def retardation_autocure(line, time, backrefs): if aeon_cures.rr_auto == True: core.echo("Disabling RR Autocuring") aeon_cures.rr_auto = False else: core.echo("Enabling RR Autocuring") aeon_cures.rr_auto = True aeon_cures.aeon_event(time)
def run_events(now = None): if now == None: now = time.time() lag_delay = player.latency if core.is_paused() == False: hooks.prompt_events.run() events.stun_event(now) events.keepup_event(now) if core.aeon_mode: aeon_cures.aeon_event(now) return if now - player.wake_lastfire > lag_delay: events.sleep_event(now) if now - queues.immediate_queue.lastfire > lag_delay: events.immediate_event() if now - player.kelventari_event_last > lag_delay: events.kelventari_event(now) if now - player.focus_lastfire > lag_delay: events.focus_event(now) if now - player.tree_lastfire > lag_delay: events.tree_event(now) events.pipe_event(now) if now - queues.smoke_queue.lastfire > lag_delay: events.smoke_event(now) if now - queues.free_queue.lastfire > lag_delay: events.free_event(now) if now - queues.hmsip_queue.lastfire > lag_delay: events.hmsip_event(now) if now - queues.action_queue.lastfire > lag_delay: events.action_event() if now - queues.balance_queue.lastfire > lag_delay: events.balance_event() if now - queues.equilibrium_queue.lastfire > lag_delay: events.equilibrium_event() events.deaf_event(now) if now - queues.herb_queue.lastfire > lag_delay: events.herb_event(now) if now - queues.asip_queue.lastfire > lag_delay: events.asip_event(now) if now - queues.salve_queue.lastfire > lag_delay: events.salve_event(now) if now - queues.writhe_queue.lastfire > lag_delay: events.writhe_event(now) events.inv_event()