Esempio n. 1
0
def reload_configs(request):
    flush_all_tables()
    response = {}
    json_data = open(CONFIG_FILE_PATH, "r")
    try:
        configjson = simplejson.load(json_data)
    except ValueError:
        response['status_code'] = 400
        response["response"] = "Error parsing json file"
        return HttpResponse(simplejson.dumps(response), mimetype="application/json")
    json_data.close()
    champions = configjson["champions"]
    for champion in champions:
        championobject = None
        try:
            championobject = Champion.objects.get(name=champion["name"])
        except ObjectDoesNotExist:
            positions = champion["positions"]
            championobject = Champion(name=champion["name"], top=positions["top"], jungle=positions["jungle"], mid=positions["mid"], adc=positions["adc"], support=positions["support"])
            championobject.save()
            counterlist = CounterList(champion=championobject)
            counterlist.save()
        else:
            update_positions(championobject, champion["positions"])
        update_counters(championobject, champion["counters"])
        update_champion_compositions(championobject, champion["compositions"])
    response['status_code'] = 200
    response["response"] = "Reload successful"
    return HttpResponse(simplejson.dumps(response), mimetype="application/json")
Esempio n. 2
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def update_counters(champion, counters):
    for counter in counters:
        championcounter = None
        try:
            championcounter = Champion.objects.get(name=counter["name"])
        except ObjectDoesNotExist:
            championcounter = Champion(name=counter["name"], top=0, jungle=0, mid=0, adc=0, support=0)
            championcounter.save()
            counterlist = CounterList(champion=championcounter)
            counterlist.save()
        counterlist = champion.counterlist
        c = Counter(champion=championcounter, strength=counter["strength"], championlist=counterlist)
        c.save()
Esempio n. 3
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def getChampionName(championId, region):
	champion_name = ''

	r = R.r
	r_champion_name_key = 'champion.name.{0}.value'.format(championId)
	champion_name = r.get(r_champion_name_key)

	if not champion_name:
		try:
			champion_name = Champion.objects.get(champion_id=championId).name
		except:
			response = retrieveChampionDataById(region, championId)
			if type(response) is dict:
				champion = Champion(champion_id=championId, name=response['name'], title=response['title'])
				champion.save()
				champion_name = champion.name

		r.set(r_champion_name_key, champion_name)

	return champion_name
Esempio n. 4
0
import json

with open('res/champion.json', encoding="utf8") as inputFile:
    data = json.load(inputFile)
    champions = data['data']
    for key, currentChamp in champions.items():
        entry = Champion(
            name=currentChamp['name'],
            sprite=currentChamp['image']['full'],
            hp=currentChamp['stats']['hp'],
            hpperlevel=currentChamp['stats']['hpperlevel'],
            mp=currentChamp['stats']['mp'],
            mpperlevel=currentChamp['stats']['mpperlevel'],
            movespeed=currentChamp['stats']['movespeed'],
            armor=currentChamp['stats']['armor'],
            armorperlevel=currentChamp['stats']['armorperlevel'],
            spellblock=currentChamp['stats']['spellblock'],
            spellblockperlevel=currentChamp['stats']['spellblockperlevel'],
            attackrange=currentChamp['stats']['attackrange'],
            hpregen=currentChamp['stats']['hpregen'],
            hpregenperlevel=currentChamp['stats']['hpregenperlevel'],
            mpregen=currentChamp['stats']['mpregen'],
            mpregenperlevel=currentChamp['stats']['mpregenperlevel'],
            crit=currentChamp['stats']['crit'],
            critperlevel=currentChamp['stats']['critperlevel'],
            attackdamage=currentChamp['stats']['attackdamage'],
            attackdamageperlevel=currentChamp['stats']['attackdamageperlevel'],
            attackspeedperlevel=currentChamp['stats']['attackspeedperlevel'],
            attackspeed=currentChamp['stats']['attackspeed'])
        entry.save()