def test_can_move_pieces(self): board = Board() board.reset() piece_taken = board.move(26, 23) assert not piece_taken assert board._board[(6, 3)] == EmptyPiece() assert board._board[(5, 4)] == Piece("white", None) piece_taken = board.move(6, 10) assert not piece_taken assert board._board[(1, 2)] == EmptyPiece() assert board._board[(2, 3)] == Piece("black", None)
def test_can_move_pieces(self): board = Board() board.reset() piece_taken = board.move(26, 23) assert not piece_taken assert board._board[(6, 3)] == 0 assert board._board[(5, 4)] == 1 piece_taken = board.move(6, 10) assert not piece_taken assert board._board[(1, 2)] == 0 assert board._board[(2, 3)] == 2
def test_that_black_pieces_can_be_promoted_on_move(self): board = Board() board.reset() # put a black piece within a move of bottom row board._board[(6, 1)] = Piece("black", None) # remove the black piece in its way board._board[(7, 0)] = EmptyPiece(None) # Move the white piece into the bottom row board.move(25, 29) assert board._board[(6, 1)] == EmptyPiece() assert board._board[(7, 0)] == King("black", None)
def test_that_white_pieces_can_be_promoted_on_move(self): board = Board() board.reset() # put a white piece within a move of end row board._board[(1, 0)] = Piece("white", None) # remove the black piece in its way board._board[(0, 1)] = EmptyPiece(None) # Move the white piece into the top row board.move(5, 1) assert board._board[(1, 0)] == EmptyPiece() assert board._board[(0, 1)] == King("white", None)
def test_move_removes_taken_pieces(self): board = Board() board.reset() # Put a black piece next to a white board._board[(5, 4)] = Piece("black", None) piece_taken = board.move(26, 19) assert piece_taken assert board._board[(6, 3)] == EmptyPiece() assert board._board[(5, 4)] == EmptyPiece() assert board._board[(4, 5)] == Piece("white", None)
def test_move_removes_taken_pieces(self): board = Board() board.reset() # Put a black piece next to a white board._board[(5, 4)] = 2 piece_taken = board.move(26, 19) assert piece_taken assert board._board[(6, 3)] == 0 assert board._board[(5, 4)] == 0 assert board._board[(4, 5)] == 1