def make_textbox(self): rect = (self.screen_rect.centerx - 200, self.screen_rect.top + 600, 400, 200) self.textbox = TextBox(rect, outline_color=pg.Color("white"), color=pg.Color("blue2"), font=pg.font.Font(self.font, 36), font_color=pg.Color("white")) self.textbox.accepted = string.digits self.dollar_sign = Label(self.font, 36, "$", "white", {"midright": (rect[0] - 5, rect[1] + 100)}) self.textbox.update()
def setup_debug_entry(self): self.debug_lbl = Label(self.font, self.font_size, '6 6', "gold3", {"center": (750, 950)}) settings = { "command": self.debug_roll, "inactive_on_enter": False, 'active': False } self.widgets.append(TextBox((700, 1000, 150, 30), **settings))
def make_textbox(self): rect = (self.screen_rect.centerx - 200, self.screen_rect.top + 600, 400, 200) self.textbox = TextBox( rect, outline_color=pg.Color("white"), color=pg.Color("blue2"), font=pg.font.Font(self.font, 36), font_color=pg.Color("white"), ) self.textbox.accepted = string.digits self.dollar_sign = Label(self.font, 36, "$", "white", {"midright": (rect[0] - 5, rect[1] + 100)}) self.textbox.update()
class AdvanceScreen(ATMState): def __init__(self): super(AdvanceScreen, self).__init__() self.make_textbox() self.title = Label( self.font, 36, "Enter Cash Advance Amount", "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 300)}, ) self.make_enter_button() def make_dynamic_labels(self, player): text = "The maximum advance is ${:.2f}".format(player.account.max_advance) dyna1 = Label(self.font, 36, text, "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 80)}) fee_text = "A {}% fee will be added to the advance amount".format(player.account.lending_rate * 100) dyna2 = Label(self.font, 36, fee_text, "white", {"midtop": (self.screen_rect.centerx, dyna1.rect.bottom + 10)}) self.dynamic_labels = [dyna1, dyna2] def make_enter_button(self): self.button_labels = [] self.buttons = ButtonGroup() Button(((1278, 840), (88, 65)), self.buttons, bindings=[pg.K_RETURN]) rect_pos = {"midright": (1251, 872)} label = Label(self.font, 36, "Enter", "white", rect_pos, bg="blue2") self.button_labels.append(label) def make_textbox(self): rect = (self.screen_rect.centerx - 200, self.screen_rect.top + 600, 400, 200) self.textbox = TextBox( rect, outline_color=pg.Color("white"), color=pg.Color("blue2"), font=pg.font.Font(self.font, 36), font_color=pg.Color("white"), ) self.textbox.accepted = string.digits self.dollar_sign = Label(self.font, 36, "$", "white", {"midright": (rect[0] - 5, rect[1] + 100)}) self.textbox.update() def leave_message(self, msg): self.make_textbox() self.beep() self.persist["message"] = msg self.next = "MESSAGESCREEN" self.done = True def back_to_menu(self): self.beep() self.next = "MAINMENU" self.done = True def get_event(self, event, scale): self.textbox.get_event(event, tools.scaled_mouse_pos(scale)) self.buttons.get_event(event) if event.type == pg.QUIT: self.back_to_menu() elif event.type == pg.KEYUP: if event.key == pg.K_ESCAPE: self.back_to_menu() def update(self, surface, keys, current, dt, scale, player): self.textbox.update() if not self.textbox.active: self.beep() try: amount = int(self.textbox.final) except ValueError: amount = 0 if amount > player.account.max_advance: amount = 0 self.leave_message("You are not authorized for this amount") else: player.account.cash_advance(amount) player.cash += amount msg = "${:.2f} Dispensed".format(amount) self.leave_message(msg) self.buttons.update(tools.scaled_mouse_pos(scale)) self.make_dynamic_labels(player) self.draw(surface) def draw(self, surface): surface.fill(pg.Color("blue2")) self.title.draw(surface) self.dollar_sign.draw(surface) self.textbox.draw(surface) for label in self.dynamic_labels: label.draw(surface) for b_label in self.button_labels: b_label.draw(surface)
class WithdrawalScreen(ATMState): def __init__(self): super(WithdrawalScreen, self).__init__() self.title = Label( self.font, 36, "Enter Withdrawal Amount", "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 300)}, ) self.make_textbox() self.make_enter_button() def make_enter_button(self): self.buttons = ButtonGroup() self.labels = [] Button(((1278, 840), (88, 65)), self.buttons, bindings=[pg.K_RETURN]) rect_pos = {"midright": (1251, 872)} label = Label(self.font, 36, "Enter", "white", rect_pos, bg="blue2") self.labels.append(label) def make_textbox(self): rect = (self.screen_rect.centerx - 200, self.screen_rect.top + 600, 400, 200) self.textbox = TextBox( rect, outline_color=pg.Color("white"), color=pg.Color("blue2"), font=pg.font.Font(self.font, 36), font_color=pg.Color("white"), ) self.textbox.accepted = string.digits self.dollar_sign = Label(self.font, 36, "$", "white", {"midright": (rect[0] - 5, rect[1] + 100)}) # update needed to set textbox.render_area self.textbox.update() def leave_message(self, msg): self.make_textbox() self.persist["message"] = msg self.next = "MESSAGESCREEN" self.done = True def back_to_menu(self): self.beep() self.next = "MAINMENU" self.done = True def get_event(self, event, scale): self.textbox.get_event(event, tools.scaled_mouse_pos(scale)) self.buttons.get_event(event) if event.type == pg.QUIT: self.back_to_menu() elif event.type == pg.KEYUP: if event.key == pg.K_ESCAPE: self.back_to_menu() def update(self, surface, keys, current, dt, scale, player): self.textbox.update() if not self.textbox.active: self.beep() try: amount = int(self.textbox.final) except ValueError: amount = 0 if player.account.balance >= amount: player.account.withdrawal(amount) player.cash += amount self.leave_message("${:.2f} Withdrawn".format(amount)) else: msg = "Insufficient Funds for Withdrawal" self.leave_message(msg) self.buttons.update(tools.scaled_mouse_pos(scale)) text = "You have ${:.2f} available for withdrawal".format(player.account.balance) self.dyna_label = Label( self.font, 36, text, "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 80)} ) self.draw(surface) def draw(self, surface): surface.fill(pg.Color("blue2")) self.title.draw(surface) self.dollar_sign.draw(surface) self.textbox.draw(surface) for label in self.labels: label.draw(surface) self.dyna_label.draw(surface)
class AdvanceScreen(ATMState): def __init__(self): super(AdvanceScreen, self).__init__() self.make_textbox() self.title = Label( self.font, 36, "Enter Cash Advance Amount", "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 300)}) self.make_enter_button() def make_dynamic_labels(self, player): text = "The maximum advance is ${:.2f}".format( player.account.max_advance) dyna1 = Label( self.font, 36, text, "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 80)}) fee_text = "A {}% fee will be added to the advance amount".format( player.account.lending_rate * 100) dyna2 = Label( self.font, 36, fee_text, "white", {"midtop": (self.screen_rect.centerx, dyna1.rect.bottom + 10)}) self.dynamic_labels = [dyna1, dyna2] def make_enter_button(self): self.button_labels = [] self.buttons = ButtonGroup() Button(((1278, 840), (88, 65)), self.buttons, bindings=[pg.K_RETURN]) rect_pos = {"midright": (1251, 872)} label = Label(self.font, 36, "Enter", "white", rect_pos, bg="blue2") self.button_labels.append(label) def make_textbox(self): rect = (self.screen_rect.centerx - 200, self.screen_rect.top + 600, 400, 200) self.textbox = TextBox(rect, outline_color=pg.Color("white"), color=pg.Color("blue2"), font=pg.font.Font(self.font, 36), font_color=pg.Color("white")) self.textbox.accepted = string.digits self.dollar_sign = Label(self.font, 36, "$", "white", {"midright": (rect[0] - 5, rect[1] + 100)}) self.textbox.update() def leave_message(self, msg): self.make_textbox() self.beep() self.persist["message"] = msg self.next = "MESSAGESCREEN" self.done = True def back_to_menu(self): self.beep() self.next = "MAINMENU" self.done = True def get_event(self, event, scale): self.textbox.get_event(event, tools.scaled_mouse_pos(scale)) self.buttons.get_event(event) if event.type == pg.QUIT: self.back_to_menu() elif event.type == pg.KEYUP: if event.key == pg.K_ESCAPE: self.back_to_menu() def update(self, surface, keys, current, dt, scale, player): self.textbox.update() if not self.textbox.active: self.beep() try: amount = int(self.textbox.final) except ValueError: amount = 0 if amount > player.account.max_advance: amount = 0 self.leave_message("You are not authorized for this amount") else: player.account.cash_advance(amount) player.cash += amount msg = "${:.2f} Dispensed".format(amount) self.leave_message(msg) self.buttons.update(tools.scaled_mouse_pos(scale)) self.make_dynamic_labels(player) self.draw(surface) def draw(self, surface): surface.fill(pg.Color("blue2")) self.title.draw(surface) self.dollar_sign.draw(surface) self.textbox.draw(surface) for label in self.dynamic_labels: label.draw(surface) for b_label in self.button_labels: b_label.draw(surface)
class WithdrawalScreen(ATMState): def __init__(self): super(WithdrawalScreen, self).__init__() self.title = Label( self.font, 36, "Enter Withdrawal Amount", "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 300)}) self.make_textbox() self.make_enter_button() def make_enter_button(self): self.buttons = ButtonGroup() self.labels = [] Button(((1278, 840), (88, 65)), self.buttons, bindings=[pg.K_RETURN]) rect_pos = {"midright": (1251, 872)} label = Label(self.font, 36, "Enter", "white", rect_pos, bg="blue2") self.labels.append(label) def make_textbox(self): rect = (self.screen_rect.centerx - 200, self.screen_rect.top + 600, 400, 200) self.textbox = TextBox(rect, outline_color=pg.Color("white"), color=pg.Color("blue2"), font=pg.font.Font(self.font, 36), font_color=pg.Color("white")) self.textbox.accepted = string.digits self.dollar_sign = Label(self.font, 36, "$", "white", {"midright": (rect[0] - 5, rect[1] + 100)}) #update needed to set textbox.render_area self.textbox.update() def leave_message(self, msg): self.make_textbox() self.persist["message"] = msg self.next = "MESSAGESCREEN" self.done = True def back_to_menu(self): self.beep() self.next = "MAINMENU" self.done = True def get_event(self, event, scale): self.textbox.get_event(event, tools.scaled_mouse_pos(scale)) self.buttons.get_event(event) if event.type == pg.QUIT: self.back_to_menu() elif event.type == pg.KEYUP: if event.key == pg.K_ESCAPE: self.back_to_menu() def update(self, surface, keys, current, dt, scale, player): self.textbox.update() if not self.textbox.active: self.beep() try: amount = int(self.textbox.final) except ValueError: amount = 0 if player.account.balance >= amount: player.account.withdrawal(amount) player.cash += amount self.leave_message("${:.2f} Withdrawn".format(amount)) else: msg = "Insufficient Funds for Withdrawal" self.leave_message(msg) self.buttons.update(tools.scaled_mouse_pos(scale)) text = "You have ${:.2f} available for withdrawal".format( player.account.balance) self.dyna_label = Label( self.font, 36, text, "white", {"midtop": (self.screen_rect.centerx, self.screen_rect.top + 80)}) self.draw(surface) def draw(self, surface): surface.fill(pg.Color("blue2")) self.title.draw(surface) self.dollar_sign.draw(surface) self.textbox.draw(surface) for label in self.labels: label.draw(surface) self.dyna_label.draw(surface)