Esempio n. 1
0
async def join(context, channel_name : str):
	global radio
	if bot.is_voice_connected():
		await bot.say('Already connected to a voice channel')
		
	check = lambda c: c.name == channel_name and c.type == discord.ChannelType.voice

	channel = discord.utils.find(check, context.message.server.channels)
	if channel is None:
		await bot.say('Cannot find a voice channel by that name.')

	await bot.join_voice_channel(channel)
Esempio n. 2
0
async def play(ctx):
	global radio
	if radio.player is not None and radio.player.is_playing():
		await bot.say('Already playing a song')
		return
	if len(radio.songs) == 0 and ctx.invoked_subcommand is None:
		await radio.random_q()
	while True:
		if not bot.is_voice_connected():
			await bot.say('Not connected to a voice channel')
			return

		radio.play_next_song.clear()
		#radio.current = await radio.songs.get()
		radio.current = radio.songs.popleft()
		#print(radio.current)
		radio.player = bot.voice.create_ffmpeg_player(radio.copycom.direct_link(radio.current), after=radio.toggle_next_song, options="-headers '{}' -loglevel debug -report".format(radio.copycom.get_headers_str()))
		radio.player.start()
		fmt = 'Playing song "{0}"'
		await bot.say(fmt.format(unquote(radio.current.split('/')[-1])))
		#await bot.say(fmt.format(unquote(radio.current)))
		await radio.play_next_song.wait()