def on_start(self): import sys storage = Storage.load_molecules(sys.argv[1]) atoms = storage.get_atoms() self.layout.init_game(storage, atoms)
def __init__(self, molecules_file, board_size): self.storage = Storage.load_molecules(molecules_file) atoms = self.storage.get_atoms() self.board = Board([], 0) self.board.generate(board_size, atoms)