Esempio n. 1
0
def test_client_alt_values():
    def data_received(data):
        pass

    bts = BluetoothServer(None, port=2, encoding=None)
    btc = BluetoothClient(bta0.address,
                          data_received,
                          device="hci1",
                          auto_connect=False,
                          port=2,
                          encoding=None)

    assert btc.data_received_callback == data_received
    assert btc.device == "hci1"
    assert btc.client_address == bta1.address
    assert not btc.connected
    assert btc.port == 2
    assert btc.encoding == None

    btc.connect()
    assert btc.connected

    btc.disconnect()
    assert not btc.connected

    bts.stop()
Esempio n. 2
0
    def build(self):
        # 빈창 띄우는 범인: flask - 어케 해결하지?
        # self.que = Manager().Queue()
        # self.que_to_flask = Manager().Queue()

        # self.flask_proc = Process(target=flaskRun, args=(self.que, self.que_to_flask))
        # self.flask_proc.start()

        f = []
        f.append(open("layout/main.kv", encoding='utf8'))
        f.append(open("layout/aprow.kv", encoding='utf8'))
        f.append(open("layout/btrow.kv", encoding='utf8'))
        f.append(open("layout/home.kv", encoding='utf8'))
        f.append(open("layout/menu.kv", encoding='utf8'))
        f.append(open("layout/ether.kv", encoding='utf8'))
        f.append(open("layout/bluetooth.kv", encoding='utf8'))
        f.append(open("layout/disp.kv", encoding='utf8'))

        content = ''
        for i in f:
            content += i.read() + "\r\n"
            i.close()

        Builder.load_string(content)
        self.scm = ScreenManagement()
        self.scm.transition = NoTransition()

        self.triggerThreads()

        if sys.platform == 'win32':
            pass
        elif sys.platform.startswith('linux'):
            self.s = BluetoothServer(self.data_received)

        return self.scm
Esempio n. 3
0
def test_volume_data():

    from random import choice, randint
    import string

    no_of_transmissions = randint(100, 200)
    test_data = ''
    received = Event()

    def data_received_server(data):
        assert data == test_data
        bts.send(test_data)

    def data_received_client(data):
        assert data == test_data
        received.set()

    bts = BluetoothServer(data_received_server, device = "hci0")
    btc = BluetoothClient(bta0.address, data_received_client, device = "hci1")

    for test_no in range(no_of_transmissions):
        test_data = ''.join(choice(string.ascii_uppercase + string.ascii_lowercase + string.digits) for _ in range(randint(30,100)))
        print(test_data)
        btc.send(test_data)
        assert received.wait(1)
        received.clear()
        
    btc.disconnect()
    bts.stop()
Esempio n. 4
0
    def run(self):
        self._logger.info('RFCC running start')
        self._bluetooth_server = BluetoothServer(
            data_received_callback=self._data_received_handler,
            auto_start=False,
            power_up_device=True,
            encoding=None,
            when_client_connects=self._client_connect_handler,
            when_client_disconnects=self._client_disconnect_handler)
        self._logger.info('RFCC server created')

        while True:
            self._logger.info('RFCC server try to start')
            try:
                self._bluetooth_server.start()
            except OSError as e:
                self._logger.info(f'RFCC server start error: {e}')
                time.sleep(30)
                continue
            except Exception as e:
                self._logger.exception(e)
                raise e

            self._logger.info('RFCC started')
            break
Esempio n. 5
0
def bluetooth_client(done_event):
    def data_received(data):
        print(data)  # adds data to the queue and leaves

    s = BluetoothServer(data_received)  #starts RFCOMM Server

    while not (done_event.wait(0.00001)):
        pass

    s.stop()
Esempio n. 6
0
def run(event):
    def data_received(data):
        updated_data.append(data)  # adds data to the queue and leaves

    s = BluetoothServer(data_received)  #starts RFCOMM Server

    while True:
        event_set = event.wait(0.0001)
        if event_set:
            s.close()
            break
        pass
Esempio n. 7
0
 def __init__(self, isDebug=False):
     self.__debug = isDebug
     self.joystick_action = JoystickAction(self.__debug)
     self.cannon_action = CannonAction(self.__debug)
     self.__bt_server = BluetoothServer(self.data_received, self.__debug)
     self.__bt_server.when_client_connects = self.bt_client_connected
     self.__bt_server.when_client_disconnects = self.bt_client_disconnected
     self.__bt_server.start()
     self.__cruncher_menu = CruncherMenu(self.__debug)
     self.__joystick_input = JoystickInput(self.__debug)
     self.__joystick_input.init_joystick()
     atexit.register(self.cleanup)
     if (self.__debug):
         print("Bluetooth Adapter Address:" +
               self.__bt_server.adapter.address)
Esempio n. 8
0
def test_server_default_values():
    def data_received(data):
        pass

    bts = BluetoothServer(data_received)
    assert bts.data_received_callback == data_received
    assert bts.device == "hci0"
    assert bts.server_address == bta0.address
    assert bts.running
    assert bts.port == 1
    assert bts.encoding == "utf-8"
    assert bts.when_client_connects == None
    assert bts.when_client_disconnects == None 

    bts.stop()
Esempio n. 9
0
def test_server_alt_values():
    def data_received(data):
        pass

    def when_client_connects():
        pass

    def when_client_disconnects():
        pass

    bts = BluetoothServer(
        data_received, 
        device = "hci1", 
        auto_start = False, 
        port = 2, 
        encoding = None, 
        when_client_connects = when_client_connects, 
        when_client_disconnects = when_client_disconnects)

    assert bts.data_received_callback == data_received
    assert bts.device == "hci1"
    assert bts.server_address == bta1.address
    assert not bts.running
    assert bts.port == 2
    assert bts.encoding == None
    assert bts.when_client_connects == when_client_connects
    assert bts.when_client_disconnects == when_client_disconnects
Esempio n. 10
0
def test_client_default_values():
    def data_received(data):
        pass

    bts = BluetoothServer(data_received, device = "hci1")
    btc = BluetoothClient(bta1.address, data_received)
    
    assert btc.data_received_callback == data_received
    assert btc.device == "hci0"
    assert btc.server == bta1.address
    assert btc.client_address == bta0.address
    assert btc.connected
    assert btc.port == 1
    assert btc.encoding == "utf-8"

    btc.disconnect()
    bts.stop()
Esempio n. 11
0
def get_ip():
    """
    Receives sender IP through bluetooth
    Relays its IP back to the sender using send's IP that was 
    received
    Also generates pygame GUI to inform user that we are looking
    for bluetooth.
    Blocks until one robot connects 
    """
    global flag
    blue = BluetoothServer(data_received, power_up_device=True)
    flag = True
    i = 0
    while flag:
        screen.fill((0, 0, 0))
        mytext = "Connecting to Bluetooth"

        if (i == 0):
            mytext = mytext + '.'
        elif (i == 1):
            mytext = mytext + '..'
        elif (i == 2):
            mytext = mytext + '...'
        else:
            i = -1
        i += 1
        text_surface = my_font.render(mytext, True, (255, 255, 255))
        text_surface = pygame.transform.rotate(text_surface, 180)
        rect = text_surface.get_rect(center=(160, 120))
        screen.blit(text_surface, rect)

        time.sleep(1)
        pygame.display.flip()
    blue.send(host_IP)
    blue.stop()
Esempio n. 12
0
def test_client_connect_disconnect():

    client_connected = Event()
    client_disconnected = Event()

    def when_client_connects():
        client_connected.set()

    def when_client_disconnects():
        client_disconnected.set()

    bts = BluetoothServer(None)
    btc = BluetoothClient(bta0.address, None, device = "hci1", auto_connect = False)
    bts.when_client_connects = when_client_connects
    bts.when_client_disconnects = when_client_disconnects

    btc.connect()
    assert btc.connected
    assert bts.client_address == btc.client_address
    assert client_connected.wait(1)
    
    btc.disconnect()
    assert not btc.connected
    assert client_disconnected.wait(1)

    bts.stop()
Esempio n. 13
0
def get_ip():
    global flag
    blue = BluetoothServer(data_recieved, power_up_device=True)
    flag = True
    while flag:
        time.sleep(1)
    blue.send(host_IP)
    blue.stop()
Esempio n. 14
0
def test_server_start_stop():

    bts = BluetoothServer(None, auto_start = False)

    bts.start()
    assert bts.running

    bts.stop()
    assert not bts.running
Esempio n. 15
0
    def __init__(self):
        super(Ui, self).__init__()
        uic.loadUi(strLocal + '/UI/MatChinh.ui', self)
        self.TimeTxt = self.findChild(QtWidgets.QLabel, 'Time')
        self.DateTxt = self.findChild(QtWidgets.QLabel, 'Ngay')
        timer = QTimer(self)
        timer.timeout.connect(self.showTime)
        timer.start(1000)

        self.btn_count = 0
        self.led_status = 0
        self.led = LED("GPIO17")
        self.cutRun = LED("GPIO26")
        self.screen_btn = Button("BOARD7")
        clock_time = QTimer(self)
        clock_time.timeout.connect(self.actions)
        clock_time.start(100)

        def data_received(data):
            print(data)
            self.TimeTxt.setText(data)
            s.send(data)

        s = BluetoothServer(data_received)
Esempio n. 16
0
def test_send_receive():

    data_received_at_server = Event()
    data_received_at_client = Event()
    
    def data_received_server(data):
        assert data == "hiserver"
        data_received_at_server.set()

    def data_received_client(data):
        assert data == "hiclient"
        data_received_at_client.set()

    bts = BluetoothServer(data_received_server, device = "hci0")
    btc = BluetoothClient(bta0.address, data_received_client, device = "hci1")

    btc.send("hiserver")
    assert data_received_at_server.wait(1)
    bts.send("hiclient")
    assert data_received_at_server.wait(1)
    
    btc.disconnect()
    bts.stop()
Esempio n. 17
0
        if GPIO.input(ECHO) == GPIO.HIGH:
            break

    while True:
        pulso_fin = time.time()
        if GPIO.input(ECHO) == GPIO.LOW:
            break

    duracion = pulso_fin - pulso_inicio

    #cm
    distancia = (34300 * duracion) / 2

    if distancia > 200:
        distancia = 200

    print("Distancia: %.2f cm" % distancia)

    s.send(str(round(distancia, 2)))
    GPIO.cleanup()


s = BluetoothServer(data_received_handler,
                    port=1,
                    when_client_connects=connect_handler,
                    when_client_disconnects=disconnect_handler)

print('Listening...')

pause()
Esempio n. 18
0
class AppMain(App):
    th_obj = ""

    def build(self):
        # 빈창 띄우는 범인: flask - 어케 해결하지?
        # self.que = Manager().Queue()
        # self.que_to_flask = Manager().Queue()

        # self.flask_proc = Process(target=flaskRun, args=(self.que, self.que_to_flask))
        # self.flask_proc.start()

        f = []
        f.append(open("layout/main.kv", encoding='utf8'))
        f.append(open("layout/aprow.kv", encoding='utf8'))
        f.append(open("layout/btrow.kv", encoding='utf8'))
        f.append(open("layout/home.kv", encoding='utf8'))
        f.append(open("layout/menu.kv", encoding='utf8'))
        f.append(open("layout/ether.kv", encoding='utf8'))
        f.append(open("layout/bluetooth.kv", encoding='utf8'))
        f.append(open("layout/disp.kv", encoding='utf8'))

        content = ''
        for i in f:
            content += i.read() + "\r\n"
            i.close()

        Builder.load_string(content)
        self.scm = ScreenManagement()
        self.scm.transition = NoTransition()

        self.triggerThreads()

        if sys.platform == 'win32':
            pass
        elif sys.platform.startswith('linux'):
            self.s = BluetoothServer(self.data_received)

        return self.scm

    def on_stop(self):
        # 종료시 쓰레드 종료
        self.th_obj.is_running = False

        # 종료시 플라스크 종료
        # self.flask_proc.terminate()
        # self.flask_proc.join()

    def triggerThreads(self, mode="none"):
        if self.th_obj != "":
            self.th_obj.threadDateTime("stop")
            self.th_obj.queueToDevice("stop")

        self.th_obj = ThreadKivy()
        self.th_obj.is_running = True

        self.th_obj.threadDateTime("start")
        self.th_obj.queueToDevice("start")

    def openMenu(self):
        # 메뉴
        current_screen = self.scm.children[0]

        menu_cavity = current_screen.ids.menu
        menu = menu_cavity.children[0]

        menu.pos = (0, 0)
        menu.ids.menu_btn.pos = [-1000, -1000]

    def closeMenu(self):
        # 메뉴
        current_screen = self.scm.children[0]

        menu_cavity = current_screen.ids.menu
        menu = menu_cavity.children[0]

        menu.pos = (800, 0)

    def data_received(self, data):
        if (data != "\n"):
            # print(data.strip())
            self.que.put(data.strip())
            self.s.send(data.strip() + " hahahaha" + "\n")
Esempio n. 19
0
        sc.close()
        surf = pygame.image.load("test.png")  # Load local image for piTFT
        buff = surf.get_rect()
        buff.left = 0
        buff.top = 0
        if state == 2:  # If in camera display mode
            server.send('d')


# When client connects, send ip
def when_client_connects():
    temp = check_output(['hostname', '-I'])
    server.send(re.sub('\n', '', temp))


server = BluetoothServer(data_received_callback=data_received,
                         when_client_connects=when_client_connects)

#WHILE PROGRAM IS RUNNING
while isRunning:
    clockvar.tick(framerate)  #manual framerate control so we can edit it
    screen.fill(LIGHTBLUE)  #erase the work space
    if state == 0 or state == 1:

        screen.blit(chikin, chikinrect)

        if state == 0:  #start screen
            # render start button
            text_surface = my_font.render("Start", True, WHITE)
            rect = text_surface.get_rect(center=center_button_loc)
            bkgd_rect = pygame.draw.rect(screen, YOLK,
                                         (rect.left - 15, rect.top - 15,
Esempio n. 20
0
class RFCCConnector(threading.Thread, IResponseWriter, IPackageReceiver):
    _logger = logging.getLogger('Main')
    _bluetooth_server: BluetoothServer = None
    _response_mutex = threading.Lock()
    _count_connected: int

    def __init__(self, config: Config, request_transmitter: 'Queue[Request]'):
        threading.Thread.__init__(self)
        self._config = config

        if not config.rfcomm_enabled:
            self._logger.fatal('RFCC is disabled but is trying to create')
            raise Exception('RFCC is disabled but is trying to create')

        self._count_connected = 0
        self._request_transmitter = request_transmitter
        self._protocol_parser = ProtocolParser(self)

    @property
    def connected(self) -> bool:
        if self._bluetooth_server is not None:
            return self._count_connected > 0
        else:
            return False

    def run(self):
        self._logger.info('RFCC running start')
        self._bluetooth_server = BluetoothServer(
            data_received_callback=self._data_received_handler,
            auto_start=False,
            power_up_device=True,
            encoding=None,
            when_client_connects=self._client_connect_handler,
            when_client_disconnects=self._client_disconnect_handler)
        self._logger.info('RFCC server created')

        while True:
            self._logger.info('RFCC server try to start')
            try:
                self._bluetooth_server.start()
            except OSError as e:
                self._logger.info(f'RFCC server start error: {e}')
                time.sleep(30)
                continue
            except Exception as e:
                self._logger.exception(e)
                raise e

            self._logger.info('RFCC started')
            break

    def _client_connect_handler(self):
        self._logger.info('New device connected')
        self._count_connected = self._count_connected + 1

    def _client_disconnect_handler(self):
        self._logger.info('Device disconnected')
        self._count_connected = self._count_connected - 1

        if self._count_connected < 0:
            self._count_connected = 0

    def _data_received_handler(self, data):
        self._logger.debug(f'RFCC receive {len(data)} bytes')
        self._protocol_parser.update(data)

    def write_response(self, response: Response):
        self._response_mutex.acquire()

        payload_length = 0
        if response.payload is not None:
            payload_length = {len(response.payload)}

        if response.command_type is not CommandType.Telemetry:
            self._logger.info(
                f'RFCC try to send response with type {response.command_type} and payload length {payload_length}'
            )
        package = self._protocol_parser.create_package(response.command_type,
                                                       response.payload)
        self.send(self._protocol_parser.serialize_package(package))

        self._response_mutex.release()

    def receive_package(self, package: PackageDto):
        self._logger.info(
            f'RFCC receive new package {package.command_type} with size {package.payload_size} bytes'
        )
        new_request = Request(package.command_type, package.payload, self)
        self._request_transmitter.put(new_request)

    def send(self, payload: bytes):
        if self._bluetooth_server is None:
            self._logger.critical('RFCC not running, but send invoke')
            raise ConnectionError('RFCC not running, but send invoke')

        self._bluetooth_server.send(payload)
Esempio n. 21
0
class J2Cruncher:
    __bt_server = None
    __cruncher_menu = None
    __joystick_input = None
    __looper = True
    __debug = False
    steeringPositions = SteeringPositions()
    joystick_action = None
    cannon_action = None

    def __init__(self, isDebug=False):
        self.__debug = isDebug
        self.joystick_action = JoystickAction(self.__debug)
        self.cannon_action = CannonAction(self.__debug)
        self.__bt_server = BluetoothServer(self.data_received, self.__debug)
        self.__bt_server.when_client_connects = self.bt_client_connected
        self.__bt_server.when_client_disconnects = self.bt_client_disconnected
        self.__bt_server.start()
        self.__cruncher_menu = CruncherMenu(self.__debug)
        self.__joystick_input = JoystickInput(self.__debug)
        self.__joystick_input.init_joystick()
        atexit.register(self.cleanup)
        if (self.__debug):
            print("Bluetooth Adapter Address:" +
                  self.__bt_server.adapter.address)

    async def run(self):
        self.__cruncher_menu.init_screen()
        while self.__looper:
            try:
                self.__cruncher_menu.paint_screen()
                if (self.__cruncher_menu.previous_menu_name !=
                        self.__cruncher_menu.current_menu_name):
                    self.process_menu()
                await asyncio.sleep(1.0 / 60)
            except KeyboardInterrupt:
                self.__looper = False
                self.cleanup()

    def process_menu(self):
        if (self.__cruncher_menu.current_menu_name == "ev_pi_noon"):
            self.__joystick_input.poll_joystick_events()
            self.__joystick_input.enabled = True
            self.__joystick_input.speedMultiplier = 0.8
            self.update_j2_controller()
        if (self.__cruncher_menu.current_menu_name == "ev_spirit"):
            self.__joystick_input.poll_joystick_events()
            self.__joystick_input.enabled = True
            self.__joystick_input.speedMultiplier = 0.7
            self.update_j2_controller()
        if (self.__cruncher_menu.current_menu_name == "ev_obstacles"):
            self.__joystick_input.poll_joystick_events()
            self.__joystick_input.enabled = True
            self.__joystick_input.speedMultiplier = 0.7
            self.update_j2_controller()
        elif (self.__cruncher_menu.current_menu_name == "ev_space_invaders"):
            self.__joystick_input.poll_joystick_events()
            self.__joystick_input.enabled = True
            self.__joystick_input.speedMultiplier = 0.3
            self.update_j2_controller()
            self.update_cannon_shooter()
            # self.update_suspension()
        elif (self.__cruncher_menu.current_menu_name == "ev_blastoff"):
            self.update_straight_line_speed()
        else:
            self.__joystick_input.enabled = False

        # else:
        #print("Previous {}, Current {}".format(self.__cruncher_menu.previous_menu_name, self.__cruncher_menu.current_menu_name))

    def update_straight_line_speed(self):
        pass

    def update_suspension(self):
        pass

    def update_cannon_shooter(self):
        cannonCommand = self.cannon_action.get_command(
            self.__joystick_input.steeringPosition)
        if (cannonCommand != ""):
            self.__bt_server.send(cannonCommand)

    def update_j2_controller(self):
        steerCommand, driveCommand = self.joystick_action.get_commands(
            self.__joystick_input.steeringPosition,
            self.__joystick_input.directionLeft,
            self.__joystick_input.driveLeft,
            self.__joystick_input.directionRight,
            self.__joystick_input.driveRight)

        if (steerCommand != ""):
            self.__bt_server.send(steerCommand)
        if (driveCommand != ""):
            self.__bt_server.send(driveCommand)

    def data_received(self, data):
        if (self.__debug):
            print(data)
        self.__bt_server.send(data)

    def bt_client_connected(self):
        print("Client Connected: ")

    def bt_client_disconnected(self):
        print("Client Disconnected:")

    def cleanup(self):
        self.__bt_server = None
Esempio n. 22
0
#     sleep(0.1)
#     reset_display()


def client_connected():
    print("client connected")


def client_disconnected():
    print("client disconnected")


print("init")

server = BluetoothServer(data_received,
                         auto_start=False,
                         when_client_connects=client_connected(),
                         when_client_disconnects=client_disconnected())

server.start()


def run():
    running = True
    button_down = False
    reset_display()
    try:
        while running:
            for event in pygame.event.get():
                if event.type == pygame.QUIT:
                    running = False
                elif event.type == pygame.KEYDOWN and button_down == False:
from bluedot.btcomm import BluetoothServer

def data_received(data):
    print(data)
    

s = BluetoothServer(data_received)

_= input("Press Enter to quit...")

s.stop()

Esempio n. 24
0
#print(result)

time.sleep(3)
result = read_all_data_from_arduino()
#print(result)

result = do_stop()
#print(result)
result = read_all_data_from_arduino()
#print(result)

try:
    print('===> CREATING BLUETOOTH SERVER <===')

    s = BluetoothServer(data_received_callback=data_received,
                        when_client_connects=client_connect,
                        when_client_disconnects=client_disconnect)

    print('---> waiting for connection <---')
    pause()

except ConnectionAbortedError as ex:
    print("*** ERROR ***: got connection request for closed socket: ex=" +
          str(ex))
    sys.exit(5)
except OSError as ex:
    print("*** ERROR ***: got mysterious OSError: ex=" + str(ex))
    sys.exit(6)
except Exception as ex:
    print("*** PROGRAM ERROR ***: ex=" + str(ex))
    sys.exit(7)
Esempio n. 25
0
    #detection.detect('Jordan','8329300230','9152273680', int(tmax), int(tmin))
    # return detection.detect(primaryName, primaryNumber, secondaryNumber, int(tmax), int(tmin))
    return detection.detect(primaryName, primaryNumber, secondaryNumber,
                            int(tmax))


def stop(data):
    print("here2")
    print(thread.toString())
    stringCmd = 'Command: ' + data[0]
    print(stringCmd)

    s.send(stringCmd)
    #detection.stop()
    thread.exit()


def client_connects():
    print('Client Connected!')


def client_disconnects():
    print('Client Disconnected!')


s = BluetoothServer(data_received, True, 'hci0', 1, 'utf-8', False,
                    client_connects, client_disconnects)
print(s.client_address)
pause()
Esempio n. 26
0
#!/usr/bin/python3

from bluedot.btcomm import BluetoothServer
from signal import pause
import time


def data_received(data):
    print(data)
    s.send(data)


while True:
    try:
        s = BluetoothServer(data_received)
        pause()
    except Exception as e:
        print("ERROR: e=" + str(e))
    time.sleep(2)
Esempio n. 27
0
host_mac = re.split(' |\n|\t', result)[2]
print("host_mac: " + host_mac)

adapter = BluetoothAdapter()
print("Powered = {}".format(adapter.powered))
print(adapter.paired_devices)
num = 0
Connection = True
conn = True


def data_recieved(data):
    global num, conn
    print("received data #" + str(num))
    print(data)
    c.send(host_IP)
    num += 1
    conn = True


c = BluetoothServer(data_recieved, power_up_device=True)
while Connection:
    if (c.client_connected and conn):
        print("connection from: " + str(c.client_address))
        conn = False
    try:
        time.sleep(1)
    except KeyboardInterrupt:
        print("disconnected by keyboard")
        Connection = False