from deck import Deck from card import Card print("Welcome to War, please enter names of player1 and player2 \n") ctr = 0 Player1 = str(raw_input("Player1- ")) Player2 = str(raw_input("Player2- ")) Player1w = 0 Player2w = 0 while (ctr != 52): myDeck = Deck() myDeck.Shuffle() raw_input(Player1 + " Press enter to draw card") draw1 = myDeck.TakeFromTop() draw1.displayCard() raw_input(Player2 + " Press enter to draw card") draw2 = myDeck.TakeFromTop() draw2.displayCard() if (draw1 > draw2): Player1w += 1 print(Player1 + " wins!") ctr = 1 if (draw2 > draw1): Player2w += 1 print(Player2 + " wins!") ctr = 1 if (draw1 == draw2): raw_input("War! Press enter to draw again!") War1 = mydeck.TakeFromTop() War1.displayCard() War2 = mydeck.TakeFromTop()
from deck import Deck from card import Card import code print("This is Slapjack between player1 and player2. Hit -ENTER- to genorate a random card. When a jack appers player1 hit -A- player2 hit -K- first person to hit it wins the round. first player to win 2 rounds wins the game") winnumber = 2 player1win = 0 player2win = 0 gamedeck = Deck() gamedeck.Shuffle() currentcard = gamedeck.TakeFromTop () JackofClubs = Card("Jack","Clubs") JackofSpades = Card("Jack","Spades") JackofDiamonds = Card("Jack","Diamonds") JackofHearts = Card("Jack","Hearts") while(currentcard != JackofClubs and currentcard != JackofSpades and currentcard != JackofDiamonds and currentcard != JackofHearts): print("press enter for new card") g =raw_input() currentcard = gamedeck.TakeFromTop () currentcard. displayCard() if(currentcard == JackofClubs or currentcard == JackofSpades or currentcard == JackofDiamonds or currentcard == JackofHearts): print("A jack has been found") key =code.guffyInput() #key =str(key)