def test_get_all_subsets(self):
        S = [1, 2, 3]
        subsets = list(combinatorics.get_all_subsets(S))
        self.assertEqual(len(subsets), 8)

        hashable_subsets = [tuple(subset) for subset in subsets]
        self.assertNoDuplicates(hashable_subsets)
Esempio n. 2
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 def _get_next_states_when_attacking(self, state):
     # What creatures can attack?
     attacking_creature_uids = []
     for uid, creature in state.battleground.creatures_with_uids:
         if (creature.controlling_player == state.attacking_player and
                 not creature.tapped):
             attacking_creature_uids.append(uid)
     # Generate all possible attack assignments.
     subset_generator = \
         combinatorics.get_all_subsets(attacking_creature_uids)
     for attacker_uids in subset_generator:
         next_state = state.copy()
         next_state.declare_attackers(attacker_uids)
         yield next_state