Esempio n. 1
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class GameControllerTest(unittest.TestCase):
    def setUp(self):
        self.game = Game([[(8, 9), []]])
        self.controller = GameController(self.game)

    def testMoveCarAfterBlow(self):
        x = self.game.getWorld().getCar().getX()
        self.controller.blow()
        self.controller.moveCar(-1.0)
        self.controller.moveCar(5.0)
        dx = self.game.getWorld().getCar().getX() - x
        self.assertEquals(0, dx)

    def testMoveExplosionAfterBlow(self):
        x = self.game.getWorld().getExplosion().getX()
        self.controller.blow()
        self.controller.moveExplosion(-2.0)
        self.controller.moveExplosion(8.0)
        dx = self.game.getWorld().getExplosion().getX() - x
        self.assertEquals(0, dx)

    def testChangeExplosionVolumeAfterBlow(self):
        volume = self.game.getWorld().getExplosion().getVolume()
        self.controller.blow()
        self.controller.nextExplosionVolume()
        self.assertEquals(volume, self.game.getWorld().getExplosion().getVolume())
        self.controller.prevExplosionVolume()
        self.assertEquals(volume, self.game.getWorld().getExplosion().getVolume())

    def testTwiceBlow(self):
        self.controller.blow()
        self.controller.blow()
        # no exception and errors !

    def testNextWorldOnNonCompletedWorld(self):
        self.game = Game([[(8, 9), [(1, 1, 1, 1)]]])
        self.controller = GameController(self.game)
        self.controller.nextWorld()
Esempio n. 2
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 def setUp(self):
     self.game = Game([[(8, 9), []]])
     self.controller = GameController(self.game)
Esempio n. 3
0
 def testNextWorldOnNonCompletedWorld(self):
     self.game = Game([[(8, 9), [(1, 1, 1, 1)]]])
     self.controller = GameController(self.game)
     self.controller.nextWorld()