Esempio n. 1
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def add_gauge(radius, max_value, length, direction, color, major_step, minor_step):
    major_angles, minor_angles = [], []
    major_labels, minor_labels = [], []

    total_angle = start_angle - end_angle

    major_angle_step = float(major_step)/max_value*total_angle
    minor_angle_step = float(minor_step)/max_value*total_angle

    major_angle = 0

    while major_angle <= total_angle:
        major_angles.append(start_angle - major_angle)
        major_angle += major_angle_step

    minor_angle = 0

    while minor_angle <= total_angle:
        minor_angles.append(start_angle - minor_angle)
        minor_angle += minor_angle_step

    major_labels = [ major_step*i for i, _ in enumerate(major_angles) ]
    minor_labels = [ minor_step*i for i, _ in enumerate(minor_angles) ]

    n = major_step/minor_step
    minor_angles = [ x for i, x in enumerate(minor_angles) if i % n != 0 ]
    minor_labels = [ x for i, x in enumerate(minor_labels) if i % n != 0 ]

    glyph = Arc(x=0, y=0, radius=radius, start_angle=start_angle, end_angle=end_angle, direction="clock", line_color=color, line_width=2)
    add_glyph(glyph, global_source)

    rotation = 0 if direction == 1 else -pi

    x, y = zip(*[ polar_to_cartesian(radius, angle) for angle in major_angles ])
    angles = [ angle + rotation for angle in major_angles ]
    source = ColumnDataSource(dict(x=x, y=y, angle=angles))
    plot.data_sources.append(source)

    glyph = Ray(x="x", y="y", length=length, angle="angle", line_color=color, line_width=2)
    add_glyph(glyph, source)

    x, y = zip(*[ polar_to_cartesian(radius, angle) for angle in minor_angles ])
    angles = [ angle + rotation for angle in minor_angles ]
    source = ColumnDataSource(dict(x=x, y=y, angle=angles))
    plot.data_sources.append(source)

    glyph = Ray(x="x", y="y", length=length/2, angle="angle", line_color=color, line_width=1)
    add_glyph(glyph, source)

    x, y = zip(*[ polar_to_cartesian(radius+2*length*direction, angle) for angle in major_angles ])
    text_angles = [ angle - pi/2 for angle in major_angles ]
    source = ColumnDataSource(dict(x=x, y=y, angle=text_angles, text=major_labels))
    plot.data_sources.append(source)

    glyph = Text(x="x", y="y", angle="angle", text="text", text_align="center", text_baseline="middle")
    add_glyph(glyph, source)
Esempio n. 2
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def add_needle(speed, units):
    angle = speed_to_angle(speed, units)
    add_glyph(
        Ray(x=0,
            y=0,
            length=0.75,
            angle=angle,
            line_color="black",
            line_width=3))
    add_glyph(
        Ray(x=0,
            y=0,
            length=0.10,
            angle=angle - pi,
            line_color="black",
            line_width=3))
Esempio n. 3
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def test_Ray():
    glyph = Ray()
    assert glyph.x == "x"
    assert glyph.y == "y"
    assert glyph.angle == "angle"
    assert glyph.length == None
    yield check_line, glyph
    yield check_props, glyph, ["x", "y", "angle", "length"], LINE
Esempio n. 4
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def add_needle(speed, units):
    angle = speed_to_angle(speed, units)
    plot.add_glyph(
        ds,
        Ray(x=0,
            y=0,
            length=data(0.75),
            angle=angle,
            line_color="black",
            line_width=3))
    plot.add_glyph(
        ds,
        Ray(x=0,
            y=0,
            length=data(0.10),
            angle=angle - pi,
            line_color="black",
            line_width=3))
Esempio n. 5
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 ("quad",
  Quad(left="x", right="xm01", top="y", bottom="ym01",
       fill_color="#B3DE69")),
 ("quadratic",
  Quadratic(x0="x",
            y0="y",
            x1="xp02",
            y1="y",
            cx="xp01",
            cy="yp01",
            line_color="#4DAF4A",
            line_width=3)),
 ("ray",
  Ray(x="x",
      y="y",
      length=45,
      angle=-0.7,
      line_color="#FB8072",
      line_width=2)),
 ("rect",
  Rect(x="x",
       y="y",
       width=screen(10),
       height=screen(20),
       angle=-0.7,
       fill_color="#CAB2D6")),
 ("segment",
  Segment(x0="x",
          y0="y",
          x1="xm01",
          y1="ym01",
          line_color="#F4A582",
Esempio n. 6
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 def setUp(self):
     from bokeh.glyphs import Ray
     self.test_ray = Ray()