Esempio n. 1
0
#!/usr/bin/env python3
# -*- coding=utf-8 -*-
from cat import Cat
from dog import Dog

cat = Cat('囧爷', 'brown', 2)
dog1 = Dog.age('wang', 'brown', 2)
dog = Dog('', 'yellow')
print(cat)
print(dog1)
cat()

Dog.bark('wang wang wang')

cat.introduce()
dog.introduce()
cat.set_name('囧大爷')
print(cat.get_name())
cat.set_color(None)
print(not isinstance(cat.get_color(), str) or not cat.get_color())
cat.introduce()
cat.run()
dog.run()
print(dir(cat))

print(hasattr(cat, '_Animal__name'))  # true

try:
    cat.test2 = 'test failed'
except Exception as e:
    print('Exception: ', e)
Esempio n. 2
0
# Work-around for subdirectories
import os, sys, inspect
sys.path.insert(1, os.path.join(sys.path[0], '..'))

from gofetch import database
from dog import Dog

database.Database.launch("backing.sqlite")

myDog = Dog("Scooby-Doo")
myDog.age = 8
myDog.owner = "Scooby"

# Before this point myDog is living in local memory and isn't backed by an entry
# in the database
# After the save, the changes will now be written into the database
myDog.save()

# We're pulling it fresh from the database now
foundDog = Dog.findOne({name: "Scooby-Doo"})

print(foundDog.owner)