def __idle_threadinfonotify(self, container): self.log.trace() print(container.message.attrs) ApiInfo.recordConnectTime( start_time=self.__live["playerstatus"]["start_time"], server_time=container.message.attrs["server_time"]) self.__save_thread(container.message.attrs) self.state = self.__StateId.IDLE return True
def __chatsending_threadinfonotify(self, container): self.log.trace() print(container.message.attrs) ApiInfo.recordConnectTime( start_time=self.__live["playerstatus"]["start_time"], server_time=container.message.attrs["server_time"]) self.__save_thread(container.message.attrs) data = self.__restoreSendDataStore() if data != None: chatTag = self.__create_chat_tag(data) result = self.send_message( UnitId.SOCKETCTRL, EventId.SOCKETSENDREQ, SocketSendReq(destination=self.__main_socket, data=chatTag)) self.state = self.__StateId.CHATSENDING return True