Esempio n. 1
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 def testDieOldSync(self):
     env = environment.environment(5,'sync')
     #Create an old fox
     fox= agents.fox(age=1000, food=10, pos=[5.5,5.5], speed=2, last_breed=7)
     
     fox.die(env)
     self.failUnless(fox.messages.dead)
Esempio n. 2
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 def testDieStarveSync(self):
     env = environment.environment(5,'sync')
     #Create a starving fox
     fox= agents.fox(age=2, food=-1, pos=[5.5,5.5], speed=2, last_breed=7)
     #Ensure that it knows that its time to die
     fox.die(env)
     self.failUnless(fox.messages.dead)
Esempio n. 3
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 def testBreed4(self):
     #Esnure that a fox that is not ready to breed, doesn't
     env = environment.environment(5)
     #Create a fox that's not ready to breed doesn't
     fox= agents.fox(age=30, food=100, pos=[5.5,5.5], speed=2, last_breed=10)
     new_fox = fox.breed(env)
     self.failUnless(new_fox is None)
Esempio n. 4
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 def testBreed3(self):
     #Esnure that a breeding fox correctly zeros last_breed
     env = environment.environment(5)
     #Create a fox that's ready to breed
     fox= agents.fox(age=30, food=100, pos=[5.5,5.5], speed=2, last_breed=21)
     new_fox = fox.breed(env)
     self.failUnless(new_fox.last_breed == 0 and new_fox.last_breed == 0)
Esempio n. 5
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 def testBreed1(self):
     #Esnure that a fox that can breed, does breed
     env = environment.environment(5)
     #Create a fox that's ready to breed
     fox= agents.fox(age=30, food=100, pos=[5.5,5.5], speed=2, last_breed=21)
     new_fox = fox.breed(env)
     self.failUnless(isinstance(new_fox,agents.fox))
Esempio n. 6
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    def create_agents(self, nr, nf, list_type='joined'):
        """
        environment.create_agents(nr, nf) - Creates a list of agents
        within the environment

        Input Parameters
        ----------------

        nr : integer
            Number of rabbits

        nf : integer
            Number of foxes

        list_type : string (default='joined')
            Determines how the agents are stored.
                    'joined' - maintains a single list containing both
                    rabbits and foxes.

                    'seprate' - maintains separate lists of rabbits and foxes
                    (THIS WONT WORK WITH THE REST OF ECOLAB YET)


        Output:
        -------

        agent_list : list
            List(s) of generated agents


        """
        # We create the transpose here in order to generate matrices
        # that are identical to MATLAB's
        # generate random initial positions for rabbits and foxes
        rloc = np.transpose((self.bm_size-1)*rand(2, nr))+1
        floc = np.transpose((self.bm_size-1)*rand(2, nf))+1

        rabbits = []
        foxes = []

        for r in range(nr):
            pos = rloc[r, :]
            age = np.ceil(rand()*10)
            food = np.ceil(rand()*20)+20
            lbreed = np.round(rand()*rabbit.brdfq)
            rabbits.append(rabbit(age, food, pos, rabbit.speed, lbreed))

        for f in range(nf):
            pos = floc[f, :]
            age = np.ceil(rand()*10)
            food = np.ceil(rand()*20)+20
            lbreed = np.round(rand()*fox.brdfq)
            foxes.append(fox(age, food, pos, fox.speed, lbreed))

        if list_type == 'separate':
            self.foxes = foxes
            self.rabbits = rabbits
        elif list_type == 'joined':
            self.agents = rabbits
            self.agents.extend(foxes)
Esempio n. 7
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 def testEat1Async(self):
     env = environment.environment(5,'async')
     # Create a very fast fox
     fox = agents.fox(age=2, food=10, pos=[1.5,1.5], speed=10, last_breed=7)
     # create a rabbit very close to it
     env.agents = [agents.rabbit(age=2, food=10, pos=[1.52,1.52], speed=10, last_breed=7)]
     #Set the previous position of rabbit to be [1.52,1.52]
     env.agents[0].messages.pos = [1.52, 1.52]
     # Its almost certain that this fox ate this rabbit
     fox.eat(env)
     # Doex rabbit know that its been eaten?
     self.failUnless(env.agents[0].has_been_eaten)
Esempio n. 8
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    def testEat2(self):
        
        # Ensure that the same rabbit doesn't get eaten multiple times in async mode
        env = environment.environment(5,mode='async')
        env.agents = []
        # Surround a rabbit by 4 foxes in eating range
        env.agents.append(agents.rabbit(20 ,30, [1.5, 1.5], 2, 1))
        env.agents.append(agents.fox(20 ,30, [1.5, 1.25], 10, 10))
        env.agents.append(agents.fox(20 ,30, [1.25, 1.5], 10, 10))
        env.agents.append(agents.fox(20 ,30, [1.25, 1.25], 10, 10))
        env.agents.append(agents.fox(20 ,30, [1.3, 1.25], 10, 10))
        
        eaten1 = env.agents[1].eat(env)
        eaten2 = env.agents[2].eat(env)
        eaten3 = env.agents[3].eat(env)
        eaten4 = env.agents[4].eat(env)

        self.failUnless(eaten1, 'Fox 1 should have eaten but didn''t')
        self.failUnless(not eaten2, 'Fox 2 should not have eaten but did')
        self.failUnless(not eaten3, 'Fox 3 should not have eaten but did')
        self.failUnless(not eaten4, 'Fox 4 should not have eaten but did')
        self.failUnlessEqual(agents.rabbit.num_rabbits,0)
Esempio n. 9
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    def testBreed2(self):
        #Ensure that an eaten rabbit doesn't breed in async mode
        env = environment.environment(5,mode='async')
        env.agents = []

        # Put a hungry fox next to a rabbit
        env.agents.append(agents.fox(20,30,[1.5,1.5],5,10))
        env.agents.append(agents.rabbit(20,30,[1.5,1.25],2,10))

        eaten = env.agents[0].eat(env)
        self.failUnless(eaten,'Fox should have eaten rabbit')

        new = env.agents[1].breed(env)
        self.failUnless(new is None,'Dead rabbit bred')
Esempio n. 10
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 def testDieDoubleCount(self):
     # Ensure that we don't decrement rabbit counter twice
     # If an eaten rabbit was also ready to die
     env = environment.environment(10,'async')
     env.agents = []
     # Put an old rabbit next to a hungry fox
     env.agents.append(agents.rabbit(1000,30,[1.5,1.5],2,1))
     env.agents.append(agents.fox(20,30,[1.5,1.25],10,10))
     # Fox eats rabbit
     eaten = env.agents[1].eat(env)
     self.failUnless(eaten,'Fox didn''t eat rabbit')
     # Apply die rule to the dead rabbit
     env.agents[0].die(env)
     self.failUnlessEqual(agents.rabbit.num_rabbits,0,'Should be 0 rabbits')
Esempio n. 11
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 def testFoxMigrate(self):
     numpy.random.seed(1)
     fox= agents.fox(age=2, food=10, pos=[5.5,5.5], speed=2, last_breed=7)
     fox.migrate(self.env)
     self.failUnlessAlmostEqual(fox.pos[0], 3.765721, places=4, msg='Migrating fox has given different results from MATLAB')
     self.failUnlessAlmostEqual(fox.pos[1], 6.496130, places=4, msg='Migrating fox has given different results from MATLAB')