def weapon_generation(l, weapon_type): if l is not int: l = int(l) if l == 1: w = Weapon() if weapon_type == "ASSAULT_RIFLE" or weapon_type == "SHOTGUN" or weapon_type == "SNIPER_RIFLE": w.generate(weapon_type) else: print("FATAL ERROR") raise ValueError("INVALID WEAPON TYPE") exit(1) w.generate_json(w) else: list = [] if weapon_type == "ASSAULT_RIFLE" or weapon_type == "SHOTGUN" or weapon_type == "SNIPER_RIFLE": w.generate(weapon_type) else: print("FATAL ERROR") raise ValueError("INVALID WEAPON TYPE") exit(1)
def sniper(): w = Weapon() w.generate("SNIPER_RIFLE") return json_type_response(json.dumps(w.__dict__))
def shotgun(): w = Weapon() w.generate("SHOTGUN") return json_type_response(json.dumps(w.__dict__))
def assault_rifle(): w = Weapon() w.generate("ASSAULT_RIFLE") return json_type_response(json.dumps(w.__dict__))