Esempio n. 1
0
	def respawn(self):
		if self.char_type == 1:
			self.x = self.start_x
			self.y = self.start_y
			collision.goblin_coll(self.start_x, self.start_y)

		elif  self.char_type == 2:
			self.x = random.randrange(0, data.display_width - self.width)
			self.y = self.start_y

		elif self.char_type ==3:
			self.x = self.start_x
			self.y = random.randrange(0, data.display_height - self.height)
Esempio n. 2
0
	def __init__(self, x, y, width, height, base_speed, img, char_type):
		self.x = x		
		self.y = y
		self.start_x = x
		self.start_y = y
		self.width = width
		self.height = height
		self.img = img
		self.base_speed = base_speed
		self.char_type = char_type
		print("narejen karakter")
		if self.char_type != 1:
			data.list_of_chars.append(self)

			box = collision.Collision(x, y, width, height)
			data.list_of_boxes.append(box)
			print("Addan v char in box list")

		else:
			collision.goblin_coll(x, y)