Esempio n. 1
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def compute_controls_from_xy(xy, theta0, dt, flip_theta=False):
    """
    Given the xy trajectory, this computes the orientation, and v and w
    commands to track this trajectory. These can then be used to close the loop
    on this trajectory using an LQR controller.
    """
    x, y = xy.T
    theta = np.arctan2(y[1:] - y[:-1], x[1:] - x[:-1])
    if flip_theta:
        theta = theta + np.pi
    theta = np.concatenate([[theta0], theta], axis=0)
    # Unwrap theta as necessary.
    old_theta = theta[0]
    for i in range(theta.shape[0] - 1):
        theta[i + 1] = wrap_theta(theta[i + 1] - old_theta) + old_theta
        old_theta = theta[i + 1]

    xyt = np.array([x, y, theta]).T
    v = np.linalg.norm(xy[1:, :] - xy[:-1, :], axis=1)
    w = theta[1:] - theta[:-1]
    v = np.append(v, 0)
    w = np.append(w, 0)
    us = np.array([v, w]).T
    us = us / dt
    return xyt, us
Esempio n. 2
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def position_control_init_fn(init_type,
                             start_pos,
                             goal_pos,
                             dt,
                             max_v,
                             max_w,
                             reverse=False):
    # sharp init, rotates in direction of goal, and then moves to the goal
    # location and then rotates into goal orientation. It takes velcoity limits
    # into account when doing so.

    dist_thresh = 0.01
    dist = np.linalg.norm(goal_pos[:2] - start_pos[:2])
    angle = wrap_theta(goal_pos[2] - start_pos[2])
    already_at_goal = dist < dist_thresh and np.abs(angle) < ANGLE_THRESH
    pure_rotation = dist < dist_thresh
    f = 0.5
    ramp = 1

    if already_at_goal:
        init_states = np.array([start_pos])

    elif pure_rotation:
        init_states = pure_rotation_init(start_pos, goal_pos, dt, max_v * f,
                                         max_w * f, ramp)

    elif not pure_rotation:
        if init_type == 'sharp':
            init_states = sharp_init(start_pos, goal_pos, dt, max_v, max_w,
                                     reverse)
        elif init_type == 'smooth':
            init_states = smooth_init(start_pos, goal_pos, dt, max_v, max_w,
                                      reverse)

    return init_states
Esempio n. 3
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 def update(self, x, y, theta):
     """Updates the state being stored by the object."""
     theta = wrap_theta(theta - self.old_theta) + self.old_theta
     self.old_theta = theta
     self.theta = theta
     self.x = x
     self.y = y
     self._state_f = np.array([self.x, self.y, self.theta],
                              dtype=np.float32).T
     self.update_called = True
Esempio n. 4
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def pure_rotation_init(start_pos, goal_pos, dt, max_v, max_w, ramp):
    """Function to generate state sequences for pure rotation."""
    # Pure Rotation
    dtheta = goal_pos[2] - start_pos[2]
    dtheta = wrap_theta(dtheta)
    T = int(np.ceil(np.abs(dtheta) / max_w / dt))
    goal1_pos = goal_pos.copy()
    goal1_pos[2] = start_pos[2] + dtheta
    states1 = linear_interpolate_ramp(start_pos, goal1_pos, T, ramp)
    return states1
Esempio n. 5
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def sharp_init(start_pos, goal_pos, dt, max_v, max_w, reverse=False):
    f = 0.5
    ramp = 1

    delta_theta = np.arctan2(goal_pos[1] - start_pos[1],
                             goal_pos[0] - start_pos[0])

    to_rotate = wrap_theta(delta_theta - start_pos[2])
    if reverse and np.abs(to_rotate) > 3 * np.pi / 4:
        to_rotate = wrap_theta(np.pi + to_rotate)

    goal1_pos = start_pos.copy()
    if np.abs(to_rotate) > ANGLE_THRESH:
        num_steps_1 = np.ceil(np.abs(to_rotate) / max_w / f / dt).astype(
            np.int)
        num_steps_1 = np.maximum(num_steps_1, 1)
        goal1_pos[2] = goal1_pos[2] + to_rotate
        states1 = linear_interpolate_ramp(start_pos, goal1_pos, num_steps_1,
                                          ramp)
    else:
        states1 = np.zeros([0, 3], dtype=np.float32)

    dist = np.linalg.norm(goal_pos[:2] - start_pos[:2])
    goal2_pos = goal1_pos.copy()
    goal2_pos[:2] = goal_pos[:2]
    num_steps_2 = np.maximum(np.ceil(dist / max_v / f / dt).astype(np.int), 1)
    states2 = linear_interpolate_ramp(goal1_pos, goal2_pos, num_steps_2, ramp)

    to_rotate = wrap_theta(goal_pos[2] - goal2_pos[2])
    goal3_pos = goal2_pos.copy()
    if np.abs(to_rotate) > ANGLE_THRESH:
        num_steps_3 = np.ceil(np.abs(to_rotate) / max_w / f / dt).astype(
            np.int)
        num_steps_3 = np.maximum(num_steps_3, 1)
        goal3_pos[2] = goal3_pos[2] + to_rotate
        states3 = linear_interpolate_ramp(goal2_pos, goal3_pos, num_steps_3,
                                          ramp)
    else:
        states3 = np.zeros([0, 3], dtype=np.float32)
    init_states = np.concatenate([states1, states2, states3], 0)

    return init_states