Esempio n. 1
0
 def __init__(self, *args):
     """
     __init__(logging::FileHandler self, sys::Filesystem::path const & fname, LogLevel level, int creationFlags) -> FileHandler
     __init__(logging::FileHandler self, sys::Filesystem::path const & fname, LogLevel level) -> FileHandler
     __init__(logging::FileHandler self, sys::Filesystem::path const & fname) -> FileHandler
     """
     this = _coda_logging.new_FileHandler(*args)
     try:
         self.this.append(this)
     except __builtin__.Exception:
         self.this = this
Esempio n. 2
0
 def __init__(self, *args):
     """
     __init__(logging::FileHandler self, std::string const & fname, LogLevel level, int creationFlags) -> FileHandler
     __init__(logging::FileHandler self, std::string const & fname, LogLevel level) -> FileHandler
     __init__(logging::FileHandler self, std::string const & fname) -> FileHandler
     """
     this = _coda_logging.new_FileHandler(*args)
     try:
         self.this.append(this)
     except __builtin__.Exception:
         self.this = this
Esempio n. 3
0
 def __init__(self, *args):
     """
     __init__(logging::FileHandler self, std::string const & fname, LogLevel level, int creationFlags) -> FileHandler
     __init__(logging::FileHandler self, std::string const & fname, LogLevel level) -> FileHandler
     __init__(logging::FileHandler self, std::string const & fname) -> FileHandler
     """
     this = _coda_logging.new_FileHandler(*args)
     try:
         self.this.append(this)
     except:
         self.this = this