def __save_game(self): if Config().issaved: return def save(): if len(text.get(1.0, END)) > 3: Config().save_game(text.get(1.0, END)[:10]) trash_win.destroy() def write(_): if len(text.get(1.0, END)) > 10: chars = text.get(1.0, END)[:10] text.delete(1.0, END) text.insert(1.0, chars) trash_win = Toplevel(self.window, padx=5, pady=5) trash_win.winfo_toplevel().title("Guardar Partida") trash_win.resizable(0,0) title = Label(trash_win, padx=0, pady=5, height=1, font=self.font, text='Inserta el Nombre de la partida:', justify=LEFT) title.grid(column=0, row=0) text = Text(trash_win, font=self.font, height=1, width=25, spacing1=5, spacing3=5, wrap='none') text.bind('<Key>', write) text.grid(column=0, row=1) text.focus_set() save_btn = Button(trash_win, text='Guardar', font=self.font, command=save) save_btn.grid(column=1, row=1)
def select(_): _iter = listbox.curselection()[0] if _iter % 3 == 0: Config().load_game(listbox.get(_iter)) trash_win.destroy() self.board = Board(self) self.board._board(True)
def __load_game(self): color_selected = '#A0A0FF' def select(_): _iter = listbox.curselection()[0] if _iter % 3 == 0: Config().load_game(listbox.get(_iter)) trash_win.destroy() self.board = Board(self) self.board._board(True) def delete(_): _item = listbox.curselection()[0] if _item % 3 == 0: Config().delete_game(listbox.get(_item)) for i in range(3): listbox.delete(_item) trash_win = Toplevel(self.window, padx=5, pady=5) trash_win.winfo_toplevel().title("Cargar Partida") trash_win.resizable(0,0) title = Frame(trash_win, bg='#A0A0A0', highlightthickness=0, border=0, padx=0, pady=0) title.grid(column=0, columnspan=2, row=0, sticky=NSEW) title1 = Label(title, padx=25, pady=5, height=1, font=self.font, text='Nombre de la partida', bg='#A0A0A0') title2 = Label(title, padx=25, pady=5, height=1, font=self.font, text='Fecha', bg='#A0A0A0') title1.grid(column=0, row=0, sticky=(NW, S)) title2.grid(column=1, row=0, sticky=(NW, S)) trash_frame = Canvas(trash_win, highlightthickness=0, border=0) trash_frame.grid(column=0, columnspan=2, row=1, sticky=NSEW, padx=25, pady=0) scrollbar = Scrollbar(trash_frame, orient=VERTICAL) listbox = Listbox(trash_frame, font=self.font, bg='white', yscrollcommand=scrollbar.set, highlightthickness=5, selectbackground=color_selected, selectmode=SINGLE, width=0, height=8, relief=SOLID, border=0, highlightcolor='white') row = 0 for save in Config().list_games: listbox.insert(END, save[0], ' ' * len(save[1]) + save[1], '-' * len(save[1]) * 2) listbox.itemconfigure(row + 1, foreground='gray', selectforeground='gray', selectbackground='white') listbox.itemconfigure(row + 2, selectbackground='white', background='white') row += 3 scrollbar.config(command=listbox.yview) scrollbar.pack(side=RIGHT, fill=Y, pady=(20, 100)) listbox.pack(fill=BOTH, padx=25, pady=(25, 0)) save_btn = Button(trash_frame, text='Seleccionar', font=self.font) del_btn = Button(trash_frame, text='Eliminar', font=self.font) save_btn.bind('<ButtonPress-1>', select) del_btn.bind('<ButtonPress-1>', delete) listbox.bind('<Double-ButtonPress-1>', select) save_btn.pack(side=RIGHT, padx=25, pady=25) del_btn.pack(side=LEFT, padx=25, pady=25) listbox.focus_force()
def create(): if len(text.get(1.0, END)[:10]) < 3 or self.color == '': return Config().new_game(text.get(1.0, END)[:-1], 'w') trash_win.destroy() self.board = Board(self) self.board._board(save_file=True)
def start(self): self.board = Board(self) self.board._board(Config().issaved) self.window.mainloop()
def save(): if len(text.get(1.0, END)) > 3: Config().save_game(text.get(1.0, END)[:10]) trash_win.destroy()
def delete(_): _item = listbox.curselection()[0] if _item % 3 == 0: Config().delete_game(listbox.get(_item)) for i in range(3): listbox.delete(_item)