Esempio n. 1
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    def __init__(self, parent, controller: ControllerTwo):
        self._controller = controller
        super().__init__(parent, controller)
        self._text = Text(
            "This is text that changes as a result of an event happening")

        # self._controller.add_task(self._controller.add_to_log.subscribe(self._add_to_log))
        self.controller.add_to_log.publish += self._add_to_log

        self._callback_text = Text("Nothing selected yet")
Esempio n. 2
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    def populate(self):
        """Populate this view."""

        with self.add(Section("Min width")) as grp:
            with grp.add(Grid()) as grd:
                grd.add(Text("This is a text exceeding 80 min size", min_width=80))
                grd.add(Text("Other text."))

            with grp.add(Grid()) as grd:
                grd.add(Text("text < 80", min_width=80))
                grd.add(Text("Other text."))
Esempio n. 3
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    def __init__(self, parent: wx.Panel, controller: Controller):
        super().__init__(parent, controller)

        self.scanner_view = ScannerView(parent=self.ui_item,
                                        width=650,
                                        height=480)
        self.add(self.scanner_view, create=False)
        self.add(AioButton("start", self._on_start))  # type: ignore
        self.add(AioButton("stop", self._on_stop))  # type: ignore
        self.add(Text(binding=self.bind("scan_result")))
Esempio n. 4
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 def init(self, parent):
     super().init(parent)
     if self.align_right:
         hor_alignment = HorAlign.right
     else:
         hor_alignment = None
     self.add(
         Text(self.label_text),
         weight=self._label_weight,
         hor_align=hor_alignment,
         ver_align=VerAlign.center,
     )
     self.add(self._item,
              weight=self._item_weight,
              hor_align=self._item_alignment)
Esempio n. 5
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    def populate(self):
        """Populate this view."""
        self.splitter_window_one.add(Entry(binding=self.bind("value_1")),
                                     margin=20)
        # Use a context manager for container types like a group or grid.
        # A group is a container with a label and a sizer inside. Inside
        # this sizer widgets, or other containers can be placed.
        with self.splitter_window_one.add(
                Group("A labelled container.")) as group:
            # group.add(Text(text="A horizontal grid."))

            with group.add(Grid()) as grd:
                # the binding binds to an attribute defined in the controller
                # the weight determines how much space a specific item should consume
                # with respect to the other members of the container.
                grd.add(Entry(binding=self.bind("value_1")),
                        weight=3,
                        margin=3)
                grd.add(Entry(binding=self.bind("value_1")),
                        weight=1,
                        margin=3)
                grd.add(Entry(binding=self.bind("value_1")),
                        weight=1,
                        margin=3)

        with self.add(Group("Any text entry.")) as group:
            group.add(
                Entry(binding=Binding(self._controller, "a_string_value")))
            group.add(
                Entry(binding=Binding(self._controller, "a_string_value")))

        with self.add(Grid()) as grd:
            grd.add(AioButton("button one", self._set_value), weight=6)
            grd.add(AioButton("button two,self", self._set_value), weight=6)

        self.add(Text(_LONG_TEXT, wrap=True))

        with self.add(Grid()) as grd:
            grd.add(AioButton("toggle", self._toggle))
            self._btn = grd.add(
                AioButton("toggle", self._toggle, enabled=self.bind("ready")))
            grd.add(Entry(self.bind("bound_text"), enabled=self.bind("ready")))

        self._set_split_button_text()
Esempio n. 6
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    def populate(self):
        with self.add(Section("Labelled items.")) as sec:
            sec.add(Text("default labelled item:"))
            sec.add(
                LabelledItem(
                    "Item",
                    Select(
                        self.controller.choices,
                        on_select_callback=self._on_select_callback,
                    ),
                ))

            l_item = LabelledItem(
                "Item",
                Select(self._controller.choices,
                       binding=self.bind("selected_item")),
                align_right=False,
            )
            sec.add(Text(str(l_item)))
            sec.add(l_item)
            l_item = LabelledItem(
                "Item",
                Select(self._controller.choices,
                       binding=self.bind("selected_item")),
                item_weight=2,
            )
            sec.add(Text(str(l_item)))
            sec.add(l_item)
            l_item = LabelledItem(
                "Item",
                Select(self._controller.choices,
                       binding=self.bind("selected_item")),
                item_weight=2,
                item_alignment=HorAlign.left,
            )
            sec.add(Text(str(l_item)))
            sec.add(l_item)
        with self.add(Section("Selectable, bound to None")) as sec:
            sec.add(
                Select(self._controller.choices,
                       binding=self.bind("selected_item2")))
            sec.add(Text(binding=self.bind("selected_item2")))

        self.add(
            Entry(binding=Binding(self._controller, "value_1")),
            margin=(10, 10, 5, 20),
        )
        self.add(Entry(binding=Binding(self._controller, "value_1")))
        self.add(
            AioButton("test button with normal function as callback",
                      self._press),
            margin=(10, 10, 5, 20),
        )
        self.add(self._text)

        # It is possible to add bare wx-python widgets.
        self.add(wx.StaticLine(parent=self.ui_item), create=False)

        with self.add(Grid()) as grd:
            grd.add(
                Text("This is a selection dropdown"),
                weight=4,
                hor_align=HorAlign.right,
            )
            with grd.add(Grid(orientation=VERTICAL), weight=6) as grd:
                grd.add(
                    Select(
                        self.controller.choices,
                        on_select_callback=self._on_select_callback,
                        binding=self.bind("selected_item"),
                    ),
                    hor_align=HorAlign.left,
                )
                grd.add(Text("Selection based on callback:"))
                grd.add(self._callback_text)
                grd.add(Text("Selection based on binding value:"))
                grd.add(Text(binding=self.bind("selected_item")))
Esempio n. 7
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    def populate(self):
        """Populate this view."""

        # self.add(BulletText("this is stupid text."))
        # with self.add(FixedGrid()) as grd:
        #     grd.add(Text("This is text"))
        #     grd.add(Text("this is other text"))
        #     grd.add(Text("This is text"))
        #
        # with self.add(FixedGrid(), weight=1, margin=0) as fixed:
        #     fixed.add(Text("Col1"))
        #     fixed.add(Text("col2"))
        #     fixed.add(Image(IMAGE_FOLDER / "phoenix_main.png"))
        #
        # with self.add(Group("label")) as group:
        #     group.add(Text(binding=self.bind("int_val"), wrap=True), margin=20)
        #     # with group.add(Group("other group")) as grp:
        #     #     grp.add(Text(text="more text"))
        #     # with group.add(Section("section inside group")) as sec:
        #     #     sec.add(Text(text="section inside group"))
        #     # with group.add(Grid(orientation=Grid.VER),weight=1) as grd:
        #     #     grd.add(Text("This is long text", min_width=50))
        #     #     grd.add(Text("short", min_width=50))
        #
        # self.add(
        #     LabelledItem(
        #         "Label text",
        #         Entry(binding=self.bind("float_val"), validator=float_validator),
        #     )
        # )
        #
        # with self.add(Section("Float validators")) as sc:
        #     sc.add(
        #         LabelledItem(
        #             "Enter a float value",
        #             Entry(binding=self.bind("float_val"), validator=float_validator,),
        #             item_weight=2,
        #         )
        #     )
        #     with sc.add(Grid()) as grd:
        #         # the binding binds to an attribute defined in the controller
        #         # the weight determines how much space a specific item should consume
        #         # with respect to the other members of the container.
        #
        #         grd.add(
        #             Entry(binding=self.bind("float_val"), validator=float_validator,),
        #             weight=4,
        #         )
        #         grd.add(
        #             Text(binding=self.bind("float_val")),
        #             weight=4,
        #             ver_align=VerAlign.center,
        #         )
        # with self.add(Section("Int validators")) as sc:
        #     sc.add(Text("Only integer values are allowed."))
        #     with sc.add(Grid()) as grd:
        #         grd.add(
        #             Entry(binding=self.bind("int_val"), validator=int_validator,),
        #             weight=3,
        #             margin=0,
        #         )
        #         grd.add(
        #             Entry(binding=self.bind("int_val"), validator=int_validator,),
        #             weight=1,
        #             margin=0,
        #         )
        #         grd.add(Text(binding=self.bind("int_val")), weight=1, margin=0)
        #
        # with self.add(Section("Bindings")) as sec:
        #     with sec.add(Grid()) as grd:
        #         grd.add(
        #             Text(
        #                 "Use a converter with a binding to bind different types "
        #                 "of properties. Bind a color to a boolean using a converter.",
        #                 wrap=True,
        #             ),
        #             weight=1,
        #         )
        #         with grd.add(Grid(), weight=1) as grd1:
        #             grd1.add(CheckBox("RED", self.bind("color_red")))
        #             grd1.add(
        #                 Text(
        #                     text="This is text with a color binding",
        #                     color=self.bind("color_red", converter=_bool_to_color),
        #                 )
        #             )
        #     with sec.add(Grid()) as grd:
        #         grd.add(
        #             Text("Bind to the enabled property of a widget."),
        #             weight=1,
        #             ver_align=VerAlign.center,
        #         )
        #         with grd.add(Grid(), weight=1) as items:
        #             btn = items.add(AioButton("toggle", self._toggle))
        #             print(btn.ui_item.Parent)
        #             items.add(
        #                 AioButton("toggle", self._toggle, enabled=self.bind("ready"))
        #             )
        #             items.add(
        #                 Entry(self.bind("a_string_value"), enabled=self.bind("ready"))
        #             )
        # with self.add(Grid()) as grd:
        #     grd.add(Entry(binding=Binding(self._controller, "a_string_value")))
        #     grd.add(Entry(binding=Binding(self._controller, "a_string_value")))
        #
        # with self.add(Grid()) as grd:
        #     grd.add(AioButton("button one", self._set_value), weight=6)
        #     grd.add(AioButton("button two,self", self._set_value), weight=6)
        #
        # with self.add(Section("Layout")) as grp:
        #     with grp.add(Grid()) as grd:
        #         grd.add(
        #             Text(text="Widget, right & center alignment"),
        #             weight=3,
        #             hor_align=HorAlign.right,
        #             ver_align=VerAlign.center,
        #         )
        #         with grd.add(Grid(VERTICAL), weight=6, margin=0) as vert_grid:
        #             vert_grid.add(
        #                 AioButton("Left aligned button", self._set_value),
        #                 hor_align=HorAlign.left,
        #                 margin=4,
        #             )
        #             vert_grid.add(
        #                 AioButton(
        #                     "No Aligned widget (button in this case)", self._set_value
        #                 )
        #             )
        #             vert_grid.add(
        #                 Text(text="Center aligned widget with a large margin."),
        #                 margin=(10, 10, 30, 5),
        #                 hor_align=HorAlign.center,
        #             )
        #             vert_grid.add(
        #                 Text(
        #                     text="Text widget with centered text",
        #                     hor_align=Text.HOR_CENTER,
        #                 )
        #             )
        #             vert_grid.add(
        #                 AioButton(
        #                     "right aligned button.",
        #                     self._set_value,
        #                     enabled=self.bind("a_checkbox_value"),
        #                 ),
        #                 weight=2,
        #                 hor_align=HorAlign.right,
        #             )
        with self.add(Section("Min width")) as grp:
            with grp.add(Grid()) as grd:
                grd.add(Text("This is a text exceeding 80 min size"))
                grd.add(Text("Other text."))

            with grp.add(Grid()) as grd:
                grd.add(Text("text < 80", min_width=80))
                grd.add(Text("Other text."))

        txt = wx.StaticText(
            parent=self.ui_item, label="A long label exceeding minwidth"
        )

        with grp.add(Grid()) as grd:
            grd.add(txt, create=False)
            grd.add(Text("Other text."))
        txt.SetMinSize(wx.Size(80, -1))

        # self.add(CheckBox("A checkbox", binding=self.bind("a_checkbox_value")))
        # self.add(
        #     CheckBox("The same checkbox value", binding=self.bind("a_checkbox_value"))
        # )
        self.add(AioButton("open other window", self._on_open_second_window))
        self.add(AioButton("open third window", self._on_open_third_window))
        self.add(
            AioButton("open text wrapping window", self._on_open_text_wrapping_window)
        )
        self.add(AioButton("Open image view", self._on_open_image_view))