Esempio n. 1
0
	def _setup_monomod(self):
		self._host = MonomodComponent(self)
		self._host.name = 'Monomod_Host'
		self._host._navbox_selected = 16
		self._host._navbox_unselected = 1
		self.hosts = [self._host]
		self._monomod = ButtonMatrixElement()
		self._monomod.name = 'Monomod'
		for row in range(5):
			button_row = []
			for column in range(8):
				button_row.append(self._matrix.get_button(column, row))
			self._monomod.add_row(tuple(button_row))
		self._monomod.add_row(tuple(self._track_stop_buttons))
		self._monomod.add_row(tuple(self._select_buttons))
		self._monomod.add_row(tuple(self._solo_buttons))
		self._monomod_mode = MonomodModeComponent(self._monomod_mode_update, self)
		self._monomod_mode.name = "Monomod_Mode_Component"
		self._shift_button.add_value_listener(self._shift_value)
Esempio n. 2
0
class AumPC40(APC):
	__doc__ = " Script for Akai's APC40 Controller "


	def __init__(self, c_instance, *a, **k):
		super(AumPC40, self).__init__(c_instance, *a, **k)
		self._device_selection_follows_track_selection = True
	

	def _setup_session_control(self):
		is_momentary = True
		self._shift_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98, 'Shift_Button', self)		   
		right_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96, 'Right_Button', self)
		self._right_button = right_button
		left_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97, 'Left_Button', self)
		self._left_button = left_button
		up_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94, 'Up_Button', self)
		self._up_button = up_button
		down_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95, 'Down_Button', self)
		self._down_button = down_button
		self._session = PedaledSessionComponent(8, 5)
		self._session.name = 'Session_Control'
		self._session.set_track_bank_buttons(right_button, left_button)
		self._session.set_scene_bank_buttons(down_button, up_button)
		matrix = ButtonMatrixElement()
		self._matrix = matrix  # added a
		matrix.name = 'Button_Matrix'
		scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5) ]
		track_stop_buttons = [ AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52, 'Track_' + str(index) + '_Stop_Button', self) for index in range(8) ]
		self._track_stop_buttons = track_stop_buttons  # added a
		for index in range(len(scene_launch_buttons)):
			scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button'
		stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
		stop_all_button.name = 'Stop_All_Clips_Button'
		self._session.set_stop_all_clips_button(stop_all_button)
		self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
		self._session.set_stop_track_clip_value(2)
		for scene_index in range(5):
			scene = self._session.scene(scene_index)
			scene.name = 'Scene_' + str(scene_index)
			button_row = []
			scene.set_launch_button(scene_launch_buttons[scene_index])
			scene.set_triggered_value(2)
			for track_index in range(8):
				button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53), str(track_index) + '_Clip_' + str(scene_index) + '_Button', self)
				#button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button'
				button_row.append(button)
				clip_slot = scene.clip_slot(track_index)
				clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
				clip_slot.set_triggered_to_play_value(2)
				clip_slot.set_triggered_to_record_value(4)
				clip_slot.set_stopped_value(5)
				clip_slot.set_started_value(1)
				clip_slot.set_recording_value(3)
				clip_slot.set_launch_button(button)
			matrix.add_row(tuple(button_row))
		self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))
		self._session.selected_scene().name = 'Selected_Scene'
		self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
		self._session_zoom = SessionZoomingComponent(self._session)
		self._session_zoom.name = 'Session_Overview'
		self._session_zoom.set_button_matrix(matrix)
		self._session_zoom.set_zoom_button(self._shift_button)
		self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
		self._session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons))
		self._session_zoom.set_stopped_value(3)
		self._session_zoom.set_selected_value(5)
	

	def _setup_mixer_control(self):
		is_momentary = True
		self._mixer = SpecialMixerComponent(8)
		self._mixer.name = 'Mixer'
		self._mixer.master_strip().name = 'Master_Channel_Strip'
		self._mixer.selected_strip().name = 'Selected_Channel_Strip'
		self._solo_buttons = []	# added a
		self._select_buttons = []	# added a
		for track in range(8):
			strip = self._mixer.channel_strip(track)
			strip.name = 'Channel_Strip_' + str(track)
			volume_control = EncoderElement(MIDI_CC_TYPE, track, 7, Live.MidiMap.MapMode.absolute) # 'Slider_' + str(track), track, self)
			arm_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48)
			solo_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 50, str(track) + '_Solo_Button', self)
			self._solo_buttons.append(solo_button)	# added a
			mute_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 49)
			select_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51, str(track) + '_Select_Button', self)
			self._select_buttons.append(select_button)	# added a
			#volume_control.name = str(track) + '_Volume_Control'
			arm_button.name = str(track) + '_Arm_Button'
			#solo_button.name = str(track) + '_Solo_Button'
			mute_button.name = str(track) + '_Mute_Button'
			#select_button.name = str(track) + '_Select_Button'
			strip.set_volume_control(volume_control)
			strip.set_arm_button(arm_button)
			strip.set_solo_button(solo_button)
			strip.set_mute_button(mute_button)
			strip.set_select_button(select_button)
			strip.set_shift_button(self._shift_button)
			strip.set_invert_mute_feedback(True)
		crossfader = SliderElement(MIDI_CC_TYPE, 0, 15)
		self._crossfader = crossfader
		self._crossfader.name = 'Crossfader'
		master_volume_control = SliderElement(MIDI_CC_TYPE, 0, 14)
		master_select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 80)
		self._master_select_button = master_select_button
		prehear_control = EncoderElement(MIDI_CC_TYPE, 0, 47, Live.MidiMap.MapMode.relative_two_compliment)
		crossfader.name = 'Crossfader'
		master_volume_control.name = 'Master_Volume_Control'
		master_select_button.name = 'Master_Select_Button'
		prehear_control.name = 'Prehear_Volume_Control'
		self._mixer.set_crossfader_control(crossfader)
		self._mixer.set_prehear_volume_control(prehear_control)
		self._mixer.master_strip().set_volume_control(master_volume_control)
		self._mixer.master_strip().set_select_button(master_select_button)
	

	def _setup_custom_components(self):
		self._setup_device_and_transport_control()
		self._setup_global_control()
	

	def _setup_device_and_transport_control(self):
		is_momentary = True
		device_bank_buttons = []
		device_param_controls = []
		bank_button_labels = ('Clip_Track_Button', 'Device_On_Off_Button', 'Previous_Device_Button', 'Next_Device_Button', 'Detail_View_Button', 'Rec_Quantization_Button', 'Midi_Overdub_Button', 'Metronome_Button')
		for index in range(8):
			device_bank_buttons.append(ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 58 + index))
			device_bank_buttons[-1].name = bank_button_labels[index]
			ring_mode_button = ButtonElement(not is_momentary, MIDI_CC_TYPE, 0, 24 + index)
			ringed_encoder = MonoRingedEncoderElement(MIDI_CC_TYPE, 0, 16 + index, Live.MidiMap.MapMode.absolute, index, self)
			ringed_encoder.set_ring_mode_button(ring_mode_button)
			ringed_encoder.name = 'Device_Control_' + str(index)
			ring_mode_button.name = ringed_encoder.name + '_Ring_Mode_Button'
			device_param_controls.append(ringed_encoder)
		device = ShiftableDeviceComponent()
		device.name = 'Device_Component'
		device.set_bank_buttons(tuple(device_bank_buttons))
		device.set_shift_button(self._shift_button)
		device.set_parameter_controls(tuple(device_param_controls))
		device.set_on_off_button(device_bank_buttons[1])
		self.set_device_component(device)
		self._device = device
		detail_view_toggler = DetailViewCntrlComponent()
		detail_view_toggler.name = 'Detail_View_Control'
		detail_view_toggler.set_shift_button(self._shift_button)
		detail_view_toggler.set_device_clip_toggle_button(device_bank_buttons[0])
		detail_view_toggler.set_detail_toggle_button(device_bank_buttons[4])
		detail_view_toggler.set_device_nav_buttons(device_bank_buttons[2], device_bank_buttons[3])
		transport = ShiftableTransportComponent()
		transport.name = 'Transport'
		self._transport = transport
		play_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 91)
		stop_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 92)
		record_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 93)
		nudge_up_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 100, 'Nudge_Up_Button', self)
		self._nudge_up_button = nudge_up_button
		nudge_down_button = AumPCMonoButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 101, 'Nudge_Down_Button', self)
		self._nudge_down_button = nudge_down_button
		tap_tempo_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 99)
		play_button.name = 'Play_Button'
		stop_button.name = 'Stop_Button'
		record_button.name = 'Record_Button'
		#nudge_up_button.name = 'Nudge_Up_Button'
		#nudge_down_button.name = 'Nudge_Down_Button'
		tap_tempo_button.name = 'Tap_Tempo_Button'
		transport.set_shift_button(self._shift_button)
		transport.set_play_button(play_button)
		transport.set_stop_button(stop_button)
		transport.set_record_button(record_button)
		transport.set_nudge_buttons(nudge_up_button, nudge_down_button)
		transport.set_tap_tempo_button(tap_tempo_button)
		transport.set_quant_toggle_button(device_bank_buttons[5])
		transport.set_overdub_button(device_bank_buttons[6])
		transport.set_metronome_button(device_bank_buttons[7])
		bank_button_translator = ShiftTranslatorComponent()
		bank_button_translator.set_controls_to_translate(tuple(device_bank_buttons))
		bank_button_translator.set_shift_button(self._shift_button)
	

	def _setup_global_control(self):
		is_momentary = True
		global_bank_buttons = []
		global_param_controls = []
		for index in range(8):
			ring_button = ButtonElement(not is_momentary, MIDI_CC_TYPE, 0, 56 + index)
			ringed_encoder = MonoRingedEncoderElement(MIDI_CC_TYPE, 0, 48 + index, Live.MidiMap.MapMode.absolute, index + 8, self)
			ringed_encoder.name = 'Track_Control_' + str(index)
			ring_button.name = ringed_encoder.name + '_Ring_Mode_Button'
			ringed_encoder.set_ring_mode_button(ring_button)
			global_param_controls.append(ringed_encoder)
		global_bank_buttons = []
		global_bank_labels = ('Pan_Button', 'Send_A_Button', 'Send_B_Button', 'Send_C_Button')
		for index in range(4):
			global_bank_buttons.append(ButtonElement(not is_momentary, MIDI_NOTE_TYPE, 0, 87 + index))
			global_bank_buttons[-1].name = global_bank_labels[index]
		encoder_modes = EncModeSelectorComponent(self._mixer)
		encoder_modes.name = 'Track_Control_Modes'
		encoder_modes.set_modes_buttons(global_bank_buttons)
		encoder_modes.set_controls(tuple(global_param_controls))
		global_translation_selector = ChannelTranslationSelector()
		global_translation_selector.name = 'Global_Translations'
		global_translation_selector.set_controls_to_translate(tuple(global_param_controls))
		global_translation_selector.set_mode_buttons(tuple(global_bank_buttons))
	

	def _product_model_id_byte(self):
		return 115
	

	def _setup_monobridge(self):
		self._monobridge = MonoBridgeElement(self)
		self._monobridge.name = 'MonoBridge'
	

	def _setup_monomod(self):
		self._host = MonomodComponent(self)
		self._host.name = 'Monomod_Host'
		self._host._navbox_selected = 16
		self._host._navbox_unselected = 1
		self.hosts = [self._host]
		self._monomod = ButtonMatrixElement()
		self._monomod.name = 'Monomod'
		for row in range(5):
			button_row = []
			for column in range(8):
				button_row.append(self._matrix.get_button(column, row))
			self._monomod.add_row(tuple(button_row))
		self._monomod.add_row(tuple(self._track_stop_buttons))
		self._monomod.add_row(tuple(self._select_buttons))
		self._monomod.add_row(tuple(self._solo_buttons))
		self._monomod_mode = MonomodModeComponent(self._monomod_mode_update, self)
		self._monomod_mode.name = "Monomod_Mode_Component"
		self._shift_button.add_value_listener(self._shift_value)
	

	def _shift_value(self, value):
		if value > 0:
			self._mixer.master_strip().set_select_button(None)
			self._monomod_mode.set_mode_toggle(self._master_select_button)
		else:
			self._mixer.master_strip().set_select_button(self._master_select_button)
			self._monomod_mode.set_mode_toggle(None)
	

	def _monomod_mode_update(self):
		#self.log_message('mode update: ' + str(self._monomod_mode._mode_index))
		if(self._monomod_mode._mode_index == 0) or (self._host._active_client == None):
			self.flash_status = 0
			self._host.set_enabled(False)
			self._host._set_button_matrix(None)
			self._host._set_nav_buttons(None)
			self._host._set_lock_button(None)
			self._host._set_alt_button(None)
			self._host._set_shift_button(None)
			self._monomod.reset()
			self._session.set_track_bank_buttons(self._right_button, self._left_button)
			self._session.set_scene_bank_buttons(self._down_button, self._up_button)
			for track in range(8):
				self._mixer.channel_strip(track).set_select_button(self._select_buttons[track])
				self._mixer.channel_strip(track).set_solo_button(self._solo_buttons[track])
			self._transport.set_nudge_buttons(self._nudge_up_button, self._nudge_down_button)
			self._session.set_enabled(True)
			self._session_zoom._is_zoomed_out = False
			self._session_zoom.set_enabled(True)
			self.request_rebuild_midi_map()
			self._master_select_button.turn_off()
			
		elif(self._monomod_mode._mode_index == 1):
			self._transport.set_nudge_buttons(None, None)
			for track in range(8):
				self._mixer.channel_strip(track).set_select_button(None)
				self._mixer.channel_strip(track).set_solo_button(None)
			self._session.set_enabled(False)
			self._session_zoom.set_enabled(False)
			self._session.set_track_bank_buttons(None, None)
			self._session.set_scene_bank_buttons(None, None)
			self.flash_status = 1
			self._monomod.reset()
			self._host._set_button_matrix(self._monomod)
			self._host._set_nav_buttons([self._up_button, self._down_button, self._left_button, self._right_button])
			self._host._set_shift_button(self._shift_button)
			self._host._set_lock_button(self._nudge_up_button)
			self._host._set_alt_button(self._nudge_down_button)
			self._host.set_enabled(True)
			self.request_rebuild_midi_map()
			self._master_select_button.turn_on()
			#self.log_message('mod mode')
	

	"""m4l bridge"""
	def generate_strip_string(self, display_string):
		#self.log_message(display_string)
		NUM_CHARS_PER_DISPLAY_STRIP = 12
		if (not display_string):
			return (' ' * NUM_CHARS_PER_DISPLAY_STRIP)
		if ((len(display_string.strip()) > (NUM_CHARS_PER_DISPLAY_STRIP - 1)) and (display_string.endswith('dB') and (display_string.find('.') != -1))):
			display_string = display_string[:-2]
		if (len(display_string) > (NUM_CHARS_PER_DISPLAY_STRIP - 1)):
			for um in [' ',
			 'i',
			 'o',
			 'u',
			 'e',
			 'a']:
				while ((len(display_string) > (NUM_CHARS_PER_DISPLAY_STRIP - 1)) and (display_string.rfind(um, 1) != -1)):
					um_pos = display_string.rfind(um, 1)
					display_string = (display_string[:um_pos] + display_string[(um_pos + 1):])
		else:
			display_string = display_string.center((NUM_CHARS_PER_DISPLAY_STRIP - 1))
		ret = u''
		for i in range((NUM_CHARS_PER_DISPLAY_STRIP - 1)):
			if ((ord(display_string[i]) > 127) or (ord(display_string[i]) < 0)):
				ret += ' '
			else:
				ret += display_string[i]

		ret += ' '
		assert (len(ret) == NUM_CHARS_PER_DISPLAY_STRIP)
		return ret
	

	def notification_to_bridge(self, name, value, sender):
		if isinstance(sender, (MonoRingedEncoderElement, MonoEncoderElement)):
			self._monobridge._send(sender.name, 'lcd_name', str(self.generate_strip_string(name)))
			self._monobridge._send(sender.name, 'lcd_value', str(self.generate_strip_string(value)))
	

	def touched(self):
		if self._touched is 0:
			self._monobridge._send('touch', 'on')
			self.schedule_message(2, self.check_touch)
		self._touched +=1
	

	def check_touch(self):
		if self._touched > 5:
			self._touched = 5
		elif self._touched > 0:
			self._touched -= 1
		if self._touched is 0:
			self._monobridge._send('touch', 'off')
		else:
			self.schedule_message(2, self.check_touch)
	

	def get_clip_names(self):
		clip_names = []
		for scene in self._session._scenes:
			for clip_slot in scene._clip_slots:
				if clip_slot.has_clip() is True:
					clip_names.append(clip_slot._clip_slot)##.clip.name)
					return clip_slot._clip_slot
					##self.log_message(str(clip_slot._clip_slot.clip.name))
		return clip_names
	

	def update_display(self):
		ControlSurface.update_display(self)
		self._timer = (self._timer + 1) % 256
		self.flash()
	

	def flash(self):
		if self.flash_status:
			for control in self.controls:
				if isinstance(control, MonoButtonElement):
					control.flash(self._timer)