Esempio n. 1
0
    def _create(self):
        def change_color():
            self.doc["nav_saver"].style.transition = "opacity 0s"
            self.doc["nav_saver"].style.opacity = 1
            self.doc["nav_saver"].html = ""

        def display(msg):
            self.timer.set_timeout(change_color, 15000)
            self.doc["nav_saver"].style.transition = "opacity 15s"
            # self.doc["nav_saver"].style.opacity = 1
            self.doc["nav_saver"].html = msg
            self.doc["nav_saver"].style.opacity = 0

        def on_complete(request):
            if request.status == 200 or request.status == 0:
                display(request.text)
            else:
                display("error " + request.text)

        codename = self.codename.split(".")
        codename = "/".join(codename[1:-1]) + ".{}".format(codename[-1])
        display("Creating.. " + codename)
        code = ecd(bytearray(self.gui.code.encode("UTF8"))).decode("utf-8")
        # code = ecd(bytearray(HTMLParser().unescape(self.gui.code).encode("UTF8"))).decode("utf-8")
        jsrc = json.dumps({'codename': codename, 'code': code})
        # print(SAVE, jsrc)
        req = self.ajax.ajax()
        req.bind('complete', on_complete)
        req.set_timeout('20000', lambda *_: display("NOT SAVED: TIMEOUT"))
        req.open('POST', "/game/__create", True)
        req.set_header('content-type',
                       'application/json')  # x-www-form-urlencoded')
        req.send(jsrc)
Esempio n. 2
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    def __save(self,
               codename,
               contents,
               creator=lambda *_: None,
               request_path="__save",
               action_name="Saving",
               address=None):
        def change_color():
            self.doc['nav_waiter'].style.visibility = "hidden"
            self.doc["nav_saver"].style.transition = "opacity 45s"
            self.doc["nav_saver"].style.opacity = 1
            self.doc["nav_saver"].html = ""

        def display(msg, waiter="visible"):
            self.doc['nav_waiter'].style.visibility = waiter
            # self.doc["nav_saver"].style.opacity = 1
            self.doc["nav_saver"].style.transition = "opacity 45s"
            self.doc["nav_saver"].style.opacity = 0
            self.doc["nav_saver"].html = msg
            self.timer.set_timeout(change_color, 25000)

        def on_complete(request):
            if request.status == 200 or request.status == 0:
                if "404" in request.text:
                    self.timer.set_timeout(lambda *_: creator(contents), 1000)
                    display("Attempting to create..") if action_name else None
                else:
                    display(request.text,
                            waiter="hidden") if action_name else None
            else:
                display("error " + request.text)

        display("{}.. {}".format(action_name,
                                 codename)) if action_name else None
        code = ecd(bytearray(contents.encode("UTF8"))).decode("utf-8")
        # code = ecd(bytearray(HTMLParser().unescape(self.gui.code).encode("UTF8"))).decode("utf-8")
        jsrc = json.dumps({'codename': codename, 'code': code})
        # print(SAVE, jsrc)
        req = self.ajax.ajax()
        req.bind('complete', on_complete)
        req.set_timeout('20000', lambda *_: display("NOT SAVED: TIMEOUT"))
        address = address if address else "/game/{}".format(request_path)
        req.open('POST', address, True)
        req.set_header('content-type',
                       'application/json')  # x-www-form-urlencoded')
        req.send(jsrc)
Esempio n. 3
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    def __save(self):
        def on_complete(request):
            if request.status == 200 or request.status == 0:
                self.doc["nav_saver"].html = request.text
            else:
                self.doc["nav_saver"].html = "error " + request.text

        codename = self.codename.split(".")
        codename = "/".join(codename[1:-1]) + ".{}".format(codename[-1])
        self.doc["nav_saver"].html = "Saving.. " + codename
        req = self.ajax.ajax()
        req.bind('complete', on_complete)
        # send a POST request to the url
        req.open('POST', "/game/__save", True)
        req.set_header('content-type', 'application/x-www-form-urlencoded')
        # send data as a dictionary
        code = ecd(bytearray(self.gui.code.encode("UTF8"))).decode("utf-8")
        req.send({'codename': codename, 'code': code})
Esempio n. 4
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def gamer(mod, name):
    modl, namel = mod.lower(), name.lower()
    try:
        code_file = DS.get_file_contents(modl, namel)
        code = code_file.content
        # code = dcd(str.encode(code_file.content)).decode("utf-8")
    except Exception as err:
        code = "# " + ".".join([modl, namel, "main.py"])
        code = ecd(bytearray(code.encode("UTF8"))).decode("utf-8")
        print("Play gamer Exception", code, err)

    return dict(
        pagetitle='PLAY - SuPyGirls - {} - {}'.format(mod.capitalize(), name.capitalize()), title=name,
        modText=mod.capitalize(),
        nameText=name.capitalize(),
        image="supygirls_logo.png", mod=mod.replace(',', '_').lower(), code=code,
        brython_css=CSS, brython_js=JS,
        menu=[m.split(",") for m in MENU.split(":")])