Esempio n. 1
0
    def prepareBotsDraw(self):
      slots = OrderedDict({})
      RBots = self.session.query(db.Bots).order_by(db.Bots.slotsEmpty.desc()).all()
      for RBot in RBots:
        slots[RBot.id] = RBot.slotsEmpty

      # Create a dictionary with additional items data 
      itemsBots = {}
      for item in self.RMatch.BetsTotal1.items:
        itemsBots[item[2]] = int(item[3])
      for item in self.RMatch.BetsTotal2.items:
        itemsBots[item[2]] = int(item[3])

      # Find optimal bots for the players' items
      trades = OrderedDefaultDict(lambda: defaultdict(dict))
      self.playersBots = {}
      for playerIndex, RBet in enumerate(self.drawBets):
        botsItems = defaultdict(list)
        for assetID in RBet.items:
          botsItems[itemsBots[assetID]] += [assetID]

        # Iterate over bots to find the one with enough slots to fit all items
        while botsItems:
          tradesCopy = trades.copy()
          slotsCopy = OrderedDict()
          slotsCopy.update(slots)
          bestBot = max(botsItems, key=lambda x:len(botsItems[x]))
          itemsCounts = Counter({})
          itemsIDs = defaultdict(list)

          # Create dictionaries for other bots' items
          for assetID in RBet.items:
            if itemsBots[assetID] != bestBot:
              itemsCounts[itemsBots[assetID]] += 1
              itemsIDs[itemsBots[assetID]] += [assetID]

          # Iterate over other bots' items to find the best tradeoffer to add them to
          for otherBot, itemsCount in itemsCounts.items():
            bestKey = "%d_%d" % (bestBot, otherBot)
            otherKey = "%d_%d" % (otherBot, bestBot)
            result = 0
            for botsKey, tradeCopy in tradesCopy.items():
              if bestKey or otherKey in botsKey:
                result = 1
                if tradeCopy[bestBot]["slots"] >= itemsCount:
                  result = 2
                  break

            # Add a trade if possible otherwise mark this trial as failed
            if result == 1 or result == 0:
              if slotsCopy[bestBot] >= itemsCount:
                if result == 1:
                  keyArray = botsKey.split("_")
                  botsKey = "%d_%d_%d" % (bestBot, otherBot, keyArray[2] + 1)
                else:
                  botsKey = "%d_%d_0" % (bestBot, otherBot)
                tradesCopy[botsKey][bestBot]["slots"] = 0
                tradesCopy[botsKey][otherBot]["slots"] = 0
                tradesCopy[botsKey][bestBot]["receive"] = []
                tradesCopy[botsKey][otherBot]["receive"] = []
              else:
                del botsItems[bestBot]
                break
            slotsCopy[bestBot] -= itemsCounts[otherBot]
            slotsCopy[otherBot] += itemsCounts[otherBot]
            tradesCopy[botsKey][bestBot]["slots"] = slotsCopy[bestBot]
            tradesCopy[botsKey][otherBot]["slots"] = slotsCopy[otherBot]
            tradesCopy[botsKey][bestBot]["receive"] += itemsIDs[otherBot]
          else:
            # Add trades information if items can fit in bots inventory
            trades = tradesCopy
            slots = sorted(slotsCopy.iteritems(), key = lambda x:x[1], reverse = True)
            self.playersBots[playerIndex] = bestBot
            break

      self.newIDs = {}
      for botsKey, trade in trades.items():
        keyArray = botsKey.split("_")
        mainBot = int(keyArray[0])
        otherBot = int(keyArray[1])
        mainHandler = self.Handlers[mainBot]
        mainPartner = mainHandler.Bot.Community().Friend(mainHandler.Meta.steamID)
        otherHandler = self.Handlers[otherBot]
        otherPartner = mainHandler.Bot.Community().Friend(otherHandler.Meta.steamID)
        otherPartner.token = otherHandler.Meta.token
        itemsToGive = []
        itemsToReceive = []
        for assetID in trade[otherBot]["receive"]:
          itemsToGive.append({
            "appid": 440,
            "contextid": 2,
            "amount": 1,
            "assetid": str(assetID)
          })
        for assetID in trade[mainBot]["receive"]:
          itemsToReceive.append({
            "appid": 440,
            "contextid": 2,
            "amount": 1,
            "assetid": str(assetID)
          })
        offerID = mainHandler.Bot.Trade().sendOffer(otherPartner, itemsToGive, itemsToReceive, "Those are the items for match %d" % self.RMatch.id)
        otherHandler.Bot.Trade().Offer(offerID, mainPartner).accept()

        inventory = mainHandler.Bot.Community().Inventory()
        for items in inventory.values():
          for id, item in items.items():
            if item["originID"] in self.assetIDs:
              self.newIDs[self.assetIDs[item["originID"]]] = item["assetID"]
Esempio n. 2
0
    def prepareBotsDraw(self):
      slots = OrderedDict({})
      for botID, RBot in self.RBots.items():
        slots[botID] = RBot.slotsEmpty
      slots = sorted(slots.iteritems(), key = lambda x:x[1], reverse = True)

      # Find optimal bots for the players' items
      trades = OrderedDefaultDict(lambda: defaultdict(dict))
      self.playersBots = {}
      for playerIndex, RBet in enumerate(self.drawBets):
        botsItems = defaultdict(list)
        for item in RBet.items:
          botsItems[self.itemsBots[item[2]]] += [item[2]]

        # Iterate over bots to find the one with enough slots to fit all items
        while botsItems:
          tradesCopy = trades.copy()
          slotsCopy = OrderedDict()
          slotsCopy.update(slots)
          bestBot = max(botsItems, key=lambda x:len(botsItems[x]))
          itemsCounts = Counter({})
          itemsIDs = defaultdict(list)

          # Create dictionaries for other bots' items
          for item in RBet.items:
            if self.itemsBots[item[2]] != bestBot:
              itemsCounts[self.itemsBots[item[2]]] += 1
              itemsIDs[self.itemsBots[item[2]]] += [item[2]]

          # Iterate over other bots' items to find the best tradeoffer to add them to
          for otherBot, itemsCount in itemsCounts.items():
            bestKey = "%d_%d" % (bestBot, otherBot)
            otherKey = "%d_%d" % (otherBot, bestBot)
            result = 0
            for botsKey, tradeCopy in tradesCopy.items():
              if bestKey in botsKey or otherKey in botsKey:
                result = 1
                if tradeCopy[bestBot]["slots"] >= itemsCount:
                  result = 2
                  break

            # Add a trade if possible otherwise mark this trial as failed
            if result == 1 or result == 0:
              if slotsCopy[bestBot] >= itemsCount:
                if result == 1:
                  keyArray = botsKey.split("_")
                  botsKey = "%d_%d_%d" % (bestBot, otherBot, keyArray[2] + 1)
                else:
                  botsKey = "%d_%d_0" % (bestBot, otherBot)
                tradesCopy[botsKey][bestBot]["slots"] = 0
                tradesCopy[botsKey][otherBot]["slots"] = 0
                tradesCopy[botsKey][bestBot]["receive"] = []
                tradesCopy[botsKey][otherBot]["receive"] = []
              else:
                del botsItems[bestBot]
                break
            slotsCopy[bestBot] -= itemsCounts[otherBot]
            slotsCopy[otherBot] += itemsCounts[otherBot]
            tradesCopy[botsKey][bestBot]["slots"] = slotsCopy[bestBot]
            tradesCopy[botsKey][otherBot]["slots"] = slotsCopy[otherBot]
            tradesCopy[botsKey][bestBot]["receive"] += itemsIDs[otherBot]
          else:
            # Add trades information if items can fit in bots inventory
            trades = tradesCopy
            slots = sorted(slotsCopy.iteritems(), key = lambda x:x[1], reverse = True)
            self.playersBots[playerIndex] = bestBot
            break

      self.newIDs = {}
      count = 0
      for botsKey, trade in trades.items():
        keyArray = botsKey.split("_")
        mainBot = int(keyArray[0])
        otherBot = int(keyArray[1])
        mainHandler = self.SteamHandlers[mainBot]
        mainInventory, slots = mainHandler.botInventory()
        mainPartner = mainHandler.Bot.Community().Friend(mainHandler.Meta["steamID"])
        otherHandler = self.SteamHandlers[otherBot]
        otherInventory, slots = otherHandler.botInventory()
        otherPartner = mainHandler.Bot.Community().Friend(otherHandler.Meta["steamID"])
        otherPartner.token = otherHandler.Meta["token"]

        botItems = {}
        for items in mainInventory.values():
          for item in items.values():
            botItems[item["originID"]] = item
        for items in otherInventory.values():
          for item in items.values():
            botItems[item["originID"]] = item

        itemsToGive = []
        itemsToReceive = []
        for originID in trade[otherBot]["receive"]:
          itemsToGive.append({
            "appid": 440,
            "contextid": 2,
            "amount": 1,
            "assetid": str(botItems[originID]["assetID"])
          })
        for originID in trade[mainBot]["receive"]:
          itemsToReceive.append({
            "appid": 440,
            "contextid": 2,
            "amount": 1,
            "assetid": str(botItems[originID]["assetID"])
          })

        offerID, UUID = mainHandler.Bot.Trade().sendOffer(otherPartner, itemsToGive, itemsToReceive, "Those are the items for match %d" % self.RMatch.id)
        if offerID is False:
          return False

        otherHandler.Bot.Trade().Offer(offerID, mainPartner).accept()
        originIDs = []
        accepted = False

        mainInventory, slots = mainHandler.botInventory()
        for items in mainInventory.values():
          for item in items.values():
            originIDs += [item["originID"]]

        for originID in originIDs:
          if originID in trade[mainBot]["receive"]:
            accepted = True

        for originID in trade[otherBot]["receive"]:
          if originID not in originIDs:
            accepted = True

        if not accepted:
          return False

        count += 1

        for originID in trade[mainBot]["receive"]:
          item = [botItems[originID]["defindex"], botItems[originID]["quality"], botItems[originID]["originID"]]
          self.RBotsItems[mainBot].items = self.RBotsItems[mainBot].items + [item]
          self.RBotsItems[otherBot].items = [testedItem for testedItem in self.RBotsItems[otherBot].items if testedItem != item]

        for originID in trade[otherBot]["receive"]:
          item = [botItems[originID]["defindex"], botItems[originID]["quality"], botItems[originID]["originID"]]
          self.RBotsItems[otherBot].items = self.RBotsItems[otherBot].items + [item]
          self.RBotsItems[mainBot].items = [testedItem for testedItem in self.RBotsItems[mainBot].items if testedItem != item]

      return True