def main(): parser = argparse.ArgumentParser( description="convert Mitsuba scenes to appleseed format.") parser.add_argument("input_file", metavar="input-file", help="Mitsuba scene (*.xml)") parser.add_argument("output_file", metavar="output-file", help="appleseed scene (*.appleseed)") args = parser.parse_args() # Create a log target that outputs to stderr, and binds it to the renderer's global logger. # Eventually you will want to redirect log messages to your own target. # For this you will need to subclass appleseed.ILogTarget. log_target = asr.ConsoleLogTarget(sys.stderr) # It is important to keep log_target alive, as the global logger does not # take ownership of it. In this example, we do that by removing the log target # when no longer needed, at the end of this function. asr.global_logger().add_target(log_target) asr.global_logger().set_verbosity_level(asr.LogMessageCategory.Warning) tree = ElementTree() try: tree.parse(args.input_file) except IOError: fatal("Failed to load {0}".format(args.input_file)) project = convert(tree) asr.ProjectFileWriter().write( project, args.output_file, asr.ProjectFileWriterOptions.OmitHandlingAssetFiles)
def write_project(self, export_path): # Export project files. filename = os.path.abspath(bpy.path.ensure_ext(bpy.path.abspath(export_path), '.appleseed')) asr.ProjectFileWriter().write(self.__project, filename, asr.ProjectFileWriterOptions.OmitWritingGeometryFiles | asr.ProjectFileWriterOptions.OmitHandlingAssetFiles)
def __writeAppleseedProject(self, r, filename): proj = r.appleseedProject() writer = appleseed.ProjectFileWriter() writer.write( proj, filename, appleseed.ProjectFileWriterOptions.OmitWritingGeometryFiles | appleseed.ProjectFileWriterOptions.OmitBringingAssets)
def write_project(self, filename): """ Write the appleseed project out to disk. """ asr.ProjectFileWriter().write( self.as_project, filename, asr.ProjectFileWriterOptions.OmitWritingGeometryFiles | asr.ProjectFileWriterOptions.OmitHandlingAssetFiles)
def write_project(self, filename): """ Write the appleseed project out to disk. :param filename: """ asr.ProjectFileWriter().write( self.as_project, bpy.path.abspath(filename), asr.ProjectFileWriterOptions.OmitWritingGeometryFiles | asr.ProjectFileWriterOptions.OmitHandlingAssetFiles)
def main(): # Create a log target that outputs to stderr, and binds it to the renderer's global logger. # Eventually you will want to redirect log messages to your own target. # For this you will need to subclass appleseed.ILogTarget. log_target = asr.ConsoleLogTarget(sys.stderr) # It is important to keep log_target alive, as the global logger does not # take ownership of it. In this example, we do that by removing the log target # when no longer needed, at the end of this function. asr.global_logger().add_target(log_target) # Build the project. project = build_project() # Create the master renderer. renderer_controller = RendererController() # Catch Control-C. signal.signal(signal.SIGINT, lambda signal, frame: renderer_controller.abort_rendering()) resource_search_paths = [] tile_callback = TileCallback() renderer = asr.MasterRenderer(project, project.configurations()['final'].get_inherited_parameters(), resource_search_paths, renderer_controller, tile_callback) # Render the frame. if RENDER_ON_THREAD: render_thread = RenderThread(renderer) render_thread.start() while render_thread.isAlive(): render_thread.join(0.5) # seconds else: renderer.render() # Save the frame to disk. project.get_frame().write_main_image("output/test.png") # Save the project to disk. asr.ProjectFileWriter().write(project, "output/test.appleseed") # Remove the log target we added previosly. asr.global_logger().remove_target(log_target)
def main(): # Build the project. project = build_project() # Save the project to disk. asr.ProjectFileWriter().write(project, "test.appleseed")
def main(): # Build the project. project = build_project() # Save the project to disk. asr.ProjectFileWriter().write(project, output_scene_name + ".appleseed")
def _writeProject( self, r, filename ) : proj = r.appleseedProject() opts = appleseed.ProjectFileWriterOptions.OmitBringingAssets | appleseed.ProjectFileWriterOptions.OmitWritingGeometryFiles w = appleseed.ProjectFileWriter() w.write( proj, filename, opts )