Esempio n. 1
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 async def givebonuses(self, ctx):
     wb = openpyxl.load_workbook("tourney bonus.xlsx", data_only=True)
     ws = wb["Sheet1"]
     for i in range(429, 737):
         loungename = ws[f"F{i}"].value
         bonus = ws[f"D{i}"].value
         p = await API.get.getPlayer(loungename)
         a, b = await API.post.createBonus(loungename, bonus)
         if a is False:
             await ctx.send(f"{loungename}: {b}")
         else:
             ws[f"G{i}"] = "yes"
             mmr1 = p["mmr"]
             mmr2 = mmr1 + bonus
             ws[f"H{i}"] = mmr1
             ws[f"I{i}"] = mmr2
             oldRank = getRank(mmr1)
             newRank = getRank(mmr2)
             if oldRank != newRank:
                 ws[f"J{i}"] = "yes"
                 if 'discordId' in p.keys():
                     member = ctx.guild.get_member(int(p['discordId']))
                     oldRole = ctx.guild.get_role(ranks[oldRank]["roleid"])
                     newRole = ctx.guild.get_role(ranks[newRank]["roleid"])
                     if member is not None and oldRole is not None and newRole is not None:
                         if oldRole in member.roles:
                             await member.remove_roles(oldRole)
                         if newRole not in member.roles:
                             await member.add_roles(newRole)
                         ws[f"K{i}"] = "yes"
         if i % 100 == 0:
             await ctx.send(i)
         await asyncio.sleep(0.1)
     wb.save("tourney bonus.xlsx")
     await ctx.send("done")
Esempio n. 2
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 async def fixRole(self, ctx, member: discord.Member):
     player = await API.get.getPlayerFromDiscord(member.id)
     if player is None:
         await ctx.send("Player could not be found on lounge site")
         return
     for role in member.roles:
         for rank in ranks.values():
             if role.id == rank['roleid']:
                 await member.remove_roles(role)
         if role.id == placementRoleID:
             await member.remove_roles(role)
     player_role = ctx.guild.get_role(player_role_ID)
     roles_to_add = []
     if player_role not in member.roles:
         roles_to_add.append(player_role)
     if 'mmr' not in player.keys():
         role = member.guild.get_role(placementRoleID)
         #await member.add_roles(role)
         roles_to_add.append(role)
     else:
         rank = getRank(player['mmr'])
         role = member.guild.get_role(ranks[rank]['roleid'])
         #await member.add_roles(role)
         roles_to_add.append(role)
     await member.add_roles(*roles_to_add)
     if member.display_name != player['name']:
         await member.edit(nick=player['name'])
     await ctx.send("Fixed player's roles")
Esempio n. 3
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 async def updateRoles(self, ctx, name, oldMMR: int, newMMR: int):
     oldRank = getRank(oldMMR)
     newRank = getRank(newMMR)
     rankChanges = ""
     if oldRank != newRank:
         member = findmember(ctx, name, ranks[oldRank]["roleid"])
         if member is not None:
             memName = member.mention
         else:
             memName = name
         rankChanges = ("%s -> %s\n" % (memName, ranks[newRank]["emoji"]))
         oldRole = ctx.guild.get_role(ranks[oldRank]["roleid"])
         newRole = ctx.guild.get_role(ranks[newRank]["roleid"])
         if member is not None and oldRole is not None and newRole is not None:
             if oldRole in member.roles:
                 await member.remove_roles(oldRole)
             if newRole not in member.roles:
                 await member.add_roles(newRole)
     return rankChanges
Esempio n. 4
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 async def addAllDiscords(self, ctx):
     players = await API.get.getPlayerList()
     for player in players['players']:
         if "discordId" not in player.keys():
             if 'mmr' not in player.keys():
                 continue
             rank = getRank(player['mmr'])
             role = ranks[rank]['roleid']
             member = findmember(ctx, player['name'], role)
             if member is None:
                 print(
                     f"could not find member with name {player['name']} and rank {rank}"
                 )
                 continue
             success, txt = await API.post.updateDiscord(
                 player['name'], member.id)
             if success is True:
                 print(
                     f"Added discord id for {player['name']}: {member.id}")
Esempio n. 5
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 async def addAll(self, ctx):
     apiplayers = await API.get.getPlayerList()
     players = apiplayers['players']
     print('added:')
     for player in players:
         if 'discordId' not in player.keys():
             continue
         if 'mmr' not in player.keys():
             continue
         rank = getRank(player['mmr'])
         role = ctx.guild.get_role(ranks[rank]['roleid'])
         member = ctx.guild.get_member(int(player['discordId']))
         if member is None:
             continue
         for mrole in member.roles:
             if mrole.id == role.id:
                 continue
         await member.add_roles(role)
         print(f"{player['name']} - {role.name}")
Esempio n. 6
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    async def fixAllRoles(self, ctx):
        i = 0
        for member in ctx.guild.members:
            i += 1
            if i % 100 == 0:
                await ctx.send(f"{i}/{len(ctx.guild.members)}")
            playerRoles = []
            for role in member.roles:
                for rank in ranks.values():
                    if role.id == rank['roleid']:
                        playerRoles.append(role)
                    if role.id == placementRoleID:
                        playerRoles.append(role)

            player = await API.get.getPlayerFromDiscord(member.id)
            if player is None:
                for role in playerRoles:
                    try:
                        await member.remove_roles(role)
                    except Exception as e:
                        print(e)
                        continue
                continue

            if 'mmr' not in player.keys():
                role = member.guild.get_role(placementRoleID)
            else:
                rank = getRank(player['mmr'])
                role = member.guild.get_role(ranks[rank]['roleid'])

            for currRole in playerRoles:
                if currRole.id != role.id:
                    try:
                        await member.remove_roles(currRole)
                    except Exception as e:
                        print(e)
            if role not in playerRoles:
                try:
                    await member.add_roles(role)
                except Exception as e:
                    print(e)
        await ctx.send("done")
Esempio n. 7
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 async def on_member_join(self, member):
     if member.bot:
         return
     if member.guild.id != self.bot.config['server']:
         return
     player = await API.get.getPlayerFromDiscord(member.id)
     if player is None:
         return
     player_role = member.guild.get_role(player_role_ID)
     if member.display_name != player['name']:
         await member.edit(nick=player['name'])
     if 'mmr' not in player.keys():
         role = member.guild.get_role(placementRoleID)
         roles_to_add = [role, player_role]
         await member.add_roles(*roles_to_add)
         return
     rank = getRank(player['mmr'])
     role = member.guild.get_role(ranks[rank]['roleid'])
     roles_to_add = [role, player_role]
     await member.add_roles(*roles_to_add)
Esempio n. 8
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 async def givePlacementRole(self, ctx, player, placeMMR):
     oldRoleID = placementRoleID
     newRoleID = ranks[getRank(placeMMR)]["roleid"]
     oldRole = ctx.guild.get_role(oldRoleID)
     newRole = ctx.guild.get_role(newRoleID)
     #member = findmember(ctx, name, oldRole)
     if 'discordId' not in player.keys():
         await ctx.send(
             "Player does not have a discord ID on the site, please give them one to give them placement roles"
         )
         return
     member = ctx.guild.get_member(int(player['discordId']))
     if member is None:
         await ctx.send(
             f"Couldn't find member {player['name']}, please give them roles manually"
         )
         return
     if oldRole in member.roles:
         await member.remove_roles(oldRole)
     if newRole not in member.roles:
         await member.add_roles(newRole)
     await ctx.send(
         f"Managed to find member {member.display_name} and edit their roles"
     )
Esempio n. 9
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def createMMRTable(size:int, tier, placements, names, scores, oldMMRs, newMMRs, tableID, peakMMRs, races=12):
    #dark red, gray, and green
    mapcolors = ["#C00000", "#D9D9D9", "#548235"]
    #basically the same thing as a color scale in excel. used for mmr changes
    cmap = LinearSegmentedColormap.from_list("gainloss", mapcolors)

    #used later to change cell colors in promotions column
    promotions = [False, False]
    peakMMRs2 = [False, False]

    if size == 1:
        mogiText = "Free for All"
    elif size > 1 and size < 6:
        mogiText = "%dv%d Mogi" % (size, size)
    else:
        mogiText = "6 vs 6"
    if tier == "SQ":
        tierText = "Squad Queue"
    else:
        tierText = "Tier %s" % tier
    colLabels = ["", mogiText, "", "", "", tierText, ""]
    
    #top row color
    colColors = ["#0a2d61", "#0a2d61", "#0a2d61", "#0a2d61", "#0a2d61", "#0a2d61", "#0a2d61"]

    if size > 1:
        #num of blank rows + num players + num extra rows
        numRows = int(12/size - 1 + 12+3)
    else:
        #num players + num extra rows (no blank rows since FFA)
        numRows = 12+3
        
    data = []
    cellColors = []
    #2nd row of the MMR Table
    data.append(["Rank", "Player", "Score", "MMR", "+/-", "New MMR", "Promotions"])
    cellColors.append(["#1e2630", "#1e2630", "#1e2630", "#1e2630", "#1e2630", "#1e2630", "#1e2630"])
    #adding in rows for each player
    for i in range(12):
        #adding black rows between teams for non-FFA events
        if i > 0 and i % size == 0 and size > 1:
            data.append(["", "", "", "", "", "", ""])
            cellColors.append(["#000000", "#000000", "#000000", "#000000", "#000000", "#000000", "#000000"])
            promotions.append(False)
            peakMMRs2.append(False)
        ad = []
        change = newMMRs[i] - oldMMRs[i]
        #colors for each column of the row
        #cols = ["#273c5a", "#212121", "#273c5a", cmap(change/350+0.5), "#273c5a", "#273c5a"]
        cols = ["#273c5a", "#212121", "#273c5a", "#273c5a", cmap(change/350+0.5), "#273c5a", "#273c5a"]
        
        if i % size == math.ceil(size/2-1):
            ad.append(placements[int(i/(12/len(placements)))])
        else:
            ad.append("")
        ad.append(names[i])

        ad.append(scores[i])
        
        ad.append(oldMMRs[i])
        
        ad.append("%+d" % change)
        
        ad.append(newMMRs[i])

        if getRank(newMMRs[i]) != getRank(oldMMRs[i]):
            if change > 0:
                updown = "+"
            else:
                updown = "-"
            ad.append("%s %s" % (updown, getRank(newMMRs[i])))
            promotions.append(True)
        else:
            ad.append("")
            promotions.append(False)
        peakMMRs2.append(peakMMRs[i])
            
        data.append(ad)
        cellColors.append(cols)
    data.append(["Races:", races, "", "", "", "ID:", tableID])
    cellColors.append(["#1e2630", "#1e2630", "#1e2630", "#1e2630", "#1e2630", "#1e2630", "#1e2630"])

    table = plt.table(cellText=data,
                      colWidths = [.13, .3, .13, .16, .12, .16, .25],
                      colLabels=colLabels,
                      colColours=colColors,
                      cellColours=cellColors,
                      loc='center',
                      cellLoc='center',
                      edges='closed')
    table.auto_set_font_size(False)
    table.scale(1.15, 1.75)

    cells = table.get_celld()
    for i in range(numRows):
        rowindex = i
        cells[(rowindex, 6)].set_text_props(color='white')
        if i > 1 and i < (numRows - 1):
            if promotions[i] is True:
                #print(data[i-1][5])
                #print(int(data[i-1][5]))
                newrank = getRank(int(data[i-1][5]))
                #print(newrank)
                rankdata = ranks[newrank]
                cells[(rowindex, 6)].set_text_props(color=ranks[newrank]["color"])
            if peakMMRs2[i] is True:
                cells[(rowindex, 5)].set_text_props(
                    color="#F1C232",
                    fontproperties=FontProperties(weight='bold', style='italic')
                    )
            else:
                cells[(rowindex, 5)].set_text_props(
                    color="white"
                    )
        for j in range(7):
            #kill me
            if (i == 1 or j != 4) and (j != 6) and (i < 2 or i >= (numRows-1) or j != 5):
                cells[(rowindex, j)].set_text_props(color='white')
            cells[(rowindex, j)].set_text_props(fontfamily="Titillium Web")
            
            #this is dumb but it's needed so that the border colors on empty rows arent changed
            isNotEmptyRow = (data[i-1][1] != "")
            if size > 1 and i > 1 and i < numRows - 1 and j == 0 and isNotEmptyRow:
                cells[(rowindex, j)].set_edgecolor("#273c5a")
                
            if i == numRows - 1:
                cells[(rowindex, j)].set_edgecolor("#1E2630")
            if i > 0:
                cells[(rowindex, j)].set_fontsize(14)
                if i < numRows - 1 and j > 0:
                    cells[(rowindex, j)].set_linewidth(0.5)           
            else:
                cells[(rowindex, j)].set_fontsize(20)
                cells[(rowindex, j)].set_height(0.1)
                cells[(rowindex, j)].set_edgecolor("#0a2d61")
            
    for i in range(7):
        cells[(0, i)].set_text_props(color='white')
    if tierText == "Squad Queue":
        cells[(0, 5)].set_fontsize(16)
    ax = plt.gca()
    ax.get_xaxis().set_visible(False)
    ax.get_yaxis().set_visible(False)
    plt.axis('off')
    b = BytesIO()
    plt.savefig(b, format='png', bbox_inches='tight', transparent=True)
    b.seek(0)
    plt.close()
    return b
Esempio n. 10
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    async def undo(self, ctx, tableID: int):
        table = await API.get.getTable(tableID)
        if table is False:
            await ctx.send("Table not found")
            return
        tier = table['tier']
        rankChanges = ""
        if 'verifiedOn' in table.keys():
            names = []
            oldMMRs = []
            newMMRs = []
            peakMMRs = []
            discordids = []
            channel = ctx.guild.get_channel(channels[tier.upper()])
            for team in table['teams']:
                team['scores'].sort(key=lambda p: p['score'], reverse=True)
                for player in team['scores']:
                    names.append(player['playerName'])
                    oldMMRs.append(player['newMmr'])
                    newMMRs.append(player['prevMmr'])
                    if 'discordId' not in player.keys():
                        discordids.append(None)
                    else:
                        discordids.append(player['discordId'])
            for i in range(len(names)):
                oldRank = getRank(oldMMRs[i])
                newRank = getRank(newMMRs[i])
                if discordids[i] is None:
                    member = findmember(ctx, names[i],
                                        ranks[oldRank]["roleid"])
                    if member is not None:
                        await API.post.updateDiscord(names[i], member.id)
                if oldRank != newRank:
                    if discordids[i] is None:
                        member = findmember(ctx, names[i],
                                            ranks[oldRank]["roleid"])
                    else:
                        member = ctx.guild.get_member(int(discordids[i]))
                    if member is not None:
                        memName = member.mention
                    else:
                        memName = names[i]
                    rankChanges += ("%s -> %s\n" %
                                    (memName, ranks[newRank]["emoji"]))
                    oldRole = ctx.guild.get_role(ranks[oldRank]["roleid"])
                    newRole = ctx.guild.get_role(ranks[newRank]["roleid"])
                    if member is not None and oldRole is not None and newRole is not None:
                        if oldRole in member.roles:
                            await member.remove_roles(oldRole)
                        if newRole not in member.roles:
                            await member.add_roles(newRole)
        channel = ctx.guild.get_channel(channels[tier])
        if 'tableMessageId' in table.keys():
            try:
                deleteMsg = await channel.fetch_message(table['tableMessageId']
                                                        )
                if deleteMsg is not None:
                    await deleteMsg.delete()
            except:
                pass
        if 'updateMessageId' in table.keys():
            try:
                deleteMsg = await channel.fetch_message(
                    table['updateMessageId'])
                if deleteMsg is not None:
                    await deleteMsg.delete()
            except:
                pass

        success = await API.post.deleteTable(tableID)
        if success is True:
            await ctx.send("Successfully deleted table with ID %d\n%s" %
                           (tableID, rankChanges))
        else:
            await ctx.send("Table not found: Error %d" % success)
Esempio n. 11
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    async def update(self, ctx, tableid: int, *, extraArgs=""):
        table = await API.get.getTable(tableid)
        if table is False:
            await ctx.send("Table couldn't be found")
            return
        workmsg = await ctx.send("Working...")
        success, multipliers = parseMultipliers(extraArgs)
        if success is False:
            await ctx.send(multipliers)
            return False
        if success is True and multipliers != {}:
            updatedMultipliers = await API.post.setMultipliers(
                tableid, multipliers)
            if updatedMultipliers is not True:
                await ctx.send("Error setting multipliers:\n%s" %
                               updatedMultipliers)
                return False
        if table["tier"] == "F":
            await self.check_placements(ctx, table)
        success, table = await API.post.verifyTable(tableid)
        if success is False:
            await ctx.send(table)
            return False

        sizes = {'FFA': 1, '2v2': 2, '3v3': 3, '4v4': 4, '6v6': 6}
        size = sizes[table['format']]
        tier = table['tier']
        tid = table['id']
        if 'tableMessageId' in table.keys():
            tableMsg = int(table['tableMessageId'])
        else:
            tableMsg = None
        placements = []
        names = []
        oldMMRs = []
        newMMRs = []
        peakMMRs = []
        scores = []
        discordids = []
        channel = ctx.guild.get_channel(channels[tier.upper()])
        for team in table['teams']:
            placements.append(team['rank'])
            team['scores'].sort(key=lambda p: p['score'], reverse=True)
            for player in team['scores']:
                names.append(player['playerName'])
                oldMMRs.append(player['prevMmr'])
                newMMRs.append(player['newMmr'])
                scores.append(player['score'])
                peakMMRs.append(player['isNewPeakMmr'])
                if 'discordId' not in player.keys():
                    discordids.append(None)
                else:
                    discordids.append(player['discordId'])
        mmrTable = mmrTables.createMMRTable(size, tier, placements, names,
                                            scores, oldMMRs, newMMRs, tid,
                                            peakMMRs)

        rankChanges = ""
        for i in range(len(names)):
            oldRank = getRank(oldMMRs[i])
            newRank = getRank(newMMRs[i])
            if discordids[i] is None:
                member = findmember(ctx, names[i], ranks[oldRank]["roleid"])
                if member is not None:
                    await API.post.updateDiscord(names[i], member.id)
            if oldRank != newRank:
                if discordids[i] is None:
                    member = findmember(ctx, names[i],
                                        ranks[oldRank]["roleid"])
                else:
                    member = ctx.guild.get_member(int(discordids[i]))
                if member is not None:
                    memName = member.mention
                else:
                    memName = names[i]
                rankChanges += ("%s -> %s\n" %
                                (memName, ranks[newRank]["emoji"]))
                oldRole = ctx.guild.get_role(ranks[oldRank]["roleid"])
                newRole = ctx.guild.get_role(ranks[newRank]["roleid"])
                if member is not None and oldRole is not None and newRole is not None:
                    if oldRole in member.roles:
                        await member.remove_roles(oldRole)
                    if newRole not in member.roles:
                        await member.add_roles(newRole)

        f = discord.File(fp=mmrTable,
                         filename='MMRTable.png',
                         description=" ".join(names))
        e = discord.Embed(title="MMR Table")
        idField = str(tid)
        if tableMsg is not None:
            try:
                reactMsg = await channel.fetch_message(tableMsg)
            except:
                reactMsg = None
            if reactMsg is not None:
                idField = "[%d](%s)" % (tid, reactMsg.jump_url)
                CHECK_BOX = "\U00002611"
                await reactMsg.add_reaction(CHECK_BOX)
        else:
            reactMsg = None
        e.add_field(name="ID", value=idField)
        e.add_field(name="Tier", value=tier.upper())
        e.add_field(name="Updated by", value=ctx.author.mention)
        e.set_image(url="attachment://MMRTable.png")
        if reactMsg is not None:
            updateMsg = await reactMsg.reply(content=rankChanges,
                                             embed=e,
                                             file=f)
        else:
            updateMsg = await channel.send(content=rankChanges,
                                           embed=e,
                                           file=f)
        await workmsg.delete()
        if ctx.channel.id != channel.id:
            await ctx.send(
                f"Table ID `{tableid}` updated successfully; check {channel.mention} to view"
            )
        else:
            try:
                await ctx.message.delete()
            except Exception as e:
                pass
        await API.post.setUpdateMessageId(tid, updateMsg.id)
        return True
Esempio n. 12
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    async def addAndPlace(self, ctx, mkcid: int, mmr: int,
                          member: discord.Member, *, name):
        if len(name) > 16:
            await ctx.send(
                "Names can only be up to 16 characters! Please tell the player to choose a different name"
            )
            return
        if name.startswith("_") or name.endswith("_"):
            await ctx.send(
                "Nicknames cannot start or end with `_` (underscore)")
            return
        content = "Please confirm the player details within 30 seconds"
        e = discord.Embed(title="New Player")
        e.add_field(name="Name", value=name)
        e.add_field(name="MKC ID", value=mkcid)
        e.add_field(name="Placement MMR", value=mmr)
        e.add_field(name="Discord", value=member.mention)
        embedded = await ctx.send(content=content, embed=e)
        CHECK_BOX = "\U00002611"
        X_MARK = "\U0000274C"
        await embedded.add_reaction(CHECK_BOX)
        await embedded.add_reaction(X_MARK)

        def check(reaction, user):
            if user != ctx.author:
                return False
            if reaction.message != embedded:
                return False
            if str(reaction.emoji) == X_MARK:
                return True
            if str(reaction.emoji) == CHECK_BOX:
                return True

        try:
            reaction, user = await self.bot.wait_for('reaction_add',
                                                     timeout=30.0,
                                                     check=check)
        except:
            await embedded.delete()
            return
        if str(reaction.emoji) == X_MARK:
            await embedded.delete()
            return

        success, player = await API.post.createPlayerWithMMR(
            mkcid, mmr, name, member.id)
        rank = getRank(mmr)
        rank_role_id = ranks[rank]["roleid"]
        rank_role = ctx.guild.get_role(rank_role_id)
        player_role = ctx.guild.get_role(player_role_ID)
        roleGiven = ""
        try:
            await member.add_roles(*[rank_role, player_role])
            if member.display_name != name:
                await member.edit(nick=name)
            roleGiven += f"\nAlso gave {member.mention} {rank} role"
        except Exception as e:
            roleGiven += f"\nCould not give {rank} role to the player due to the following: {e}"
            pass
        await embedded.delete()
        if success is False:
            await ctx.send(
                "An error occurred while trying to add the player: %s" % player
            )
            return
        url = ctx.bot.site_creds["website_url"] + "/PlayerDetails/%d" % int(
            player["id"])
        await ctx.send(f"Successfully added the new player: {url}{roleGiven}")