def set_unit(request): server_id = request._game_session.server_id char_id = request._game_session.char_id way_id = request._proto.way slot_id = request._proto.slot_id unit_id = request._proto.unit_id p = Plunder(server_id, char_id) p.set_unit(way_id, slot_id, unit_id) response = PlunderFormationSetUnitResponse() response.ret = 0 return ProtobufResponse(response)