vfs.mount(Filename("phase_3.5.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_4.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_5.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_5.5.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_6.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_7.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_8.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_9.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_10.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_11.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_12.mf"), ".", VirtualFileSystem.MFReadOnly) vfs.mount(Filename("phase_13.mf"), ".", VirtualFileSystem.MFReadOnly) base.cTrav = CollisionTraverser() base.shadowTrav = CollisionTraverser() base.lifter = CollisionHandlerGravity() base.pusher = CollisionHandlerPusher() from lib.coginvasion.nametag import NametagGlobals from lib.coginvasion.margins.MarginManager import MarginManager from lib.coginvasion.margins import MarginGlobals NametagGlobals.setMe(base.cam) NametagGlobals.setCardModel('phase_3/models/props/panel.bam') NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam') NametagGlobals.setChatBalloon3dModel('phase_3/models/props/chatbox.bam') NametagGlobals.setChatBalloon2dModel( 'phase_3/models/props/chatbox_noarrow.bam') NametagGlobals.setThoughtBalloonModel( 'phase_3/models/props/chatbox_thought_cutout.bam') chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui.bam') NametagGlobals.setPageButton(chatButtonGui.find('**/Horiz_Arrow_UP'),
import __builtin__ class game: process = 'client' __builtin__.game = game() from lib.coginvasion.toon import LocalToon from lib.coginvasion.login.AvChoice import AvChoice base.cTrav = CollisionTraverser() base.shadowTrav = CollisionTraverser() base.lifter = CollisionHandlerFloor() base.pusher = CollisionHandlerPusher() base.queue = CollisionHandlerQueue() base.cr = ClientRepository(['phase_3/etc/direct.dc', 'phase_3/etc/toon.dc']) base.cr.isShowingPlayerIds = False base.cr.localAvChoice = AvChoice( "00/08/00/10/01/12/01/10/18/18/07/00/00/00/00", "Ducky", 0, 0) dclass = base.cr.dclassesByName['DistributedToon'] base.localAvatar = LocalToon.LocalToon(base.cr) base.localAvatar.dclass = dclass base.localAvatar.doId = base.cr.localAvChoice.getAvId() base.localAvatar.generate() base.localAvatar.setName(base.cr.localAvChoice.getName()) base.localAvatar.maxHealth = 137 base.localAvatar.health = 137