Esempio n. 1
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def action(user, reply, text):
    if text == 'Сдаться':
        reply('Доктор с ухмылкой сует Лазерную отвертку тебе в нос')

        user.leave(reply)
    else:
        user.fight_action(reply, text)
        number = databasemanager.get_variable('doctor_num', 1)
        databasemanager.set_variable('doctor_num', number + 1)
Esempio n. 2
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def make_damage(user, reply, dmg):
    hp = user.get_room_temp('hp', 0)
    hp -= max(1, dmg - user.rooms_count // 10)

    if hp <= 0:
        number = databasemanager.get_variable('doctor_num', 1)
        databasemanager.set_variable('doctor_num', number + 1)
        user.won(reply)
    else:
        user.set_room_temp('hp', hp)
Esempio n. 3
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def first(self, reply, text):
	reply(locale_manager.get('HELLO_MESSAGE'))

	mn = databasemanager.get_variable(str(self.uid) + '_gold')

	if mn is not None and mn:
		databasemanager.set_variable(str(self.uid) + '_gold', False)
		reply('Вы не помните даже кем вы были в той жизни, а вот мы замечательно помним, что получили от вас ровно тысячу. Да. Точно-точно. Нет, не развод.')
		self.give_gold(1000)

	self.open_corridor(reply)
Esempio n. 4
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def action(user, reply, text):
	if text == 'Отдать':
		if user.gold < 5000:
			reply('Малова-то будет. Даже на комиссию не потянет.')
		else:
			user.gold = 0
			databasemanager.set_variable(str(user.uid) + '_gold', True)
			reply('С вами приятно иметь дело!')
	else:
		reply('Как знаешь.')

	user.leave(reply)
Esempio n. 5
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def action(user, reply, text):
	if text == 'Отдать':
		if user.gold < 5000:
			reply('Маловато будет. Даже на комиссию не потянет.')
		else:
			user.gold = 0
			databasemanager.set_variable(str(user.uid) + '_gold', True)
			reply('С вами приятно иметь дело!')
	else:
		reply('Как знаешь.')

	user.leave(reply)
Esempio n. 6
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def first(self, reply, text):
    reply(locale_manager.get('HELLO_MESSAGE'))

    mn = databasemanager.get_variable(str(self.uid) + '_gold')

    if mn is not None and mn:
        databasemanager.set_variable(str(self.uid) + '_gold', False)
        reply(
            'Вы не помните даже кем вы были в той жизни, а вот мы замечательно помним, что получили от вас ровно тысячу. Да. Точно-точно. Нет, не развод.'
        )
        self.give_gold(1000)

    self.open_corridor(reply)
Esempio n. 7
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def enter(user):
	if not status()[0]:
		return False

	databasemanager.set_variable(STATE, 'busy')
	databasemanager.set_variable(LAST_OPENED, time.time())
	databasemanager.set_variable(ENTERED_UID, user.uid)

	twi(get_phrase('enter', user))
def enter(user):
	if not status()[0]:
		return False

	databasemanager.set_variable(STATE, 'busy')
	databasemanager.set_variable(LAST_OPENED, time.time())
	databasemanager.set_variable(ENTERED_UID, user.uid)

	twi(get_phrase('enter', user))
Esempio n. 9
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def make_damage(user, reply, dmg):
	hp = user.get_room_temp('hp', 0)
	hp -= max(1, dmg)

	if hp <= 0:
		number = databasemanager.get_variable('doctor_num', 1)
		databasemanager.set_variable('doctor_num', number + 1)
		databasemanager.set_variable('doctor_killer', user.name)
		databasemanager.set_variable('doctor_kill_time', time.time())

		databasemanager.add_to_leaderboard(user, user.get_room_temp('hp_max', 10 ** 5), databasemanager.DOCTOR_TABLE)
		user.won(reply)
	else:
		user.set_room_temp('hp', hp)
Esempio n. 10
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def set_perma_variables_dict(self, d):
	databasemanager.set_variable(str(self.uid) + '_vars', d)
Esempio n. 11
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            table = db.table(leaderboard_name)

            res = table.all()
            res.sort(key=sort_by_score, reverse=True)

            return res[:count]


import databasemanager
#from pymongo import Connection
#c = Connection()
#c.drop_database('rogbot')

print('Moving variables..')
for variable in db.table(VAR_TABLE).all():
    databasemanager.set_variable(variable['name'], variable['value'])
    print('\tMoved "{0}" = {1}.'.format(variable['name'], variable['value']))

print('We don\'t migrate lists..')

new_leaderboards = databasemanager.Leaderboards

for leaderboard_name in [
        ROOMS_TABLE, KILLS_TABLE, GNOME_TABLE, ROULETTE_TABLE, RATE_TABLE,
        DOCTOR_TABLE
]:
    print('\tMigrating "{0}" leaderboard...'.format(leaderboard_name))
    lst = db.table(leaderboard_name).all()
    len_lst = len(lst)
    for ind, res in enumerate(lst):
        print('\t\t{0}%'.format(100 * ind / len_lst))
Esempio n. 12
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def dead(user):
	twi(get_phrase('dead', user))
	databasemanager.set_variable(ENTERED_UID, 0)
Esempio n. 13
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def save_tornament(tid, uids):
	val = get_tornament_dict(tid, uids)
	databasemanager.set_variable(tid, val)
Esempio n. 14
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def won(user):
	twi(get_phrase('won', user))
	databasemanager.set_variable(ENTERED_UID, 0)
Esempio n. 15
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def save_tornament(tid, uids):
    val = get_tornament_dict(tid, uids)
    databasemanager.set_variable(tid,
                                 val,
                                 table=databasemanager.TORNAMENTS_TABLE)
Esempio n. 16
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def leave(user):
	if databasemanager.get_variable(ENTERED_UID, def_val=0) != 0:
		twi(get_phrase('leave', user))
		databasemanager.set_variable(ENTERED_UID, 0)

	databasemanager.set_variable(STATE, 'sleeps')
Esempio n. 17
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def cesar(bot, update):
	v = databasemanager.get_variable('ces', def_val=True)
	databasemanager.set_variable('ces', not v)
def leave(user):
	if databasemanager.get_variable(ENTERED_UID, def_val=0) != 0:
		twi(get_phrase('leave', user))
		databasemanager.set_variable(ENTERED_UID, 0)

	databasemanager.set_variable(STATE, 'sleeps')
def won(user):
	twi(get_phrase('won', user))
	databasemanager.set_variable(ENTERED_UID, 0)
def dead(user):
	twi(get_phrase('dead', user))
	databasemanager.set_variable(ENTERED_UID, 0)
Esempio n. 21
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			table = db.table(leaderboard_name)

			res = table.all()
			res.sort(key=sort_by_score, reverse=True)

			return res[:count]

import databasemanager
#from pymongo import Connection
#c = Connection()
#c.drop_database('rogbot')

print('Moving variables..')
for variable in db.table(VAR_TABLE).all():
	databasemanager.set_variable(variable['name'], variable['value'])
	print('\tMoved "{0}" = {1}.'.format(variable['name'], variable['value']))
	
print('We don\'t migrate lists..')

new_leaderboards = databasemanager.Leaderboards

for leaderboard_name in [ ROOMS_TABLE, KILLS_TABLE, GNOME_TABLE, ROULETTE_TABLE, RATE_TABLE, DOCTOR_TABLE ]:
	print('\tMigrating "{0}" leaderboard...'.format(leaderboard_name))
	lst = db.table(leaderboard_name).all()
	len_lst = len(lst)
	for ind, res in enumerate(lst):
		print('\t\t{0}%'.format(100 * ind / len_lst))
		res['leaderboard'] = leaderboard_name
		new_leaderboards.insert(res)
	print('\tDone!')
Esempio n. 22
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def set_perma_variables_dict(self, d):
    databasemanager.set_variable(str(self.uid) + '_vars', d)
Esempio n. 23
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def save(boss):
    databasemanager.set_variable('boss', boss)
Esempio n. 24
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def cesar(bot, update):
	v = databasemanager.get_variable('ces', def_val=True)
	databasemanager.set_variable('ces', not v)
Esempio n. 25
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def save(boss):
	databasemanager.set_variable('boss', boss)