Esempio n. 1
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    def test_get_possible_squares_rook(self):
        """ Test for get_possible_squares("r") """
        game = Game()
        game.board.clear_board()
        game.move_count += 1
        game.board.place_piece("k", "E8")
        game.board.place_piece("K", "C8")
        game.board.place_piece("r", "D1")
        legal_moves = game.get_possible_squares("r", "D1")
        # Rook on empty board on d1
        self.assertEqual(
            legal_moves,
            [[1, 3], [2, 3], [3, 3], [4, 3], [5, 3], [6, 3], [7, 3], [0, 4],
             [0, 5], [0, 6], [0, 7], [0, 2], [0, 1], [0, 0]])
        game.board.set_up_pieces()
        # Black Rook on d1 on starting board
        self.assertEqual(game.get_possible_squares("r", "D1"),
                         [[1, 3], [0, 4], [0, 2]])
        # White Rook on d1 on starting board
        game.move_count += 1
        self.assertEqual(game.get_possible_squares("R", "D1"), None)

        game.board.clear_board()
        game.castling_rights = ["", "", "", ""]
        game.board.place_piece("K", "D2")
        game.board.place_piece("q", "D4")
        game.board.place_piece("R", "D3")
        self.assertEqual(game.get_possible_squares("R", "D3"), [[3, 3]])
Esempio n. 2
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 def test_mate_checkmate(self):
     """ Test for test_if_mate() checkmate """
     game = Game()
     game.castling_rights = ["", "", "", ""]
     game.board.remove_piece("D1")
     game.board.remove_piece("C1")
     game.board.place_piece("r", "C1")
     self.assertEqual(game.test_if_mate(), CHECKMATE)
Esempio n. 3
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 def test_mate_stalemate(self):
     """ Test for test_if_mate() stalemate """
     game = Game()
     game.board.clear_board()
     game.castling_rights = ["", "", "", ""]
     game.board.place_piece("K", "H8")
     game.board.place_piece("q", "G6")
     self.assertEqual(game.test_if_mate(), STALEMATE)
Esempio n. 4
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 def test_get_possible_squares_king(self):
     """ Test for get_possible_squares("k") """
     game = Game()
     game.board.clear_board()
     game.move_count += 1
     game.castling_rights = ["", "", "", ""]
     game.board.place_piece("k", "E1")
     game.board.place_piece("K", "E8")
     # King on empty board on e1
     self.assertEqual(game.get_possible_squares("k", "E1"),
                      [[1, 4], [1, 5], [0, 5], [0, 3], [1, 3]])
     game.board.set_up_pieces()
     # King on e1 on starting board
     self.assertEqual(game.get_possible_squares("K", "E1"), None)
Esempio n. 5
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    def test_in_check(self):
        """ Test for in_check() """
        game = Game()
        game.board.clear_board()
        game.castling_rights = ["", "", "", ""]
        game.board.place_piece("K", "B1")
        game.board.place_piece("q", "B2")
        game.board.place_piece("k", "B3")
        self.assertEqual(game.in_check(WHITE), True)
        self.assertEqual(game.in_check(BLACK), False)

        game.board.clear_board()
        game.board.place_piece("K", "E1")
        game.board.place_piece("p", "D2")
        self.assertEqual(game.in_check(WHITE), True)

        game.board.clear_board()
        game.board.place_piece("K", "E3")
        game.board.place_piece("p", "D2")
        self.assertEqual(game.in_check(WHITE), False)

        game.board.clear_board()
        game.board.place_piece("K", "E1")
        game.board.place_piece("p", "D2")
        self.assertEqual(game.in_check(WHITE), True)

        game.board.clear_board()
        game.board.place_piece("k", "E3")
        game.board.place_piece("P", "D2")
        game.move_count = 1
        self.assertEqual(game.in_check(BLACK), True)
        game.move_count = 0

        game.board.clear_board()
        game.board.place_piece("k", "E3")
        game.board.place_piece("P", "D4")
        self.assertEqual(game.in_check(BLACK), False)

        game.board.clear_board()
        game.board.place_piece("k", "E3")
        game.board.place_piece("P", "E2")
        self.assertEqual(game.in_check(BLACK), False)

        game.board.clear_board()
        game.board.place_piece("k", "B1")
        game.board.place_piece("K", "B3")
        self.assertEqual(game.in_check(WHITE), False)