Esempio n. 1
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    def __init__(self, type, position):
        pygame.sprite.DirtySprite.__init__(self)
        Static.__init__(self, position)
        self.image, self.rect = load_image(type[0], -1)
        self.size = MAPTILE_SIZE
        self.image = pygame.transform.scale(self.image, self.size)
        self.rect.size = self.size
        self.rect.topleft = (self.position.x, self.position.y)

        
Esempio n. 2
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 def __init__(self, id, image, pos, game, life):
     Static.__init__(self, pos)
     pygame.sprite.DirtySprite.__init__(self)
     self.size = (16, 16)
     self.rect = pygame.Rect((0, 0), self.size)
     # self.image_raw, self.rect = load_image(image, -1)
     # self.image = pygame.transform.scale(self.image_raw, self.size)
     self.rect.center = (self.position.x, self.position.y)
     self.id = id
     self.life = life
     self.full = 0
     self.children = []
     self.game = game
     self.growRadius = 100
     self.child = None