Esempio n. 1
0
    def build_show(self, scene):

        show_m = window.ShowManager(scene,
                                    size=(1200, 900),
                                    order_transparent=True,
                                    reset_camera=False)
        show_m.initialize()

        if self.cluster:

            lengths = np.array([self.cla[c]['length'] for c in self.cla])
            szs = [self.cla[c]['size'] for c in self.cla]
            sizes = np.array(szs)

            # global self.panel2, slider_length, slider_size
            self.panel2 = ui.Panel2D(size=(300, 200),
                                     position=(850, 320),
                                     color=(1, 1, 1),
                                     opacity=0.1,
                                     align="right")

            slider_label_length = build_label(text="Length")
            slider_length = ui.LineSlider2D(
                min_value=lengths.min(),
                max_value=np.percentile(lengths, 98),
                initial_value=np.percentile(lengths, 25),
                text_template="{value:.0f}",
                length=140)

            slider_label_size = build_label(text="Size")
            slider_size = ui.LineSlider2D(min_value=sizes.min(),
                                          max_value=np.percentile(sizes, 98),
                                          initial_value=np.percentile(
                                              sizes, 50),
                                          text_template="{value:.0f}",
                                          length=140)

            # global self.length_min, size_min
            self.size_min = sizes.min()
            self.length_min = lengths.min()

            def hide_clusters_length(slider):
                self.length_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min
                            or self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                show_m.render()

            def hide_clusters_size(slider):
                self.size_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min
                            or self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                show_m.render()

            slider_length.on_change = hide_clusters_length

            self.panel2.add_element(slider_label_length, coords=(0.1, 0.333))
            self.panel2.add_element(slider_length, coords=(0.4, 0.333))

            slider_size.on_change = hide_clusters_size

            self.panel2.add_element(slider_label_size, coords=(0.1, 0.6666))
            self.panel2.add_element(slider_size, coords=(0.4, 0.6666))

            scene.add(self.panel2)

            text_block = build_label(HELP_MESSAGE, 16)  # ui.TextBlock2D()
            text_block.message = HELP_MESSAGE

            help_panel = ui.Panel2D(size=(300, 200),
                                    color=(1, 1, 1),
                                    opacity=0.1,
                                    align="left")

            help_panel.add_element(text_block, coords=(0.05, 0.1))
            scene.add(help_panel)

        if len(self.images) > 0:
            # !!Only first image loading supported for now')
            data, affine = self.images[0]
            self.panel = slicer_panel(scene, data, affine, self.world_coords)
        else:
            data = None
            affine = None

        self.win_size = scene.GetSize()

        def win_callback(obj, event):
            if self.win_size != obj.GetSize():
                size_old = self.win_size
                self.win_size = obj.GetSize()
                size_change = [self.win_size[0] - size_old[0], 0]
                if data is not None:
                    self.panel.re_align(size_change)
                if self.cluster:
                    self.panel2.re_align(size_change)
                    help_panel.re_align(size_change)

        show_m.initialize()

        def left_click_centroid_callback(obj, event):

            self.cea[obj]['selected'] = not self.cea[obj]['selected']
            self.cla[self.cea[obj]['cluster_actor']]['selected'] = \
                self.cea[obj]['selected']
            show_m.render()

        def left_click_cluster_callback(obj, event):

            if self.cla[obj]['selected']:
                self.cla[obj]['centroid_actor'].VisibilityOn()
                ca = self.cla[obj]['centroid_actor']
                self.cea[ca]['selected'] = 0
                obj.VisibilityOff()
                self.cea[ca]['expanded'] = 0

            show_m.render()

        for cl in self.cla:
            cl.AddObserver('LeftButtonPressEvent', left_click_cluster_callback,
                           1.0)
            self.cla[cl]['centroid_actor'].AddObserver(
                'LeftButtonPressEvent', left_click_centroid_callback, 1.0)

        self.hide_centroids = True
        self.select_all = False

        def key_press(obj, event):
            key = obj.GetKeySym()
            if self.cluster:

                # hide on/off unselected centroids
                if key == 'h' or key == 'H':
                    if self.hide_centroids:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    or self.cea[ca]['size'] >= self.size_min):
                                if self.cea[ca]['selected'] == 0:
                                    ca.VisibilityOff()
                    else:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    and self.cea[ca]['size'] >= self.size_min):
                                if self.cea[ca]['selected'] == 0:
                                    ca.VisibilityOn()
                    self.hide_centroids = not self.hide_centroids
                    show_m.render()

                # invert selection
                if key == 'i' or key == 'I':

                    for ca in self.cea:
                        if (self.cea[ca]['length'] >= self.self.length_min
                                and self.cea[ca]['size'] >= self.size_min):
                            self.cea[ca]['selected'] = \
                                not self.cea[ca]['selected']
                            cas = self.cea[ca]['cluster_actor']
                            self.cla[cas]['selected'] = \
                                self.cea[ca]['selected']
                    show_m.render()

                # save current result
                if key == 's' or key == 'S':
                    saving_streamlines = Streamlines()
                    for bundle in self.cla.keys():
                        if bundle.GetVisibility():
                            t = self.cla[bundle]['tractogram']
                            c = self.cla[bundle]['cluster']
                            indices = self.tractogram_clusters[t][c]
                            saving_streamlines.extend(Streamlines(indices))
                    print('Saving result in tmp.trk')
                    save_trk('tmp.trk', saving_streamlines, np.eye(4))

                if key == 'y' or key == 'Y':
                    active_streamlines = Streamlines()
                    for bundle in self.cla.keys():
                        if bundle.GetVisibility():
                            t = self.cla[bundle]['tractogram']
                            c = self.cla[bundle]['cluster']
                            indices = self.tractogram_clusters[t][c]
                            active_streamlines.extend(Streamlines(indices))

                    # self.tractograms = [active_streamlines]
                    hz2 = horizon([active_streamlines],
                                  self.images,
                                  cluster=True,
                                  cluster_thr=5,
                                  random_colors=self.random_colors,
                                  length_lt=np.inf,
                                  length_gt=0,
                                  clusters_lt=np.inf,
                                  clusters_gt=0,
                                  world_coords=True,
                                  interactive=True)
                    ren2 = hz2.build_scene()
                    hz2.build_show(ren2)

                if key == 'a' or key == 'A':

                    if self.select_all is False:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    and self.cea[ca]['size'] >= self.size_min):
                                self.cea[ca]['selected'] = 1
                                cas = self.cea[ca]['cluster_actor']
                                self.cla[cas]['selected'] = \
                                    self.cea[ca]['selected']
                        show_m.render()
                        self.select_all = True
                    else:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    and self.cea[ca]['size'] >= self.size_min):
                                self.cea[ca]['selected'] = 0
                                cas = self.cea[ca]['cluster_actor']
                                self.cla[cas]['selected'] = \
                                    self.cea[ca]['selected']
                        show_m.render()
                        self.select_all = False

                if key == 'e' or key == 'E':

                    for c in self.cea:
                        if self.cea[c]['selected']:
                            if not self.cea[c]['expanded']:
                                len_ = self.cea[c]['length']
                                sz_ = self.cea[c]['size']
                                if (len_ >= self.length_min
                                        and sz_ >= self.size_min):
                                    self.cea[c]['cluster_actor']. \
                                        VisibilityOn()
                                    c.VisibilityOff()
                                    self.cea[c]['expanded'] = 1

                    show_m.render()

                if key == 'r' or key == 'R':

                    for c in self.cea:

                        if (self.cea[c]['length'] >= self.length_min
                                and self.cea[c]['size'] >= self.size_min):
                            self.cea[c]['cluster_actor'].VisibilityOff()
                            c.VisibilityOn()
                            self.cea[c]['expanded'] = 0

                show_m.render()

        scene.reset_camera()
        scene.zoom(1.5)
        scene.reset_clipping_range()

        if self.interactive:

            show_m.add_window_callback(win_callback)
            show_m.iren.AddObserver('KeyPressEvent', key_press)
            show_m.render()
            show_m.start()

        else:

            window.record(scene,
                          out_path=self.out_png,
                          size=(1200, 900),
                          reset_camera=False)
Esempio n. 2
0
    def build_show(self, scene):

        self.show_m = window.ShowManager(scene,
                                         size=(1200, 900),
                                         order_transparent=True,
                                         reset_camera=False)
        self.show_m.initialize()

        if self.cluster and self.tractograms:

            lengths = np.array([self.cla[c]['length'] for c in self.cla])
            szs = [self.cla[c]['size'] for c in self.cla]
            sizes = np.array(szs)

            # global self.panel2, slider_length, slider_size
            self.panel2 = ui.Panel2D(size=(400, 400),
                                     position=(850, 520),
                                     color=(1, 1, 1),
                                     opacity=0.1,
                                     align="right")

            slider_label_threshold = build_label(text="Threshold")
            slider_threshold = ui.LineSlider2D(min_value=5,
                                               max_value=25,
                                               initial_value=15,
                                               text_template="{value:.0f}",
                                               length=140,
                                               shape='square')
            _color_slider(slider_threshold)

            slider_label_length = build_label(text="Length")
            slider_length = ui.LineSlider2D(
                min_value=lengths.min(),
                max_value=np.percentile(lengths, 98),
                initial_value=np.percentile(lengths, 25),
                text_template="{value:.0f}",
                length=140)
            _color_slider(slider_length)

            slider_label_size = build_label(text="Size")
            slider_size = ui.LineSlider2D(min_value=sizes.min(),
                                          max_value=np.percentile(sizes, 98),
                                          initial_value=np.percentile(
                                              sizes, 50),
                                          text_template="{value:.0f}",
                                          length=140)
            _color_slider(slider_size)

            # global self.length_min, size_min
            self.size_min = sizes.min()
            self.length_min = lengths.min()

            def change_threshold(istyle, obj, slider):
                sv = np.round(slider.value, 0)
                self.remove_actors(scene)
                self.add_actors(scene, self.tractograms, threshold=sv)

            slider_threshold.handle_events(slider_threshold.handle.actor)
            slider_threshold.on_left_mouse_button_released = change_threshold

            def hide_clusters_length(slider):
                self.length_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min
                            or self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                self.show_m.render()

            def hide_clusters_size(slider):
                self.size_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min
                            or self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                self.show_m.render()

            slider_length.on_change = hide_clusters_length

            self.panel2.add_element(slider_label_threshold,
                                    coords=(0.1, 0.133))
            self.panel2.add_element(slider_threshold, coords=(0.4, 0.133))

            self.panel2.add_element(slider_label_length, coords=(0.1, 0.333))
            self.panel2.add_element(slider_length, coords=(0.4, 0.333))

            slider_size.on_change = hide_clusters_size

            self.panel2.add_element(slider_label_size, coords=(0.1, 0.6666))
            self.panel2.add_element(slider_size, coords=(0.4, 0.6666))

            scene.add(self.panel2)

            text_block = build_label(HELP_MESSAGE, 16)
            text_block.message = HELP_MESSAGE

            help_panel = ui.Panel2D(size=(300, 200),
                                    color=(1, 1, 1),
                                    opacity=0.1,
                                    align="left")

            help_panel.add_element(text_block, coords=(0.05, 0.1))
            scene.add(help_panel)

        if len(self.images) > 0:
            # !!Only first image loading supported for now')
            data, affine = self.images[0]
            self.vox2ras = affine

            if len(self.pams) > 0:
                pam = self.pams[0]
            else:
                pam = None
            self.panel = slicer_panel(scene,
                                      self.show_m.iren,
                                      data,
                                      affine,
                                      self.world_coords,
                                      pam=pam)
        else:
            data = None
            affine = None
            pam = None

        self.win_size = scene.GetSize()

        def win_callback(obj, event):
            if self.win_size != obj.GetSize():
                size_old = self.win_size
                self.win_size = obj.GetSize()
                size_change = [self.win_size[0] - size_old[0], 0]
                if data is not None:
                    self.panel.re_align(size_change)
                if self.cluster:
                    self.panel2.re_align(size_change)
                    help_panel.re_align(size_change)

        self.show_m.initialize()

        def left_click_centroid_callback(obj, event):

            self.cea[obj]['selected'] = not self.cea[obj]['selected']
            self.cla[self.cea[obj]['cluster_actor']]['selected'] = \
                self.cea[obj]['selected']
            self.show_m.render()

        def left_click_cluster_callback(obj, event):

            if self.cla[obj]['selected']:
                self.cla[obj]['centroid_actor'].VisibilityOn()
                ca = self.cla[obj]['centroid_actor']
                self.cea[ca]['selected'] = 0
                obj.VisibilityOff()
                self.cea[ca]['expanded'] = 0

            self.show_m.render()

        for cl in self.cla:
            cl.AddObserver('LeftButtonPressEvent', left_click_cluster_callback,
                           1.0)
            self.cla[cl]['centroid_actor'].AddObserver(
                'LeftButtonPressEvent', left_click_centroid_callback, 1.0)

        self.hide_centroids = True
        self.select_all = False

        def key_press(obj, event):
            key = obj.GetKeySym()
            if self.cluster:

                # hide on/off unselected centroids
                if key == 'h' or key == 'H':
                    if self.hide_centroids:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    or self.cea[ca]['size'] >= self.size_min):
                                if self.cea[ca]['selected'] == 0:
                                    ca.VisibilityOff()
                    else:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    and self.cea[ca]['size'] >= self.size_min):
                                if self.cea[ca]['selected'] == 0:
                                    ca.VisibilityOn()
                    self.hide_centroids = not self.hide_centroids
                    self.show_m.render()

                # invert selection
                if key == 'i' or key == 'I':

                    for ca in self.cea:
                        if (self.cea[ca]['length'] >= self.length_min
                                and self.cea[ca]['size'] >= self.size_min):
                            self.cea[ca]['selected'] = \
                                not self.cea[ca]['selected']
                            cas = self.cea[ca]['cluster_actor']
                            self.cla[cas]['selected'] = \
                                self.cea[ca]['selected']
                    self.show_m.render()

                # save current result
                if key == 's' or key == 'S':
                    saving_streamlines = Streamlines()
                    for bundle in self.cla.keys():
                        if bundle.GetVisibility():
                            t = self.cla[bundle]['tractogram']
                            c = self.cla[bundle]['cluster']
                            indices = self.tractogram_clusters[t][c]
                            saving_streamlines.extend(Streamlines(indices))
                    print('Saving result in tmp.trk')
                    sft = StatefulTractogram(saving_streamlines, 'same',
                                             Space.RASMM)
                    save_tractogram(sft, 'tmp.trk', bbox_valid_check=False)

                if key == 'y' or key == 'Y':
                    active_streamlines = Streamlines()
                    for bundle in self.cla.keys():
                        if bundle.GetVisibility():
                            t = self.cla[bundle]['tractogram']
                            c = self.cla[bundle]['cluster']
                            indices = self.tractogram_clusters[t][c]
                            active_streamlines.extend(Streamlines(indices))

                    # self.tractograms = [active_streamlines]
                    hz2 = Horizon([active_streamlines],
                                  self.images,
                                  cluster=True,
                                  cluster_thr=5,
                                  random_colors=self.random_colors,
                                  length_lt=np.inf,
                                  length_gt=0,
                                  clusters_lt=np.inf,
                                  clusters_gt=0,
                                  world_coords=True,
                                  interactive=True)
                    ren2 = hz2.build_scene()
                    hz2.build_show(ren2)

                if key == 'a' or key == 'A':

                    if self.select_all is False:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    and self.cea[ca]['size'] >= self.size_min):
                                self.cea[ca]['selected'] = 1
                                cas = self.cea[ca]['cluster_actor']
                                self.cla[cas]['selected'] = \
                                    self.cea[ca]['selected']
                        self.show_m.render()
                        self.select_all = True
                    else:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min
                                    and self.cea[ca]['size'] >= self.size_min):
                                self.cea[ca]['selected'] = 0
                                cas = self.cea[ca]['cluster_actor']
                                self.cla[cas]['selected'] = \
                                    self.cea[ca]['selected']
                        self.show_m.render()
                        self.select_all = False

                if key == 'e' or key == 'E':

                    for c in self.cea:
                        if self.cea[c]['selected']:
                            if not self.cea[c]['expanded']:
                                len_ = self.cea[c]['length']
                                sz_ = self.cea[c]['size']
                                if (len_ >= self.length_min
                                        and sz_ >= self.size_min):
                                    self.cea[c]['cluster_actor']. \
                                        VisibilityOn()
                                    c.VisibilityOff()
                                    self.cea[c]['expanded'] = 1

                    self.show_m.render()

                if key == 'r' or key == 'R':

                    for c in self.cea:

                        if (self.cea[c]['length'] >= self.length_min
                                and self.cea[c]['size'] >= self.size_min):
                            self.cea[c]['cluster_actor'].VisibilityOff()
                            c.VisibilityOn()
                            self.cea[c]['expanded'] = 0

                self.show_m.render()

        HORIMEM.window_timer_cnt = 0

        def timer_callback(obj, event):

            HORIMEM.window_timer_cnt += 1
            # TODO possibly add automatic rotation option
            # cnt = HORIMEM.window_timer_cnt
            # show_m.scene.azimuth(0.05 * cnt)
            # show_m.render()

        scene.reset_camera()
        scene.zoom(1.5)
        scene.reset_clipping_range()

        if self.interactive:

            if self.recorded_events is None:

                self.show_m.add_window_callback(win_callback)
                self.show_m.add_timer_callback(True, 200, timer_callback)
                self.show_m.iren.AddObserver('KeyPressEvent', key_press)
                self.show_m.render()
                self.show_m.start()

            else:

                self.show_m.add_window_callback(win_callback)
                self.show_m.add_timer_callback(True, 200, timer_callback)
                self.show_m.iren.AddObserver('KeyPressEvent', key_press)

                # set to True if event recording needs updating
                recording = False
                recording_filename = self.recorded_events

                if recording:
                    self.show_m.record_events_to_file(recording_filename)
                else:
                    self.show_m.play_events_from_file(recording_filename)

        else:

            window.record(scene,
                          out_path=self.out_png,
                          size=(1200, 900),
                          reset_camera=False)
Esempio n. 3
0
    def build_show(self, scene):

        title = 'Horizon ' + horizon_version
        self.show_m = window.ShowManager(scene, title=title,
                                         size=(1200, 900),
                                         order_transparent=True,
                                         reset_camera=False)
        self.show_m.initialize()

        if self.cluster and self.tractograms:

            lengths = np.array(
                [self.cla[c]['length'] for c in self.cla])
            szs = [self.cla[c]['size'] for c in self.cla]
            sizes = np.array(szs)

            # global self.panel2, slider_length, slider_size
            self.panel2 = ui.Panel2D(size=(400, 200),
                                     position=(850, 670),
                                     color=(1, 1, 1),
                                     opacity=0.1,
                                     align="right")

            slider_label_threshold = build_label(text="Threshold")
            print("Cluster threshold", self.cluster_thr)
            slider_threshold = ui.LineSlider2D(
                    min_value=5,
                    max_value=25,
                    initial_value=self.cluster_thr,
                    text_template="{value:.0f}",
                    length=140, shape='square')
            _color_slider(slider_threshold)

            slider_label_length = build_label(text="Length")
            slider_length = ui.LineSlider2D(
                    min_value=lengths.min(),
                    max_value=np.percentile(lengths, 98),
                    initial_value=np.percentile(lengths, 25),
                    text_template="{value:.0f}",
                    length=140)
            _color_slider(slider_length)

            slider_label_size = build_label(text="Size")
            slider_size = ui.LineSlider2D(
                    min_value=sizes.min(),
                    max_value=np.percentile(sizes, 98),
                    initial_value=np.percentile(sizes, 50),
                    text_template="{value:.0f}",
                    length=140)
            _color_slider(slider_size)

            # global self.length_min, size_min
            self.size_min = sizes.min()
            self.length_min = lengths.min()

            def change_threshold(istyle, obj, slider):
                sv = np.round(slider.value, 0)
                self.remove_cluster_actors(scene)
                self.add_cluster_actors(scene, self.tractograms, threshold=sv)

                # TODO need to double check if this section is still needed
                lengths = np.array(
                    [self.cla[c]['length'] for c in self.cla])
                szs = [self.cla[c]['size'] for c in self.cla]
                sizes = np.array(szs)

                slider_length.min_value = lengths.min()
                slider_length.max_value = lengths.max()
                slider_length.value = lengths.min()
                slider_length.update()

                slider_size.min_value = sizes.min()
                slider_size.max_value = sizes.max()
                slider_size.value = sizes.min()
                slider_size.update()

                self.length_min = min(lengths)
                self.size_min = min(sizes)

                self.show_m.render()

            slider_threshold.handle_events(slider_threshold.handle.actor)
            slider_threshold.on_left_mouse_button_released = change_threshold

            def hide_clusters_length(slider):
                self.length_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min or
                            self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                self.show_m.render()

            def hide_clusters_size(slider):
                self.size_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min or
                            self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                self.show_m.render()

            slider_length.on_change = hide_clusters_length

            # Clustering panel
            self.panel2.add_element(slider_label_threshold, coords=(0.1, 0.26))
            self.panel2.add_element(slider_threshold, coords=(0.4, 0.26))

            self.panel2.add_element(slider_label_length, coords=(0.1, 0.52))
            self.panel2.add_element(slider_length, coords=(0.4, 0.52))

            slider_size.on_change = hide_clusters_size

            self.panel2.add_element(slider_label_size, coords=(0.1, 0.78))
            self.panel2.add_element(slider_size, coords=(0.4, 0.78))

            scene.add(self.panel2)

            # Information panel
            text_block = build_label(HELP_MESSAGE, 18)
            text_block.message = HELP_MESSAGE

            self.help_panel = ui.Panel2D(size=(320, 200),
                                         color=(0.8, 0.8, 1),
                                         opacity=0.2,
                                         align="left")

            self.help_panel.add_element(text_block, coords=(0.05, 0.1))
            scene.add(self.help_panel)

        if len(self.images) > 0:
            # !!Only first image loading supported for now')
            data, affine = self.images[0]
            self.vox2ras = affine

            if len(self.pams) > 0:
                pam = self.pams[0]
            else:
                pam = None
            self.panel = slicer_panel(scene, self.show_m.iren, data, affine,
                                      self.world_coords,
                                      pam=pam, mem=self.mem)
        else:
            data = None
            affine = None
            pam = None

        self.win_size = scene.GetSize()

        def win_callback(obj, event):
            if self.win_size != obj.GetSize():
                size_old = self.win_size
                self.win_size = obj.GetSize()
                size_change = [self.win_size[0] - size_old[0], 0]
                if data is not None:
                    self.panel.re_align(size_change)
                if self.cluster:
                    self.panel2.re_align(size_change)
                    self.help_panel.re_align(size_change)

        self.show_m.initialize()

        self.hide_centroids = True
        self.select_all = False

        def hide():
            if self.hide_centroids:
                for ca in self.cea:
                    if (self.cea[ca]['length'] >= self.length_min or
                            self.cea[ca]['size'] >= self.size_min):
                        if self.cea[ca]['selected'] == 0:
                            ca.VisibilityOff()
            else:
                for ca in self.cea:
                    if (self.cea[ca]['length'] >= self.length_min and
                            self.cea[ca]['size'] >= self.size_min):
                        if self.cea[ca]['selected'] == 0:
                            ca.VisibilityOn()
            self.hide_centroids = not self.hide_centroids
            self.show_m.render()

        def invert():
            for ca in self.cea:
                if (self.cea[ca]['length'] >= self.length_min and
                        self.cea[ca]['size'] >= self.size_min):
                    self.cea[ca]['selected'] = \
                        not self.cea[ca]['selected']
                    cas = self.cea[ca]['cluster_actor']
                    self.cla[cas]['selected'] = \
                        self.cea[ca]['selected']
            self.show_m.render()

        def save():
            saving_streamlines = Streamlines()
            for bundle in self.cla.keys():
                if bundle.GetVisibility():
                    t = self.cla[bundle]['tractogram']
                    c = self.cla[bundle]['cluster']
                    indices = self.tractogram_clusters[t][c]
                    saving_streamlines.extend(Streamlines(indices))
            print('Saving result in tmp.trk')

            # Using the header of the first of the tractograms
            sft_new = StatefulTractogram(saving_streamlines,
                                         self.tractograms[0],
                                         Space.RASMM)
            save_tractogram(sft_new, 'tmp.trk', bbox_valid_check=False)
            print('Saved!')

        def new_window():
            active_streamlines = Streamlines()
            for bundle in self.cla.keys():
                if bundle.GetVisibility():
                    t = self.cla[bundle]['tractogram']
                    c = self.cla[bundle]['cluster']
                    indices = self.tractogram_clusters[t][c]
                    active_streamlines.extend(Streamlines(indices))

            # Using the header of the first of the tractograms
            active_sft = StatefulTractogram(active_streamlines,
                                            self.tractograms[0],
                                            Space.RASMM)
            hz2 = Horizon([active_sft],
                          self.images, cluster=True,
                          cluster_thr=self.cluster_thr/2.,
                          random_colors=self.random_colors,
                          length_lt=np.inf,
                          length_gt=0, clusters_lt=np.inf,
                          clusters_gt=0,
                          world_coords=True,
                          interactive=True)
            ren2 = hz2.build_scene()
            hz2.build_show(ren2)

        def show_all():
            if self.select_all is False:
                for ca in self.cea:
                    if (self.cea[ca]['length'] >= self.length_min and
                            self.cea[ca]['size'] >= self.size_min):
                        self.cea[ca]['selected'] = 1
                        cas = self.cea[ca]['cluster_actor']
                        self.cla[cas]['selected'] = \
                            self.cea[ca]['selected']
                self.show_m.render()
                self.select_all = True
            else:
                for ca in self.cea:
                    if (self.cea[ca]['length'] >= self.length_min and
                            self.cea[ca]['size'] >= self.size_min):
                        self.cea[ca]['selected'] = 0
                        cas = self.cea[ca]['cluster_actor']
                        self.cla[cas]['selected'] = \
                            self.cea[ca]['selected']
                self.show_m.render()
                self.select_all = False

        def expand():
            for c in self.cea:
                if self.cea[c]['selected']:
                    if not self.cea[c]['expanded']:
                        len_ = self.cea[c]['length']
                        sz_ = self.cea[c]['size']
                        if (len_ >= self.length_min and
                                sz_ >= self.size_min):
                            self.cea[c]['cluster_actor']. \
                                VisibilityOn()
                            c.VisibilityOff()
                            self.cea[c]['expanded'] = 1

            self.show_m.render()

        def reset():
            for c in self.cea:

                if (self.cea[c]['length'] >= self.length_min and
                        self.cea[c]['size'] >= self.size_min):
                    self.cea[c]['cluster_actor'].VisibilityOff()
                    c.VisibilityOn()
                    self.cea[c]['expanded'] = 0

            self.show_m.render()

        def key_press(obj, event):
            key = obj.GetKeySym()
            if self.cluster:

                # hide on/off unselected centroids
                if key == 'h' or key == 'H':
                    hide()

                # invert selection
                if key == 'i' or key == 'I':
                    invert()

                # retract help panel
                if key == 'o' or key == 'O':
                    self.help_panel._set_position((-300, 0))
                    self.show_m.render()

                # save current result
                if key == 's' or key == 'S':
                    save()

                if key == 'y' or key == 'Y':
                    new_window()

                if key == 'a' or key == 'A':
                    show_all()

                if key == 'e' or key == 'E':
                    expand()

                if key == 'r' or key == 'R':
                    reset()

        options = [r'un\hide centroids', 'invert selection',
                   r'un\select all', 'expand clusters',
                   'collapse clusters', 'save streamlines',
                   'recluster']
        listbox = ui.ListBox2D(values=options, position=(10, 300),
                               size=(200, 270),
                               multiselection=False, font_size=18)

        def display_element():
            action = listbox.selected[0]
            if action == r'un\hide centroids':
                hide()
            if action == 'invert selection':
                invert()
            if action == r'un\select all':
                show_all()
            if action == 'expand clusters':
                expand()
            if action == 'collapse clusters':
                reset()
            if action == 'save streamlines':
                save()
            if action == 'recluster':
                new_window()

        listbox.on_change = display_element
        listbox.panel.opacity = 0.2
        listbox.set_visibility(0)

        self.show_m.scene.add(listbox)

        def left_click_centroid_callback(obj, event):

            self.cea[obj]['selected'] = not self.cea[obj]['selected']
            self.cla[self.cea[obj]['cluster_actor']]['selected'] = \
                self.cea[obj]['selected']
            self.show_m.render()

        def right_click_centroid_callback(obj, event):
            for lactor in listbox._get_actors():
                lactor.SetVisibility(not lactor.GetVisibility())

            listbox.scroll_bar.set_visibility(False)
            self.show_m.render()

        def left_click_cluster_callback(obj, event):

            if self.cla[obj]['selected']:
                self.cla[obj]['centroid_actor'].VisibilityOn()
                ca = self.cla[obj]['centroid_actor']
                self.cea[ca]['selected'] = 0
                obj.VisibilityOff()
                self.cea[ca]['expanded'] = 0

            self.show_m.render()

        def right_click_cluster_callback(obj, event):
            print('Cluster Area Selected')
            self.show_m.render()

        for cl in self.cla:
            cl.AddObserver('LeftButtonPressEvent',
                           left_click_cluster_callback,
                           1.0)
            cl.AddObserver('RightButtonPressEvent',
                           right_click_cluster_callback,
                           1.0)
            self.cla[cl]['centroid_actor'].AddObserver(
                'LeftButtonPressEvent', left_click_centroid_callback, 1.0)
            self.cla[cl]['centroid_actor'].AddObserver(
                'RightButtonPressEvent', right_click_centroid_callback, 1.0)

        self.mem.window_timer_cnt = 0

        def timer_callback(obj, event):

            self.mem.window_timer_cnt += 1
            # TODO possibly add automatic rotation option
            # self.show_m.scene.azimuth(0.01 * self.mem.window_timer_cnt)
            # self.show_m.render()

        scene.reset_camera()
        scene.zoom(1.5)
        scene.reset_clipping_range()

        if self.interactive:

            self.show_m.add_window_callback(win_callback)
            self.show_m.add_timer_callback(True, 200, timer_callback)
            self.show_m.iren.AddObserver('KeyPressEvent', key_press)

            if self.return_showm:
                return self.show_m

            if self.recorded_events is None:
                self.show_m.render()
                self.show_m.start()

            else:

                # set to True if event recorded file needs updating
                recording = False
                recording_filename = self.recorded_events

                if recording:
                    self.show_m.record_events_to_file(recording_filename)
                else:
                    self.show_m.play_events_from_file(recording_filename)

        else:

            window.record(scene, out_path=self.out_png,
                          size=(1200, 900),
                          reset_camera=False)
Esempio n. 4
0
File: app.py Progetto: grlee77/dipy
    def build_show(self, scene):

        show_m = window.ShowManager(scene, size=(1200, 900),
                                    order_transparent=True,
                                    reset_camera=False)
        show_m.initialize()

        if self.cluster:

            lengths = np.array(
                [self.cla[c]['length'] for c in self.cla])
            szs = [self.cla[c]['size'] for c in self.cla]
            sizes = np.array(szs)

            # global self.panel2, slider_length, slider_size
            self.panel2 = ui.Panel2D(size=(300, 200),
                                     position=(850, 320),
                                     color=(1, 1, 1),
                                     opacity=0.1,
                                     align="right")

            slider_label_length = build_label(text="Length")
            slider_length = ui.LineSlider2D(
                    min_value=lengths.min(),
                    max_value=np.percentile(lengths, 98),
                    initial_value=np.percentile(lengths, 25),
                    text_template="{value:.0f}",
                    length=140)

            slider_label_size = build_label(text="Size")
            slider_size = ui.LineSlider2D(
                    min_value=sizes.min(),
                    max_value=np.percentile(sizes, 98),
                    initial_value=np.percentile(sizes, 50),
                    text_template="{value:.0f}",
                    length=140)

            # global self.length_min, size_min
            self.size_min = sizes.min()
            self.length_min = lengths.min()

            def hide_clusters_length(slider):
                self.length_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min or
                            self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                show_m.render()

            def hide_clusters_size(slider):
                self.size_min = np.round(slider.value)

                for k in self.cla:
                    if (self.cla[k]['length'] < self.length_min or
                            self.cla[k]['size'] < self.size_min):
                        self.cla[k]['centroid_actor'].SetVisibility(0)
                        if k.GetVisibility() == 1:
                            k.SetVisibility(0)
                    else:
                        self.cla[k]['centroid_actor'].SetVisibility(1)
                show_m.render()

            slider_length.on_change = hide_clusters_length

            self.panel2.add_element(slider_label_length, coords=(0.1, 0.333))
            self.panel2.add_element(slider_length, coords=(0.4, 0.333))

            slider_size.on_change = hide_clusters_size

            self.panel2.add_element(slider_label_size, coords=(0.1, 0.6666))
            self.panel2.add_element(slider_size, coords=(0.4, 0.6666))

            scene.add(self.panel2)

            text_block = build_label(HELP_MESSAGE, 16)  # ui.TextBlock2D()
            text_block.message = HELP_MESSAGE

            help_panel = ui.Panel2D(size=(300, 200),
                                    color=(1, 1, 1),
                                    opacity=0.1,
                                    align="left")

            help_panel.add_element(text_block, coords=(0.05, 0.1))
            scene.add(help_panel)

        if len(self.images) > 0:
            # !!Only first image loading supported for now')
            data, affine = self.images[0]
            self.panel = slicer_panel(scene, data, affine, self.world_coords)
        else:
            data = None
            affine = None

        self.win_size = scene.GetSize()

        def win_callback(obj, event):
            if self.win_size != obj.GetSize():
                size_old = self.win_size
                self.win_size = obj.GetSize()
                size_change = [self.win_size[0] - size_old[0], 0]
                if data is not None:
                    self.panel.re_align(size_change)
                if self.cluster:
                    self.panel2.re_align(size_change)
                    help_panel.re_align(size_change)

        show_m.initialize()

        def left_click_centroid_callback(obj, event):

            self.cea[obj]['selected'] = not self.cea[obj]['selected']
            self.cla[self.cea[obj]['cluster_actor']]['selected'] = \
                self.cea[obj]['selected']
            show_m.render()

        def left_click_cluster_callback(obj, event):

            if self.cla[obj]['selected']:
                self.cla[obj]['centroid_actor'].VisibilityOn()
                ca = self.cla[obj]['centroid_actor']
                self.cea[ca]['selected'] = 0
                obj.VisibilityOff()
                self.cea[ca]['expanded'] = 0

            show_m.render()

        for cl in self.cla:
            cl.AddObserver('LeftButtonPressEvent', left_click_cluster_callback,
                           1.0)
            self.cla[cl]['centroid_actor'].AddObserver(
                'LeftButtonPressEvent', left_click_centroid_callback, 1.0)

        self.hide_centroids = True
        self.select_all = False

        def key_press(obj, event):
            key = obj.GetKeySym()
            if self.cluster:

                # hide on/off unselected centroids
                if key == 'h' or key == 'H':
                    if self.hide_centroids:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min or
                                    self.cea[ca]['size'] >= self.size_min):
                                if self.cea[ca]['selected'] == 0:
                                    ca.VisibilityOff()
                    else:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min and
                                    self.cea[ca]['size'] >= self.size_min):
                                if self.cea[ca]['selected'] == 0:
                                    ca.VisibilityOn()
                    self.hide_centroids = not self.hide_centroids
                    show_m.render()

                # invert selection
                if key == 'i' or key == 'I':

                    for ca in self.cea:
                        if (self.cea[ca]['length'] >= self.self.length_min and
                                self.cea[ca]['size'] >= self.size_min):
                            self.cea[ca]['selected'] = \
                                not self.cea[ca]['selected']
                            cas = self.cea[ca]['cluster_actor']
                            self.cla[cas]['selected'] = \
                                self.cea[ca]['selected']
                    show_m.render()

                # save current result
                if key == 's' or key == 'S':
                    saving_streamlines = Streamlines()
                    for bundle in self.cla.keys():
                        if bundle.GetVisibility():
                            t = self.cla[bundle]['tractogram']
                            c = self.cla[bundle]['cluster']
                            indices = self.tractogram_clusters[t][c]
                            saving_streamlines.extend(Streamlines(indices))
                    print('Saving result in tmp.trk')
                    save_trk('tmp.trk', saving_streamlines, np.eye(4))

                if key == 'y' or key == 'Y':
                    active_streamlines = Streamlines()
                    for bundle in self.cla.keys():
                        if bundle.GetVisibility():
                            t = self.cla[bundle]['tractogram']
                            c = self.cla[bundle]['cluster']
                            indices = self.tractogram_clusters[t][c]
                            active_streamlines.extend(Streamlines(indices))

                    # self.tractograms = [active_streamlines]
                    hz2 = horizon([active_streamlines],
                                  self.images, cluster=True, cluster_thr=5,
                                  random_colors=self.random_colors,
                                  length_lt=np.inf,
                                  length_gt=0, clusters_lt=np.inf,
                                  clusters_gt=0,
                                  world_coords=True,
                                  interactive=True)
                    ren2 = hz2.build_scene()
                    hz2.build_show(ren2)

                if key == 'a' or key == 'A':

                    if self.select_all is False:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min and
                                    self.cea[ca]['size'] >= self.size_min):
                                self.cea[ca]['selected'] = 1
                                cas = self.cea[ca]['cluster_actor']
                                self.cla[cas]['selected'] = \
                                    self.cea[ca]['selected']
                        show_m.render()
                        self.select_all = True
                    else:
                        for ca in self.cea:
                            if (self.cea[ca]['length'] >= self.length_min and
                                    self.cea[ca]['size'] >= self.size_min):
                                self.cea[ca]['selected'] = 0
                                cas = self.cea[ca]['cluster_actor']
                                self.cla[cas]['selected'] = \
                                    self.cea[ca]['selected']
                        show_m.render()
                        self.select_all = False

                if key == 'e' or key == 'E':

                    for c in self.cea:
                        if self.cea[c]['selected']:
                            if not self.cea[c]['expanded']:
                                len_ = self.cea[c]['length']
                                sz_ = self.cea[c]['size']
                                if (len_ >= self.length_min and
                                        sz_ >= self.size_min):
                                    self.cea[c]['cluster_actor']. \
                                        VisibilityOn()
                                    c.VisibilityOff()
                                    self.cea[c]['expanded'] = 1

                    show_m.render()

                if key == 'r' or key == 'R':

                    for c in self.cea:

                        if (self.cea[c]['length'] >= self.length_min and
                                self.cea[c]['size'] >= self.size_min):
                            self.cea[c]['cluster_actor'].VisibilityOff()
                            c.VisibilityOn()
                            self.cea[c]['expanded'] = 0

                show_m.render()

        scene.reset_camera()
        scene.zoom(1.5)
        scene.reset_clipping_range()

        if self.interactive:

            show_m.add_window_callback(win_callback)
            show_m.iren.AddObserver('KeyPressEvent', key_press)
            show_m.render()
            show_m.start()

        else:

            window.record(scene, out_path=self.out_png,
                          size=(1200, 900),
                          reset_camera=False)