Esempio n. 1
0
class BlocksTests(TestCase):
    def setUp(self):
        self.blocks = Blocks()
        
    def test_get_set(self):
        self.blocks.set(box)
        self.assertEqual(self.blocks.get(), box)

    def test_get_set_with_moving(self):
        self.blocks.set(box_drop_after)
        self.assertEqual(self.blocks.get(), box_drop_after)

    def test_insert_new(self):
        self.blocks.set(box)
        self.blocks.insert_block("AE")
        self.assertEqual(self.blocks.get(), box_new_block)

    def test_insert_diamond(self):
        self.blocks.set(box)
        self.blocks.insert_diamond(1)
        self.assertEqual(self.blocks.get(), box_new_diamond)

    def test_drop(self):
        self.blocks.set(box_drop_before)
        self.blocks.drop()
        self.assertEqual(self.blocks.get(), box_drop_after)

    def test_drop_partial(self):
        self.blocks.set(box_drop_independent_before)
        self.blocks.drop()
        self.assertEqual(self.blocks.get(), box_drop_independent_after)

    def test_drop_result(self):
        self.blocks.set(box_drop_before)
        r = self.blocks.drop()
        self.assertEqual(r,[(3,0,'a',DOWN),(4,0,'e',DOWN)])
    
    def test_settle(self):
        self.blocks.set(box_settle_before)
        self.blocks.drop()
        self.assertEqual(self.blocks.get(), box_settle_after)

    def test_leftshift(self):
        self.blocks.set(box_shift_before)
        result = self.blocks.left_shift()
        self.assertEqual(self.blocks.get(), box_leftshift)
        self.assertTrue(result)
        
    def test_rightshift(self):
        self.blocks.set(box_shift_before)
        result = self.blocks.right_shift()
        self.assertEqual(self.blocks.get(), box_rightshift)
        self.assertTrue(result)

    def test_leftshift_return(self):
        self.blocks.set(box_shift_before)
        result = self.blocks.left_shift()
        self.assertEqual(result,[(3,1,'a',LEFT),(4,1,'e',LEFT)])

    def test_rightshift_return(self):
        self.blocks.set(box_shift_before)
        result = self.blocks.right_shift()
        self.assertEqual(result,[(3,1,'a',RIGHT),(4,1,'e',RIGHT)])

    def test_cannot_shift_without_moving(self):
        self.blocks.set(box)
        result = self.blocks.left_shift()
        self.assertFalse(result)
        self.assertEqual(self.blocks.get(), box)
        result = self.blocks.right_shift()
        self.assertFalse(result)
        self.assertEqual(self.blocks.get(), box)

    def test_cannot_leftshift(self):
        self.blocks.set(box_cannot_leftshift)
        result = self.blocks.left_shift()
        self.assertEqual(self.blocks.get(), box_cannot_leftshift)
        self.assertFalse(result)

    def test_cannot_rightshift(self):
        self.blocks.set(box_cannot_rightshift1)
        result = self.blocks.right_shift()
        self.assertEqual(self.blocks.get(), box_cannot_rightshift1)
        self.assertFalse(result)
        self.blocks.set(box_cannot_rightshift2)
        result = self.blocks.right_shift()
        self.assertFalse(result)
        self.assertEqual(self.blocks.get(), box_cannot_rightshift2)

    def test_rotate(self):
        self.blocks.set(box_rotate_1)
        for after in [box_rotate_2, box_rotate_3, box_rotate_4]:
            self.blocks.rotate()
            self.assertEqual(self.blocks.get(), after)

    def test_rotate_return(self):
        self.blocks.set(box_rotate_1)
        result = self.blocks.rotate()
        self.assertEqual(result, [(4,1,'e',DOWNLEFT)])

    def test_cannot_rotate(self):
        self.blocks.set(box_cannot_rotate)
        self.blocks.rotate()
        self.assertEqual(self.blocks.get(), box_cannot_rotate)

    def test_remove_single(self):
        self.blocks.set(box_remove_single_before)
        self.blocks.remove_multiplets()
        self.assertEqual(self.blocks.get(), box_remove_single_after)

    def test_remove_multi(self):
        self.blocks.set(box_remove_multi_before)
        self.blocks.remove_multiplets()
        self.assertEqual(self.blocks.get(), box_remove_multi_after)

    def test_drop_bricks(self):
        self.blocks.set(box_drop_bricks_before)
        result = self.blocks.drop_bricks()
        expected = [(2,2,'a',DOWN*2),(4,3,'b',DOWN*1),
                    (5,1,'e',DOWN*4),(5,0,'e',DOWN*4),
                    (6,4,'c',DOWN*1),(6,3,'d',DOWN*1)]
        self.assertEqual(self.blocks.get(), box_drop_bricks_after)
        for r,e in zip(result,expected):
            self.assertEqual(r[0],e[0])
            self.assertEqual(r[1],e[1])
            self.assertEqual(r[2],e[2])
            self.assertEqual(sum(r[3]==e[3]),2)
            

    def test_remove_and_drop(self):
        self.blocks.set(box_drop_remove_before)
        self.blocks.remove_multiplets()
        self.blocks.drop_bricks()
        self.assertEqual(self.blocks.get(), box_drop_remove_after)

    def test_remove_consecutive(self):
        self.blocks.set(box_remove_consecutive_before)
        self.blocks.remove_consecutive()
        self.assertEqual(self.blocks.get(), box_remove_consecutive_after)

    def test_box_overflow(self):
        self.blocks.set(box_game_over)
        self.assertTrue(self.blocks.box_overflow())
        self.blocks.set(box_not_game_over)
        self.assertFalse(self.blocks.box_overflow())

    def test_get_stack_size(self):
        """returns height of the pile"""
        self.blocks.set(box)
        self.assertEqual(self.blocks.get_stack_size(),5)
        self.blocks.set(box_drop_after)
        self.assertEqual(self.blocks.get_stack_size(),5)
        self.blocks.set(box_remove_multi_after)
        self.assertEqual(self.blocks.get_stack_size(),3)
Esempio n. 2
0
def schem2bp(fileName, opt_expand = False):

    # Load NBT

    nbtfile = nbt.NBTFile(fileName, 'rb')

    # Compute values

    height = nbtfile['Height'].value
    length = nbtfile['Length'].value
    width = nbtfile['Width'].value

    b = Blocks(width, height, length)
    b.datas = nbtfile['Data'].value
    b.ids = nbtfile['Blocks'].value

    # Expand
    if opt_expand:
        expand(b, 2)

    # The ship core will be the bedrock block (id 7)
    b.set_orig_on_blockid(7)

    pos = b.index_to_pos(len(b.datas)-1)
    print "Last block : x=%2d, y=%2d, z=%2d" % pos

    datas = {}
    blocks_counter = {}
    for i in xrange(0, len(b.datas)):
        pos = b.index_to_pos(i)
        id, data = b.get(pos)

        if id:
            chunk_pos = ( pos[0] / 16 * 16,  pos[1] / 16 * 16,  pos[2] / 16 * 16 )

            data_pos = ( (chunk_pos[0] + 128) / 255 ,
                         (chunk_pos[1] + 128) / 255 ,
                         (chunk_pos[2] + 128) / 255 )

            if not data_pos in datas:
                print "New data (%2d, %2d, %2d)" % data_pos
                datas[data_pos] = {}

            if not chunk_pos in datas[data_pos]:
                print "New chunk (%2d, %2d, %2d)" % chunk_pos
                datas[data_pos][chunk_pos] = {}

            x_off = chunk_pos[0]
            y_off = chunk_pos[1]
            z_off = chunk_pos[2]

            id, hp, active, orient = resolver.minecraft_to_starmade( id, data )

            block_pos = (pos[0] - x_off, pos[1] - y_off, pos[2] - z_off)
            datas[data_pos][chunk_pos][block_pos] = {
                'id': id,
                'hp': hp,
                'active': active,
                'orient': orient
            }

            if not id in blocks_counter:
                blocks_counter[id]=1
            else:
                blocks_counter[id]+=1

    # Create blueprint

    basename = os.path.basename(fileName)
    bpname = os.path.splitext(basename)[0]

    bp = {
        'datas': {},
        'header': {
                'blocks': blocks_counter,
                'bounds_a': ( b.orig[0] - 1.0,
                              b.orig[1] - 1.0,
                              b.orig[2] - 1.0),
                'bounds_b': ( b.orig[0] + b.width + 0.0,
                              b.orig[1] + b.height + 0.0,
                              b.orig[2] + b.length + 0.0),
                'int_a': 0,
                'int_b': 0},
        'logic': {'controllers': [], 'int_a': 0},
        'meta': {'byte_a': 1, 'int_a': 0}
    }

    for data in datas:

        data_filename = "ENTITY_SHIP_%s.%d.%d.%d.smd2" %  ((bpname, ) + data)

        bp_d = bp['datas'][data_filename] = {
                'chunk_index': {},
                'chunk_timestamps': {},
                'chunks': [],
                'filelen': 0,
                'int_a': 0,
                'pos': data
        }

        ci = 0
        for chunk in datas[data]:

            pos_index = blueprint.indexed_pos( chunk, data )

            bp_d['chunk_index'][pos_index] = {
                'id' : ci,
                'len' : 0
            }
            bp_d['chunk_timestamps'][pos_index] = int(time.time()* 1000)
            bp_d['chunks'].append({
                'blocks': datas[data][chunk],
                'pos': chunk,
                'timestamp': int(time.time()* 1000),
                'type': 1
            })
            ci += 1

    blueprint.writeBlueprint(bpname, bp)