Esempio n. 1
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File: slots.py Progetto: Caledor/dl
class DragonBase(EquipBase):
    AUGMENTS = 50
    FAFNIR = 0.115
    DEFAULT_DCONF = Conf({
        "duration": 10,  # 10s dragon time
        "dracolith": 0.70,  # base dragon damage
        "exhilaration": 0,  # psiren aura
        "gauge_val": 100,  # gauge regen value
        "latency": 0,  # amount of delay for cancel
        "act": "c3-s",
        "dshift.startup": 1.0,
        "dshift.recovery": 0.63333,
        "dshift.attr": [{
            "dmg": 2.0
        }],
        "dodge.startup": 0.0,
        "dodge.recovery": 0.66667,
        "end.startup": 0,
        "end.recovery": 0,
        "allow_end":
        3.0,  # time before force end is allowed, not including the time needed for skill
        "allow_end_step":
        2.0,  # for each shift, add this amount of time to allow_end
    })

    def __init__(self, conf, c, qual=None):
        super().__init__(conf.d, c, qual)
        self.dragonform = conf

    def oninit(self, adv):
        from core.dragonform import DragonForm

        if adv.conf["dragonform"]:
            name = self.c.name
            self.dragonform = Conf(adv.conf["dragonform"])
        else:
            name = self.name

        for dn, dconf in self.dragonform.items():
            if isinstance(dconf, dict):
                adv.hitattr_check(dn, dconf)

        self.dragonform.update(DragonBase.DEFAULT_DCONF, rebase=True)
        adv.dragonform = DragonForm(name, self.dragonform, adv)

    @property
    def att(self):
        return super().att * (1 + DragonBase.FAFNIR)

    @property
    def hp(self):
        return super().hp * (1 + DragonBase.FAFNIR)

    @property
    def ele(self):
        return self.conf.ele

    @property
    def ab(self):
        return super().ab if self.on_ele else []
Esempio n. 2
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 def set_w(self, key=None):
     try:
         conf = Conf(weapons[self.c.wt][self.c.ele][key])
     except KeyError:
         try:
             conf = Conf(weapons[self.c.wt]['any'][key])
         except KeyError:
             conf = Conf(weapons[self.c.wt][self.c.ele][Slots.DEFAULT_WEAPON])
             key = Slots.DEFAULT_WEAPON
     self.w = WeaponBase(conf, self.c, key)
Esempio n. 3
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File: slots.py Progetto: Caledor/dl
    def oninit(self, adv):
        from core.dragonform import DragonForm

        if adv.conf["dragonform"]:
            name = self.c.name
            self.dragonform = Conf(adv.conf["dragonform"])
        else:
            name = self.name

        for dn, dconf in self.dragonform.items():
            if isinstance(dconf, dict):
                adv.hitattr_check(dn, dconf)

        self.dragonform.update(DragonBase.DEFAULT_DCONF, rebase=True)
        adv.dragonform = DragonForm(name, self.dragonform, adv)
Esempio n. 4
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    def pick(self, amulets, c):
        retain_union = {}
        for u, thresh in AmuletPicker.UNION_THRESHOLD.items():
            u_sum = sum(a.union == u for a in amulets)
            if u_sum >= thresh:
                retain_union[u] = u_sum

        new_amulet_quals = set()
        for a_i, a in enumerate(amulets):
            group, gval = self.get_group(a.qual)
            if len(group) == 1:
                new_amulet_quals.add(a.qual)
                continue
            bis_i = len(group) - 1
            bis_i = self.find_next_matching(bis_i, group, gval, c,
                                            retain_union)
            while group[bis_i].qual in new_amulet_quals:
                bis_i -= 1
                bis_i = self.find_next_matching(bis_i, group, gval, c,
                                                retain_union)
            bis_qual = group[bis_i].qual
            amulets[a_i] = AmuletBase(Conf(wyrmprints[bis_qual]), c, bis_qual)
            new_amulet_quals.add(bis_qual)

        return amulets
Esempio n. 5
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 def __init__(self,
              adv,
              name,
              conf,
              x_proc=None,
              no_fs=False,
              no_dodge=False):
     self.conf = Conf(conf)
     self.adv = adv
     self.name = name
     self.x_og = adv.x
     self.a_x_alt = {}
     self.x_proc = x_proc or self.x_proc_default
     self.l_x_alt = Listener("x", self.l_x).off()
     self.no_fs = no_fs
     self.no_dodge = no_dodge
     self.fs_og = adv.fs
     self.dodge_og = adv.dodge
     self.xmax = 1
     n = "x{}".format(self.xmax)
     while n in self.conf:
         self.a_x_alt[self.xmax] = X((n, self.xmax), self.conf[n])
         self.xmax += 1
         n = "x{}".format(self.xmax)
     self.xmax -= 1
     self.active = False
     self.xstart = None
     self.zeroed = None
Esempio n. 6
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 def __init__(self, adv, conf, fs_proc=None):
     self.adv = adv
     self.a_fs_og = adv.a_fs
     self.conf_og = adv.conf
     self.fs_proc_og = adv.fs_proc
     self.conf_alt = adv.conf + Conf(conf)
     self.a_fs_alt = Fs_group('fs_alt', self.conf_alt)
     self.fs_proc_alt = fs_proc
     self.uses = 0
Esempio n. 7
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    def oninit(self, adv):
        unique_dform = False
        if adv.conf["dragonform"]:
            name = self.c.name
            self.dform = Conf(adv.conf["dragonform"])
            unique_dform = True
        else:
            name = self.name
        self.dform.update(DragonBase.DEFAULT_DCONF, rebase=True)

        if self.c.conf["utp"]:
            from core.dragonform import DragonFormUTP

            adv.dragonform = DragonFormUTP(name, self.dform, adv, self)
        else:
            from core.dragonform import DragonForm

            adv.dragonform = DragonForm(name,
                                        self.dform,
                                        adv,
                                        self,
                                        unique_dform=unique_dform)
        self.adv = adv
        return unique_dform
Esempio n. 8
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 def __init__(self, adv, conf, fs_proc=None):
     self.adv = adv
     self.a_fs_og = adv.a_fs
     self.conf_og = adv.conf
     self.fs_proc_og = adv.fs_proc
     self.conf_alt = adv.conf + Conf(conf)
     self.a_fs_alt = Fs_group('fs_alt', self.conf_alt)
     self.fs_proc_alt = fs_proc
     self.uses = 0
     self.has_fsf = False
     if 'fsf' in conf:
         self.a_fsf_og = adv.a_fsf
         self.a_fsf_alt = Fs('fsf', conf.fsf)
         self.a_fsf_alt.act_event = Event('none')
         self.has_fsf = True
Esempio n. 9
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 def __init__(self, adv, name, conf, x_proc=None, no_fs=False):
     self.conf = Conf(conf)
     self.adv = adv
     self.name = name
     self.x_og = adv.x
     self.a_x_alt = {}
     if x_proc:
         self.x_proc = x_proc
         self.l_x_alt = Listener('x', self.l_x).off()
     else:
         self.l_x_alt = None
     self.no_fs = no_fs
     self.fs_og = adv.fs
     self.xmax = 1
     n = 'x{}'.format(self.xmax)
     while n in self.conf:
         self.a_x_alt[n] = X((n, self.xmax), self.conf[n])
         self.xmax += 1
         n = 'x{}'.format(self.xmax)
     self.xmax -= 1
     self.active = False
Esempio n. 10
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 def __init__(self, adv, conf, fs_proc=None, l_fs=None):
     raise RuntimeError("deprecated")
     # Note: Do not run this in adv init, as it will copy premature conf.
     # TODO add l_fs_alt to better handle before and after when needed; maybe fsnf
     self.patterns = [
         re.compile(r"^a_fs(?!f).*"),
         re.compile(r"^conf$"),
         re.compile(r"^fs.*proc$"),
     ]
     self.pattern_fsn = re.compile(r"^fs\d*$")
     self.adv = adv
     self.conf_alt = adv.conf + Conf(conf)
     self.fs_proc_alt_temp = fs_proc
     self.l_fs = l_fs
     self.uses = 0
     self.has_fsf = False
     self.do_config(self.conf_alt)
     if "fsf" in conf:
         self.a_fsf_og = adv.a_fsf
         self.a_fsf_alt = Fs("fsf", conf.fsf)
         self.a_fsf_alt.act_event = Event("none")
         self.has_fsf = True
Esempio n. 11
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    def pick(self, amulets, c):
        union_threshold = AmuletPicker.UNION_THRESHOLD.copy()
        for a in amulets:
            for ab in a.ab:
                if ab[0] == "psalm":
                    _, union, min_count, extra_level = ab
                    union_threshold[union] = max(
                        min_count, union_threshold[union] - extra_level)

        retain_union = {}
        for u, thresh in union_threshold.items():
            u_sum = sum(a.union == u for a in amulets)
            if u_sum >= thresh:
                retain_union[u] = u_sum

        new_amulet_quals = set()
        for a_i, a in enumerate(amulets):
            # always keep psalm print
            if any((ab[0] == "psalm" for ab in a.ab)):
                new_amulet_quals.add(a.qual)
                continue
            group, gval = self.get_group(a.qual)
            if len(group) == 1:
                new_amulet_quals.add(a.qual)
                continue
            bis_i = len(group) - 1
            bis_i = self.find_next_matching(bis_i, group, gval, c,
                                            retain_union)
            while group[bis_i].qual in new_amulet_quals:
                bis_i -= 1
                bis_i = self.find_next_matching(bis_i, group, gval, c,
                                                retain_union)
            bis_qual = group[bis_i].qual
            amulets[a_i] = AmuletBase(Conf(wyrmprints[bis_qual]), c, bis_qual)
            new_amulet_quals.add(bis_qual)

        return amulets
Esempio n. 12
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 def get_with_alias(source, k):
     try:
         return Conf(source[k]), k
     except KeyError:
         k = alias[k.lower()]
         return Conf(source[k]), k
Esempio n. 13
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 def set_w(self, key=None, affkey=None):
     conf = Conf(weapons[self.c.ele][self.c.wt])
     self.w = WeaponBase(conf, self.c)
Esempio n. 14
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        return self.c.hp + self.d.hp + self.w.hp + self.a.hp

    def oninit(self, adv=None):
        # self.c.oninit(adv)
        self.d.oninit(adv)
        # self.w.oninit(adv)
        # self.a.oninit(adv)
        for kind, slot in (('c', self.c), ('d', self.d), ('a', self.a), ('w', self.w)):
            for aidx, ab in enumerate(slot.ab):
                name = ab[0]
                if '_' in name:
                    acat = name.split('_')[0]
                else:
                    acat = name
                self.abilities[f'{kind}_{aidx}_{name}'] = (kind, ability_dict[acat](*ab))

        for name, val in self.abilities.items():
            kind, abi = val
            abi.oninit(adv, kind)
            self.abilities[name] = abi


if __name__ == '__main__':
    from conf import load_adv_json
    conf = Conf(load_adv_json('Xania'))
    # conf['slots.a'] = ['Candy_Couriers', 'Me_and_My_Bestie']
    conf['slots.d'] = 'Gala_Mars'
    slots = Slots(conf.c, True)
    slots.set_slots(conf.slots)
    print(type(slots.d))
Esempio n. 15
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class DragonBase(EquipBase):
    AUGMENTS = 50
    FAFNIR = 0.115
    DEFAULT_DCONF = Conf({
        "dacl": "ds1,x=3",  # the default dacl
        "duration": 10.0,  # 10s dragon time
        "dracolith": 0.70,  # base dragon damage
        "exhilaration": 0,  # psiren aura
        "default_ds_x": 0,
        "default_x_loop": 0,
        "dshift.startup": 1.0,
        "dshift.recovery": 0.63333,
        "dshift.attr": [{
            "dmg": 2.0
        }],
        "dodge.startup": 0.0,
        "dodge.recovery": 0.66667,
        "dodge.interrupt": {
            "s": 0.0
        },
        "dodge.cancel": {
            "s": 0.0
        },
        "dend.startup": 0.0,
        "dend.recovery": 0.0,
        "allow_end":
        3.0,  # time before force end is allowed, not including the time needed for skill
        "allow_end_step":
        2.0,  # for each shift, add this amount of time to allow_end
    })

    def __init__(self, conf, c, qual=None):
        super().__init__(conf.d, c, qual)
        self.dform = conf

    def oninit(self, adv):
        unique_dform = False
        if adv.conf["dragonform"]:
            name = self.c.name
            self.dform = Conf(adv.conf["dragonform"])
            unique_dform = True
        else:
            name = self.name
        self.dform.update(DragonBase.DEFAULT_DCONF, rebase=True)

        if self.c.conf["utp"]:
            from core.dragonform import DragonFormUTP

            adv.dragonform = DragonFormUTP(name, self.dform, adv, self)
        else:
            from core.dragonform import DragonForm

            adv.dragonform = DragonForm(name,
                                        self.dform,
                                        adv,
                                        self,
                                        unique_dform=unique_dform)
        self.adv = adv
        return unique_dform

    @property
    def att(self):
        return super().att * (1 + DragonBase.FAFNIR)

    @property
    def hp(self):
        return super().hp * (1 + DragonBase.FAFNIR)

    @property
    def ele(self):
        return self.conf.ele

    @property
    def ab(self):
        return super().ab if self.on_ele else []