def Fill(self, fillStyle="oddeven"): return self.renderer.GC.FillPath(self.path, ConstantTable.get(fillStyle))
def FillAndStroke(self, fillStyle="oddeven"): return self.renderer.GC.DrawPath(self.path, ConstantTable.get(fillStyle))
def DrawLines(self, points, fillStyle='oddeven'): return self.GC.DrawLines(points, ConstantTable.get(fillStyle))
def Fill(self, fillStyle='oddeven'): return self.renderer.GC.FillPath(self.path, ConstantTable.get(fillStyle))
def FillAndStroke(self, fillStyle='oddeven'): return self.renderer.GC.DrawPath(self.path, ConstantTable.get(fillStyle))
def DrawLines(self, points, fillStyle = 'oddeven'): return self.GC.DrawLines(points, ConstantTable.get(fillStyle) )