Esempio n. 1
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 def test_map_InvalidRoundsPerMap(self):
     # WHEN
     when(self.parser).changeMap('XP4_Rubble', gamemode_id="CaptureTheFlag0", number_of_rounds=2).thenRaise(
         CommandFailedError(["InvalidRoundsPerMap"]))
     self.joe.says("!map talah")
     # THEN
     self.assertListEqual(['number of rounds must be 1 or greater'], self.joe.message_history)
Esempio n. 2
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 def test_map_Full(self):
     # WHEN
     when(self.parser).changeMap('XP4_Rubble', gamemode_id="CaptureTheFlag0", number_of_rounds=2).thenRaise(
         CommandFailedError(["Full"]))
     self.joe.says("!map talah")
     # THEN
     self.assertListEqual(['map list maximum size has been reached'], self.joe.message_history)
 def test_frostbite_error(self):
     when(self.console).write(('reservedSlotsList.clear', )).thenRaise(
         CommandFailedError(['f00']))
     self.moderator.connects("moderator")
     self.moderator.message_history = []
     self.moderator.says("!vipclear")
     self.assertEqual(["Error: f00"], self.moderator.message_history)
 def test_frostbite_error(self, sleep_mock):
     when(self.console).write(
         ('admin.shutDown', )).thenRaise(CommandFailedError(['fOO']))
     self.superadmin.connects("god")
     self.superadmin.message_history = []
     self.superadmin.says("!serverreboot")
     self.assertEqual(['Error: fOO'], self.superadmin.message_history)
    def test_frostbite_error_SoldierNotAlive(self):
        self.joe.connects("joe")
        self.superadmin.connects('superadmin')
        when(self.console).write(('admin.killPlayer', 'joe')).thenRaise(CommandFailedError(['SoldierNotAlive']))

        self.superadmin.message_history = []
        self.superadmin.says("!kill joe")
        self.assertEqual(['Joe is already dead'], self.superadmin.message_history)
Esempio n. 6
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 def test_read_cvars_with_error(self):
     self.console.write.side_effect = CommandFailedError('theError')
     self.p = self.p
     client = Mock()
     self.p.load_server_config(client, "theConfName", ("vars.withnoarg",))
     self.assertTrue(self.console.write.called)
     self.console.write.assert_called_with(('vars.withnoarg',))
     client.message.assert_was_called_with('Error "theError" received at line 1 when sending "vars.withnoarg" to server')
    def test_frostbite_error(self):
        self.joe.connects("joe")
        self.superadmin.connects('superadmin')
        when(self.console).write(('admin.killPlayer', 'joe')).thenRaise(CommandFailedError(['f00']))

        self.superadmin.message_history = []
        self.superadmin.says("!kill joe")
        self.assertEqual(["Error: ['f00']"], self.superadmin.message_history)
Esempio n. 8
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 def test_map_Full(self):
     # WHEN
     with patch.object(self.parser,
                       "changeMap",
                       side_effect=CommandFailedError(["Full"])):
         self.joe.says("!map bank")
     # THEN
     self.assertListEqual(['map list maximum size has been reached'],
                          self.joe.message_history)
 def test_frostbite_error(self):
     self.joe.connects("joe")
     self.superadmin.connects('superadmin')
     when(self.console).write(
         ('reservedSlotsList.add',
          'Joe')).thenRaise(CommandFailedError(['f00']))
     self.superadmin.clearMessageHistory()
     self.superadmin.says("!vipadd joe")
     self.assertEqual(["Error: ['f00']"], self.superadmin.message_history)
 def test_no_argument_while_unknown(self):
     when(self.console).write(
         ('vars.idleTimeout', )).thenRaise(CommandFailedError(['foo']))
     self.superadmin.connects("god")
     self.superadmin.message_history = []
     self.superadmin.says("!idle")
     self.assertEqual(['Idle kick is [unknown]'],
                      self.superadmin.message_history)
     self.assertFalse(self.p.error.called)
 def test_frostbite_error_PlayerNotInList(self):
     self.joe.connects("joe")
     self.superadmin.connects('superadmin')
     when(self.console).write(
         ('reservedSlotsList.remove',
          u'Joe')).thenRaise(CommandFailedError(['PlayerNotInList']))
     self.superadmin.clearMessageHistory()
     self.superadmin.says("!vipremove joe")
     self.assertEqual(["There is no VIP named 'Joe'"],
                      self.superadmin.message_history)
Esempio n. 12
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 def test_map_InvalidGameModeOnMap(self):
     # WHEN
     when(self.parser).changeMap('XP4_Rubble', gamemode_id="CaptureTheFlag0", number_of_rounds=2).thenRaise(
         CommandFailedError(["InvalidGameModeOnMap"]))
     self.joe.says("!map talah")
     # THEN
     self.assertListEqual(
         ['Talah market cannot be played with gamemode Capture the Flag',
          'supported gamemodes are : Conquest Assault64, Conquest Assault, Rush, Squad Rush, Squad Deathmatch, Team Deathmatch, Gun master, Scavenger'
         ], self.joe.message_history)
Esempio n. 13
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 def test_write_cvars_with_error(self):
     self.console.write.side_effect = CommandFailedError('theError')
     self.p = self.p
     client = Mock()
     self.p.load_server_config(client, "theConfName",
                               ("vars.theCvar   theValue", ))
     self.assertTrue(self.console.write.called)
     self.console.write.assert_any_call(('vars.theCvar', 'theValue'))
     client.message.assert_any_call(
         'Error "theError" received at line 1 when sending "vars.theCvar   theValue" to server'
     )
Esempio n. 14
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 def test_map_InvalidRoundsPerMap(self):
     # WHEN
     when(self.parser).changeMap('mp_bank',
                                 gamemode_id="TurfWarSmall0",
                                 number_of_rounds=2).thenRaise(
                                     CommandFailedError(
                                         ["InvalidRoundsPerMap"]))
     self.joe.says("!map bank")
     # THEN
     self.assertListEqual(['number of rounds must be 1 or greater'],
                          self.joe.message_history)
Esempio n. 15
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 def write(data):
     if type(data) in (tuple, list):
         if data[0].lower() == 'banlist.list':
             offset = 0
             if len(data) > 1:
                 try:
                     offset = int(data[1])
                 except ValueError:
                     raise CommandFailedError(['InvalidArguments'])
                     # simulate that the Frostbite2 server responds with 5 bans at most for the banList.list command
             bans_to_send = self.__class__.bans[offset:offset + 5]
             return list(reduce(tuple.__add__, bans_to_send, tuple()))
     return []
Esempio n. 16
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 def test_map_InvalidGameModeOnMap(self):
     self.parser.game.gameType = "Hotwire0"
     # WHEN
     when(self.parser).changeMap('mp_bank',
                                 gamemode_id="Hotwire0",
                                 number_of_rounds=2).thenRaise(
                                     CommandFailedError(
                                         ["InvalidGameModeOnMap"]))
     self.joe.says("!map bank")
     # THEN
     self.assertListEqual([
         'Bank Job cannot be played with gamemode Hotwire',
         'supported gamemodes are : Conquest Large, Conquest Small, Heist, Blood Money, Crosshair, Rescue, Team Deathmatch'
     ], self.joe.message_history)
Esempio n. 17
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 def write(data):
     if type(data) in (tuple, list):
         if data[0].lower() == 'maplist.list':
             offset = 0
             if len(data) > 1:
                 try:
                     offset = int(data[1])
                 except ValueError:
                     raise CommandFailedError('InvalidArguments')
                     # simulate that the Frostbite2 server responds with 5 maps at most for the mapList.list command
             maps_to_send = self.__class__.maps[offset:offset + 5]
             return [len(maps_to_send), 3] + list(reduce(tuple.__add__, maps_to_send, tuple()))
         elif data[0].lower() == 'maplist.getmapindices':
             return self.__class__.map_indices
     return []
    def test_frostbite_error(self):
        self.joe.connects("joe")
        self.joe.team = b3.TEAM_BLUE
        self.joe.teamId = 1
        self.joe.squad = 1

        # simulate Frostbite error when moving a player
        when(self.console).write(('admin.movePlayer', 'joe', 2, 0, 'true')).thenRaise(
            CommandFailedError(['SetTeamFailed']))

        self.superadmin.connects('superadmin')
        self.superadmin.message_history = []
        self.superadmin.says("!changeteam joe")

        self.assertEqual(1, self.joe.teamId)
        self.assertEqual(["Error, server replied ['SetTeamFailed']"], self.superadmin.message_history)
Esempio n. 19
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    def test_frostbite_error(self):

        self.joe.connects("joe")
        self.joe.team = b3.TEAM_BLUE
        self.joe.teamId = 1
        self.joe.squad = 1

        self.moderator.connects("moderator")
        self.moderator.team = b3.TEAM_RED
        self.moderator.teamId = 2
        self.moderator.squad = 2

        # simulate Frostbite error when moving a player
        self.p._movePlayer = Mock(
            side_effect=CommandFailedError(['SetTeamFailed']))

        self.superadmin.connects('superadmin')
        self.superadmin.message_history = []
        self.superadmin.says("!swap joe moder")

        self.assertEqual(1, len(self.superadmin.message_history))
        self.assertEqual(
            "Error while trying to swap joe with moderator. (SetTeamFailed)",
            self.superadmin.message_history[0])
Esempio n. 20
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 def my_write(*args):
     if len(args) and len(args[0]) and 'mapList.add' == args[0][0]:
         raise CommandFailedError('theError')
     return []
 def setCvar_proxy(var_name, value):
     if var_name == 'vehicleSpawnAllowed':
         raise CommandFailedError(['InvalidArguments'])
     else:
         return Mock()
 def getCvar_proxy(var_name):
     if var_name == 'vehicleSpawnAllowed':
         raise CommandFailedError(['foo'])
     else:
         return Mock()
Esempio n. 23
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 def test_exception_InvalidPlayerName(self):
     when(self.parser).write(
         ('player.isAlive',
          'Foobar')).thenRaise(CommandFailedError(['InvalidPlayerName']))
     self.assertEqual(b3.STATE_UNKNOWN, self.foobar.state)