Esempio n. 1
0
	def __init__(self):
		super().__init__()
		self.init_ui()
		self.init_tray()
		self.set_bg_image()
		set_monitors()
		self.run_watcher()
		self.run_uploadmonitor()
		self.updateGui.connect(self.update_gui)
		self.authError.connect(self.handle_auth_error)
		self.maximizeWindow.connect(self.activate_main_window)
		self.run_loopback()
		self._last_updated = 0
		self.update_gui()
		if is_user_info_invalid():
			self.reauthorise()
		elif not(len(sys.argv)>1 and sys.argv[1] == '--silent'):
			self.show()
Esempio n. 2
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	def __init__(self):
		super().__init__()
		self.init_ui()
		self.init_tray()
		self.set_bg_image()
		set_monitors()
		self.run_watcher()
		self.run_uploadmonitor()
		self.updateGui.connect(self.update_gui)
		self.authError.connect(self.handle_auth_error)
		self.maximizeWindow.connect(self.activate_main_window)
		self.run_loopback()
		self._last_updated = 0
		self.update_gui()
		if is_user_info_invalid():
			self.reauthorise()
		elif not(len(sys.argv)>1 and sys.argv[1] == '--silent'):
			self.show()
		else:
			remove_mac_dock_icon()
Esempio n. 3
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def initialization():
	savegamedir, savegames = get_current_savegame_filenames()
	if create_db() == True:
		# if just created db, add all savegames to it
		set_monitors()
	return savegamedir
Esempio n. 4
0
def initialization():
    savegamedir, savegames = get_current_savegame_filenames()
    if create_db() == True:
        # if just created db, add all savegames to it
        set_monitors()
    return savegamedir