Esempio n. 1
0
class FBDBlockDialog(BlockPreviewDialog):
    """
    Class that implements a dialog for defining parameters of a FBD block graphic
    element
    """
    def __init__(self, parent, controller, tagname):
        """
        Constructor
        @param parent: Parent wx.Window of dialog for modal
        @param controller: Reference to project controller
        @param tagname: Tagname of project POU edited
        """
        BlockPreviewDialog.__init__(self,
                                    parent,
                                    controller,
                                    tagname,
                                    title=_('Block Properties'))

        # Init common sizers
        self._init_sizers(2, 0, 1, 0, 3, 2)

        # Create static box around library panel
        type_staticbox = wx.StaticBox(self, label=_('Type:'))
        left_staticboxsizer = wx.StaticBoxSizer(type_staticbox, wx.VERTICAL)
        self.LeftGridSizer.AddSizer(left_staticboxsizer,
                                    border=5,
                                    flag=wx.GROW)

        # Create Library panel and add it to static box
        self.LibraryPanel = LibraryPanel(self)
        self.LibraryPanel.SetInitialSize(wx.Size(-1, 400))

        # Set function to call when selection in Library panel changed
        setattr(self.LibraryPanel, "_OnTreeItemSelected",
                self.OnLibraryTreeItemSelected)
        left_staticboxsizer.AddWindow(self.LibraryPanel,
                                      1,
                                      border=5,
                                      flag=wx.GROW | wx.TOP)

        # Create sizer for other block parameters
        top_right_gridsizer = wx.FlexGridSizer(cols=2, hgap=0, rows=4, vgap=5)
        top_right_gridsizer.AddGrowableCol(1)
        self.RightGridSizer.AddSizer(top_right_gridsizer, flag=wx.GROW)

        # Create label for block name
        name_label = wx.StaticText(self, label=_('Name:'))
        top_right_gridsizer.AddWindow(name_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        # Create text control for defining block name
        self.BlockName = wx.TextCtrl(self)
        self.Bind(wx.EVT_TEXT, self.OnNameChanged, self.BlockName)
        top_right_gridsizer.AddWindow(self.BlockName, flag=wx.GROW)

        # Create label for extended block input number
        inputs_label = wx.StaticText(self, label=_('Inputs:'))
        top_right_gridsizer.AddWindow(inputs_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        # Create spin control for defining extended block input number
        self.Inputs = wx.SpinCtrl(self, min=2, max=20, style=wx.SP_ARROW_KEYS)
        self.Bind(wx.EVT_SPINCTRL, self.OnInputsChanged, self.Inputs)
        top_right_gridsizer.AddWindow(self.Inputs, flag=wx.GROW)

        # Create label for block execution order
        execution_order_label = wx.StaticText(self,
                                              label=_('Execution Order:'))
        top_right_gridsizer.AddWindow(execution_order_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        # Create spin control for defining block execution order
        self.ExecutionOrder = wx.SpinCtrl(self, min=0, style=wx.SP_ARROW_KEYS)
        self.Bind(wx.EVT_SPINCTRL, self.OnExecutionOrderChanged,
                  self.ExecutionOrder)
        top_right_gridsizer.AddWindow(self.ExecutionOrder, flag=wx.GROW)

        # Create label for block execution control
        execution_control_label = wx.StaticText(self,
                                                label=_('Execution Control:'))
        top_right_gridsizer.AddWindow(execution_control_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        # Create check box to enable block execution control
        self.ExecutionControl = wx.CheckBox(self)
        self.Bind(wx.EVT_CHECKBOX, self.OnExecutionOrderChanged,
                  self.ExecutionControl)
        top_right_gridsizer.AddWindow(self.ExecutionControl, flag=wx.GROW)

        # Add preview panel and associated label to sizers
        self.RightGridSizer.AddWindow(self.PreviewLabel, flag=wx.GROW)
        self.RightGridSizer.AddWindow(self.Preview, flag=wx.GROW)

        # Add buttons sizer to sizers
        self.MainSizer.AddSizer(self.ButtonSizer,
                                border=20,
                                flag=wx.ALIGN_RIGHT | wx.BOTTOM | wx.LEFT
                                | wx.RIGHT)

        # Dictionary containing correspondence between parameter exchanged and
        # control to fill with parameter value
        self.ParamsControl = {
            "extension": self.Inputs,
            "executionOrder": self.ExecutionOrder,
            "executionControl": self.ExecutionControl
        }

        # Init controls value and sensibility
        self.BlockName.SetValue("")
        self.BlockName.Enable(False)
        self.Inputs.Enable(False)

        # Variable containing last name typed
        self.CurrentBlockName = None

        # Refresh Library panel values
        self.LibraryPanel.SetBlockList(controller.GetBlockTypes(tagname))
        self.Fit()
        self.LibraryPanel.SetFocus()

    def SetValues(self, values):
        """
        Set default block parameters
        @param values: Block parameters values
        """
        # Extract block type defined in parameters
        blocktype = values.get("type", None)

        # Select block type in library panel
        if blocktype is not None:
            self.LibraryPanel.SelectTreeItem(blocktype,
                                             values.get("inputs", None))

        # Define regular expression for determine if block name is block
        # default name
        default_name_model = GetBlockTypeDefaultNameModel(blocktype)

        # For each parameters defined, set corresponding control value
        for name, value in values.items():

            # Parameter is block name
            if name == "name":
                if value != "":
                    # Set default graphic element name for testing
                    self.DefaultElementName = value

                    # Test if block name is type default block name and save
                    # block name if not (name have been typed by user)
                    if default_name_model.match(value) is None:
                        self.CurrentBlockName = value

                self.BlockName.ChangeValue(value)

            # Set value of other controls
            else:
                control = self.ParamsControl.get(name, None)
                if control is not None:
                    control.SetValue(value)

        # Refresh preview panel
        self.RefreshPreview()

    def GetValues(self):
        """
        Return block parameters defined in dialog
        @return: {parameter_name: parameter_value,...}
        """
        values = self.LibraryPanel.GetSelectedBlock()
        if self.BlockName.IsEnabled() and self.BlockName.GetValue() != "":
            values["name"] = self.BlockName.GetValue()
        values["width"], values["height"] = self.Element.GetSize()
        values.update({
            name: control.GetValue()
            for name, control in self.ParamsControl.iteritems()
        })
        return values

    def OnOK(self, event):
        """
        Called when dialog OK button is pressed
        Test if parameters defined are valid
        @param event: wx.Event from OK button
        """
        message = None

        # Get block type selected
        selected = self.LibraryPanel.GetSelectedBlock()

        # Get block type name and if block is a function block
        block_name = self.BlockName.GetValue()
        name_enabled = self.BlockName.IsEnabled()

        # Test that a type has been selected for block
        if selected is None:
            message = _(
                "Form isn't complete. Valid block type must be selected!")

        # Test, if block is a function block, that a name have been defined
        elif name_enabled and block_name == "":
            message = _("Form isn't complete. Name must be filled!")

        # Show error message if an error is detected
        if message is not None:
            self.ShowErrorMessage(message)

        # Test block name validity if necessary
        elif not name_enabled or self.TestElementName(block_name):
            # Call BlockPreviewDialog function
            BlockPreviewDialog.OnOK(self, event)

    def OnLibraryTreeItemSelected(self, event):
        """
        Called when block type selected in library panel
        @param event: wx.TreeEvent
        """
        # Get type selected in library panel
        values = self.LibraryPanel.GetSelectedBlock()

        # Get block type informations
        blocktype = (self.Controller.GetBlockType(
            values["type"], values["inputs"]) if values is not None else None)

        # Set input number spin control according to block type informations
        if blocktype is not None:
            self.Inputs.SetValue(len(blocktype["inputs"]))
            self.Inputs.Enable(blocktype["extensible"])
        else:
            self.Inputs.SetValue(2)
            self.Inputs.Enable(False)

        # Update block name with default value if block type is a function and
        # current block name wasn't typed by user
        if blocktype is not None and blocktype["type"] != "function":
            self.BlockName.Enable(True)

            if self.CurrentBlockName is None:
                # Generate new block name according to block type, taking
                # default element name if it was already a default name for this
                # block type
                default_name_model = GetBlockTypeDefaultNameModel(
                    values["type"])
                block_name = (
                    self.DefaultElementName if
                    (self.DefaultElementName is not None
                     and default_name_model.match(self.DefaultElementName))
                    else self.Controller.GenerateNewName(
                        self.TagName, None, values["type"] + "%d", 0))
            else:
                block_name = self.CurrentBlockName

            self.BlockName.ChangeValue(block_name)
        else:
            self.BlockName.Enable(False)
            self.BlockName.ChangeValue("")

        # Refresh preview panel
        self.RefreshPreview()

    def OnNameChanged(self, event):
        """
        Called when block name value changed
        @param event: wx.TextEvent
        """
        if self.BlockName.IsEnabled():
            # Save block name typed by user
            self.CurrentBlockName = self.BlockName.GetValue()
            self.RefreshPreview()
        event.Skip()

    def OnInputsChanged(self, event):
        """
        Called when block inputs number changed
        @param event: wx.SpinEvent
        """
        if self.Inputs.IsEnabled():
            self.RefreshPreview()
        event.Skip()

    def OnExecutionOrderChanged(self, event):
        """
        Called when block execution order value changed
        @param event: wx.SpinEvent
        """
        self.RefreshPreview()
        event.Skip()

    def OnExecutionControlChanged(self, event):
        """
        Called when block execution control value changed
        @param event: wx.SpinEvent
        """
        self.RefreshPreview()
        event.Skip()

    def DrawPreview(self):
        """
        Refresh preview panel of graphic element
        Override BlockPreviewDialog function
        """
        # Get type selected in library panel
        values = self.LibraryPanel.GetSelectedBlock()

        # If a block type is selected in library panel
        if values is not None:
            # Set graphic element displayed, creating a FBD block element
            self.Element = FBD_Block(
                self.Preview,
                values["type"], (self.BlockName.GetValue()
                                 if self.BlockName.IsEnabled() else ""),
                extension=self.Inputs.GetValue(),
                inputs=values["inputs"],
                executionControl=self.ExecutionControl.GetValue(),
                executionOrder=self.ExecutionOrder.GetValue())

        # Reset graphic element displayed
        else:
            self.Element = None

        # Call BlockPreviewDialog function
        BlockPreviewDialog.DrawPreview(self)
Esempio n. 2
0
class FBDBlockDialog(wx.Dialog):
    def __init__(self, parent, controller):
        wx.Dialog.__init__(self,
                           parent,
                           size=wx.Size(600, 450),
                           title=_('Block Properties'))

        main_sizer = wx.FlexGridSizer(cols=1, hgap=0, rows=4, vgap=10)
        main_sizer.AddGrowableCol(0)
        main_sizer.AddGrowableRow(0)

        column_sizer = wx.BoxSizer(wx.HORIZONTAL)
        main_sizer.AddSizer(column_sizer,
                            border=20,
                            flag=wx.GROW | wx.TOP | wx.LEFT | wx.RIGHT)

        type_staticbox = wx.StaticBox(self, label=_('Type:'))
        left_staticboxsizer = wx.StaticBoxSizer(type_staticbox, wx.VERTICAL)
        column_sizer.AddSizer(left_staticboxsizer,
                              1,
                              border=5,
                              flag=wx.GROW | wx.RIGHT)

        self.LibraryPanel = LibraryPanel(self)
        self.LibraryPanel.SetController(controller)
        setattr(self.LibraryPanel, "_OnTreeItemSelected",
                self.OnLibraryTreeItemSelected)
        left_staticboxsizer.AddWindow(self.LibraryPanel,
                                      1,
                                      border=5,
                                      flag=wx.GROW | wx.TOP)

        right_gridsizer = wx.FlexGridSizer(cols=1, hgap=0, rows=3, vgap=5)
        right_gridsizer.AddGrowableCol(0)
        right_gridsizer.AddGrowableRow(2)
        column_sizer.AddSizer(right_gridsizer,
                              1,
                              border=5,
                              flag=wx.GROW | wx.LEFT)

        top_right_gridsizer = wx.FlexGridSizer(cols=2, hgap=0, rows=4, vgap=5)
        top_right_gridsizer.AddGrowableCol(1)
        right_gridsizer.AddSizer(top_right_gridsizer, flag=wx.GROW)

        name_label = wx.StaticText(self, label=_('Name:'))
        top_right_gridsizer.AddWindow(name_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        self.BlockName = wx.TextCtrl(self)
        self.Bind(wx.EVT_TEXT, self.OnNameChanged, self.BlockName)
        top_right_gridsizer.AddWindow(self.BlockName, flag=wx.GROW)

        inputs_label = wx.StaticText(self, label=_('Inputs:'))
        top_right_gridsizer.AddWindow(inputs_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        self.Inputs = wx.SpinCtrl(self, min=2, max=20, style=wx.SP_ARROW_KEYS)
        self.Bind(wx.EVT_SPINCTRL, self.OnInputsChanged, self.Inputs)
        top_right_gridsizer.AddWindow(self.Inputs, flag=wx.GROW)

        execution_order_label = wx.StaticText(self,
                                              label=_('Execution Order:'))
        top_right_gridsizer.AddWindow(execution_order_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        self.ExecutionOrder = wx.SpinCtrl(self, min=0, style=wx.SP_ARROW_KEYS)
        self.Bind(wx.EVT_SPINCTRL, self.OnExecutionOrderChanged,
                  self.ExecutionOrder)
        top_right_gridsizer.AddWindow(self.ExecutionOrder, flag=wx.GROW)

        execution_control_label = wx.StaticText(self,
                                                label=_('Execution Control:'))
        top_right_gridsizer.AddWindow(execution_control_label,
                                      flag=wx.ALIGN_CENTER_VERTICAL)

        self.ExecutionControl = wx.CheckBox(self)
        self.Bind(wx.EVT_CHECKBOX, self.OnExecutionOrderChanged,
                  self.ExecutionControl)
        top_right_gridsizer.AddWindow(self.ExecutionControl, flag=wx.GROW)

        preview_label = wx.StaticText(self, label=_('Preview:'))
        right_gridsizer.AddWindow(preview_label, flag=wx.GROW)

        self.Preview = wx.Panel(self,
                                style=wx.TAB_TRAVERSAL | wx.SIMPLE_BORDER)
        self.Preview.SetBackgroundColour(wx.Colour(255, 255, 255))
        setattr(self.Preview, "GetDrawingMode", lambda: FREEDRAWING_MODE)
        setattr(self.Preview, "GetScaling", lambda: None)
        setattr(self.Preview, "GetBlockType", controller.GetBlockType)
        setattr(self.Preview, "IsOfType", controller.IsOfType)
        self.Preview.Bind(wx.EVT_PAINT, self.OnPaint)
        right_gridsizer.AddWindow(self.Preview, flag=wx.GROW)

        button_sizer = self.CreateButtonSizer(wx.OK | wx.CANCEL | wx.CENTRE)
        self.Bind(wx.EVT_BUTTON, self.OnOK,
                  button_sizer.GetAffirmativeButton())
        main_sizer.AddSizer(button_sizer,
                            border=20,
                            flag=wx.ALIGN_RIGHT | wx.BOTTOM | wx.LEFT
                            | wx.RIGHT)

        self.SetSizer(main_sizer)

        self.Controller = controller

        self.BlockName.SetValue("")
        self.BlockName.Enable(False)
        self.Inputs.Enable(False)
        self.Block = None
        self.MinBlockSize = None
        self.First = True

        self.PouNames = []
        self.PouElementNames = []

        self.LibraryPanel.SetFocus()

    def __del__(self):
        self.Controller = None

    def SetBlockList(self, blocklist):
        self.LibraryPanel.SetBlockList(blocklist)

    def SetPreviewFont(self, font):
        self.Preview.SetFont(font)

    def OnOK(self, event):
        message = None
        selected = self.LibraryPanel.GetSelectedBlock()
        block_name = self.BlockName.GetValue()
        name_enabled = self.BlockName.IsEnabled()
        if selected is None:
            message = _(
                "Form isn't complete. Valid block type must be selected!")
        elif name_enabled and block_name == "":
            message = _("Form isn't complete. Name must be filled!")
        elif name_enabled and not TestIdentifier(block_name):
            message = _("\"%s\" is not a valid identifier!") % block_name
        elif name_enabled and block_name.upper() in IEC_KEYWORDS:
            message = _("\"%s\" is a keyword. It can't be used!") % block_name
        elif name_enabled and block_name.upper() in self.PouNames:
            message = _("\"%s\" pou already exists!") % block_name
        elif name_enabled and block_name.upper() in self.PouElementNames:
            message = _(
                "\"%s\" element for this pou already exists!") % block_name
        if message is not None:
            dialog = wx.MessageDialog(self, message, _("Error"),
                                      wx.OK | wx.ICON_ERROR)
            dialog.ShowModal()
            dialog.Destroy()
        else:
            self.EndModal(wx.ID_OK)

    def SetMinBlockSize(self, size):
        self.MinBlockSize = size

    def SetPouNames(self, pou_names):
        self.PouNames = [pou_name.upper() for pou_name in pou_names]

    def SetPouElementNames(self, element_names):
        self.PouElementNames = [
            element_name.upper() for element_name in element_names
        ]

    def SetValues(self, values):
        blocktype = values.get("type", None)
        if blocktype is not None:
            self.LibraryPanel.SelectTreeItem(blocktype,
                                             values.get("inputs", None))
        for name, value in values.items():
            if name == "name":
                self.BlockName.SetValue(value)
            elif name == "extension":
                self.Inputs.SetValue(value)
            elif name == "executionOrder":
                self.ExecutionOrder.SetValue(value)
            elif name == "executionControl":
                self.ExecutionControl.SetValue(value)
        self.RefreshPreview()

    def GetValues(self):
        values = self.LibraryPanel.GetSelectedBlock()
        if self.BlockName.IsEnabled() and self.BlockName.GetValue() != "":
            values["name"] = self.BlockName.GetValue()
        values["width"], values["height"] = self.Block.GetSize()
        values["extension"] = self.Inputs.GetValue()
        values["executionOrder"] = self.ExecutionOrder.GetValue()
        values["executionControl"] = self.ExecutionControl.GetValue()
        return values

    def OnLibraryTreeItemSelected(self, event):
        values = self.LibraryPanel.GetSelectedBlock()
        if values is not None:
            blocktype = self.Controller.GetBlockType(values["type"],
                                                     values["inputs"])
        else:
            blocktype = None
        if blocktype is not None:
            self.Inputs.SetValue(len(blocktype["inputs"]))
            self.Inputs.Enable(blocktype["extensible"])
            self.BlockName.Enable(blocktype["type"] != "function")
            wx.CallAfter(self.RefreshPreview)
        else:
            self.BlockName.Enable(False)
            self.Inputs.Enable(False)
            self.Inputs.SetValue(2)
            wx.CallAfter(self.ErasePreview)

    def OnNameChanged(self, event):
        if self.BlockName.IsEnabled():
            self.RefreshPreview()
        event.Skip()

    def OnInputsChanged(self, event):
        if self.Inputs.IsEnabled():
            self.RefreshPreview()
        event.Skip()

    def OnExecutionOrderChanged(self, event):
        self.RefreshPreview()
        event.Skip()

    def OnExecutionControlChanged(self, event):
        self.RefreshPreview()
        event.Skip()

    def ErasePreview(self):
        dc = wx.ClientDC(self.Preview)
        dc.Clear()
        self.Block = None

    def RefreshPreview(self):
        dc = wx.ClientDC(self.Preview)
        dc.SetFont(self.Preview.GetFont())
        dc.Clear()
        values = self.LibraryPanel.GetSelectedBlock()
        if values is not None:
            if self.BlockName.IsEnabled():
                blockname = self.BlockName.GetValue()
            else:
                blockname = ""
            self.Block = FBD_Block(
                self.Preview,
                values["type"],
                blockname,
                extension=self.Inputs.GetValue(),
                inputs=values["inputs"],
                executionControl=self.ExecutionControl.GetValue(),
                executionOrder=self.ExecutionOrder.GetValue())
            width, height = self.MinBlockSize
            min_width, min_height = self.Block.GetMinSize()
            width, height = max(min_width, width), max(min_height, height)
            self.Block.SetSize(width, height)
            clientsize = self.Preview.GetClientSize()
            x = (clientsize.width - width) / 2
            y = (clientsize.height - height) / 2
            self.Block.SetPosition(x, y)
            self.Block.Draw(dc)
        else:
            self.Block = None

    def OnPaint(self, event):
        if self.Block is not None:
            self.RefreshPreview()
        event.Skip()