def load_dialog(self): if not self.parent().isUnsaved(): self.load_base() else: uns = unsaved_dialog(self) if uns.exec_(): self.load_base()
def trigger_new(self): if not self.parent().isUnsaved(): self.new_nodialog() else: uns = unsaved_dialog(self) if uns.exec_(): self.new_nodialog()
def trigger_reset(self): if not self.parent().isUnsaved(): self.reset.emit() else: uns = unsaved_dialog(self) if uns.exec_(): self.reset.emit()