Esempio n. 1
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def _second_pass(input_fname, symbol_table, output_fname):
    """Go through each line of assembly code and generate machine code.

    Arguments
    input_fname (string) - Name of the input file containing assembly code.
    symbol_table (SymbolTable) - Symbol table.
    output_fname (string) - Output file name of a file to write machine code to.
    """

    # Variable symbols start at RAM address 16.
    ram_address = 16
    fout = open(output_fname, "w")
    parser = Parser(input_fname)
    while parser.has_more_commands():
        parser.advance()
        if parser.command_type() == Parser.A_COMMAND:
            symbol = parser.symbol()
            try:
                # If the symbol is a decimal number convert it to a binary string.
                fout.write("0" + Code.to_binary(int(symbol)) + "\n")                
            except ValueError:
                # The symbol isn't a decimal number thus it must either be in the symbol table or it needs to be
                # assigned a value.
                if not symbol_table.contains(symbol):
                    symbol_table.add_entry(symbol, ram_address)
                    ram_address += 1
                fout.write("0" + Code.to_binary(symbol_table.get_address(symbol)) + "\n")
        elif parser.command_type() == Parser.C_COMMAND:
            fout.write("111" + Code.comp(parser.comp()) + Code.dest(parser.dest()) + Code.jmp(parser.jmp()) + "\n")
        # Ignore L_COMMAND, they have been looked at in the first pass.
    fout.close()
Esempio n. 2
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    def comp(self):
        """
        Returns the comp menomonic in the current C_COMMAND (28 possibilities)
        Should be called only when commandType() is C_COMMAND

        return string
        """
        if '=' in self.current_command:
            c = self.current_command.split('=')[1]
        elif ';' in self.current_command:
            c = self.current_command.split(';')[0]

        code = Code()
        self.current_comp, self.current_a = code.comp(c)
Esempio n. 3
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def assemble(asm_file):
    parser = Parser(asm_file)
    fp_out = open("{}.hack".format(asm_file), "w")
    while (parser.hasMoreCommands()):
        parser.advance()
        if parser.commandType() == Parser.L_CMD:
            continue;
 
        if parser.commandType() == Parser.A_CMD:
            out_line = "0{:015b}".format(int(parser.symbol()))
        else:
            comp = Code.comp(parser.comp())
            dest = Code.dest(parser.dest())
            jump = Code.jump(parser.jump())
            out_line = "111%s%s%s" % (comp, dest, jump)
        fp_out.write("{}\n".format(out_line))
Esempio n. 4
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    def jump(self):
        """
        Returns the jump mnemonic in the current C_COMMAND (8 possibilities)
        Should be called only when commandType() is C_COMMAND

        returns string
        """
        # equal: 000 jump 
        if ';' in self.current_command:
            j = self.current_command.split(';')[1]
        elif '=' in self.current_command:
            j='null'
        else:
            j = None
        code = Code()
        self.current_jump = code.jump(j)
Esempio n. 5
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    def dest(self):
        """
        returns the dest mnemonic in the current C_COMMAND (8 possibilities).

        Should be called only when AssmCommandType() is C_COMMAND

        returns string
        """
        # semicolon: 000 dest
        if '=' in self.current_command:
            d = self.current_command.split('=')[0]
        else:
            d='null'

        code = Code()
        self.current_dest = code.dest(d)
Esempio n. 6
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  def main():
    filename      = os.path.join(os.getcwd(), Util.getCommandLineArg(1))
    parser        = Parser(filename)

    hack_filename = filename.replace('asm', 'hack')
    hack_file     = open(hack_filename, 'w')

    ann_filename  = filename.replace('asm', 'ann')
    ann_file      = open(ann_filename, 'w')


    while parser.has_more_commands():
      parser.advance()
      machine_command = ''

      if parser.command_type() is 'A_COMMAND':
        machine_command = '{0:016b}\n'.format(int(parser.symbol()))

        hack_file.write(machine_command)
      elif parser.command_type() is 'C_COMMAND':
        dest = Code.dest(parser.dest())
        comp = Code.comp(parser.comp())
        jump = Code.jump(parser.jump())

        machine_command = '111{0}{1}{2}\n'.format(comp, dest, jump)

        hack_file.write(machine_command)

      # elif parser.command_type() is 'L_COMMAND':
      #   parser.symbol()

      assembly = parser.original_command().strip()

      mc = machine_command.strip()

      annotated_machine = '{} {} {} {}'.format(mc[0:4], mc[4:8], mc[8:12], mc[12:16])
      annotated_command = '{:<39} // {:<11} {}\n'.format(assembly, parser.command, annotated_machine)

      ann_file.write(annotated_command)

    hack_file.close()
    ann_file.close()
Esempio n. 7
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    def _GenerateCreateCallbackArguments(self, function_scope, callback):
        """Generate all functions to create Value parameters for a callback.

    E.g for function "Bar", generate Bar::Results::Create
    E.g for event "Baz", generate Baz::Create

    function_scope: the function scope path, e.g. Foo::Bar for the function
                    Foo::Bar::Baz(). May be None if there is no function scope.
    callback: the Function object we are creating callback arguments for.
    """
        c = Code()
        params = callback.params
        c.Concat(self._GeneratePropertyFunctions(function_scope, params))

        (c.Sblock('scoped_ptr<base::ListValue> %(function_scope)s'
                  'Create(%(declaration_list)s) {').Append(
                      'scoped_ptr<base::ListValue> create_results('
                      'new base::ListValue());'))
        declaration_list = []
        for param in params:
            declaration_list.append(
                cpp_util.GetParameterDeclaration(
                    param, self._type_helper.GetCppType(param.type_)))
            c.Append('create_results->Append(%s);' %
                     self._CreateValueFromType(param.type_, param.unix_name))
        c.Append('return create_results.Pass();')
        c.Eblock('}')
        c.Substitute({
            'function_scope':
            ('%s::' % function_scope) if function_scope else '',
            'declaration_list':
            ', '.join(declaration_list),
            'param_names':
            ', '.join(param.unix_name for param in params)
        })
        return c
Esempio n. 8
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 def _GeneratePropertyStructures(self, props):
   """Generate the structures required by a property such as OBJECT classes
   and enums.
   """
   c = Code()
   for prop in props:
     if prop.type_ == PropertyType.OBJECT:
       c.Concat(self._GenerateType(prop))
       c.Append()
     elif prop.type_ == PropertyType.CHOICES:
       c.Concat(self._GenerateEnumDeclaration(
           self._cpp_type_generator.GetChoicesEnumType(prop),
           prop,
           [choice.type_.name for choice in prop.choices.values()]))
       c.Concat(self._GeneratePropertyStructures(prop.choices.values()))
     elif prop.type_ == PropertyType.ENUM:
       enum_name = self._cpp_type_generator.GetType(prop)
       c.Concat(self._GenerateEnumDeclaration(
           enum_name,
           prop,
           prop.enum_values))
       c.Append('static scoped_ptr<Value> CreateEnumValue(%s %s);' %
           (enum_name, prop.unix_name))
   return c
Esempio n. 9
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    def _parse_c_instruction(self, instruction):
        # Maybe split instruction into 3 parts.
        # Use a Code class
        code = Code()
        parsed = ""

        if (len(instruction) == 1):
            # Handle ALU instruction
            mnemonics = instruction[0].split("=")
            parsed += code.comp(mnemonics[1])
            parsed += code.dest(mnemonics[0])
            parsed += "000"
        else:
            parsed += code.comp(instruction[0])
            parsed += "000"
            parsed += code.jump(instruction[1])

        return parsed
Esempio n. 10
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 def _GenerateChoiceTypeToValue(self, cpp_namespace, type_):
     """Generates a function that serializes a choice-representing type
 into a base::Value.
 """
     c = Code()
     c.Sblock('scoped_ptr<base::Value> %s::ToValue() const {' %
              cpp_namespace)
     c.Append('scoped_ptr<base::Value> result;')
     for choice in type_.choices:
         choice_var = 'as_%s' % choice.unix_name
         (c.Sblock('if (%s) {' % choice_var).Append(
             'DCHECK(!result) << "Cannot set multiple choices for %s";' %
             type_.unix_name).Append(
                 'result.reset(%s);' % self._CreateValueFromType(
                     choice, '*%s' % choice_var)).Eblock('}'))
     (c.Append('DCHECK(result) << "Must set at least one choice for %s";' %
               type_.unix_name).Append('return result.Pass();').Eblock('}'))
     return c
Esempio n. 11
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  def Generate(self):
    """Generates a Code object with the schema for the entire namespace.
    """
    c = Code()
    (c.Append(LICENSE)
        .Append()
        .Append('/** @fileoverview Externs generated from namespace: %s */' %
                self._namespace.name)
        .Append())

    c.Cblock(self._GenerateNamespaceObject())

    for js_type in self._namespace.types.values():
      c.Cblock(self._GenerateType(js_type))

    for function in self._namespace.functions.values():
      c.Cblock(self._GenerateFunction(function))

    for event in self._namespace.events.values():
      c.Cblock(self._GenerateEvent(event))

    return c
Esempio n. 12
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  def _GenerateType(self, cpp_namespace, type_):
    """Generates the function definitions for a type.
    """
    classname = cpp_util.Classname(type_.name)
    c = Code()

    if type_.functions:
      # Types with functions are not instantiable in C++ because they are
      # handled in pure Javascript and hence have no properties or
      # additionalProperties.
      if type_.properties:
        raise NotImplementedError('\n'.join(model.GetModelHierarchy(type_)) +
            '\nCannot generate both functions and properties on a type')
      for function in type_.functions.values():
        (c.Concat(
            self._GenerateFunction(
                cpp_namespace + '::' + cpp_util.Classname(function.name),
                function))
          .Append()
        )
    elif type_.type_ == PropertyType.OBJECT:
      (c.Concat(self._GeneratePropertyFunctions(
          cpp_namespace, type_.properties.values()))
        .Sblock('%(namespace)s::%(classname)s()')
        .Concat(self._GenerateInitializersAndBody(type_))
        .Eblock('%(namespace)s::~%(classname)s() {}')
        .Append()
      )
      if type_.from_json:
        (c.Concat(self._GenerateTypePopulate(cpp_namespace, type_))
          .Append()
        )
      if type_.from_client:
        (c.Concat(self._GenerateTypeToValue(cpp_namespace, type_))
          .Append()
        )
    c.Substitute({'classname': classname, 'namespace': cpp_namespace})

    return c
Esempio n. 13
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    def setUp(self):
        self.aars_space = AARS_Space(range(2), np.diag([1] * 2),
                                     get_uniform_mutation_matrix(2, .01))

        # mu is zero so that there is only 3 potential codes available
        # and so the code is forced to handle mutants with a fixation
        # probability of zero.
        self.trna_space = TRNA_Space(range(2), np.diag([1] * 2), np.diag([1] * 2),
                                     get_uniform_mutation_matrix(2, .01))

        pchem_vals = [.30, .70]
        self.site_types = Ring_Site_Types(.05, zip(range(2), pchem_vals),
                                          zip(range(2), pchem_vals), [1] * 2)

        message_mutation_matrix = get_uniform_mutation_matrix(2, .01)
        #print message_mutation_matrix.shape
        #print np.matrix([[.5, .5], [.5, .5]]).shape

        self.code = Code([1], [1], self.trna_space, self.aars_space)

        rng = Random()
        rng.seed(42)
        self.evolver = Evolver(self.code, self.site_types, message_mutation_matrix,
                               100, rng)
Esempio n. 14
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  def _GenerateInitializersAndBody(self, type_):
    items = []
    for prop in type_.properties.values():
      if prop.optional:
        continue

      t = prop.type_
      if t == PropertyType.INTEGER:
        items.append('%s(0)' % prop.unix_name)
      elif t == PropertyType.DOUBLE:
        items.append('%s(0.0)' % prop.unix_name)
      elif t == PropertyType.BOOLEAN:
        items.append('%s(false)' % prop.unix_name)
      elif t == PropertyType.BINARY:
        items.append('%s(NULL)' % prop.unix_name)
      elif (t == PropertyType.ADDITIONAL_PROPERTIES or
            t == PropertyType.ANY or
            t == PropertyType.ARRAY or
            t == PropertyType.CHOICES or
            t == PropertyType.ENUM or
            t == PropertyType.OBJECT or
            t == PropertyType.REF or
            t == PropertyType.STRING):
        # TODO(miket): It would be nice to initialize CHOICES and ENUM, but we
        # don't presently have the semantics to indicate which one of a set
        # should be the default.
        continue
      else:
        sys.exit("Unhandled PropertyType: %s" % t)

    if items:
      s = ': %s' % (', '.join(items))
    else:
      s = ''
    s = s + ' {}'
    return Code().Append(s)
Esempio n. 15
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    def get_possible_codes(self):
        if self._possible_codes is None:
            num_aarss = self._aars_mutation_matrix.shape[0]
            num_trnas = self._trna_mutation_matrix.shape[0]
            encodable_trnas = len(self._initial_code.trnas)
            encodable_aarss = len(self._initial_code.aarss)
            aarss_prod = list(product(range(num_aarss),
                                      repeat=encodable_aarss))
            trnas_prod = list(product(range(num_trnas),
                                      repeat=encodable_trnas))

            self._possible_codes = [
                Code(trnas, aarss, self._initial_code._trna_space,
                     self._initial_code._aars_space) for trnas in trnas_prod
                for aarss in aarss_prod
            ]

            potential_codes = (num_trnas**encodable_trnas) * (num_aarss**
                                                              encodable_aarss)

            assert len(self._possible_codes) == potential_codes, \
                "An incorrect number of potential codes was generated {} {}.".format(potential_codes, len(self._possible_codes))

        return self._possible_codes
Esempio n. 16
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    def eval(self, code, *args):
        """Evaluate a JavaScript expression on the Mongo server.

        Useful if you need to touch a lot of data lightly; in such a scenario
        the network transfer of the data could be a bottleneck. The `code`
        argument must be a JavaScript function. Additional positional
        arguments will be passed to that function when it is run on the
        server.

        Raises TypeError if `code` is not an instance of (str, unicode,
        `Code`). Raises OperationFailure if the eval fails. Returns the result
        of the evaluation.

        :Parameters:
          - `code`: string representation of JavaScript code to be evaluated
          - `args` (optional): additional positional arguments are passed to
            the `code` being evaluated
        """
        if not isinstance(code, Code):
            code = Code(code)

        command = SON([("$eval", code), ("args", list(args))])
        result = self._command(command)
        return result.get("retval", None)
Esempio n. 17
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    def _GenerateInitializersAndBody(self, type_):
        items = []
        for prop in type_.properties.values():
            if prop.optional:
                continue

            t = prop.type_
            if t.property_type == PropertyType.INTEGER:
                items.append('%s(0)' % prop.unix_name)
            elif t.property_type == PropertyType.DOUBLE:
                items.append('%s(0.0)' % prop.unix_name)
            elif t.property_type == PropertyType.BOOLEAN:
                items.append('%s(false)' % prop.unix_name)
            elif (t.property_type == PropertyType.ANY
                  or t.property_type == PropertyType.ARRAY
                  or t.property_type == PropertyType.BINARY
                  or  # mapped to std::string
                  t.property_type == PropertyType.CHOICES or
                  t.property_type == PropertyType.ENUM or
                  t.property_type == PropertyType.OBJECT or
                  t.property_type == PropertyType.FUNCTION or
                  t.property_type == PropertyType.REF or t.property_type
                  == PropertyType.STRING):
                # TODO(miket): It would be nice to initialize CHOICES and ENUM, but we
                # don't presently have the semantics to indicate which one of a set
                # should be the default.
                continue
            else:
                raise TypeError(t)

        if items:
            s = ': %s' % (', '.join(items))
        else:
            s = ''
        s = s + ' {}'
        return Code().Append(s)
Esempio n. 18
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    def _GenerateEnumToString(self, cpp_namespace, type_):
        """Generates ToString() which gets the string representation of an enum.
    """
        c = Code()
        classname = cpp_util.Classname(schema_util.StripNamespace(type_.name))

        if cpp_namespace is not None:
            c.Append('// static')
        maybe_namespace = '' if cpp_namespace is None else '%s::' % cpp_namespace

        c.Sblock('std::string %sToString(%s enum_param) {' %
                 (maybe_namespace, classname))
        c.Sblock('switch (enum_param) {')
        for enum_value in self._type_helper.FollowRef(type_).enum_values:
            (c.Append(
                'case %s: ' %
                self._type_helper.GetEnumValue(type_, enum_value)).Append(
                    '  return "%s";' % enum_value.name))
        (c.Append(
            'case %s:' %
            self._type_helper.GetEnumNoneValue(type_)).Append('  return "";').
         Eblock('}').Append('NOTREACHED();').Append('return "";').Eblock('}'))
        return c
Esempio n. 19
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 def _GenerateParamsCheck(self, function, var):
     """Generates a check for the correct number of arguments when creating
 Params.
 """
     c = Code()
     num_required = 0
     for param in function.params:
         if not param.optional:
             num_required += 1
     if num_required == len(function.params):
         c.Append('if (%(var)s.GetSize() != %(total)d)')
     elif not num_required:
         c.Append('if (%(var)s.GetSize() > %(total)d)')
     else:
         c.Append('if (%(var)s.GetSize() < %(required)d'
                  ' || %(var)s.GetSize() > %(total)d)')
     c.Append('  return scoped_ptr<Params>();')
     c.Substitute({
         'var': var,
         'required': num_required,
         'total': len(function.params),
     })
     return c
    def Generate(self):
        """Generates a Code object for features.
    """
        c = Code()
        (c.Append(cpp_util.CHROMIUM_LICENSE).Append().Append(
            cpp_util.GENERATED_FEATURE_MESSAGE % self._source_file).Append())
        ifndef_name = cpp_util.GenerateIfndefName(self._source_file_filename,
                                                  self._class_name)
        (c.Append('#ifndef %s' % ifndef_name).Append('#define %s' %
                                                     ifndef_name).Append())

        (c.Append('#include <map>').Append(
            '#include <string>').Append().Concat(
                cpp_util.OpenNamespace(self._namespace)).Append())

        (c.Append('class %s {' %
                  self._class_name).Append(' public:').Sblock().Concat(
                      self._GeneratePublicBody()).Eblock().Append(' private:').
         Sblock().Concat(
             self._GeneratePrivateBody()).Eblock('};').Append().Cblock(
                 cpp_util.CloseNamespace(self._namespace)))
        (c.Append('#endif  // %s' % ifndef_name).Append())
        return c
Esempio n. 21
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  def _GenerateFields(self, props):
    """Generates the field declarations when declaring a type.
    """
    c = Code()
    # Generate the enums needed for any fields with "choices"
    for prop in props:
      if prop.type_ == PropertyType.CHOICES:
        enum_name = self._cpp_type_generator.GetChoicesEnumType(prop)
        c.Append('%s %s_type;' % (enum_name, prop.unix_name))
        c.Append()

    for prop in self._cpp_type_generator.ExpandParams(props):
      if prop.description:
        c.Comment(prop.description)
      (c.Append('%s %s;' % (
           self._cpp_type_generator.GetCompiledType(prop, wrap_optional=True),
           prop.unix_name))
        .Append()
      )
    return c
Esempio n. 22
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  def _GenerateCreateCallbackArguments(self, function, generate_to_json=False):
    """Generates functions for passing paramaters to a callback.
    """
    c = Code()
    params = function.params
    c.Concat(self._GeneratePropertyStructures(params))

    param_lists = self._cpp_type_generator.GetAllPossibleParameterLists(params)
    for param_list in param_lists:
      declaration_list = []
      for param in param_list:
        if param.description:
          c.Comment(param.description)
        declaration_list.append('const %s' % cpp_util.GetParameterDeclaration(
            param, self._cpp_type_generator.GetCompiledType(param)))
      c.Append('scoped_ptr<base::ListValue> Create(%s);' %
               ', '.join(declaration_list))
      if generate_to_json:
        c.Append('std::string ToJson(%s);' % ', '.join(declaration_list))
    return c
Esempio n. 23
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 def _GenerateChoiceTypeToValue(self, cpp_namespace, type_):
   """Generates a function that serializes a choice-representing type
   into a base::Value.
   """
   c = Code()
   c.Sblock('std::unique_ptr<base::Value> %s::ToValue() const {' %
                cpp_namespace)
   c.Append('std::unique_ptr<base::Value> result;')
   for choice in type_.choices:
     choice_var = 'as_%s' % choice.unix_name
     # Enums cannot be wrapped with scoped_ptr, but the XXX_NONE enum value
     # is equal to 0.
     (c.Sblock('if (%s) {' % choice_var)
      .Append('DCHECK(!result) << "Cannot set multiple choices for %s";' %
              type_.unix_name).Cblock(self._CreateValueFromType(
                  'result = %s;', choice.name, choice, choice_var, True))
      .Eblock('}'))
   (c.Append('DCHECK(result) << "Must set at least one choice for %s";' %
             type_.unix_name).Append('return result;').Eblock('}'))
   return c
Esempio n. 24
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    def _GenerateTypePopulateProperty(self, prop, src, dst):
        """Generate the code to populate a single property in a type.

    src: DictionaryValue*
    dst: Type*
    """
        c = Code()
        value_var = prop.unix_name + '_value'
        c.Append('Value* %(value_var)s = NULL;')
        if prop.optional:
            (c.Sblock(
                'if (%(src)s->GetWithoutPathExpansion("%(key)s", &%(value_var)s)) {'
            ).Concat(
                self._GeneratePopulatePropertyFromValue(
                    prop, value_var, dst, 'false')).Eblock('}'))
        else:
            (c.Append(
                'if (!%(src)s->GetWithoutPathExpansion("%(key)s", &%(value_var)s))'
            ).Append('  return false;').Concat(
                self._GeneratePopulatePropertyFromValue(
                    prop, value_var, dst, 'false')))
        c.Append()
        c.Substitute({'value_var': value_var, 'key': prop.name, 'src': src})
        return c
Esempio n. 25
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    def _GenerateFunction(self, cpp_namespace, function):
        """Generates the definitions for function structs.
    """
        c = Code()

        # Params::Populate function
        if function.params:
            c.Concat(
                self._GeneratePropertyFunctions(cpp_namespace + '::Params',
                                                function.params))
            (c.Append('%(cpp_namespace)s::Params::Params() {}').Append(
                '%(cpp_namespace)s::Params::~Params() {}').Append().Concat(
                    self._GenerateFunctionParamsCreate(cpp_namespace,
                                                       function)).Append())

        # Result::Create function
        if function.callback:
            c.Concat(
                self._GenerateFunctionResultCreate(cpp_namespace, function))

        c.Substitute({'cpp_namespace': cpp_namespace})

        return c
Esempio n. 26
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    def _GenerateEnumFromString(self, cpp_namespace, type_):
        """Generates FromClassNameString() which gets an enum from its string
    representation.
    """
        c = Code()
        classname = cpp_util.Classname(schema_util.StripNamespace(type_.name))

        if cpp_namespace is not None:
            c.Append('// static')
        maybe_namespace = '' if cpp_namespace is None else '%s::' % cpp_namespace

        c.Sblock('%s%s %sParse%s(const std::string& enum_string) {' %
                 (maybe_namespace, classname, maybe_namespace, classname))
        for _, enum_value in enumerate(
                self._type_helper.FollowRef(type_).enum_values):
            # This is broken up into all ifs with no else ifs because we get
            # "fatal error C1061: compiler limit : blocks nested too deeply"
            # on Windows.
            (c.Append('if (enum_string == "%s")' % enum_value.name).Append(
                '  return %s;' %
                self._type_helper.GetEnumValue(type_, enum_value)))
        (c.Append('return %s;' %
                  self._type_helper.GetEnumNoneValue(type_)).Eblock('}'))
        return c
Esempio n. 27
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	def __init__(self, win):
		Code.__init__(self, win)
		self.__line_to_addr = None
		self.__addr_to_line = None
Esempio n. 28
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 def testAppend(self):
     c = Code()
     c.Append('line')
     self.assertEquals('line', c.Render())
Esempio n. 29
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  def _GenerateType(self, cpp_namespace, type_):
    """Generates the function definitions for a type.
    """
    classname = cpp_util.Classname(schema_util.StripNamespace(type_.name))
    c = Code()

    if type_.functions:
      # Wrap functions within types in the type's namespace.
      (c.Append('namespace %s {' % classname)
        .Append())
      for function in type_.functions.values():
        c.Cblock(self._GenerateFunction(function))
      c.Append('}  // namespace %s' % classname)
    elif type_.property_type == PropertyType.ARRAY:
      c.Cblock(self._GenerateType(cpp_namespace, type_.item_type))
    elif type_.property_type in (PropertyType.CHOICES,
                                 PropertyType.OBJECT):
      if cpp_namespace is None:
        classname_in_namespace = classname
      else:
        classname_in_namespace = '%s::%s' % (cpp_namespace, classname)

      if type_.property_type == PropertyType.OBJECT:
        c.Cblock(self._GeneratePropertyFunctions(classname_in_namespace,
                                                 type_.properties.values()))
      else:
        c.Cblock(self._GenerateTypes(classname_in_namespace, type_.choices))

      (c.Append('%s::%s()' % (classname_in_namespace, classname))
        .Cblock(self._GenerateInitializersAndBody(type_))
        .Append('%s::~%s() {}' % (classname_in_namespace, classname))
        .Append()
      )
      if type_.origin.from_json:
        c.Cblock(self._GenerateTypePopulate(classname_in_namespace, type_))
        if cpp_namespace is None:  # only generate for top-level types
          c.Cblock(self._GenerateTypeFromValue(classname_in_namespace, type_))
      if type_.origin.from_client:
        c.Cblock(self._GenerateTypeToValue(classname_in_namespace, type_))
    elif type_.property_type == PropertyType.ENUM:
      (c.Cblock(self._GenerateEnumToString(cpp_namespace, type_))
        .Cblock(self._GenerateEnumFromString(cpp_namespace, type_))
      )

    return c
Esempio n. 30
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  def _GenerateFunctionParamsCreate(self, function):
    """Generate function to create an instance of Params. The generated
    function takes a base::ListValue of arguments.

    E.g for function "Bar", generate Bar::Params::Create()
    """
    c = Code()
    (c.Append('// static')
      .Sblock('scoped_ptr<Params> Params::Create(%s) {' % self._GenerateParams(
        ['const base::ListValue& args']))
    )
    if self._generate_error_messages:
      c.Append('DCHECK(error);')
    (c.Concat(self._GenerateParamsCheck(function, 'args'))
      .Append('scoped_ptr<Params> params(new Params());')
    )

    for param in function.params:
      c.Concat(self._InitializePropertyToDefault(param, 'params'))

    for i, param in enumerate(function.params):
      # Any failure will cause this function to return. If any argument is
      # incorrect or missing, those following it are not processed. Note that
      # for optional arguments, we allow missing arguments and proceed because
      # there may be other arguments following it.
      failure_value = 'scoped_ptr<Params>()'
      c.Append()
      value_var = param.unix_name + '_value'
      (c.Append('const base::Value* %(value_var)s = NULL;')
        .Append('if (args.Get(%(i)s, &%(value_var)s) &&')
        .Sblock('    !%(value_var)s->IsType(base::Value::TYPE_NULL)) {')
        .Concat(self._GeneratePopulatePropertyFromValue(
            param, value_var, 'params', failure_value))
        .Eblock('}')
      )
      if not param.optional:
        (c.Sblock('else {')
          .Concat(self._GenerateError('"\'%%(key)s\' is required"'))
          .Append('return %s;' % failure_value)
          .Eblock('}'))
      c.Substitute({'value_var': value_var, 'i': i, 'key': param.name})
    (c.Append()
      .Append('return params.Pass();')
      .Eblock('}')
      .Append()
    )

    return c
Esempio n. 31
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if re.search('.*\.asm',in_file) == None:
	print('incorrect file name!')
	sys.exit(0)

#If user passed in option to allow extra functionality
if len(sys.argv) == 3:
	temp_op=sys.argv[2]
	if '-x' in temp_op:
		extended_op=True

#Strips .asm of the end and adds .hack
temp_out=re.search('(.*)(\.asm)',in_file)
out_file+=temp_out.group(1)+'.hack'

par = Parser(in_file,extended_op)
code = Code()
symT = SymbolTable()

#------------------------------------------------------------------------------
# Main
#------------------------------------------------------------------------------

#Builds the symbol table
while par.hasMoreCommands():
	par.advance()
	cType = par.commandType()
	#if the command type is a label
	if re.search('L_COMMAND',cType) is not None:
		temp_L = re.search('(.*)(;)(.*)',par.symbol())
		symT.addEntry(temp_L.group(1),int(temp_L.group(3)),False)
Esempio n. 32
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 def testSubstituteErrors(self):
     # No unnamed placeholders allowed when substitute is run
     c = Code()
     c.Append('%s %s')
     self.assertRaises(TypeError, c.Substitute, ('var1', 'one'))
     c = Code()
     c.Append('%s %(var1)s')
     self.assertRaises(TypeError, c.Substitute, {'var1': 'one'})
     c = Code()
     c.Append('%s %(var1)s')
     self.assertRaises(TypeError, c.Substitute, {'var1': 'one'})
     c = Code()
     c.Append('%(var1)s')
     self.assertRaises(KeyError, c.Substitute, {'clearlynotvar1': 'one'})
Esempio n. 33
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class Mysha:
    def __init__(self, x, y, left, kind):
        global game
        game = Base.game

        self.x = x
        self.y = y
        self.jx = 0
        self.jy = 0
        self.frame = 0
        self.left = left
        self.jump = False
        self.ground = True
        self.dead = False
        self.rest = 0
        self.fy = 0
        self.coins = 0
        self.code = None
        self.kind = kind
        
        self.executing = 0
        self.command = None
        self.command_x = 0
    
    def move(self):
        self.frame += 1
        if self.frame & 3 == 0:
            dx = -4 if self.left else +4
            if self.check(-20 if self.left else 20, 0) not in wall:
                self.x += dx
    
    def turn(self):
        self.left = not self.left
        tx = self.x // 32
        dx = self.x - tx * 32
        if self.check(-dx - 1, 0) in wall:
            self.x = tx * 32 + 20
        elif self.check(32 - dx, 0) == wall:
            self.x = tx * 32 + 12
    
    def input(self, k):
        if self.jy == 0: self.jx = 0
        if k.right:
            if not self.rest:
                if self.left: self.turn()
                else: self.move()
            if self.jy == 0: self.jx = 3
        if k.left:
            if not self.rest:
                if self.left: self.move()
                else: self.turn()
            if self.jy == 0: self.jx = -3
        if k.up and not self.jump:
            if not self.rest and self.check(0, 1) in wall:
                if self.jx:
                    self.jy = 8
                else:
                    self.jy = 12
    
    def tick(self):
        if self.rest:
            self.rest -= 1

        if self.jy > 0:
            if self.check(-32 if self.left else 32, 0) not in wall:
                self.x += self.jx
            self.y -= self.jy
            self.jy -= 1
            self.jump = True
            self.ground = False

        if self.jy == 0:
            gravity = 1 + self.fy
            for i in range(gravity):
                ty = self.y // 32
                if self.y - ty * 32 != 31:
                    self.y += 1
                    if self.fy < 8:
                        self.fy += 1
                else:
                    if self.check(0, 1) not in wall:
                        if self.ground:
                            tx = self.x // 32
                            if self.left:
                                self.x -= 8
                            else:
                                self.x += 8
                            self.ground = False
                            self.y += 1
                        else:

                            grab = False
                            if self.left:
                                if self.check(-32, 8) in wall and\
                                    self.check(-32, 0) not in wall:
                                    grab = True
                            else:
                                if self.check(32, 8) in wall and\
                                    self.check(32, 0) not in wall:
                                    grab = True
                            if grab:
                                self.y = ty * 32 + 31
                                tx = self.x // 32
                                if self.left:
                                    self.x = tx * 32 - 1
                                else:
                                    self.x = tx * 32 + 32
                            else:
                                self.y += 1
                            
                    else:
                        if self.fy > 0:
                            ty = self.y // 32
                            if self.y - ty * 32 < 16:
                                self.y = ty * 32 - 1
                            self.fy = 0
                        self.ground = True
                        if self.jump:
                            self.jump = False
                            self.rest = 15
           
        c = self.check(0, 0)
        if c == "X":
            self.dead = True
            al_play_sample(game.ohnosound, 1, 0, 1,
                ALLEGRO_PLAYMODE_ONCE, byref(ALLEGRO_SAMPLE_ID()))
        
        elif c == "*":
            self.coins += 1
            self.put(0, 0, " ")
            al_play_sample(game.yaysound, 1, 0, 1,
                ALLEGRO_PLAYMODE_ONCE, byref(ALLEGRO_SAMPLE_ID()))
        
        elif c == "W":
            game.coins_collected += self.coins
            if self.coins > 0:
                al_play_sample(game.welldone, 1, 0, 1,
                    ALLEGRO_PLAYMODE_ONCE, byref(ALLEGRO_SAMPLE_ID()))
            self.coins = 0

    def check(self, x, y):
        tx = (self.x + x) // 32
        ty = (self.y + y) // 32
        return game.level[1 + ty][1 + tx]
    
    def put(self, x, y, c):
        tx = (self.x + x) // 32
        ty = (self.y + y) // 32
        row = game.level[1 + ty]
        game.level[1 + ty] = row[:1 + tx] + c + row[1 + tx + 1:]
    
    def follow_commands(self, keys):
        
        if not self.code:
            self.code = Code()
            self.code.code = game.code.code[:]
        
        if (game.ticks - self.executing > 2 and not self.command) or\
            game.ticks - self.executing > 120:
            self.command = self.code.execute(self)

            if self.command in game.sounds:
                al_play_sample(game.sounds[self.command], 1, 0, 1,
                    ALLEGRO_PLAYMODE_ONCE, byref(ALLEGRO_SAMPLE_ID()))
            
            self.executing = game.ticks
            if self.command == "move":
                self.command_x = self.x
            elif self.command == "hop":
                self.command_x = self.x
            elif self.command == "jump":
                keys.up = 1
            elif self.command == "turn":
                self.left = not self.left

        if self.command == "move":
            if self.command_x // 32 != self.x // 32:
                self.command = ""
            if self.left:
                keys.left = 1
            else:
                keys.right = 1
        elif self.command == "hop":
            tx = self.x // 32
            if self.left: keys.left = 1
            else: keys.right = 1
            if not self.left and self.x - tx * 32 >= 28:
                keys.up = 1
                self.command = "wait"
            if self.left and self.x - tx * 32 <= 3:
                keys.up = 1
                self.command = "wait"
        elif self.command == "wait":
            tx = self.x // 32
            if self.ground and not self.rest:
                if not self.left and self.command_x // 32 + 2 == self.x // 32:
                    self.command = "center"
                if self.left and self.command_x // 32 - 2 == self.x // 32:
                    self.command = "center"
        elif self.command == "jump":
            if game.ticks > self.executing and self.ground and not self.rest:
                self.command = ""
        elif self.command == "turn":
            if game.ticks - self.executing > 30:
                self.command = ""
        elif self.command == "center":
            if self.left: keys.left = 1
            else: keys.right = 1
            tx = self.x // 32
            if self.x - tx * 32 >= 12 and self.x - tx * 32 <= 20:
                self.command = ""
        else:
            self.command = ""
Esempio n. 34
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    def follow_commands(self, keys):
        
        if not self.code:
            self.code = Code()
            self.code.code = game.code.code[:]
        
        if (game.ticks - self.executing > 2 and not self.command) or\
            game.ticks - self.executing > 120:
            self.command = self.code.execute(self)

            if self.command in game.sounds:
                al_play_sample(game.sounds[self.command], 1, 0, 1,
                    ALLEGRO_PLAYMODE_ONCE, byref(ALLEGRO_SAMPLE_ID()))
            
            self.executing = game.ticks
            if self.command == "move":
                self.command_x = self.x
            elif self.command == "hop":
                self.command_x = self.x
            elif self.command == "jump":
                keys.up = 1
            elif self.command == "turn":
                self.left = not self.left

        if self.command == "move":
            if self.command_x // 32 != self.x // 32:
                self.command = ""
            if self.left:
                keys.left = 1
            else:
                keys.right = 1
        elif self.command == "hop":
            tx = self.x // 32
            if self.left: keys.left = 1
            else: keys.right = 1
            if not self.left and self.x - tx * 32 >= 28:
                keys.up = 1
                self.command = "wait"
            if self.left and self.x - tx * 32 <= 3:
                keys.up = 1
                self.command = "wait"
        elif self.command == "wait":
            tx = self.x // 32
            if self.ground and not self.rest:
                if not self.left and self.command_x // 32 + 2 == self.x // 32:
                    self.command = "center"
                if self.left and self.command_x // 32 - 2 == self.x // 32:
                    self.command = "center"
        elif self.command == "jump":
            if game.ticks > self.executing and self.ground and not self.rest:
                self.command = ""
        elif self.command == "turn":
            if game.ticks - self.executing > 30:
                self.command = ""
        elif self.command == "center":
            if self.left: keys.left = 1
            else: keys.right = 1
            tx = self.x // 32
            if self.x - tx * 32 >= 12 and self.x - tx * 32 <= 20:
                self.command = ""
        else:
            self.command = ""
Esempio n. 35
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class Assembler:

    def __init__(self,input_file):
        print("initializing assembler to work on " + input_file)
        self.input_file = input_file
        self.code = Code()
        self.parser = Parser(self.input_file)


    #to implement this, I am going to go with a straight
    #prodcedural implementation. the above functions are the
    #API that is probably needed for the other chapters. 
    
    #Anyway, the parser requires a file for input, and the 
    #advance and has_more_commands are just basic 
    #iterator functions
    #The quickest way to solve this is just implement
    #a counter when the file is initialized.

    def symbol_less_assembly(self):
        #letst iterate!
        while(self.parser.has_more_commands()):
            cmd = self.parser.get_current_command()
            if(self.parser.commands.A_COMMAND==self.parser.command_type()):
                print "A: " + self.parser.symbol()
                #the magic symbol is from here: http://stackoverflow.com/questions/1002116/can-bin-be-overloaded-like-oct-and-hex-in-python-2-6
                self.parser.output.write("0" + '{0:015b}'.format(int(self.parser.symbol()))+"\n")

            elif(self.parser.commands.C_COMMAND==self.parser.command_type()):
                print "C: d=" + str(self.parser.dest()) + " c=" + str(self.parser.comp()) + " j=" + str(self.parser.jump())
                #code emission. should be set to the output_file in the end.
                self.parser.output.write("111" + self.code.comp(self.parser.comp()) + self.code.dest(self.parser.dest()) + self.code.jump(self.parser.jump())+"\n")
            elif(self.parser.commands.L_COMMAND==self.parser.command_type()):
                print "L: " + self.parser.symbol()
            self.parser.advance()



    def two_pass_assembly(self):
        symbol_table = SymbolTable()
        rom_address = 0
        print("starting first pass")
        while(self.parser.has_more_commands()):
            cmd = self.parser.get_current_command()
            if(self.parser.commands.L_COMMAND==self.parser.command_type()):
                print "L: " + self.parser.symbol()
                symbol_table.add_entry(self.parser.symbol(),rom_address)
            else:
                rom_address += 1
            self.parser.advance()
            
        self.parser.reset()


        #the second pass is the same as the first without the print statements, 
        #and without handling (Xxx) syntax

        print("starting second pass")
        while(self.parser.has_more_commands()):
            cmd = self.parser.get_current_command()
            if(self.parser.commands.A_COMMAND==self.parser.command_type()):
                sym = self.parser.symbol()                
                if(sym.isdigit()):
                    val = sym
                else:
                    if(symbol_table.contains(sym)):
                        val = symbol_table.get_address(sym)
                    else:
                        symbol_table.add_entry(sym, rom_address)
                        rom_address += 1
                        val = rom_address
                
                self.parser.output.write("0" + '{0:015b}'.format(int(val))+"\n")

            elif(self.parser.commands.C_COMMAND==self.parser.command_type()):
                self.parser.output.write("111" 
                                         + self.code.comp(self.parser.comp()) 
                                         + self.code.dest(self.parser.dest()) 
                                         + self.code.jump(self.parser.jump())
                                         +"\n")
            self.parser.advance()
Esempio n. 36
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 def test_xhh_type(self):
   assert Code.xhh_type('X7F') == '1111111'
   assert Code.xhh_type('X1D') == '0011101'
Esempio n. 37
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 def testComment(self):
     long_comment = ('This comment is eighty nine characters in longness, '
                     'that is, to use another word, length')
     c = Code()
     c.Comment(long_comment)
     self.assertEquals(
         '// This comment is eighty nine characters '
         'in longness, that is, to use another\n'
         '// word, length', c.Render())
     c = Code()
     c.Sblock('sblock')
     c.Comment(long_comment)
     c.Eblock('eblock')
     c.Comment(long_comment)
     self.assertEquals(
         'sblock\n'
         '  // This comment is eighty nine characters '
         'in longness, that is, to use\n'
         '  // another word, length\n'
         'eblock\n'
         '// This comment is eighty nine characters in '
         'longness, that is, to use another\n'
         '// word, length', c.Render())
     long_word = 'x' * 100
     c = Code()
     c.Comment(long_word)
     self.assertEquals('// ' + 'x' * 77 + '\n' '// ' + 'x' * 23, c.Render())
Esempio n. 38
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 def __init__(self,input_file):
     print("initializing assembler to work on " + input_file)
     self.input_file = input_file
     self.code = Code()
     self.parser = Parser(self.input_file)
Esempio n. 39
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def test_sum():
    c = Code()
    assert c.sum(1,2) == 3
Esempio n. 40
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  def main():
    filename      = os.path.join(os.getcwd(), Util.getCommandLineArg(1))
    first_parser  = Parser(filename)
    second_parser = Parser(filename)
    symbol_table  = SymbolTable()

    hack_filename = filename.replace('asm', 'hack')
    hack_file     = open(hack_filename, 'w')

    ann_filename  = filename.replace('asm', 'ann')
    ann_file      = open(ann_filename, 'w')

    rom_address = 0
    ram_address = 16

    assembly    = ''

    while first_parser.has_more_commands():
      first_parser.advance()

      if first_parser.command_type() is 'A_COMMAND' or first_parser.command_type() is 'C_COMMAND':
        rom_address += 1
      elif first_parser.command_type() is 'L_COMMAND':
        symbol_table.add_entry(first_parser.symbol(), rom_address, 'LAB')

    while second_parser.has_more_commands():
      second_parser.advance()
      machine_command = ''

      if second_parser.command_type() is 'A_COMMAND':
        if second_parser.symbol()[0].isdigit():
          binary = second_parser.symbol()
        else:
          if symbol_table.contains(second_parser.symbol()):
            binary = symbol_table.get_address(second_parser.symbol())
          else:
            binary = ram_address
            symbol_table.add_entry(second_parser.symbol(), ram_address, 'VAR')
            ram_address += 1

        machine_command = '{0:016b}\n'.format(int(binary))

        hack_file.write(machine_command)
      elif second_parser.command_type() is 'C_COMMAND':
        dest = Code.dest(second_parser.dest())
        comp = Code.comp(second_parser.comp())
        jump = Code.jump(second_parser.jump())

        machine_command = '111{0}{1}{2}\n'.format(comp, dest, jump)

        hack_file.write(machine_command)

      assembly = second_parser.original_command().strip()
      mc = machine_command.strip()

      annotated_machine = '{} {} {} {}'.format(mc[0:4], mc[4:8], mc[8:12], mc[12:16])

      symbolless_command = ''

      if second_parser.command_type() is 'L_COMMAND':
        symbolless_command = symbol_table.get_address(second_parser.symbol())
      elif second_parser.command_type() is 'A_COMMAND' and not second_parser.symbol().isdigit():
        symbolless_command = '@{}'.format(symbol_table.get_address(second_parser.symbol()))
      else:
        symbolless_command = second_parser.command

      annotated_command = '{:<39} {} {:<11} {}\n'.format(assembly, '//' if second_parser.command_type() else '', symbolless_command, annotated_machine)

      ann_file.write(annotated_command)

    ann_file.write('\n// Symbol Table:\n')

    for symbol, address in symbol_table.symbol_table.items():
      ann_file.write('// {}: {:<30} -> {}\n'.format(address[1], symbol, address[0]))

    hack_file.close()
    ann_file.close()
Esempio n. 41
0
            line_address += 1

    parser.seek_head()
    var_address = 16
    while parser.has_more_commands():
        parser.advance()

        if parser.command_type() == 'L_COMMAND':
            continue

        elif parser.command_type() == 'A_COMMAND':
            symbol = parser.symbol()
            if symbol.isdigit():
                address = int(symbol)
            elif symbol_table.contains(symbol):
                address = symbol_table.get_address(symbol)
            else:
                address = var_address
                symbol_table.add_entry(symbol, address)
                var_address += 1
            machine_code = address

        elif parser.command_type() == 'C_COMMAND':
            comp = Code.comp(parser.comp())
            dest = Code.dest(parser.dest())
            jump = Code.jump(parser.jump())
            machine_code = 0b111 << 13 | comp << 6 | dest << 3 | jump

        machine_code_str = "{0:016b}".format(machine_code)
        hack_file.write(machine_code_str + '\n')
Esempio n. 42
0
 def test_comp_without_XHH_instructions(self):
   assert Code.comp('D+1') == '0011111'
   assert Code.comp('D&M') == '1000000'
Esempio n. 43
0
  def _GeneratePopulateVariableFromValue(self,
                                         type_,
                                         src_var,
                                         dst_var,
                                         failure_value,
                                         is_ptr=False):
    """Generates code to populate a variable |dst_var| of type |type_| from a
    Value* at |src_var|. The Value* is assumed to be non-NULL. In the generated
    code, if |dst_var| fails to be populated then Populate will return
    |failure_value|.
    """
    c = Code()

    underlying_type = self._type_helper.FollowRef(type_)

    if underlying_type.property_type.is_fundamental:
      if is_ptr:
        (c.Append('%(cpp_type)s temp;')
          .Sblock('if (!%s) {' % cpp_util.GetAsFundamentalValue(
                      self._type_helper.FollowRef(type_), src_var, '&temp'))
          .Concat(self._GenerateError(
            '"\'%%(key)s\': expected ' + '%s, got " + %s' % (
                type_.name,
                self._util_cc_helper.GetValueTypeString(
                    '%%(src_var)s', True)))))
        c.Append('%(dst_var)s.reset();')
        if not self._generate_error_messages:
          c.Append('return %(failure_value)s;')
        (c.Eblock('}')
          .Append('else')
          .Append('  %(dst_var)s.reset(new %(cpp_type)s(temp));')
        )
      else:
        (c.Sblock('if (!%s) {' % cpp_util.GetAsFundamentalValue(
                      self._type_helper.FollowRef(type_),
                      src_var,
                      '&%s' % dst_var))
          .Concat(self._GenerateError(
            '"\'%%(key)s\': expected ' + '%s, got " + %s' % (
                type_.name,
                self._util_cc_helper.GetValueTypeString(
                    '%%(src_var)s', True))))
          .Append('return %(failure_value)s;')
          .Eblock('}')
        )
    elif underlying_type.property_type == PropertyType.OBJECT:
      if is_ptr:
        (c.Append('const base::DictionaryValue* dictionary = NULL;')
          .Sblock('if (!%(src_var)s->GetAsDictionary(&dictionary)) {')
          .Concat(self._GenerateError(
            '"\'%%(key)s\': expected dictionary, got " + ' +
            self._util_cc_helper.GetValueTypeString('%%(src_var)s', True))))
        # If an optional property fails to populate, the population can still
        # succeed with a warning. If no error messages are generated, this
        # warning is not set and we fail out instead.
        if not self._generate_error_messages:
          c.Append('return %(failure_value)s;')
        (c.Eblock('}')
          .Sblock('else {')
          .Append('scoped_ptr<%(cpp_type)s> temp(new %(cpp_type)s());')
          .Append('if (!%%(cpp_type)s::Populate(%s)) {' % self._GenerateArgs(
            ('*dictionary', 'temp.get()')))
          .Append('  return %(failure_value)s;')
        )
        (c.Append('}')
          .Append('else')
          .Append('  %(dst_var)s = temp.Pass();')
          .Eblock('}')
        )
      else:
        (c.Append('const base::DictionaryValue* dictionary = NULL;')
          .Sblock('if (!%(src_var)s->GetAsDictionary(&dictionary)) {')
          .Concat(self._GenerateError(
            '"\'%%(key)s\': expected dictionary, got " + ' +
            self._util_cc_helper.GetValueTypeString('%%(src_var)s', True)))
          .Append('return %(failure_value)s;')
          .Eblock('}')
          .Append('if (!%%(cpp_type)s::Populate(%s)) {' % self._GenerateArgs(
            ('*dictionary', '&%(dst_var)s')))
          .Append('  return %(failure_value)s;')
          .Append('}')
        )
    elif underlying_type.property_type == PropertyType.FUNCTION:
      if is_ptr:
        c.Append('%(dst_var)s.reset(new base::DictionaryValue());')
    elif underlying_type.property_type == PropertyType.ANY:
      c.Append('%(dst_var)s.reset(%(src_var)s->DeepCopy());')
    elif underlying_type.property_type == PropertyType.ARRAY:
      # util_cc_helper deals with optional and required arrays
      (c.Append('const base::ListValue* list = NULL;')
        .Sblock('if (!%(src_var)s->GetAsList(&list)) {')
          .Concat(self._GenerateError(
            '"\'%%(key)s\': expected list, got " + ' +
            self._util_cc_helper.GetValueTypeString('%%(src_var)s', True)))
      )
      if is_ptr and self._generate_error_messages:
        c.Append('%(dst_var)s.reset();')
      else:
        c.Append('return %(failure_value)s;')
      c.Eblock('}')
      c.Sblock('else {')
      item_type = self._type_helper.FollowRef(underlying_type.item_type)
      if item_type.property_type == PropertyType.ENUM:
        c.Concat(self._GenerateListValueToEnumArrayConversion(
                     item_type,
                     'list',
                     dst_var,
                     failure_value,
                     is_ptr=is_ptr))
      else:
        c.Sblock('if (!%s(%s)) {' % (
            self._util_cc_helper.PopulateArrayFromListFunction(is_ptr),
            self._GenerateArgs(('*list', '&%(dst_var)s'))))
        c.Concat(self._GenerateError(
            '"unable to populate array \'%%(parent_key)s\'"'))
        if is_ptr and self._generate_error_messages:
          c.Append('%(dst_var)s.reset();')
        else:
          c.Append('return %(failure_value)s;')
        c.Eblock('}')
      c.Eblock('}')
    elif underlying_type.property_type == PropertyType.CHOICES:
      if is_ptr:
        (c.Append('scoped_ptr<%(cpp_type)s> temp(new %(cpp_type)s());')
          .Append('if (!%%(cpp_type)s::Populate(%s))' % self._GenerateArgs(
            ('*%(src_var)s', 'temp.get()')))
          .Append('  return %(failure_value)s;')
          .Append('%(dst_var)s = temp.Pass();')
        )
      else:
        (c.Append('if (!%%(cpp_type)s::Populate(%s))' % self._GenerateArgs(
            ('*%(src_var)s', '&%(dst_var)s')))
          .Append('  return %(failure_value)s;'))
    elif underlying_type.property_type == PropertyType.ENUM:
      c.Concat(self._GenerateStringToEnumConversion(underlying_type,
                                                    src_var,
                                                    dst_var,
                                                    failure_value))
    elif underlying_type.property_type == PropertyType.BINARY:
      (c.Append('const base::BinaryValue* binary_value = NULL;')
        .Sblock('if (!%(src_var)s->IsType(base::Value::TYPE_BINARY)) {')
        .Concat(self._GenerateError(
          '"\'%%(key)s\': expected binary, got " + ' +
          self._util_cc_helper.GetValueTypeString('%%(src_var)s', True)))
      )
      if not self._generate_error_messages:
        c.Append('return %(failure_value)s;')
      (c.Eblock('}')
        .Sblock('else {')
        .Append(' binary_value =')
        .Append('   static_cast<const base::BinaryValue*>(%(src_var)s);')
      )
      if is_ptr:
        (c.Append('%(dst_var)s.reset(new std::vector<char>(')
          .Append('    binary_value->GetBuffer(),')
          .Append('    binary_value->GetBuffer() + binary_value->GetSize()));')
        )
      else:
        (c.Append('%(dst_var)s.assign(')
          .Append('    binary_value->GetBuffer(),')
          .Append('    binary_value->GetBuffer() + binary_value->GetSize());')
        )
      c.Eblock('}')
    else:
      raise NotImplementedError(type_)
    if c.IsEmpty():
      return c
    return Code().Sblock('{').Concat(c.Substitute({
      'cpp_type': self._type_helper.GetCppType(type_),
      'src_var': src_var,
      'dst_var': dst_var,
      'failure_value': failure_value,
      'key': type_.name,
      'parent_key': type_.parent.name,
    })).Eblock('}')
Esempio n. 44
0
def produceCode(data):
    code = Code(data["name"])

    music = len(data["notes"]) > 1

    if music:
        code.defineVariable("music_index")
        code.defineVariable("note_index")

    code.includeDependency("macro/sound.asm")
    code.includeDependency("data/constants.inc")
    code.includeDependency("data/sound_constants.inc")

    functionName = "Play%s" % data["name"]
    code.exportFunction(functionName)
    code.append("%s:" % functionName)
    
    code.indent() 

    if music:
        checkNoteIndex(code)
    code.append("LDA #%00000011; square 1 and 2")
    code.append("STA APU_CTRL")
    code.append(";     DClm vol")
    code.append("LDA #%10000111 ; duty cycle 50%, deaktivert lengdeteller")
    code.append("               ; deaktivert envelope - generator, fullt volum (15)")
    code.append("STA $4000")
    code.append("STA $4004")

    if not music:
        for tone in data["notes"][0]["tones"]:
            code.append("SET_SQUARE_NOTE %s, %s, %s" % (tone[0], tone[1], tone[2]))
    else:
        code.append("LDA music_index")
        i = 0
        code.indent()
        for note in data["notes"]:
            code.append("SKIP_IF_NOT %d" % i)
            for tone in note["tones"]:
                code.append("SET_SQUARE_NOTE %s, %s, %s" % (tone[0], tone[1], tone[2]))
            code.append("LDA #%s" % note["length"])
            code.append("JMP @end_set_note")
            code.append(":", -1)
            i += 1
        code.unindent()
        code.append("LDA #0")
        code.append("STA music_index")
        code.append("RTS")
        code.append(setNoteIndex)
    code.append("RTS")

    return str(code)
Esempio n. 45
0
 def __init__(self, number):
     self.length = number
     self._secret_code = Code.generate_secret_code(self.length)
     self.game_over = False
Esempio n. 46
0
 def test_comp_with_XHH_instructions(self):
   # print '\n{} == \n{}'.format(Code.comp('D&A'), Code.comp('X00'))
   assert Code.comp('X7F') == '1111111'
   assert Code.comp('X3A') == '0111010'
   assert Code.comp('D&A') == Code.comp('X00')
Esempio n. 47
0
 def testConcat(self):
     b = Code()
     (b.Sblock('2').Append('2').Eblock('2'))
     c = Code()
     (c.Sblock('1').Concat(b).Append('1').Eblock('1'))
     self.assertEquals('1\n'
                       '  2\n'
                       '    2\n'
                       '  2\n'
                       '  1\n'
                       '1', c.Render())
     d = Code()
     a = Code()
     a.Concat(d)
     self.assertEquals('', a.Render())
     a.Concat(c)
     self.assertEquals('1\n'
                       '  2\n'
                       '    2\n'
                       '  2\n'
                       '  1\n'
                       '1', a.Render())
for i in range(len(codecool_bp.mentors)):
    print('  ', codecool_bp.mentors[i].full_name)
input()
print('\nStudents:')
for i in range(len(codecool_bp.students)):
    print('  ', codecool_bp.students[i].full_name)
input()
print("\nMentors arrive at school. They welcome students with a cheery smile\n")
input()
codecool_bp.mentors[1].check_energy_level(codecool_bp.students)
input()
codecool_bp.mentors[0].check_mood(codecool_bp.students)
input()
codecool_bp.students[3].use_EKI(codecool_bp.EKI_list[7])
input()
code = Code(215, "Fakkin' Hard Shit")
code.get_worked_on(codecool_bp.students[1])
input()
codecool_bp.students[3].use_EKI(codecool_bp.EKI_list[10])
input()
creepy = Management("Creepy", "Guy", 0, "male", 0, True)
creepy.creeping(codecool_bp.mentors, codecool_bp.students)
input()
coffeemachine = CoffeeMachine(70, 0, True, True)
coffeemachine.make_coffee()
input()
coffeemachine.get_filled_water()
input()
coffeemachine.make_coffee()
boda = Management("Boda", "Józsi", 0, "male", 0, True)
boda.change_life(codecool_bp.mentors, codecool_bp.students)
Esempio n. 49
0
 def testIsEmpty(self):
     c = Code()
     self.assertTrue(c.IsEmpty())
     c.Append('asdf')
     self.assertFalse(c.IsEmpty())
Esempio n. 50
0
	def __init__(self, win):
		Code.__init__(self, win)
    def Write(self):
        """Writes the output."""
        header_file = self._out_base_filename + '.h'
        cc_file = self._out_base_filename + '.cc'

        include_file_root = self._out_root
        GEN_DIR_PREFIX = 'gen/'
        if include_file_root.startswith(GEN_DIR_PREFIX):
            include_file_root = include_file_root[len(GEN_DIR_PREFIX):]
        header_file_path = '%s/%s' % (include_file_root, header_file)
        cc_file_path = '%s/%s' % (include_file_root, cc_file)
        substitutions = ({
            'header_file_path':
            header_file_path,
            'header_guard':
            (header_file_path.replace('/', '_').replace('.', '_').upper()),
            'method_name':
            self._method_name,
            'source_files':
            str(self._source_files),
            'year':
            str(datetime.now().year)
        })
        if not os.path.exists(self._out_root):
            os.makedirs(self._out_root)
        # Write the .h file.
        with open(os.path.join(self._out_root, header_file), 'w') as f:
            header_file = Code()
            header_file.Append(HEADER_FILE_TEMPLATE)
            header_file.Substitute(substitutions)
            f.write(header_file.Render().strip())
        # Write the .cc file.
        with open(os.path.join(self._out_root, cc_file), 'w') as f:
            cc_file = Code()
            cc_file.Append(CC_FILE_BEGIN)
            cc_file.Substitute(substitutions)
            cc_file.Concat(self.Render())
            cc_end = Code()
            cc_end.Append(CC_FILE_END)
            cc_end.Substitute(substitutions)
            cc_file.Concat(cc_end)
            f.write(cc_file.Render().strip())
Esempio n. 52
0
   def assemble(self):
      #
      # first pass - build the symbol table for labels
      #

      parser = Parser(self.source_filename)
      symbol_table = SymbolTable()

      # the current instruction
      instruction = 0

      # parse each command
      while parser.hasMoreCommands():
         # advance to the next command
         parser.advance()

         # parse the command type and look for symbols
         command_type = parser.commandType()
         if command_type == "L":
            # look for an instruction label symbol
            symbol = parser.symbol()
            if symbol not in symbol_table:
               symbol_table.addEntry(symbol, instruction)
         else:
            # increment the instruction count if this was not a label
            if command_type != "L":
               instruction += 1

      #
      # second pass - build the symbol table for variables
      #

      parser = Parser(self.source_filename)

      # the memory location for the next variable
      variable_address = 16

      # parse each command
      while parser.hasMoreCommands():
         # advance to the next command
         parser.advance()

         # parse the command type and look for symbols
         command_type = parser.commandType()
         if command_type == "A":
            # look for a variable value symbol
            symbol = parser.symbol()
            if symbol[0] not in map(str, range(0, 10)):
               # the symbol is not a number; that is, it is actually a symbol
               if symbol not in symbol_table:
                  symbol_table.addEntry(symbol, variable_address)
                  variable_address += 1

      #
      # third pass - generate assembly
      #

      parser = Parser(self.source_filename)
      code = Code()

      # parse all commands
      while parser.hasMoreCommands():
         # advance to the next command
         parser.advance()

         command_type = parser.commandType()
         if command_type == "A":
            # a command
            symbol = parser.symbol()
            if symbol in symbol_table:
               symbol = symbol_table.getAddress(symbol)

            symbol_binary = code.decimalToBinary(symbol)

            self.destination_file.write("0" + symbol_binary + "\n")
         elif command_type == "C":
            # c command
            comp = code.comp(parser.comp())
            dest = code.dest(parser.dest())
            jump = code.jump(parser.jump())

            self.destination_file.write("111" + comp + dest + jump + "\n")
         elif command_type == "L":
            # label - do nothing in this stage
            pass
         else:
            # unknown command
            raise Exception("ERROR: Unknown command type encountered")

      # close the output file
      self.destination_file.close()