def _setup_device_control(self): self._device = DeviceComponent( name='Device_Component', device_provider=self._device_provider, device_bank_registry=DeviceBankRegistry()) self._device.layer = Layer( parameter_controls=self._parameter_control_matrix) self._device.set_enabled(True)
class GuitarWing(LividControlSurface): _sysex_id = 20 _model_name = 'GuitarWing' def __init__(self, *a, **k): super(GuitarWing, self).__init__(*a, **k) self._skin = Skin(GuitarWingColors) with self.component_guard(): self._setup_controls() self._setup_m4l_interface() self._setup_session_control() self._setup_mixer_control() self._setup_device_control() self._setup_transport_control() self._setup_view_control() def _setup_controls(self): is_momentary = True optimized = True resource = PrioritizedResource self._button = [ MonoButtonElement(is_momentary=is_momentary, msg_type=MIDI_NOTE_TYPE, channel=CHANNEL, identifier=BUTTONS[index], name='Button_' + str(index), script=self, skin=self._skin, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(10) ] self._fader = [ MonoEncoderElement(msg_type=MIDI_CC_TYPE, channel=CHANNEL, identifier=SLIDERS[index], name='Fader_' + str(index), num=index, script=self, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(3) ] self._fader_button = [ MonoEncoderElement(msg_type=MIDI_NOTE_TYPE, channel=CHANNEL, identifier=SLIDERS[index], name='Fader_Button_' + str(index), num=index, script=self, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(3) ] self._ccs = [ MonoEncoderElement(msg_type=MIDI_CC_TYPE, channel=CHANNEL, identifier=CCS[index], name='CCs_' + str(index), num=index, script=self, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(4) ] self._pad = [ MonoButtonElement(is_momentary=is_momentary, msg_type=MIDI_NOTE_TYPE, channel=CHANNEL, identifier=PADS[index], name='Pad_' + str(index), script=self, skin=self._skin, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(5) ] self._padCC = [ MonoEncoderElement(msg_type=MIDI_CC_TYPE, channel=CHANNEL, identifier=PADS[index], name='PadCC_' + str(index), num=index, script=self, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(5) ] self._accel = [ MonoEncoderElement(msg_type=MIDI_CC_TYPE, channel=CHANNEL, identifier=ACCELS[index], name='Accel_' + str(index), num=index, script=self, optimized_send_midi=optimized, resource_type=resource, monobridge=self._monobridge) for index in range(3) ] self._parameter_control_matrix = ButtonMatrixElement(rows=[[ self._fader[0], self._fader[1], self._fader[2], self._accel[2], self._ccs[0], self._ccs[1], self._ccs[2], self._ccs[3] ]]) self._scene_launch_matrix = ButtonMatrixElement(rows=[self._pad[:4]]) def _setup_session_control(self): self._session_ring = SessionRingComponent( num_tracks=1, num_scenes=4, tracks_to_use=lambda: self.song.visible_tracks + self.song. return_tracks) self._session_ring.set_enabled(False) self._session = SessionComponent(session_ring=self._session_ring, auto_name=True) hasattr(self._session, '_enable_skinning') and self._session._enable_skinning() self._session.layer = Layer( scene_launch_buttons=self._scene_launch_matrix) self._session_navigation = SessionNavigationComponent( name='SessionNavigation', session_ring=self._session_ring) self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn' self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn' self._session_navigation.layer = Layer(left_button=self._button[1], right_button=self._button[0]) self._session_navigation.set_enabled(True) def _setup_mixer_control(self): self._mixer = MonoMixerComponent(name='Mixer', tracks_provider=self._session_ring, track_assigner=simple_track_assigner, invert_mute_feedback=True, auto_name=True, enable_skinning=True) self.song.view.selected_track = self._mixer.channel_strip(0)._track def _setup_transport_control(self): self._transport = TransportComponent() self._transport.layer = Layer(play_button=self._button[6], loop_button=self._button[7], seek_backward_button=self._button[8], record_button=self._button[9]) self._transport.set_enabled(True) def _setup_device_control(self): self._device = DeviceComponent( name='Device_Component', device_provider=self._device_provider, device_bank_registry=DeviceBankRegistry()) self._device.layer = Layer( parameter_controls=self._parameter_control_matrix) self._device.set_enabled(True) def _setup_m4l_interface(self): self._m4l_interface = M4LInterfaceComponent( controls=self.controls, component_guard=self.component_guard) self.get_control_names = self._m4l_interface.get_control_names self.get_control = self._m4l_interface.get_control self.grab_control = self._m4l_interface.grab_control self.release_control = self._m4l_interface.release_control def _setup_view_control(self): self._view_control = ViewControlComponent() self._view_control.layer = Layer(prev_track_button=self._button[1], next_track_button=self._button[0]) # a
class GuitarWing(LividControlSurface): _sysex_id = 20 _model_name = 'GuitarWing' def __init__(self, *a, **k): super(GuitarWing, self).__init__(*a, **k) self._skin = Skin(GuitarWingColors) with self.component_guard(): self._setup_controls() self._setup_m4l_interface() self._setup_session_control() self._setup_mixer_control() self._setup_device_control() self._setup_transport_control() self._setup_view_control() def _setup_controls(self): is_momentary = True optimized = True resource = PrioritizedResource self._button = [MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = BUTTONS[index], name = 'Button_' + str(index), script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(10)] self._fader = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = SLIDERS[index], name = 'Fader_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(3)] self._fader_button = [MonoEncoderElement(msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = SLIDERS[index], name = 'Fader_Button_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(3)] self._ccs = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = CCS[index], name = 'CCs_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(4)] self._pad = [MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = PADS[index], name = 'Pad_' + str(index), script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(5)] self._padCC = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = PADS[index], name = 'PadCC_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(5)] self._accel = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = ACCELS[index], name = 'Accel_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(3)] self._parameter_control_matrix = ButtonMatrixElement(rows = [ [ self._fader[0], self._fader[1], self._fader[2], self._accel[2], self._ccs[0], self._ccs[1], self._ccs[2], self._ccs[3] ]]) self._scene_launch_matrix = ButtonMatrixElement(rows = [self._pad[:4]]) def _setup_session_control(self): self._session_ring = SessionRingComponent(num_tracks = 1, num_scenes = 4, tracks_to_use = lambda : self.song.visible_tracks + self.song.return_tracks) self._session_ring.set_enabled(False) self._session = SessionComponent(session_ring = self._session_ring, auto_name = True) hasattr(self._session, '_enable_skinning') and self._session._enable_skinning() self._session.layer = Layer(scene_launch_buttons = self._scene_launch_matrix) self._session_navigation =SessionNavigationComponent(name = 'SessionNavigation', session_ring = self._session_ring) self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn' self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn' self._session_navigation.layer = Layer(left_button = self._button[1], right_button = self._button[0]) self._session_navigation.set_enabled(True) def _setup_mixer_control(self): self._mixer = MonoMixerComponent(name = 'Mixer', tracks_provider = self._session_ring, track_assigner = simple_track_assigner, invert_mute_feedback = True, auto_name = True, enable_skinning = True) self.song.view.selected_track = self._mixer.channel_strip(0)._track def _setup_transport_control(self): self._transport = TransportComponent() self._transport.layer = Layer(play_button = self._button[6], loop_button = self._button[7], seek_backward_button = self._button[8], record_button = self._button[9]) self._transport.set_enabled(True) def _setup_device_control(self): self._device = DeviceComponent(name = 'Device_Component', device_provider = self._device_provider, device_bank_registry = DeviceBankRegistry()) self._device.layer = Layer(parameter_controls = self._parameter_control_matrix) self._device.set_enabled(True) def _setup_m4l_interface(self): self._m4l_interface = M4LInterfaceComponent(controls=self.controls, component_guard=self.component_guard) self.get_control_names = self._m4l_interface.get_control_names self.get_control = self._m4l_interface.get_control self.grab_control = self._m4l_interface.grab_control self.release_control = self._m4l_interface.release_control def _setup_view_control(self): self._view_control = ViewControlComponent() self._view_control.layer = Layer(prev_track_button = self._button[1], next_track_button = self._button[0]) # a
def _setup_device_control(self): self._device = DeviceComponent(name = 'Device_Component', device_provider = self._device_provider, device_bank_registry = DeviceBankRegistry()) self._device.layer = Layer(parameter_controls = self._parameter_control_matrix) self._device.set_enabled(True)