Esempio n. 1
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 def setUpClass(self):
     self.initialData = {
         "string": "mydata",
         "number": 1956.2705,
         "boolean": True
     }
     self.cs = ctcsound.Csound(self.initialData)
Esempio n. 2
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    def initOpcodes(self):
        '''Read the list of csound opcodes from Csound API.

        Thus we're sure that the opcode list is up to date, however it will be
        complete only if csound has been built with all the plugins.
        It is needed to compile an orchestra and score before calling
        CsoundOpcodeList() in order to get the opcode list. So we use a dummy
        csd string for that purpose (tricky isn't it?)
        '''
        cs = ctcsound.Csound()
        dummy = '''<CsoundSynthesizer>
        <CsOptions>
        -dodac
        </CsOptions>
        <CsInstruments>
        instr 1
          print p3
        endin
        </CsInstruments>
        <CsScore>
        i1 0 1
        e
        </CsScore>
        </CsoundSynthesizer>'''
        cs.compileCsdText("dummy.csd")
        lo, n = cs.newOpcodeList()
        print("{} opcodes registered".format(n))
        for i in range(n):
            self[lo[i].opname] = 'opc'
        del cs
Esempio n. 3
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 def __init__(self, debug=False):
     self.k = 0
     self.cs = ctcsound.Csound()
     self.csd = None
     self.debug = debug
     if not self.debug:
         self.cs.setOption("--nodisplays")
def perform(orc, score, create_wav=False, wav_file='output.wav'):
    """
    Inputs: 
        * orc: csound orchestra in a string
        * score: csound score in a string
        * create_wav: boolean setting for if running this 
            function will create an output wav file. 
            Default False.
        * wav_file: file name for output wav file. 
            Default 'output.wav'.

    Function reads input orc and score and plays
        the corresponding csound composition. It generates
        the corresponding wav file if create_wav is True.
    """
    c = ctcsound.Csound()
    c.setOption("-odac")

    if (create_wav):
        output_file_flag = '-o ' + wav_file
        c.setOption(output_file_flag)

    # prepare the inputs
    c.compileOrc(orc)
    c.readScore(score)

    # performance
    c.start()
    c.perform()
    c.reset()
Esempio n. 5
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    def __init__(self, duration, instrument, synthesis_parms, gesture_rate):
        self.duration = duration
        self.synthesis_parms = synthesis_parms # numpy array with size 10 for the instr submono
        # settings
        print(instrument)
        #set up csound
        self.cs = ctcsound.Csound()

        self.filename = '{}.wav'.format(datetime.now().strftime("%d-%m-%Y-%H-%M-%S-%f"))

        self.cs.setOption('-o/shape/sounds/{}'.format(self.filename)) #use for saving all audio files (can fill up disk quickly)
        self.cs.setOption('-m0')
        self.cs.setOption('-d')
        orcfile = open('/shape/synth/shape.orc', 'r')
        orc = orcfile.read()
        orcfile.close()
        self.cs.compileOrc(orc)
        self.cs.readScore("f0 .1")
        self.cs.start()
        instruments = ['sine', 'submono', 'additive', 'partikkel']
        synthinstr = instruments.index(instrument) + 20

        self.cs.inputMessage('''i{} 0 {} {}'''.format(synthinstr, duration, PITCH_OVERRIDE))#run synth
        self.cs.inputMessage('''i{} 0 {}'''.format(30, duration))#run analyzer

        self.parmtable = int(self.cs.controlChannel("parmvalue_table")[0])
        self.analysistable = int(self.cs.controlChannel("analysis_table")[0])
        self.analysis_values = self.cs.table(self.analysistable) # read analysis parameters from here
        # for downsampling analysis data to match gesture data ratio:

        self.gesture_rate = gesture_rate

        self.upsamp_ratio = (self.cs.sr()/self.gesture_rate)/self.cs.ksmps()
        print('Must be whole number:', self.upsamp_ratio)
        self.analysis_values_temp = np.zeros((int(self.upsamp_ratio),self.analysis_values.shape[0]))
Esempio n. 6
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def testcsoundapi(dur=20, nchnls=2, backend=None, sr=None):
    backend = backend or csound.get_default_backend()
    sr = sr or csound.get_sr(backend)
    cs = ctcsound.Csound()
    orc = f"""
    sr = {sr}
    ksmps = 128
    nchnls = {nchnls}

    instr 1
        iperiod = 1
        kchn init -1
        ktrig metro 1/idur
        kchn = (kchn + ktrig) % nchnls
        anoise pinker
        outch kchn+1, anoise
        printk2 kchn
    endin

    schedule(1, 0, {dur})
    """
    orc = textwrap.dedent(orc)
    options = ["-d", "-odac", "-+rtaudio=%s" % backend, "-m 0"]
    for opt in options:
        cs.setOption(opt)
    cs.compileOrc(orc)
    cs.start()
    pt = ctcsound.CsoundPerformanceThread(cs.csound())
    pt.play()
    return pt
Esempio n. 7
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def compile_drum_file(bpm, track_length, file_name, output_file):
    """
    This method takes a bpm, track_length, a file_name for the csd file (csound file) and an output_file. This
    method will compile the input csd file into the audio output_file (wav, for example). The input variables
    will be put in the correct spots according to the following format. {output_file} in the csd will be replaced
    with output_file, {bpm} will be replaced with bpm, and {number_of_beats} will be calculated from the
    track_length in seconds.
    """
    track_minutes = track_length / 60.0
    number_of_beats = int(bpm * track_minutes)
    c = ctcsound.Csound()
    f_in = open(file_name, "r")
    f_out = open("tmp.csd", "w")
    for line in f_in:
        if "{output_file}" in line:
            line = line.replace("{output_file}", output_file)
        if "{bpm}" in line:
            line = line.replace("{bpm}", str(bpm))
        if "{number_of_beats}" in line:
            line = line.replace("{number_of_beats}", str(number_of_beats))
        f_out.write(line)
    f_in.close()
    f_out.close()

    ret = c.compileCsd("tmp.csd")
    if ret == ctcsound.CSOUND_SUCCESS:
        c.start()
        c.perform()
    c.reset()
    # Remove temporary file
    os.remove("tmp.csd")
Esempio n. 8
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 def __init__(self):
     print("init Csound")
     self.cs = ctcsound.Csound()
     # one level above
     self.working_dir = pl.Path(argv[0]).parent.absolute()
     self.audio_dir = self.working_dir / pl.Path("generated_sample")
     self.sample_path = self.audio_dir / pl.Path("e2.wav")
     logger.debug(f"Sample loaded: {self.sample_path}")
     self.csd = f"""
Esempio n. 9
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 def createEngine(self):
    self.cs = ctcsound.Csound()
    res = self.cs.compileOrc(code)
    self.cs.setOption('-odac')
    if res == 0:
     self.cs.start()
     self.cs.setControlChannel('pitch', 1.0)
     self.cs.setControlChannel('volume', 1.0)
     self.perf = ctcsound.CsoundPerformanceThread(self.cs.csound())
     self.perf.play()
     return True
    else:
     return False   
Esempio n. 10
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    def start(self, instr, instr_bank):
        print "Nebulae Starting"
        if self.currentInstr != self.new_instr:
            reset_settings_flag = True
        else:
            reset_settings_flag = False
        self.currentInstr = instr
        if self.c is None:
            self.c = ctcsound.Csound()
        self.log.spill_basic_info()
        floader = fileloader.FileLoader()
        floader.reload()
        self.orc_handle.generate_orc(instr, instr_bank)
        configData = self.orc_handle.getConfigDict()
        self.c.setOption("-iadc:hw:0,0")
        self.c.setOption("-odac:hw:0,0")  # Set option for Csound
        if configData.has_key("-B"):
            self.c.setOption("-B" + str(configData.get("-B")[0]))
        else:
            self.c.setOption("-B512")  # Liberal Buffer

        if configData.has_key("-b"):
            self.c.setOption("-b" + str(configData.get("-b")[0]))
        self.c.setOption("--realtime")
        self.c.setOption("-+rtaudio=alsa")  # Set option for Csound
        if debug is True:
            self.c.setOption("-m7")
        else:
            self.c.setOption("-m0")  # Set option for Csound
            self.c.setOption("-d")
        self.c.compileOrc(
            self.orc_handle.curOrc)  # Compile Orchestra from String
        self.c.readScore(
            self.orc_handle.curSco)  # Read in Score generated from notes
        self.c.start()  # Start Csound
        self.c_handle = ch.ControlHandler(
            self.c,
            self.orc_handle.numFiles(),
            configData,
            self.new_instr,
            bank=self.new_bank)  # Create handler for all csound comm.
        self.loadUI()
        self.pt = ctcsound.CsoundPerformanceThread(
            self.c.csound())  # Create CsoundPerformanceThread
        self.c_handle.setCsoundPerformanceThread(self.pt)
        self.pt.play()  # Begin Performing the Score in the perforamnce thread
        self.c_handle.updateAll(
        )  # Update all values to ensure their at their initial state.
        if reset_settings_flag == True:
            print("Changing Instr File -- Resetting Secondary Settings")
            self.c_handle.restoreAltToDefault()
Esempio n. 11
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 def _start_csound(self):
     cs = ctcsound.Csound()
     orc = self._csdstr.format(sr=self.sr,
                               ksmps=128,
                               backend=self.backend,
                               numosc=self._numosc)
     options = ["-d", "-odac", "-+rtaudio=%s" % self.backend, "-m 0"]
     for opt in options:
         cs.setOption(opt)
     cs.compileOrc(orc)
     cs.start()
     pt = ctcsound.CsoundPerformanceThread(cs.csound())
     pt.play()
     self._cs = cs
     self._pt = pt
Esempio n. 12
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def test_feature_extractors_output_something():
    feature_extractors = ["pitch", "spectral", "mfcc"]
    audio_to_analyse = "aSig"
    for fe in feature_extractors:
        # the other extractors depend on RMS for now
        analyser = Analyser(["rms", fe], audio_to_analyse=audio_to_analyse)
        analysis_features = analyser.analysis_features
        ksmps = 64
        orc = f"""
        sr=44100
        ksmps={ksmps}
        nchnls=1
        0dbfs=1

        gifftsize = {ksmps * 2}

        instr 1
        {audio_to_analyse} poscil 1.0, 220
        out {audio_to_analyse}
        {analyser.analyser_csd}
        endin
        """

        sco = """
        i1 0 3
        """

        cs = ctcsound.Csound()
        cs.setOption("--nosound")

        cs.compileOrc(orc)
        cs.readScore(sco)

        cs.start()
        features = []

        while cs.performBuffer() == 0:
            features.append([
                cs.controlChannel(feature)[0] for feature in analysis_features
            ])
        features = np.array(features)
        for i in range(len(analysis_features)):
            assert features[:, i].mean() > 0.0
        cs.cleanup()
        cs.reset()
        del cs
Esempio n. 13
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 def play(self) -> int:
     cs = ctcsound.Csound()
     rendered_script = self._csd.render()
     if cs.compileCsdText(rendered_script) == ctcsound.CSOUND_SUCCESS:
         cs.start()
         while cs.performKsmps() == ctcsound.CSOUND_SUCCESS:
             pass
         # NOTE: Must follow this order of operations for cleanup to avoid failing to close the CSound object,
         # holding the file handle open and leaking by continuing to write to that file.
         result: int = cs.cleanup()
         cs.reset()
         del cs
         return result
     else:
         raise InvalidScoreError(
             'ctcsound.compileCsdTest() failed for rendered_script {}'.
             format(rendered_script))
Esempio n. 14
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 def _startCsound(self):
     cs = ctcsound.Csound()
     orc = self._csdstr.format(sr=self.sr,
                               ksmps=self.ksmps,
                               nchnls=2,
                               backend=self.backend,
                               a4=self.a4)
     options = ["-d", "-odac", "-+rtaudio=%s" % self.backend, "-m 0"]
     for opt in options:
         cs.setOption(opt)
     logger.debug(orc)
     cs.compileOrc(orc)
     cs.start()
     pt = ctcsound.CsoundPerformanceThread(cs.csound())
     pt.play()
     self._cs = cs
     self._pt = pt
Esempio n. 15
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 def _start_csound(self):        
     cs = ctcsound.Csound()
     csd = _csd_sinesynth.format(
         freq=self.freq, 
         amp=self.amp, 
         sr=self.sr,
         backend=self.backend,
         freqport=self.freqport,
         gain=self.gain)
     error = cs.compileCsdText(csd)
     if error:
         raise RuntimeError("Could not compile csound source")
     cs.start()
     pt = ctcsound.CsoundPerformanceThread(cs.csound())
     pt.play()
     self._cs = cs
     self._pt = pt
     self._setControlChannel = ctcsound.libcsound.csoundSetControlChannel
Esempio n. 16
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    def __init__(self,
                 csound_orchestra: CSoundOrchestra = None,
                 song: Optional[Song] = None):
        validate_type('csound_orchestra', csound_orchestra, CSoundOrchestra)
        validate_optional_type('song', song, Song)

        super(CSoundInteractivePlayer, self).__init__()
        self._orchestra = csound_orchestra
        self._song = song
        self._cs = ctcsound.Csound()
        self._cs.setOption('-d')
        self._cs.setOption('-odac')
        self._cs.setOption('-m0')
        if self._cs.compileOrc(str(
                self._orchestra)) != ctcsound.CSOUND_SUCCESS:
            raise InvalidOrchestraError(
                'ctcsound.compileOrc() failed for {}'.format(self._orchestra))
        self._played = False
Esempio n. 17
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def runCsd(csdName):
    """Run a csd stored in the user namespace.
    
    One can store a csd in the user name space with the %%csd magic.
    """
    if slots[0] == None:
        slots[0] = ctcsound.Csound()
    cs = slots[0]
    ip = get_ipython()
    csd = ip.user_ns["__csd"][csdName]
    ret = cs.compileCsdText(csd)
    if ret == ctcsound.CSOUND_SUCCESS:
        cs.start()
        cs.perform()
        cs.reset()
        return 'OK'
    else:
        return 'Error'
Esempio n. 18
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def runOrcSco(orcName, scoName):
    """Run an orc and sco stored in the user namespace.
    
    One can store an orc in the user namespace with the %%orc magic, and
    a sco with the %%sco magic as well.
    """
    if slots[0] == None:
        slots[0] = ctcsound.Csound()
    cs = slots[0]
    ip = get_ipython()
    orc = ip.user_ns["__orc"][orcName]
    ret = cs.compileOrc(orc)
    if ret != ctcsound.CSOUND_SUCCESS:
        return 'Error in orchestra'
    sco = ip.user_ns["__sco"][scoName]
    ret = cs.readScore(sco)
    if ret != ctcsound.CSOUND_SUCCESS:
        return 'Error in score'
    cs.start()
    cs.perform()
    cs.reset()
    return 'OK'
Esempio n. 19
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def perform(orc, score, create_wav=False):
    """
    Inputs: 
        orc - csound orchestra in a string
        sco - csound score in a string

    Function reads input orc and score and plays
        the corresponding csound composition.
    """
    c = ctcsound.Csound()
    c.setOption("-odac")
    if (create_wav):
        c.setOption("-o output.wav")

    # prepare the inputs
    c.compileOrc(orc)
    c.readScore(score)

    # performance
    c.start()
    c.perform()
    c.reset()
Esempio n. 20
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def play_csound(orc_file,
                generator,
                args_list=['-odac', '-W'],
                string_values=None,
                silent=False):
    with open(orc_file, "r") as f:
        orc_string = f.read()
    if silent:
        args_list.append("-m0")
        args_list.append("-d")
    score_string = generator.generate_score_string()
    cs = ctcsound.Csound()
    cs.compileOrc(orc_string)
    cs.readScore(score_string)
    for x in args_list:
        cs.setOption(x)
    if string_values:
        for k in string_values.keys():
            cs.setStringChannel(k, string_values[k])
    cs.start()
    cs.perform()
    cs.stop()
Esempio n. 21
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 def loop(self) -> int:
     result = 0
     rendered_script = self._csd.render()
     try:
         cs = ctcsound.Csound()
         while True:
             # noinspection PyUnboundLocalVariable
             if cs.compileCsdText(
                     rendered_script) == ctcsound.CSOUND_SUCCESS:
                 cs.start()
                 while cs.performKsmps() == ctcsound.CSOUND_SUCCESS:
                     pass
                 # NOTE: Must follow this order of operations for cleanup to avoid failing to close the CSound object
                 # holding the file handle open and leaking by continuing to write to that file.
                 result: int = cs.cleanup()
                 cs.reset()
             else:
                 raise InvalidScoreError(
                     'ctcsound.compileCsdTest() failed for rendered_script {}'
                     .format(rendered_script))
     except KeyboardInterrupt:
         del cs
         return result
    def __init__(self):
        ctcsound.csoundInitialize(ctcsound.CSOUNDINIT_NO_SIGNAL_HANDLER)
        self._csnd = ctcsound.Csound()
        self._csnd.compileCsd(Config.PLUGIN_UNIVORC)
        self._csnd.setDebug(False)
        self._csnd.start()
        self._perfThread = ctcsound.CsoundPerformanceThread(
            self._csnd.csound())
        self._perfThread.play()

        # TODO
        # sc_initialize(Config.PLUGIN_UNIVORC, Config.PLUGIN_DEBUG,
        #        Config.PLUGIN_VERBOSE, Config.PLUGIN_RATE)
        self.on = False
        self.setMasterVolume(100.0)
        self.periods_per_buffer = 2
        global _loop_default
        # TODO
        # _loop_default = self.loopCreate()
        self.instrumentDB = InstrumentDB.getRef()

        # temporyary dictionary of loopId: loopNumTicks,
        # while I wait for james to implement it properly
        self.jamesSux = {}
Esempio n. 23
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prints sprintf("Output filename: %s\\n", gS_MasterOutput_filename)
fout gS_MasterOutput_filename, 18, aleft * i_amplitude_adjustment, aright * i_amplitude_adjustment
non_has_filename:
prints "MasterOutput   i %9.4f t %9.4f d %9.4f k %9.4f v %9.4f p %9.4f #%3d\\n", p1, p2, p3, p4, p5, p1/6, active(p1)
kstatus, kchan, kdata1, kdata2 midiin
;printf "          midi in s %4d c %4d %4d %4d\\n", kdata2, kstatus, kchan, kdata1, kdata2
endin

    
    '''

    # The "f 0" statement prevents an abrupt cutoff.
    sco = "f 0 90\n" + musx_csound.to_csound_score(f)
    print(sco)

    csound = ctcsound.Csound()
    csound.setOption("-+msg_color=0")
    csound.setOption("-d")
    csound.setOption("-m195")
    csound.setOption("-f")
    # Change this for your actual audio configuration, try "aplay -l" to see what they are.
    csound.setOption("-odac:plughw:1,0")
    # Can also be a soundfile.
    # csound.setOption("-otest.wav")
    csound.compileOrc(orc)
    csound.readScore(sco)
    csound.start()
    # Probably runs a bit smoother in an independent thread (this is a native thread,
    # not a Python thread).
    thread = ctcsound.CsoundPerformanceThread(csound.csound())
    thread.play()
Esempio n. 24
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def i_spectral(xv, yv, itime, path='./', instr='noise'):

    # Normalization of the energy into FFT bins
    # must be power of 2 for oscil opcode

    nlines = xv.shape[0]

    nbins = int(np.sqrt(nlines) - np.sqrt(nlines) % 1)**2
    while nbins > nlines or not (nbins != 0 and ((nbins & (nbins - 1)) == 0)):
        nbins = int((np.sqrt(nbins) - 1)**2)
    yfft = np.zeros((nbins), dtype=int)
    for n in range(nbins):
        yfft[n] = n + 1

    xminf = xv[0]
    xmaxf = xv[-1]
    xvf = np.asarray(xv)
    xvs = (xv - xminf) / (xmaxf - xminf) * nbins
    for line in range(nlines):
        if xvs[line] >= nbins: xvs[line] = -1
        xvf[line] = yfft[int(xvs[line])]

    # Normalization of the data shape into MIDI velocity

    yminf = min(yv)
    ymaxf = max(yv)
    yvf = np.asarray(yv)
    yvf = (yv - yminf) / (ymaxf - yminf) * 127

    vel = np.zeros((nbins), dtype=float)
    nvel = 0
    for note in range(nbins):
        for line in range(nlines):
            if xvf[line] == yfft[note]:
                vel[nvel] = yvf[line]
                nvel = nvel + 1
                break

    ########## DSI file for CSound processing on fft grid ###########
    velmax = max(vel)
    f = open(path + 'DSI_CSound.dat', 'w')
    for line in range(int(nvel)):
        f.write(str(vel[line] / float(velmax)) + '\n')
    f.close()

    ########## Initialize and play CSound instruments ############

    if instr == 'noise':
        csd_header = '''
	<CsoundSynthesizer>

	<CsOptions>
	-odac
	;-o ''' + path + '''DSI.wav -W
	</CsOptions>

	<CsInstruments>

	sr		=	44100
	ksmps		=	64
	nchnls		=	2
	0dbfs		=	1	;MAXIMUM AMPLITUDE
	massign	0,0

	/****************************************************
	instruments
	*****************************************************/
	ifn0 ftgen 0,0,''' + str(nbins) + ''',23,"''' + path + '''DSI_CSound.dat"
	gifn0 = ifn0

	/*****************************************************
	irn IR ifn
	irn - impulse response output function table number
	ifn - amplitude response function table number
	*****************************************************/
	opcode IR,i,i
		ifn xin
		iflen2 = ftlen(ifn)
		iflen = 2*iflen2
		iSpec[] init iflen2
		icnt init 0
		copyf2array iSpec,ifn
		iIR[] rifft r2c(iSpec)
		irn ftgen 0,0,iflen,7,0,iflen,0
		while icnt < iflen2 do
			itmp = iIR[icnt]
			iIR[icnt] = iIR[icnt + iflen2]
			iIR[icnt + iflen2] = itmp
			icnt +=1
		od
	copya2ftab iIR,irn
	xout irn
	endop

	/*****************************************************
	asig FIR ain,ifn
	ain - input audio
	ifn - amplitude response function table number
	*****************************************************/
	opcode FIR,a,ai
		asig,ifn xin
		irn IR ifn
		xout dconv(asig,ftlen(irn),irn)
	endop
	'''

        # DSI player
        csd_instr = '''
	instr   99
		kporttime   linseg  0,0.001,0.05
		kamp  = 0.5
		kamp    portk   kamp,kporttime
		kbeta=  0
		asigL   noise   kamp, kbeta
		asigR   noise   kamp, kbeta
		asigL FIR asigL, gifn0
		asigR FIR asigR, gifn0
		kenv linseg 1, ''' + str(float(itime) -
                           0.1 * float(itime)) + ''',1,''' + str(
                               0.1 * float(itime)) + ''',0
		asigL	butterlp	asigL, 6000 
		asigR	butterlp	asigR, 6000 
		asigL = asigL*kenv
		asigR = asigR*kenv
		outs asigL, asigR
	endin
	'''

        csd_file = csd_header + csd_instr

        csd_tail = '''
	</CsInstruments>

	<CsScore>
	i 99 0 ''' + str(itime) + '''
	e
	</CsScore>

	</CsoundSynthesizer>
	'''
        csd_file += csd_tail

    ############  Play ############

    cs = ctcsound.Csound()
    cs.compileCsdText(csd_file)
    cs.start()
    cs.perform()
    cs.cleanup()
    cs.reset

    # Clean up files
    os.remove(path + 'DSI_CSound.dat')
Esempio n. 25
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def i_spectral2(xv,yv,itime,path='./',instr='noise'):
	
	# Normalization of the energy into FFT bins
	# must be power of 2 for oscil opcode - FIR filter done using scipy.fftpack

	nlines = xv.shape[0]

	nbins = int(np.sqrt(nlines)-np.sqrt(nlines)%1)**2
	while nbins > nlines or not(nbins != 0 and ((nbins & (nbins - 1)) == 0)):
		nbins = int((np.sqrt(nbins)-1)**2)
	yfft = np.zeros((nbins),dtype=int)
	for n in range(nbins):
		yfft[n] = n+1
	
	xminf = xv[0]
	xmaxf = xv[-1]
	xvf=np.asarray(xv)
	xvs = (xv-xminf)/(xmaxf-xminf)*nbins
	for line in range(nlines):
		if xvs[line] >= nbins: xvs[line] = -1 
		xvf[line] = yfft[int(xvs[line])]

	# Normalization of the data shape into MIDI velocity

	yminf = min(yv)
	ymaxf = max(yv)
	yvf=np.asarray(yv)
	yvf = (yv-yminf)/(ymaxf-yminf)*127

	vel=np.zeros((nbins),dtype=float)
	nvel=0
	for note in range(nbins):
		for line in range(nlines):
			if xvf[line] == yfft[note]:
				vel[nvel] = yvf[line]
				nvel=nvel+1
				break

	########## DSI file for CSound - Finite Impulse Response filter  ###########
	velmax = max(vel)
	vel = vel/velmax
	ftvel = FFT.irfft(vel)
	ftvel = FFT.fftshift(ftvel)
	f=open(path+'DSI_CSound.dat','w')
	for line in range(int(nvel)):
		f.write(str(ftvel[line])+'\n')
	f.close()
	

	########## Initialize and play CSound instruments ############

	if instr == 'noise':
		csd_header = '''
	<CsoundSynthesizer>

	<CsOptions>
	-odac
	;-o '''+path+'''DSI.wav -W
	</CsOptions>

	<CsInstruments>

	sr		=	44100
	ksmps		=	64
	nchnls		=	2
	0dbfs		=	1	;MAXIMUM AMPLITUDE
	massign	0,0
	
	ifn0 ftgen 0,0,'''+str(nbins)+''',-23,"'''+path+'''DSI_CSound.dat"
	gifn0 = ifn0
	'''

	# DSI player
		csd_instr = '''
	instr   99
		;kporttime   linseg  0,0.001,0.05
		;kamp  = 0.5
		;kamp    portk   kamp,kporttime
		;kbeta=  0
		;asigL   noise   kamp, kbeta
		;asigR   noise   kamp, kbeta
		asigL pinker
		asigR pinker
		asigL dconv asigL, ftlen(gifn0), gifn0
		asigR dconv asigR, ftlen(gifn0), gifn0
		kenv linseg 1, '''+str(float(itime)-0.1*float(itime))+''',1,'''+str(0.1*float(itime))+''',0
		asigL	butterlp	asigL, 3000 
		asigR	butterlp	asigR, 3000
		asigL = asigL*kenv
		asigR = asigR*kenv
		asigL clip asigL, 2, 0.7
		asigR clip asigR, 2, 0.7
		outs asigL, asigR
	endin
	'''

		csd_file = csd_header+csd_instr

		csd_tail = '''
	</CsInstruments>

	<CsScore>
	i 99 0 '''+str(itime)+'''
	e
	</CsScore>

	</CsoundSynthesizer>
	'''
		csd_file += csd_tail

	############  Play ############

	cs = ctcsound.Csound()
	cs.compileCsdText(csd_file)
	cs.start()
	cs.perform()
	cs.cleanup()
	cs.reset

	# Clean up files
	os.remove(path+'DSI_CSound.dat')
Esempio n. 26
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 def setUpClass(self):
     self.cs = ctcsound.Csound()
     self.cs.compile_("csoundPerformanceThread", "simple.csd")
     self.pt = ctcsound.CsoundPerformanceThread(self.cs.csound())
Esempio n. 27
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0dbfs=1
ksmps = 1
instr 1
 a1 init 1
 abp = moogladder(a1,3200,0.2)
 abp1 = moogladder(a1,2200,0.7)
 abp2 = moogladder(a1,2100,0.9)
 out(abp,abp1,abp2)
 a1 = 0
endin
schedule(1,0,1)
'''

N = 16384
figure(figsize=(8, 6))
cs = csound.Csound()
cs.setOption('-n')
cs.compileOrc(code)
cs.start()
spout = cs.spout()
nchnls = cs.nchnls()
sr = cs.sr()
sigs = zeros(sr * nchnls)
n = 0
for i in range(0, int(len(sigs) / (nchnls * cs.ksmps()))):
    cs.performKsmps()
    for i in spout:
        sigs[n] = i / cs.get0dBFS()
        n += 1

win = zeros(N) + 1  #hanning(N)
Esempio n. 28
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  ifreq	= p4
  imeth	= p6
  imethP1	= p7
  imethP2	= p8
  asig pluck ifreq, p5, p5, ifn, imeth, imethP1, imethP2
  kres line 1, idur, 0  ; so tail does not leave DC offset hanging.
  asig = asig * kres
  if (nchnls == 2) then    ; stereo out
    aL, aR pan2 asig, (kloc % 180) * 180 ; pan stereo (0=hardL,1=hardR)
    outs aL, aR
   else out asig ; mono out
   endif
endin """
# import ctcsoud API ; instantiate & initialize the Csound() class
import ctcsound
cs = ctcsound.Csound()  # instantiate the Csound() class
cs.setOption("-odac")  # DAC output
cs.setOption("-b 4096")  # output buffer size
cs.setOption("-d")  # suppress displays ; test!
# --------- instantiate the RT perf thread ------------------
csPerf = ctcsound.CsoundPerformanceThread(cs.csound())
cs.readScore("f 0 z \n")  # keep Csound running for a long time...
# -------- sound "fonts" for "rendering" ---------------------
cs.readScore("f 20 0 0 1 \"sounds/agogo1-H.wav\" 0 0 0 \n")
cs.compileOrc(myOrcOptions)  # SR, NrChans
cs.start()  # start CS synth
csPerf.play()  # start separate performance thread
cs.compileOrc(pluckIt)  # compile the pluckIt instrument


def passCallback():
Esempio n. 29
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</CsOptions>
<CsInstruments>
sr 		= 44100	;SAMPLE RATE
ksmps 	= 16	;NUMBER OF AUDIO SAMPLES IN EACH CONTROL CYCLE
nchnls 	= 2		;NUMBER OF CHANNELS (2=STEREO)


instr	1; ALWAYS ON - SEE SCORE
	kgain		invalue 	"Gain"
	ainL, ainR	ins
	outs ainL * kgain, ainR * kgain
endin
</CsInstruments>
<CsScore>
;INSTR | START | DURATION
i 1		0	   10	;INSTRUMENT 1 PLAYS FOR 1 HOUR (AND KEEPS PERFORMANCE GOING)
</CsScore>
</CsoundSynthesizer>'''

cs = ctcsound.Csound()
result = cs.compileCsdText(csd_text)
result = cs.start()
while True:
    result = cs.performKsmps()
    if result != 0:
        break
result = cs.cleanup()
cs.reset()
del cs
sys.exit(result)
Esempio n. 30
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 def setUpClass(self):
     self.cs = ctcsound.Csound()