def configure(self): Character.configure(self) self.rect.x, self.rect.y = 10, 1000 self.gravity = 1 self.acceleration_x = 0 self.jumping = False self.blinking = False self.jump_energy_max = 3 self.jump_energy = self.jump_energy_max self.life_max = 5 self.life = self.life_max self.weapon = Weapon(self) self.JUMP_SPEED = 10
def configure(self): Character.configure(self) self.frame_incrementator = 1
def configure(self): Character.configure(self) self.speed_x = 5 * self.side self.side self.speed_y = 0 self.gravity = 1