def __startGame(self):
     self.playing = True
     self.calcDifficultyConstants(len(self.toonsPlaying))
     self.generations.append([self.numGenerations, globalClockDelta.getRealNetworkTime(bits=32), len(self.toonsPlaying)])
     self.numGenerations += 1
     self.sendUpdate('setGenerations', [self.generations])
     taskMgr.doMethodLater(self.generationDuration, self.__newGeneration, 'newGeneration%d' % self.doId, extraArgs=[])
    def enterTrick(self, avatar, trickId):
        PetActionFSM.notify.debug('enterTrick')
        if not self.pet.isLockedDown():
            self.pet.lockPet()
        self.pet.sendUpdate('doTrick', [trickId, globalClockDelta.getRealNetworkTime()])

        def finish(avatar = avatar, trickId = trickId, self = self):
            if hasattr(self.pet, 'brain'):
                healRange = PetTricks.TrickHeals[trickId]
                aptitude = self.pet.getTrickAptitude(trickId)
                healAmt = int(lerp(healRange[0], healRange[1], aptitude))
                if healAmt:
                    for avId in self.pet.brain.getAvIdsLookingAtUs():
                        av = self.pet.air.doId2do.get(avId)
                        if av:
                            if isinstance(av, DistributedToonAI.DistributedToonAI):
                                av.toonUp(healAmt)

                self.pet._handleDidTrick(trickId)
                if not self.pet.isLockedDown():
                    self.pet.unlockPet()
                messenger.send(self.getTrickDoneEvent())

        self.trickDoneEvent = 'trickDone-%s-%s' % (self.pet.doId, self.trickSerialNum)
        self.trickSerialNum += 1
        self.trickFinishIval = Sequence(WaitInterval(PetTricks.TrickLengths[trickId]), Func(finish), name='petTrickFinish-%s' % self.pet.doId)
        self.trickFinishIval.start()
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     self.numGenerations = 1
     self.generations = []
     self.player2catches = {}
     self.startTimestamp = globalClockDelta.getRealNetworkTime(bits=32)
     self.playing = False
 def resetMovie(self):
     taskMgr.doMethodLater(
         1,
         self.d_setMovie,
         "resetMovie-%d" % self.getDoId(),
         extraArgs=[ClosetGlobals.CLOSET_MOVIE_CLEAR, 0, globalClockDelta.getRealNetworkTime()],
     )
 def toonJoinRequest(self):
     DistributedPartyActivityAI.toonJoinRequest(self)
     avId = self.air.getAvatarIdFromSender()
     self.player2catches[avId] = 0
     if not self.playing:
         self.__startGame()
         self.sendUpdate('setState', ['Active', globalClockDelta.getRealNetworkTime()])
def blimp(phase):
    if not (0 <= phase <= 3):
        return 'Invalid phase.'
    for event in base.cr.doFindAllInstances(DistributedExperimentEvent):
        event.blimp.request('Phase%d' % phase, globalClockDelta.getRealNetworkTime(bits=32))
        break
    else:
        return "Couldn't find a blimp."
    def startFireworks(self, type, task=None):
        maxShow = len(FireworkShows.shows.get(type, [])) - 1

        for hood in self.air.hoods:
            if hood.zoneId == ToontownGlobals.GolfZone:
                continue

            fireworkShow = DistributedFireworkShowAI(self.air)
            fireworkShow.generateWithRequired(hood.zoneId)
            fireworkShow.b_startShow(type, random.randint(0, maxShow), globalClockDelta.getRealNetworkTime())

        return Task.again
 def request(self, state):
     FSM.request(self, state)
     self.state = state
     self.sendUpdate('setState',
                     [state, globalClockDelta.getRealNetworkTime()])
Esempio n. 9
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 def d_setState(self, state):
     self.stateTimestamp = globalClockDelta.getRealNetworkTime()
     self.sendUpdate('setState', [state, self.stateTimestamp])
Esempio n. 10
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    def setDNA(self, hatIdx, hatTexture, hatColor, glassesIdx, glassesTexture, glassesColor, backpackIdx,
               backpackTexture, backpackColor, shoesIdx, shoesTexture, shoesColor, finished, which):
        avId = self.air.getAvatarIdFromSender()

        if not self.verifyCustomer(avId):
            self.air.writeServerEvent('suspicious', avId, 'Tried to set DNA from closet while not using it!')
            return

        av = self.air.doId2do.get(avId)

        if not av:
            self.air.writeServerEvent('suspicious', avId, 'Interacted with a closet from another shard!')
            return

        if not self.__verifyAvatarInMyZone(av):
            self.air.writeServerEvent('suspicious', avId, 'Tried to setDNA while in another zone!')
            return

        if not finished:
            # They changed one of their accessories.
            if which == HAT:
                av.b_setHat(hatIdx, hatTexture, hatColor)
            if which == GLASSES:
                av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
            if which == BACKPACK:
                av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
            if which == SHOES:
                av.b_setShoes(shoesIdx, shoesTexture, shoesColor)
        elif finished == 1:
            # The user pressed the cancel button. All we need to do is free him.
            # Reset the removed items and our user.
            av.b_setHat(hatIdx, hatTexture, hatColor)
            av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
            av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
            av.b_setShoes(shoesIdx, shoesTexture, shoesColor)

            self.removedHats = []
            self.removedGlasses = []
            self.removedBackpacks = []
            self.removedShoes = []
            self.avId = None
            # Free the user.
            self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId, globalClockDelta.getRealNetworkTime())
            self.resetMovie()
            self.setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId, self.gender, self.hatList,
                          self.glassesList, self.backpackList, self.shoesList)
        elif finished == 2:
            # They are done using the trunk. Update their removed items.
            # Is the user actually the owner?
            if avId != self.furnitureMgr.ownerId:
                self.air.writeServerEvent('suspicious', avId,
                                          'Tried to set their clothes from somebody else\'s closet!')
                return

            # Put on the accessories they want...
            if which & HAT:
                av.b_setHat(hatIdx, hatTexture, hatColor)
            if which & GLASSES:
                av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
            if which & BACKPACK:
                av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
            if which & SHOES:
                av.b_setShoes(shoesIdx, shoesTexture, shoesColor)

            # Delete all their items they want to be deleted...
            for hat in self.removedHats:
                id, texture, color = hat
                av.removeItemInAccessoriesList(HAT, id, texture, color)
            for glasses in self.removedGlasses:
                id, texture, color = glasses
                av.removeItemInAccessoriesList(GLASSES, id, texture, color)
            for backpack in self.removedBackpacks:
                id, texture, color = backpack
                av.removeItemInAccessoriesList(BACKPACK, id, texture, color)
            for shoe in self.removedShoes:
                id, texture, color = shoe
                av.removeItemInAccessoriesList(SHOES, id, texture, color)

            # Regenerate the available accessories...
            self.removedHats = []
            self.removedGlasses = []
            self.removedBackpacks = []
            self.removedShoes = []
            self.generate()

            # Release the customer
            self.releaseCustomer()

            # We are done, free the user!
            self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId, globalClockDelta.getRealNetworkTime())
            self.resetMovie()
            self.setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId, self.gender, self.hatList,
                          self.glassesList, self.backpackList, self.shoesList)
 def d_setState(self, state):
     self.sendUpdate('setState', [state, globalClockDelta.getRealNetworkTime(bits=32)])
 def setState(self, state):
     self.state = state
     self.sendUpdate('setState', [state, globalClockDelta.getRealNetworkTime()])
 def enterIdle(self):
     self.sendUpdate('setState', ['Idle', globalClockDelta.getRealNetworkTime()])
 def d_setState(self, state):
     self.sendUpdate(
         'setState',
         [state, globalClockDelta.getRealNetworkTime(bits=32)])
 def __networkTimeInSeconds(self):
     time = globalClockDelta.getRealNetworkTime(
         bits=32) / NetworkTimePrecision
     return time
 def d_setGameState(self, gameState):
     self.sendUpdate(
         'setGameState',
         [gameState,
          globalClockDelta.getRealNetworkTime(bits=16)])
Esempio n. 17
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 def d_setWalkPath(self, path):
     # Send out a list of Point2s for the client to create a path for the suit to walk.
     timestamp = globalClockDelta.getRealNetworkTime()
     self.sendUpdate('setWalkPath', [path, timestamp])
Esempio n. 18
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 def startFireworks(self, showType, showIndex):
     self.fireworkShow.b_startShow(showType, showIndex,
                                   globalClockDelta.getRealNetworkTime())
Esempio n. 19
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 def getState(self):
     return self.state, globalClockDelta.getRealNetworkTime()
 def enterIdle(self):
     self.sendUpdate('setState',
                     ['Idle', globalClockDelta.getRealNetworkTime()])
Esempio n. 21
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 def requestServerTime(self, context):
     self.sendUpdateToAvatarId(self.air.getAvatarIdFromSender(), 'serverTime', [context, globalClockDelta.getRealNetworkTime(bits=32), int(time.time())])
Esempio n. 22
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 def d_setState(self, state, data=0):
     self.sendUpdate(
         'setState',
         [state, globalClockDelta.getRealNetworkTime(), data])
 def d_setState(self, state):
     self.stateTimestamp = globalClockDelta.getRealNetworkTime()
     self.sendUpdate('setState', [state, self.stateTimestamp])
Esempio n. 24
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 def setState(self, state):
     self.state = state
     self.sendUpdate('setState',
                     [state, globalClockDelta.getRealNetworkTime()])
 def enterActive(self):
     self.sendUpdate('setState', ['Active', globalClockDelta.getRealNetworkTime()])
     messenger.send('fireworksStarted%i' % self.getPartyDoId())
 def announceGenerate(self):
     DistributedKartPadAI.announceGenerate(self)
     self.lastEntered = globalClockDelta.getRealNetworkTime()
 def startFireworks(self, showType, showIndex):
     self.fireworkShow.b_startShow(showType, showIndex, globalClockDelta.getRealNetworkTime())
 def getState(self):
     return [
         self.fsm.getCurrentState().getName(),
         globalClockDelta.getRealNetworkTime()
     ]
 def enterDisabled(self):
     self.sendUpdate('setState', ['Disabled', globalClockDelta.getRealNetworkTime()])
    def setDNA(self, hatIdx, hatTexture, hatColor, glassesIdx, glassesTexture,
               glassesColor, backpackIdx, backpackTexture, backpackColor,
               shoesIdx, shoesTexture, shoesColor, finished, which):
        avId = self.air.getAvatarIdFromSender()
        if avId != self.avId:
            self.air.writeServerEvent(
                'suspicious', avId,
                'Tried to set DNA from closet while not using it!')
            return
        av = self.air.doId2do.get(avId)
        if not av:
            self.air.writeServerEvent(
                'suspicious', avId,
                'Interacted with a closet from another shard!')
            return
        if not self.__verifyAvatarInMyZone(av):
            self.air.writeServerEvent(
                'suspicious', avId, 'Tried to setDNA while in another zone!')
            return
        if not finished:
            # They changed one of their accessories.
            if which == HAT:
                av.b_setHat(hatIdx, hatTexture, hatColor)
            if which == GLASSES:
                av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
            if which == BACKPACK:
                av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
            if which == SHOES:
                av.b_setShoes(shoesIdx, shoesTexture, shoesColor)
        elif finished == 1:
            # The user pressed the cancel button. All we need to do is free him.
            # Reset the removed items and our user.
            av.b_setHat(hatIdx, hatTexture, hatColor)
            av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
            av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
            av.b_setShoes(shoesIdx, shoesTexture, shoesColor)

            self.removedHats = []
            self.removedGlasses = []
            self.removedBackpacks = []
            self.removedShoes = []
            self.avId = None
            # Free the user.
            self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId,
                            globalClockDelta.getRealNetworkTime())
            self.resetMovie()
            self.setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId,
                          self.gender, self.hatList, self.glassesList,
                          self.backpackList, self.shoesList)
        elif finished == 2:
            # They are done using the trunk. Update their removed items.
            # Is the user actually the owner?
            if avId != self.furnitureMgr.ownerId:
                self.air.writeServerEvent(
                    'suspicious', avId,
                    'Tried to set their clothes from somebody else\'s closet!')
                return

            # Put on the accessories they want...
            if which & HAT:
                av.b_setHat(hatIdx, hatTexture, hatColor)
            if which & GLASSES:
                av.b_setGlasses(glassesIdx, glassesTexture, glassesColor)
            if which & BACKPACK:
                av.b_setBackpack(backpackIdx, backpackTexture, backpackColor)
            if which & SHOES:
                av.b_setShoes(shoesIdx, shoesTexture, shoesColor)

            # Delete all their items they want to be deleted...
            for hat in self.removedHats:
                id, texture, color = hat
                av.removeItemInAccessoriesList(HAT, id, texture, color)
            for glasses in self.removedGlasses:
                id, texture, color = glasses
                av.removeItemInAccessoriesList(GLASSES, id, texture, color)
            for backpack in self.removedBackpacks:
                id, texture, color = backpack
                av.removeItemInAccessoriesList(BACKPACK, id, texture, color)
            for shoe in self.removedShoes:
                id, texture, color = shoe
                av.removeItemInAccessoriesList(SHOES, id, texture, color)

            # Regenerate the available accessories...
            self.removedHats = []
            self.removedGlasses = []
            self.removedBackpacks = []
            self.removedShoes = []
            self.generate()

            self.avId = None

            # We are done, free the user!
            self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId,
                            globalClockDelta.getRealNetworkTime())
            self.resetMovie()
            self.setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId,
                          self.gender, self.hatList, self.glassesList,
                          self.backpackList, self.shoesList)
Esempio n. 31
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 def setDNA(self, dnaString, finished, whichItem):
     avId = self.air.getAvatarIdFromSender()
     if avId != self.avId:
         self.air.writeServerEventMessage('suspicious', avId, 'Tried to set DNA from closet while not using it!')
         return
     av = self.air.doId2do.get(avId)
     if not av:
         self.air.writeServerEventMessage('suspicious', avId, 'Interacted with a closet from another shard!')
         return
     if not self.__verifyAvatarInMyZone(av):
         self.air.writeServerEventMessage('suspicious', avId, 'Tried to setDNA while in another zone!')
         return
     testDna = ToonDNA()
     if not testDna.isValidNetString(dnaString):
         self.air.writeServerEventMessage('suspicious', avId, 'Tried to set invalid DNA at a closet!')
         return
     if not finished:
         testDna.makeFromNetString(dnaString)
         if not self.__checkValidDNAChange(av, testDna):
                 self.air.writeServerEventMessage('suspicious', avId, 'Tried to change their DNA temporarily!')
                 return
         self.sendUpdate('setCustomerDNA', [avId, dnaString])
         return
     elif finished == 1:
         self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId, globalClockDelta.getRealNetworkTime())
         self.resetMovie()
         self.d_setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId, self.gender, self.topList, self.botList)
         av.b_setDNAString(self.customerDNA.makeNetString())
         self.removedBottoms = []
         self.removedTops = []
         self.customerDNA = None
         self.avId = None
     elif finished == 2:
         if avId != self.furnitureMgr.ownerId:
             self.air.writeServerEventMessage('suspicious', avId, 'Tried to set their clothes from somebody else\'s closet!')
             return
         testDna.makeFromNetString(dnaString)
         if whichItem & ClosetGlobals.SHIRT:
             success = av.replaceItemInClothesTopsList(testDna.topTex, testDna.topTexColor, testDna.sleeveTex, testDna.sleeveTexColor, self.customerDNA.topTex, self.customerDNA.topTexColor, self.customerDNA.sleeveTex, self.customerDNA.sleeveTexColor)
             if success:
                 self.customerDNA.topTex = testDna.topTex
                 self.customerDNA.topTexColor = testDna.topTexColor
                 self.customerDNA.sleeveTex = testDna.sleeveTex
                 self.customerDNA.sleeveTexColor = testDna.sleeveTexColor
             else:
                 self.air.writeServerEventMessage('suspicious', avId, 'Tried to set their shirt to a shirt they don\'t own!')
         if whichItem & ClosetGlobals.SHORTS:
             success = av.replaceItemInClothesBottomsList(testDna.botTex, testDna.botTexColor, self.customerDNA.botTex, self.customerDNA.botTexColor)
             if success:
                 self.customerDNA.botTex = testDna.botTex
                 self.customerDNA.botTexColor = testDna.botTexColor
                 if self.customerDNA.torso != testDna.torso:
                         if self.customerDNA.gender == 'm':
                             self.air.writeServerEventMessage('suspicious', avId, 'Tried to change their torso size!')
                             return
                         elif self.customerDNA.torso[0] != testDna.torso[0]:
                             self.air.writeServerEventMessage('suspicious', avId, 'Tried to change their torso size!')
                             return
                 self.customerDNA.torso = testDna.torso
             else:
                 self.air.writeServerEventMessage('suspicious', avId, 'Tried to set their shorts to a pair they don\'t own!')
         for bottom in self.removedBottoms:
             botTex, botTexColor = bottom
             success = av.removeItemInClothesBottomsList(botTex, botTexColor)
             if not success:
                 self.air.writeServerEventMessage('suspicious', avId, 'Tried to remove a bottom they didn\'t have!')
         for top in self.removedTops:
             topTex, topTexColor, sleeveTex, sleeveTexColor = top
             success = av.removeItemInClothesTopsList(topTex, topTexColor, sleeveTex, sleeveTexColor)
             if not success:
                 self.air.writeServerEventMessage('suspicious', avId, 'Tried to remove a top they didn\'t have!')
         av.b_setDNAString(self.customerDNA.makeNetString())
         av.b_setClothesTopsList(av.getClothesTopsList())
         av.b_setClothesBottomsList(av.getClothesBottomsList())
         self.topList = av.getClothesTopsList()
         self.botList = av.getClothesBottomsList()
         self.removedBottoms = []
         self.removedTops = []
         self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId, globalClockDelta.getRealNetworkTime())
         self.resetMovie()
         self.d_setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId, self.gender, self.topList, self.botList)
         self.customerDNA = None
         self.avId = None
Esempio n. 32
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    def handleRequestExit(self, avatar):
        self.d_setMovie(PiratesGlobals.DOOR_CLOSED, avatar.doId, globalClockDelta.getRealNetworkTime(bits=16))

        return self.ACCEPT
Esempio n. 33
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 def d_setState(self, state, data=0):
     self.sendUpdate('setState', [state, globalClockDelta.getRealNetworkTime(), data])
 def setState(self, state, data=[0]):
     self.state = state
     self.sendUpdate("setState", [state, globalClockDelta.getRealNetworkTime(), data])
Esempio n. 35
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    def setDNA(self, dnaString, finished, whichItem):
        avId = self.air.getAvatarIdFromSender()
        if avId != self.avId:
            self.air.writeServerEvent(
                'suspicious', avId,
                'Tried to set DNA from closet while not using it!')
            return
        av = self.air.doId2do.get(avId)
        if not av:
            self.air.writeServerEvent(
                'suspicious', avId,
                'Interacted with a closet from another shard!')
            return
        if not self.__verifyAvatarInMyZone(av):
            self.air.writeServerEvent(
                'suspicious', avId, 'Tried to setDNA while in another zone!')
            return
        testDna = ToonDNA()
        if not testDna.isValidNetString(dnaString):
            self.air.writeServerEvent('suspicious', avId,
                                      'Tried to set invalid DNA at a closet!')
            return
        if not finished:
            testDna.makeFromNetString(dnaString)
            if not self.__checkValidDNAChange(av, testDna):
                self.air.writeServerEvent(
                    'suspicious', avId,
                    'Tried to change their DNA temporarily!')
                return
            self.sendUpdate('setCustomerDNA', [avId, dnaString])
            return
        if finished == 1:
            self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId,
                            globalClockDelta.getRealNetworkTime())
            self.resetMovie()
            self.d_setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId,
                            self.gender, self.topList, self.botList)
            av.b_setDNAString(self.customerDNA.makeNetString())
            self.removedBottoms = []
            self.removedTops = []
            self.customerDNA = None
            self.avId = None
        elif finished == 2:
            if avId != self.furnitureMgr.ownerId:
                self.air.writeServerEvent(
                    'suspicious', avId,
                    "Tried to set their clothes from somebody else's closet!")
                return
            testDna.makeFromNetString(dnaString)
            if whichItem & ClosetGlobals.SHIRT:
                success = av.replaceItemInClothesTopsList(
                    testDna.topTex, testDna.topTexColor, testDna.sleeveTex,
                    testDna.sleeveTexColor, self.customerDNA.topTex,
                    self.customerDNA.topTexColor, self.customerDNA.sleeveTex,
                    self.customerDNA.sleeveTexColor)
                if success:
                    self.customerDNA.topTex = testDna.topTex
                    self.customerDNA.topTexColor = testDna.topTexColor
                    self.customerDNA.sleeveTex = testDna.sleeveTex
                    self.customerDNA.sleeveTexColor = testDna.sleeveTexColor
                else:
                    self.air.writeServerEvent(
                        'suspicious', avId,
                        "Tried to set their shirt to a shirt they don't own!")
            if whichItem & ClosetGlobals.SHORTS:
                success = av.replaceItemInClothesBottomsList(
                    testDna.botTex, testDna.botTexColor,
                    self.customerDNA.botTex, self.customerDNA.botTexColor)
                if success:
                    self.customerDNA.botTex = testDna.botTex
                    self.customerDNA.botTexColor = testDna.botTexColor
                    if self.customerDNA.torso != testDna.torso:
                        if self.customerDNA.gender == 'm':
                            self.air.writeServerEvent(
                                'suspicious', avId,
                                'Tried to change their torso size!')
                            return
                        if self.customerDNA.torso[0] != testDna.torso[0]:
                            self.air.writeServerEvent(
                                'suspicious', avId,
                                'Tried to change their torso size!')
                            return
                    self.customerDNA.torso = testDna.torso
                else:
                    self.air.writeServerEvent(
                        'suspicious', avId,
                        "Tried to set their shorts to a pair they don't own!")
            for bottom in self.removedBottoms:
                botTex, botTexColor = bottom
                success = av.removeItemInClothesBottomsList(
                    botTex, botTexColor)
                if not success:
                    self.air.writeServerEvent(
                        'suspicious', avId,
                        "Tried to remove a bottom they didn't have!")

            for top in self.removedTops:
                topTex, topTexColor, sleeveTex, sleeveTexColor = top
                success = av.removeItemInClothesTopsList(
                    topTex, topTexColor, sleeveTex, sleeveTexColor)
                if not success:
                    self.air.writeServerEvent(
                        'suspicious', avId,
                        "Tried to remove a top they didn't have!")

            av.b_setDNAString(self.customerDNA.makeNetString())
            av.b_setClothesTopsList(av.getClothesTopsList())
            av.b_setClothesBottomsList(av.getClothesBottomsList())
            self.topList = av.getClothesTopsList()
            self.botList = av.getClothesBottomsList()
            self.removedBottoms = []
            self.removedTops = []
            self.d_setMovie(ClosetGlobals.CLOSET_MOVIE_COMPLETE, avId,
                            globalClockDelta.getRealNetworkTime())
            self.resetMovie()
            self.d_setState(ClosetGlobals.CLOSED, 0, self.furnitureMgr.ownerId,
                            self.gender, self.topList, self.botList)
            self.customerDNA = None
            self.avId = None
 def requestServerTime(self, context):
     self.sendUpdateToAvatarId(self.air.getAvatarIdFromSender(),
                               'serverTime', [context,
                                              globalClockDelta.getRealNetworkTime(bits=32),
                                              int(time.time())])
Esempio n. 37
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 def d_setMovie(self, mode, avId):
     self.sendUpdate(
         'setMovie',
         [mode, avId,
          globalClockDelta.getRealNetworkTime(bits=32)])
Esempio n. 38
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 def __init__(self, air):
     DistributedKartPadAI.__init__(self, air)
     self.lastEntered = globalClockDelta.getRealNetworkTime()
Esempio n. 39
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 def __networkTimeInSeconds(self):
     time = globalClockDelta.getRealNetworkTime(bits=32) / NetworkTimePrecision
     return time
Esempio n. 40
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    def handleRequestInteraction(self, avatar, interactType, instant):
        self.d_setMovie(PiratesGlobals.DOOR_OPEN, avatar.doId, globalClockDelta.getRealNetworkTime(bits=16))

        return self.ACCEPT