print(ex)
            handleError(ex)
Esempio n. 12
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 def pos(self):
     try:
         return self.grNode.pos()  # QPointF
     except Exception as ex:
         print("Exception caught in Node - pos() @property")
         print(ex)
         handleError(ex)
Esempio n. 13
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 def addEdge(self, edge):
     try:
         self.edges.append(edge)
     except Exception as ex:
         print("Exception caught in Scene - addEdge()")
         print(ex)
         handleError(ex)
Esempio n. 14
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 def title(self): 
     try:
         return self._title
     except Exception as ex:
         print("Exception caught in GraphicsNode - title() @property")
         print(ex)
         handleError(ex)
Esempio n. 15
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 def addNode(self, node):
     try:
         self.nodes.append(node)
     except Exception as ex:
         print("Exception caught in Scene - addNode()")
         print(ex)
         handleError(ex)
Esempio n. 16
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 def height(self, value):
     try:
         self.rect.setheight(value)
     except Exception as ex:
         print("Exception caught in GraphicsNode - height() @setter")
         print(ex)
         handleError(ex)
Esempio n. 17
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    def interactiveResize(self, mousePos):
        try:
            """
            Perform shape interactive resize.
            """
            rect = QRectF(self.rect)
            self.prepareGeometryChange()
            if self.handleSelected:
                fromX = self.mousePressRect.right()
                fromY = self.mousePressRect.bottom()
                toX = fromX + mousePos.x() - self.mousePressPos.x()
                toY = fromY + mousePos.y() - self.mousePressPos.y()
                rect.setRight(toX)
                rect.setBottom(toY)
                self.rect = rect
                self.setContentGeo()
                self.node.updateSocketPos()
                # self.setRect(self.rect)

            self.handle = QRectF(self.rect.right() - self.handleSize,
                                self.rect.bottom() - self.handleSize, self.handleSize, self.handleSize)
        except:
            print("Exception caught in GraphicsNode - interactiveResize()")
            print(ex)
            handleError(ex)
Esempio n. 18
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 def height(self): 
     try:
         return self.rect.height()
     except Exception as ex:
         print("Exception caught in GraphicsNode - height() @property")
         print(ex)
         handleError(ex)
Esempio n. 19
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 def setPos(self, x, y):
     try:
         self.grNode.setPos(x, y)
     except Exception as ex:
         print("Exception caught in Node - setPos()")
         print(ex)
         handleError(ex)
Esempio n. 20
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    def onFileImport(self):
        try:
            fname, filter = QFileDialog.getOpenFileName(self, "Import File")

            if fname == "":
                if DEBUG: print("Cancel was clicked")
                return

            yoffset = -4000
            if DEBUG: print("fname: " + fname)
            self.filename = os.path.splitext(fname)[
                0]  # removing extension from path name
            aiml = Storage.importAIML(self.filename)  # import the aiml file
            numCats = 0
            if DEBUG: print(f"aiml tags:\n{aiml.tags}")
            topics = []
            for cat in aiml.tags:
                if cat.type == "topic":
                    topics.append(cat)
                    continue
                self.catCreated.emit(cat)
                numCats = numCats + 1
            for cat in topics:
                self.catCreated.emit(cat)
                numCats = numCats + 1
            if DEBUG:
                print("Finished creating " + str(numCats) + " categories")
            if DEBUG: print("file import successful")
            self.onCompile()
            if DEBUG: print("Compile after import sucessful!")
        except Exception as ex:
            handleError(ex)
            print(ex)
Esempio n. 21
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 def addHasBeenModifiedListener(self, callback):
     if DEBUG: print("In addHasBeenModifiedListener()")
     try:
         self._has_been_modified_listeners.append(callback)
     except Exception as ex:
         print("Exception caught in Scene - addHasBeenModifiedListener()")
         print(ex)
         handleError(ex)
Esempio n. 22
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 def has_been_modified(self):
     if DEBUG: print("In has_been_modified() @property")
     try:
         return self._has_been_modified
     except Exception as ex:
         print("Exception caught in Scene - has_been_modified @property")
         print(ex)
         handleError(ex)
Esempio n. 23
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 def removeEdge(self, edge):
     try:
         if DEBUG: print("In removeEdge()")
         self.edges.remove(edge)
     except Exception as ex:
         print("Exception caught in Scene - removeEdge()")
         print(ex)
         handleError(ex)
Esempio n. 24
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 def removeNode(self, node):
     try:
         if DEBUG: print("In removeNode()")
         self.nodes.remove(node)
     except Exception as ex:
         print("Exception caught in Scene - removeNode()")
         print(ex)
         handleError(ex)
Esempio n. 25
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 def boundingRect(self):
     if DEBUG: print("In boundingRect() GraphicsEdge")
     try:
         return self.shape().boundingRect()
     except Exception as ex:
         print("Exception caught in GraphicsEdge - boundingRect()")
         print(ex)
         handleError(ex)
Esempio n. 26
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 def setContentGeo(self):
     try:
         self.content.setGeometry(self.edge_size, self.title_height + self.edge_size,
                                 self.rect.width() - 2*self.edge_size, self.rect.height() - 2*self.edge_size-self.title_height)
     except Exception as ex:
         print("Exception caught in GraphicsNode - setContentGeo()")
         print(ex)
         handleError(ex)
Esempio n. 27
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 def title(self, value):
     try:
         self._title = value
         self.title_item.setPlainText(self._title)
     except Exception as ex:
         print("Exception caught in GraphicsNode - title() @setter")
         print(ex)
         handleError(ex)
Esempio n. 28
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 def rightMouseButtonRelease(self, event):
     try:
         super().mouseReleaseEvent(event)
     except Exception as ex:
         print(
             "Exception caught in GraphicsView - rightMouseButtonRelease()")
         print(ex)
         handleError(ex)
Esempio n. 29
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 def setDestination(self, x, y):
     if DEBUG: print("In setDestination()")
     try:
         self.posDestination = [x, y]
     except Exception as ex:
         print("Exception caught in GraphicsEdge - setDestination()")
         print(ex)
         handleError(ex)
Esempio n. 30
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 def shape(self):
     if DEBUG: print("In shape()")
     try:
         return self.calcPath()
     except Exception as ex:
         print("Exception caught in GraphicsEdge - shape()")
         print(ex)
         handleError(ex)