Esempio n. 1
0
 def proc_http_connection(self, sock):
     sck_id = str(sock)
     data = common.recv(sock, common.BUFFER_SIZE)
     if len(data):
         self.data_of_new_socks[
             sck_id] = self.data_of_new_socks[sck_id] + data
         if self.data_of_new_socks[sck_id].find("\r\n\r\n") > 0:
             self.logger.info(
                 "received http header\n" +
                 self.data_of_new_socks[sck_id].split("\r\n\r\n")[0])
             host = re.findall(self.re_host_patten,
                               self.data_of_new_socks[sck_id])
             if len(host):
                 domain = host[0]
                 if self.domain_to_host.has_key(domain):
                     host_name, port = self.domain_to_host[domain]
                     if self.hosts.has_key(host_name):
                         self.hosts[host_name].add_http_tunnel_req(
                             sock, self.data_of_new_socks[sck_id], port)
                     self.__remove_new_sock(sock)
                 else:
                     self.__remove_new_sock(sock)
                     common.safe_close_socket(sock)
     else:
         self.__remove_new_sock(sock)
         common.safe_close_socket(sock)
Esempio n. 2
0
    def main(self):
        actions = {
            'pong': self.on_pong,
            "setup": self.on_setup,
            "registered": self.on_registered
        }
        while True:
            sock = common.connect_to(self.proxy_addr, self.proxy_port)
            if sock is None:
                time.sleep(10)
                continue
            self.logger.info("connected to %s:%d" %
                             (self.proxy_addr, self.proxy_port))
            try:
                common.set_sock_buff_size(sock)
                #sock.setblocking(1)
                sock.settimeout(5)
                self.registered = False
                text = ''
                socks_to_read = [sock]
                send_ping = True
                while True:
                    if self.registered:
                        if send_ping:
                            sock.sendall("ping;")
                            send_ping = False
                        else:
                            send_ping = True
                    else:
                        sock.send("register %s;" % self.my_name)

                    readable, writable, exceptional = select.select(
                        socks_to_read, [], [], 10)
                    if len(readable):
                        try:
                            data = common.recv(sock, common.BUFFER_SIZE)
                        except socket.error:
                            self.logger.error(traceback.format_exc())
                            break
                        if len(data) == 0:
                            self.logger.warn(
                                'read exception, disconnected by remote')
                            break
                        else:
                            text += data
                            while True:
                                action, params, text = common.get_action(text)
                                if action is None:
                                    break
                                if actions.has_key(action):
                                    actions[action](sock, params)

            except:
                self.logger.error(traceback.format_exc())

            common.safe_close_socket(sock)
Esempio n. 3
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 def proc_cmd_connection(self, sck):
     sck_id = str(sck)
     data = common.recv(sck, common.BUFFER_SIZE)
     if len(data):
         text = self.data_of_new_socks[sck_id] + data
         while True:
             action, params, text = common.get_action(text, "\r\n")
             self.data_of_new_socks[sck_id] = text
             if action is None:
                 break
             if self.actions.has_key(action):
                 self.actions[action](sck, params, text)
     else:
         self.__remove_new_sock(sck)
         common.safe_close_socket(sck)
Esempio n. 4
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 def __proc_host_actions(self, actions):
     try:
         data = common.recv(self.base_sck, common.BUFFER_SIZE)
         if len(data):
             text = self.data_from_host + data
             while True:
                 action, params, text = common.get_action(text)
                 if action is None:
                     break
                 if actions.has_key(action):
                     actions[action](params)
             self.data_from_host = text
         else:
             # 与host的连接断开
             self.logger.info(u'与host的连接断开')
             self.running.clear()
     except socket.error, e:
         self.running.clear()
         self.logger.error(traceback.format_exc())
Esempio n. 5
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 def req_session(self):
     '''Reqiest a new session from the server
 :return: list of string, The list of files the server has stored for the user
 '''
     if self.id is None:
         logging.error(
             "Yo, what's up! You have no ID and should request one "
             "from the server before initiating the session (use: req_id())"
         )
         return None
     try:
         logging.debug('Requesting a new session from the server')
         p_new_sess = common.ctrl_struct.pack(*(common.CTRL_REQ_INIT_SESS,
                                                self.id))
         self.sock.sendall(p_new_sess)
         p_new_sess_resp = common.recv(self.sock)
         if p_new_sess_resp is None:
             logging.error('Got an empty message?')
             return None
         new_sess_code, new_sess_files = p_new_sess_resp.split(
             common.DELIM_LONG)
         if int(new_sess_code) != common.CTRL_OK:
             logging.error('Server was not happy')
             return None
         self.files = new_sess_files.split(common.DELIM)
     except socket.timeout as err:
         logging.debug('Socket timeout error: %s' % err)
         return None
     except socket.error as err:
         logging.debug('Socket error: %s' % err)
         return None
     except struct.error as err:
         logging.debug('Struct un/packing error: %s' % err)
         return None
     except KeyboardInterrupt:
         logging.debug('Caught SIGINT')
         return None
     except BaseException as err:
         logging.debug('Unknown error: %s' % err)
         return None
     return self.files
Esempio n. 6
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    def recv_changes(self):
        '''Receive messages from the server and put them into a queue
    :return: None (only if there was an interrupt or the variable `self.is_running' is set to False;
                   otherwise the receiving loop is always running regardless of caught exceptions)
    '''
        logging.debug('Starting to receive messages from the server')
        while self.is_running:
            try:
                msg = common.recv(self.sock)
                if msg is not None:
                    unmarshalled_msg = common.unmarshall(msg)
                    client.queue_incoming.put(unmarshalled_msg)
                    logging.debug(
                        'Received a message from the server; pushed it into a queue'
                    )
                else:
                    logging.debug("Server dropped?")
                    break
            except socket.timeout as err:
                logging.debug('Socket timeout error: %s' % err)
                break
            except socket.error as err:
                logging.debug('Socket error: %s' % err)
                break
            except ValueError as err:
                logging.debug('Unmarshalling (?) error: %s' % err)
                break
            except RuntimeError as err:
                logging.debug('Runtime error: %s' % err)
                break
            except KeyboardInterrupt:
                logging.debug('Caught SIGINT')
                break
            except BaseException as err:
                logging.debug('Unknown error: %s' % err)
                break

        self.is_running = False
Esempio n. 7
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import socket
from common import send, recv


def connect_to_server(ip, port):
    server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    server.connect((ip, port))
    return server


server = connect_to_server("3.1.5.104", 4000)
print(recv(server, 10))
Esempio n. 8
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import socket
from common import send, recv
import time

def create_socket(ip, port):
    sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    sock.bind((ip, port))
    sock.listen(5) # become a server socket, maximum 5 connections
    return sock

def accept_client(sock):
    client, address = sock.accept()
    return client, address

sock = create_socket("0.0.0.0", 4000)
client, address = accept_client(sock)


print(recv(client,2).decode("utf-8"))
Esempio n. 9
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    def run(self):
        '''Sender/receiver part in the server, one per file
    :return: None
    '''
        while len(self.parent_manager.clients) > 0:
            sockets = self.parent_manager.clients.keys()
            outputs = self.parent_manager.outputs.keys()
            readable, writable, exceptional = select.select(
                sockets, outputs, sockets, 0.5)

            for r in readable:
                msg = common.recv(r)
                if msg and msg != common.DELIM:
                    logging.debug("Received message from client #ID = '%d'" %
                                  self.parent_manager.clients[r][
                                      client_manager.KEY_USERID])

                    # let's parse the sent message and apply it on our file
                    try:
                        ret_edit = self.parent_manager.file_manager.edit(
                            *common.unmarshall(msg))
                        if not ret_edit:
                            logging.debug(
                                "Encountered an error while editing the file")
                            continue
                    except ValueError as err:
                        logging.debug(
                            "Encountered some kind of error in unmarshalling: %s"
                            % err)
                        if r not in exceptional:
                            exceptional.append(r)
                        continue

                    # put into a queue
                    for s in sockets:
                        if s is not r:
                            if s not in self.parent_manager.outputs:
                                self.parent_manager.outputs[s] = []
                            self.parent_manager.outputs[s].append(msg)
                else:
                    logging.debug(
                        "Connection dropped with client #ID = '%d'?" %
                        self.parent_manager.clients[r][
                            client_manager.KEY_USERID])
                    if r in self.parent_manager.outputs:
                        del self.parent_manager.outputs[r]
                    del self.parent_manager.clients[r]
                    r.close()
            for w in writable:
                if w in self.parent_manager.outputs:
                    while len(self.parent_manager.outputs[w]) > 0:
                        logging.debug(
                            "Sending the changes to client #ID = '%d'" %
                            self.parent_manager.clients[w][
                                client_manager.KEY_USERID])
                        common.send(w, self.parent_manager.outputs[w].pop(0))
                    del self.parent_manager.outputs[w]
            for e in exceptional:
                logging.debug(
                    "Client #ID = '%d' dropped connection" %
                    self.parent_manager.clients[e][client_manager.KEY_USERID])
                if e in self.parent_manager.outputs:
                    del self.parent_manager.outputs[e]
                if e in self.parent_manager.clients:
                    del self.parent_manager.clients[e]

        logging.debug("No clients left, cleaning up")
        self.parent_manager.file_manager.close()
        del server_backend.server.managers[self.parent_manager.fn]
Esempio n. 10
0
    def req_file(self, fn, visibility=common.FILEMODE_PUBLIC):
        '''Returns file contents
    :param fn:          string, file name (id:file basename) to be opened
    :param visibility, int, sets the ownership if
                               a) the file is about to be created; and if
                               b) the value of `make_public' is set to either
                                    common.FILEMODE_PUBLIC or common.FILEMODE_PRIVATE
                             otherwise the visibility defaults to common.FILEMODE_DEFAULT on the server side
    :return: string, the contents of the file if everything succeeded
             None, if there was an error
    '''
        if self.id is None:
            logging.error(
                "Yo, what's up! You have no ID and should request one "
                "from the server before initiating the session (use: req_id())"
            )
            return False
        self.fn = fn
        file_contents = ''
        try:
            logging.debug(
                "Requesting to open file '%s' by server w/ opening mode '%d'" %
                (self.fn, visibility))
            req = common.DELIM.join([self.fn, str(visibility)])
            self.sock.sendall(req)
            p_new_file_resp = self.sock.recv(common.ctrl_struct.size)
            if not p_new_file_resp:
                logging.debug("Server was not happy")
                raise RuntimeError(
                    "Server was not happy b/c it didn't send us anything")
            new_file_code, _ = common.ctrl_struct.unpack(p_new_file_resp)
            if new_file_code == common.CTRL_OK_CREATE_FILE:
                logging.debug(
                    'Server had to create a new file, which is empty anyways')
            elif new_file_code == common.CTRL_OK_READ_FILE:
                logging.debug(
                    "Server has to serve the file for us; let's read it")
                # read from socket
                resp = common.recv(self.sock)
                if resp is None:
                    logging.error("Server was not happy")
                    raise RuntimeError(
                        "Server was not happy b/c it didn't send us anything")
                resp_code, file_contents = resp.split(common.DELIM)
                print("File contents: " + str(file_contents))
                if int(resp_code) == common.CTRL_OK:
                    logging.debug('Received %d bytes of the file' %
                                  len(file_contents))
                else:
                    logging.error('Server was not happy')
                    raise RuntimeError(
                        'Server was not happy b/c it sent us a wrong control code'
                    )
            else:
                logging.error('Server was not happy')
                raise RuntimeError(
                    'Server was not happy b/c it sent us a wrong control code')

            # now boot up a new thread which listens to incoming edit control messages sent by the server
            # this thread should die only if
            #  a) self.is_running is set to False; or if
            #  b) the main thread exits (we daemonize the thread)
            receiving_thread = threading.Thread(target=self.recv_changes,
                                                name='ReceiveFromServerThread')
            receiving_thread.setDaemon(True)
            receiving_thread.start()

        except socket.timeout as err:
            logging.debug('Socket timeout error: %s' % err)
            return None
        except socket.error as err:
            logging.debug('Socket error: %s' % err)
            return None
        except struct.error as err:
            logging.debug('Struct un/packing error: %s' % err)
            return None
        except RuntimeError as err:
            logging.debug('Runtime error: %s' % err)
            return None
        except KeyboardInterrupt:
            logging.debug('Caught SIGINT')
            return None
        except BaseException as err:
            logging.debug('Unknown error: %s' % err)
            return None

        return file_contents