Esempio n. 1
0
class AnonymousUsageTests(unittest.TestCase):

    def __init__(self, *args):
        super(AnonymousUsageTests, self).__init__(*args)

    def setUp(self):
        self.tmpdir = tempfile.mkdtemp()
        trackerfile = os.path.join(self.tmpdir, 'au_unittests.db')
        self.tracker = AnonymousUsageTracker('UnitTests', trackerfile)
        self.tracker.track_statistic('Statistic')
        self.tracker.track_state('State', True)
        self.tracker.track_time('Timer')
        self.tracker.track_sequence('Sequence', ['A', 'B', 'C', 'D'])

    def tearDown(self):
        shutil.rmtree(self.tmpdir)
Esempio n. 2
0
unique_identifier = uuid.uuid4().hex
database_path = './test.db'
submit_interval = datetime.timedelta(hours=1)

tracker = AnonymousUsageTracker(uuid=unique_identifier,
                                filepath=database_path,
                                check_interval_s=30,
                                submit_interval_s=60*60)
tracker.setup_hq(host='http://127.0.0.1:5010', api_key='1fd5451sdr83523ks234')
tracker.track_statistic('quests_complete')
tracker['quests_complete'].increment(1)
tracker['quests_complete'].decrement(1)
tracker.track_statistic('monsters_killed')
tracker.track_sequence('round_trip', checkpoints=('The Shire', 'Mordor', 'Gondor'))
tracker.track_state('server', initial_state=NO_STATE)
tracker.track_time('play_time')


def login(server_name, username, password):
    # Login code goes here

    # Start the play_time timer.
    tracker['play_time'].start_timer()
    tracker['server'] = server_name


def logoff():
    # Logoff code goes here

    # Stop the timer
    tracker['play_time'].stop_timer()