Esempio n. 1
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def test_deck():
    # Setup
    card = Card(12, "red")
    special_card = Pickup2Card(0, "red")
    blue_card = ReverseCard(0, "blue")
    cards = [card, special_card, blue_card]
    deck = Deck(cards)

    # Testing
    print("Get Cards:", deck.get_cards(
    ))  #== [Card(12, 'red'), Pickup2Card(0, 'red'), ReverseCard(0, 'blue')])
    print("Amount:", deck.get_amount() == 3)

    print("Top:", deck.top())  #ReverseCard(0, blue)

    print()
    new_card = SkipCard(0, "green")
    deck.add_card(new_card)
    deck.add_cards([card, special_card, blue_card])
    print("new amount:", deck.get_amount() == 7)

    print(
        "New Deck:", deck.get_cards()
    )  # [Card(12, red), Pickup2Card(0, red), ReverseCard(0, blue), SkipCard(0, green), Card(12, red), Pickup2Card(0, red),ReverseCard(0, blue)])

    print("Pick:", deck.pick())  # [ReverseCard(0, blue)]
    print("Pick 2:",
          deck.pick(amount=2))  # [Pickup2Card(0, red), Card(12, red)]
    deck.shuffle()
    print(
        "New Deck", deck.get_cards()
    )  #[SkipCard(0, green), Card(12, red), Pickup2Card(0, red),ReverseCard(0, blue)]
Esempio n. 2
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 def build_deck(self, cards):
     deck = Deck()
     for card in cards:
         if card is None:
             card = Card()
         deck.add_card(card)
     return deck
Esempio n. 3
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def init():
    anna = ComputerPlayer("Anna Truffet")

    players = [
        anna,
        HumanPlayer("Henry O'Brien"),
        ComputerPlayer("Josh Arnold")
    ]

    deck = Deck(
        [Card(1, "red"),
         Card(2, "blue"),
         Card(3, "red"),
         Card(4, "green")])

    game = UnoGame(deck, players)

    return anna, players, deck, game
Esempio n. 4
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__version__ = "1.0.1"


class CardColour(Enum):
    """
    An enumeration of card colours in the Uno game.
    """
    blue = "#508ebf"
    red = "#a30e15"
    yellow = "#f9bf3b"
    green = "#5d8402"
    black = "#222"


FULL_DECK = [
    (Card(0, CardColour.red), (0, 10)),
    (Card(0, CardColour.yellow), (0, 10)),
    (Card(0, CardColour.green), (0, 10)),
    (Card(0, CardColour.blue), (0, 10)),
    (Card(0, CardColour.red), (1, 10)),
    (Card(0, CardColour.yellow), (1, 10)),
    (Card(0, CardColour.green), (1, 10)),
    (Card(0, CardColour.blue), (1, 10)),
    (SkipCard(0, CardColour.red), (0, 2)),
    (SkipCard(0, CardColour.yellow), (0, 2)),
    (SkipCard(0, CardColour.green), (0, 2)),
    (SkipCard(0, CardColour.blue), (0, 2)),
    (ReverseCard(0, CardColour.red), (0, 2)),
    (ReverseCard(0, CardColour.yellow), (0, 2)),
    (ReverseCard(0, CardColour.green), (0, 2)),
    (ReverseCard(0, CardColour.blue), (0, 2)),
Esempio n. 5
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print('-' * 5)

print("'card.play(anna,game)'")
card.play(anna, game)
print("\n")

print("game.current_player().get_name()")
print(game.current_player().get_name())

print(game.next_player().get_deck().get_cards())
print('*' * 40, end="\n\n")

#P7 test
print("card = Card(23,'yellow')")
card = Card(23, "yellow")

print('card.__str__()')
print(card.__str__())
print('-' * 5)

print('card')
print(card)
print('-' * 5)

print("card = Card(42,'red')")
card = Card(42, 'red')
print('card.get_number()')
print(card.get_number())
print('-' * 5)
Esempio n. 6
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def test_pickup2():
    print(game.next_player().get_deck().get_cards() == [])
    card = Pickup2Card(0, "red")
    card.play(anna, game)
    print(game.next_player().get_deck().get_cards() ==
          [Card(3, 'red'), Card(4, 'green')])
Esempio n. 7
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from a2 import Card, Player, Pickup2Card, Pickup4Card, HumanPlayer, ComputerPlayer, Deck, ReverseCard, SkipCard
import a2_support

# Set Up Uno Game
anna = ComputerPlayer("Anna Truffet")
players = [anna, HumanPlayer("Henry O'Brien"), ComputerPlayer("Josh Arnold")]

deck = Deck(
    [Card(1, "red"),
     Card(2, "blue"),
     Card(3, "red"),
     Card(4, "green")])

game = a2_support.UnoGame(deck, players)


def test_reverse_card():
    print("reverse", '*' * 10)
    card = ReverseCard(0, "red")
    print(game.current_player().get_name())
    # 'Anna Truffet'
    print(game.next_player().get_name())
    # "Henry O'Brien"
    print(game.next_player().get_name())
    # 'Josh Arnold'
    print(game.next_player().get_name())
    # 'Anna Truffet'
    print("Reverse", '-' * 10)
    card.play(anna, game)
    print(game.next_player().get_name())
    # 'Josh Arnold'
Esempio n. 8
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from a2 import Pickup2Card, Card, ReverseCard, SkipCard, ComputerPlayer, HumanPlayer, Pickup4Card
from a2 import Deck
import a2_support

card = Card(42, "red")

special_card = Pickup2Card(0, "red")

blue_card = ReverseCard(0, "blue")

cards = [card, special_card, blue_card]

new_card = SkipCard(0, "green")

deck = Deck(cards)
anna = ComputerPlayer("Anna")
players = [anna, HumanPlayer("Henry"), ComputerPlayer("john")]

game = a2_support.UnoGame(deck, players)

for i in game.players:
    print(i.get_name())
    print(i.get_deck().get_cards())

special_card.play(anna, game)

for i in game.players:
    print(i)
    print(i.get_name())
    print(i.get_deck().get_cards())
    print(id(i.get_deck().get_cards()))